One thing that really irks me about the US content in TSW5 is that it is 100% recycled content. MP36 and Bombardier Bi-levels from Caltrain, the F125 and Rotem Bi-levels from TSW4, and the ES44C4 and SD40-2 from Cajon Pass. The least they could do would be to give us one iota of something new? Like maybe the F59PH, since Metrolink has a bunch of those they bought from GO Transit in the early 2000s, or maybe a new ES44AC or ET44AC, or maybe an Ex-BN GP39-2. It would only be a couple locomotives, but it would at least be something.
They are also floating and the roads just look so awkward and low detail. I'm sure there's a nice road texture pack in the UE store they can purchase or something!
If you are talking about at Cal Station, they are not, those are 1 way roads, but the shit road textures would have you think they are driving on the wrong side.
Been watching you for quite a while. Where you do a lot of games, you were always pretty hard on TSW. That said, about every version I've purchased, I've watched your videos first. (And any other game if possible) I will buy this game on your review Why. You seem brutally honest. I like honest. My 2 cents.
There are 9 iterations of TSW. Yes 9 times the game was sold as a separate game. As some players will say No! Dovetails main Home page say's it as well, players got these game upgrades as we all call them for free only because of owning the previous game. #1. Train Sim World: CSX Heavy Haul, Released on March 16, 2017 #2. Train Sim World: Founders Edition, Released in 2018 #3. Train Sim World, later in 2018, the third version #4. Train Sim World 2020, fourth version released in 2019 #5. Train Sim World 2, release date of August 6, 2020 #6. Train Sim World 2: Rush Hour, released on May 4, 2021 #7. Train Sim World 3, September 6, 2022 #8. Train Sim World 4, August 22, 2023 #9. Train Sim World 5, released on September 17, 2024
Why are y‘all still so surprised by this? They did the same thing with Train Simulator, except that back then they weren‘t greedy enough to always demand a payment for the latest version. But this new year, “new” game thing has been going on for well over a decade now.
43:48 Just to let you know the first MP36 locomotives were made for Metra, GO came later with a different locomotive from the same series, the MP40PH-3c. And SunRail has MP32-Qs. Nice vid 👍
All this stuff was literally on the TSW 4 roadmap. I hate that dovetail shows a whole years worth of stuff for one game but then puts half of it behind a paywall for a whole other game which is just the same game. Same problems and everything.
My recommendation (if you're reading this before October 17th), upgrade to the free core update that will automatically upgrade your existing copy of TSW4 with your dlc to TSW5, then purchase SBD separately.
The MPi MPXpress series was lanched in 2003, with the GO Transit units you mentioned being MP40PH-3C ordered in 2006, using the EMD 710G3B V16, producing 4000hp, as opposed to the EMD 645F3B V16 (3600hp) of the MP36PH-3S and -3C. The MP40PH-3C also differs from the MP36PH-3C in that it uses an EMD alternator as well as EMD EM2000 computers as opposed to the MP36's Wabtec system. GO Transit was the first customer of the 4000hp units, with Sounder commuter rail later purchasing some too. In 2011 3 of Sounder's and 10 of GO's MP40PH-3Cs were upgraded to Tier 3 emissions standard.
I'm very on the fence about this. I was very vocal among others when TSW4 was announced and now we are back to the same thing a year later. The only good thing about it is getting three routes for 50 bucks. Everyone keeps harping about how great it is that you can upgrade to "TSW5 Core", but all you get is the training center and scenario planner. It's literally nothing and everyone is acting like you get all these new features and fixes with it but that's not the case. Like usual, new features that were promised in previous iterations are locked behind a paywall, IE the new routes. I'll say it again, why can't they update TSW like they do TSC? Update the core game ever year like they do with the major fixes and core features and have routes and rolling stock as optional content in a bundle. DTG have gotten a little better recently I can admit with going back and remastering routes and increasing fixes but it's not enough. I can agree SBL looks pretty decent, but American Rail Roading has been consistently sidelined with reused content and subpar releases. I love the game and love how you can make it arcadey and relax or have the game play more like a simulation, I still think DTG has the best controls for any Train Sim game as well. However with the amount of B.S that comes our way through them, it's hard to turn a blind eye to some of it when the price point is so high. Meanwhile a majority of the community just turns a blind eye to a lot of the negatives. How can we ever expect it to improve if we don't talk about the negatives?
