The Best Design Advice on the Internet - Part 1 (Fun Problems #39)

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  • เผยแพร่เมื่อ 20 ธ.ค. 2024

ความคิดเห็น • 6

  • @m.v.r.3395
    @m.v.r.3395 18 วันที่ผ่านมา +2

    That commentor on the audio sounds like someone very wise... and probably handsome... Keep up the good work guys! 👌

  • @natew.7951
    @natew.7951 18 วันที่ผ่านมา +3

    Hey I'd love for you to discuss sometime why so many mediocre to bad games manage to get published (not self-published).
    I think a big reason that designers feel like their good (but not great) game will get published is because they see so many mediocre games get published.
    Every time I play a "meh" game from a big publisher it infuriates me.

  • @natew.7951
    @natew.7951 18 วันที่ผ่านมา

    :( Sunshine City is my favorite design of yours. It makes me sad that it's not published.

  • @natew.7951
    @natew.7951 18 วันที่ผ่านมา

    I'm like Peter, I'm very drawn to strong opinions. In fact, that's part of why I like playtesting with Peter. (And I really like the Daniel.gamaes blog so I appreciate the coverage)

  • @MyWifeHatesBoardGames
    @MyWifeHatesBoardGames 18 วันที่ผ่านมา +2

    Forget the audio mixing. Priority número uno is to get AJ a booster seat!

    • @jakfrost2
      @jakfrost2 17 วันที่ผ่านมา +1

      I got a good laugh out of that