Warmaster Chaos Dwarfs vs Daemons of Chaos Battle Report

แชร์
ฝัง
  • เผยแพร่เมื่อ 21 ต.ค. 2024

ความคิดเห็น • 20

  • @taylorkendall639
    @taylorkendall639 12 วันที่ผ่านมา +1

    Great video, keep it up! A couple rules that were not correct- as below, the retreat in combat is difference divided by number of losing units; this also affects how many follow up attacks the winning units get (the number of 3cm "blocks", also, when an attacker gets shot at with missiles when they charge in, if the number of missile hits equals a stand, that stand is removed before the attacker gets into combat. Minor things. I did enjoy the video-those Chaos Dwarves were definitely drinking RED Bull on their turn 3......

  • @whitedragonminiatures9924
    @whitedragonminiatures9924 26 วันที่ผ่านมา +3

    Awesome game there! Just remember that the retreating distance the losing side makes is divided by the number of units in the combat and rounded up.

  • @andymansgamingchannel3356
    @andymansgamingchannel3356 25 วันที่ผ่านมา +1

    Great report guys! Nice terrain and terrific figs!
    Keep em coming!

  • @iainmstanding
    @iainmstanding 26 วันที่ผ่านมา +3

    Lovely miniatures and scenery. Well Done Sir!

    • @armouredbrushminis
      @armouredbrushminis  26 วันที่ผ่านมา +1

      Thank you, that means a lot! The table was done by Adam, so full credit to him honestly

  • @thomaswebster-deakin3846
    @thomaswebster-deakin3846 25 วันที่ผ่านมา +2

    Great report guys - and I learned about "enveloping charges" by watching (I thought chargers couldn't lap around but when I looked it up there it was!) :)
    It didn't affect the game but don't forget that Generals can't blunder.

  • @mgspaintingservices5922
    @mgspaintingservices5922 26 วันที่ผ่านมา +1

    Superb work guys, enjoyed every minute. Problem is I need MORE now!

  • @wonderdog8895
    @wonderdog8895 27 วันที่ผ่านมา +3

    Nice battlerep! I think recording the whole think with a fixed side on camera (like the intial pre-game shot) rather than struffling with the focus etc would work better - maybe cutting in some handheld footage for an extra perspective. Chuck on some automatc image stabalisation on the handhelp footage as well in whatever video editing to as well if you can!
    Also, no Bull Centaurs?! Madness! Also no chaos Dwarf or Black orc unit in with the slaves to keep them in line and avoid the -1 command penalty? More madness :D

    • @wonderdog8895
      @wonderdog8895 27 วันที่ผ่านมา +1

      PS - army's are beautifully painted, nice and vibrant!

    • @armouredbrushminis
      @armouredbrushminis  27 วันที่ผ่านมา +2

      Thanks for the feedback, it really is appreciated!
      I'd rather take fat artillery than Bulls, and I find they never get their points back, though I do have 2 units painted and take them occasionally!

    • @wonderdog8895
      @wonderdog8895 26 วันที่ผ่านมา +2

      @@armouredbrushminis Which chaos demon STLs are you using btw?

    • @harveyhouse9229
      @harveyhouse9229 26 วันที่ผ่านมา +1

      @@wonderdog8895majority from Ankylo. One character is from Vraus as well as the beasts of nurgle.

    • @dirtyhandskev
      @dirtyhandskev 26 วันที่ผ่านมา +1

      yeah definitely some image stabilization, you should even be able to do it afterward in post! I don't mind the hand held, it helps you see the models.
      great report!

  • @Magyarkhan
    @Magyarkhan 25 วันที่ผ่านมา +1

    Well done boyzzzz more please

  • @paulwinter1688
    @paulwinter1688 26 วันที่ผ่านมา +1

    That’s my scenario originally! Cool

    • @armouredbrushminis
      @armouredbrushminis  26 วันที่ผ่านมา

      We're trying to replicate the UK tournaments in Canada, and we're using a bunch of scenarios from your packs!

  • @CubusMaximus
    @CubusMaximus 26 วันที่ผ่านมา +2

    nice bat rep. i thought you only move the characters if a unit would stop on it.

    • @armouredbrushminis
      @armouredbrushminis  26 วันที่ผ่านมา +1

      Thanks!
      If a friendly unit moves through a character, they immediately move the minimum distance possible to get out of the way.
      If an enemy unit moves through a character, the character may join a friendly unit within 30cm or is slain.
      Page 61-62 in the rulebook of you're interested