Great video, keep it up! A couple rules that were not correct- as below, the retreat in combat is difference divided by number of losing units; this also affects how many follow up attacks the winning units get (the number of 3cm "blocks", also, when an attacker gets shot at with missiles when they charge in, if the number of missile hits equals a stand, that stand is removed before the attacker gets into combat. Minor things. I did enjoy the video-those Chaos Dwarves were definitely drinking RED Bull on their turn 3......
Great report guys - and I learned about "enveloping charges" by watching (I thought chargers couldn't lap around but when I looked it up there it was!) :) It didn't affect the game but don't forget that Generals can't blunder.
Nice battlerep! I think recording the whole think with a fixed side on camera (like the intial pre-game shot) rather than struffling with the focus etc would work better - maybe cutting in some handheld footage for an extra perspective. Chuck on some automatc image stabalisation on the handhelp footage as well in whatever video editing to as well if you can! Also, no Bull Centaurs?! Madness! Also no chaos Dwarf or Black orc unit in with the slaves to keep them in line and avoid the -1 command penalty? More madness :D
Thanks for the feedback, it really is appreciated! I'd rather take fat artillery than Bulls, and I find they never get their points back, though I do have 2 units painted and take them occasionally!
yeah definitely some image stabilization, you should even be able to do it afterward in post! I don't mind the hand held, it helps you see the models. great report!
Thanks! If a friendly unit moves through a character, they immediately move the minimum distance possible to get out of the way. If an enemy unit moves through a character, the character may join a friendly unit within 30cm or is slain. Page 61-62 in the rulebook of you're interested
Great video, keep it up! A couple rules that were not correct- as below, the retreat in combat is difference divided by number of losing units; this also affects how many follow up attacks the winning units get (the number of 3cm "blocks", also, when an attacker gets shot at with missiles when they charge in, if the number of missile hits equals a stand, that stand is removed before the attacker gets into combat. Minor things. I did enjoy the video-those Chaos Dwarves were definitely drinking RED Bull on their turn 3......
Awesome game there! Just remember that the retreating distance the losing side makes is divided by the number of units in the combat and rounded up.
Great report guys! Nice terrain and terrific figs!
Keep em coming!
Lovely miniatures and scenery. Well Done Sir!
Thank you, that means a lot! The table was done by Adam, so full credit to him honestly
Great report guys - and I learned about "enveloping charges" by watching (I thought chargers couldn't lap around but when I looked it up there it was!) :)
It didn't affect the game but don't forget that Generals can't blunder.
Good catch! Totally slipped my mind
Superb work guys, enjoyed every minute. Problem is I need MORE now!
We're working on it 🫡
Nice battlerep! I think recording the whole think with a fixed side on camera (like the intial pre-game shot) rather than struffling with the focus etc would work better - maybe cutting in some handheld footage for an extra perspective. Chuck on some automatc image stabalisation on the handhelp footage as well in whatever video editing to as well if you can!
Also, no Bull Centaurs?! Madness! Also no chaos Dwarf or Black orc unit in with the slaves to keep them in line and avoid the -1 command penalty? More madness :D
PS - army's are beautifully painted, nice and vibrant!
Thanks for the feedback, it really is appreciated!
I'd rather take fat artillery than Bulls, and I find they never get their points back, though I do have 2 units painted and take them occasionally!
@@armouredbrushminis Which chaos demon STLs are you using btw?
@@wonderdog8895majority from Ankylo. One character is from Vraus as well as the beasts of nurgle.
yeah definitely some image stabilization, you should even be able to do it afterward in post! I don't mind the hand held, it helps you see the models.
great report!
Well done boyzzzz more please
That’s my scenario originally! Cool
We're trying to replicate the UK tournaments in Canada, and we're using a bunch of scenarios from your packs!
nice bat rep. i thought you only move the characters if a unit would stop on it.
Thanks!
If a friendly unit moves through a character, they immediately move the minimum distance possible to get out of the way.
If an enemy unit moves through a character, the character may join a friendly unit within 30cm or is slain.
Page 61-62 in the rulebook of you're interested