Hey I'd love for you to discuss sometime why so many mediocre to bad games manage to get published (not self-published). I think a big reason that designers feel like their good (but not great) game will get published is because they see so many mediocre games get published. Every time I play a "meh" game from a big publisher it infuriates me.
I'm like Peter, I'm very drawn to strong opinions. In fact, that's part of why I like playtesting with Peter. (And I really like the Daniel.gamaes blog so I appreciate the coverage)
That commentor on the audio sounds like someone very wise... and probably handsome... Keep up the good work guys! 👌
Hey I'd love for you to discuss sometime why so many mediocre to bad games manage to get published (not self-published).
I think a big reason that designers feel like their good (but not great) game will get published is because they see so many mediocre games get published.
Every time I play a "meh" game from a big publisher it infuriates me.
:( Sunshine City is my favorite design of yours. It makes me sad that it's not published.
I'm like Peter, I'm very drawn to strong opinions. In fact, that's part of why I like playtesting with Peter. (And I really like the Daniel.gamaes blog so I appreciate the coverage)
Forget the audio mixing. Priority número uno is to get AJ a booster seat!
I got a good laugh out of that