@@jimrussell4062 I don't expect anything for free. I'll happily pay for quality content. I've spent too much money on TSC and TSW over the years lol and there's been some good and some bad. It's not a cheap hobby when routes are 3/4 the price of a AAA game and that's where the frustration comes in. Features and fixes are included in the new routes that lets say, TSC would have just updated to its core engine for free and sold the routes separately as a bundle. Like I said with TSW4, only reason I purchased that was to get the three routes at a discount and that's the only positive I see to purchasing each iteration now. Conductor mode and route hopping are not worth another game alone, when so many old routes and core engine issues need to be adressed.
Considering the only route that I really care about is San Bernardino, I'm actually okay with the free TSW5 core update, simply because you can purchase each of the routes that come with the game separately (at least from what I've understood), without having to spend more that what it's worth of content that I'm likely not going to play ever.
@@jimrussell4062 Looks like my reply got deleted for some reason. I don't expect anything for free. I've happily supported TSC and TSW over the years and probably spent more money than I would like to admit haha. What I expect is for core features and fixes to not be locked behind new routes or a new game. If you don't upgrade to TSW5 "core", then your entire library will not get the updates when DTG goes back around to updating old content. DTG offering a free upgrade is good, don't get me wrong, but what if the new routes were just DLC content for a game we already own instead of rolling it all into a new game iteration every year. They only do this so that they can bring in more perspective buyers. Again I can't complain about getting 3 routes for 50 bucks, that's the only net positive I really see.
@@PrimeMoverRailfanProductions I agree and I am happy that they did offer a free core upgrade, think they learned from the backlash when TSW4 was released.
1:31:30 I will give out some info of why there are so many BNSF Loco’s: This unit line is actually not a deadline. Infact these locomotives are power for a manifest train known as the H-BARKAI which runs from Barstow to Kaiser. Just giving out a little fact
The issue that irked me about Train Sim World is the yearly "forking" of the game. I don't know if it was Dovetail or somewhere else for a Unity game, it needs to branch (i.e: fork) from the current version and apply the new Unity version to the game. I would like some clarification on how a Unity-based game is updated. This can give the player base a "money grab" kinda feel to TSW these days. The other issue is with Focus Home calling the release dates now with Dovetail.
TSW runs on Unreal Engine, not Unity. And they are sticking with Unreal Engine 4, even though Epic has moved on to Unreal Engine 5 development for years at this point. I’m thinking that moving to Unreal Engine 5 is too much work for DTG to both with, and more imporantly they insist on continuing to support the Gen 8 consoles, as that’s where the biggest TSW player base continues to be on (Xbox One and PS4 consoles)
No MP36's in Phoenix, unless you count the one model I have. We are the largest population area with no heavy passenger rail system. Hell, we barely have a light rail system. Hopefully it comes one day. The state and Amtrak are currently doing "studies" about it. I'll believe it when i see it lol.
if they don't give credit for the routes you already have it definitely isn't worth it and they usually don't anymore because they don't care if you are annoyed with them so if this happens again don't buy it until next year in the summer time
They should add some reverb to engine sounds and DEFINITELY to horns. They sound like they are blowing in a dry studio room. Also remove the shadows from the cars on the road if you don't know how to make them show properly and not make the cars appear as flying.
I feel like you get very little in a $70 game and they nickel and dime everyone for every little thing they can. I still have yet to buy a TSW for this fact.
I live in America and see more freight trains. Why do they focus on commuter trains so much?!? I'd like more attention to us good ole heavy, freight pulling, freight train lovers!
Haha I like the ambient sounds they have. When in Montclair, Upland and Rancho you can hear the Ontario Police helicopter in the background haha. Well maybe SB County Sheriff chopper, but more than likely Ontario PD.
I'm just gonna wait for the free core update as paying for early access to a game who's playstyle hasn't changed since 2017 is a waste of money 😆 Look forward to seeing the TSW6 preview next year 😉🍻
Train sim world 1 was amazong, groundbreaking even. All they've done since is release the same copy and paste game every time, with a disgraceful extortionate DLC pricing model. One DLC route costs as much as the game itself. Imagine if they had $/£/€10 pricing model for each route, im sure they would outsell what they do now because it wouldnt be a wallet breaking purchase to pick up a few new routes.
The initial acceleration is way too fast. A MP36 should not take off like an EMU when you put it in notch 8 at zero speed. Braking physics seem decent though.
@@Lucrativecris I guess since the game has high quality graphics + the team lacking to knowing how to optimize things is the reason most routes on this game can't be fully connected.
You purchased the Deluxe edition Like me, did you have any trouble importing your old profile From train sims world 4 I'm having trouble importing my old profile over from train sims world.4 i've tried everything I really like to keep all my trophies.And my trains I created I've even sent a email to dovetail, and they haven't gotten back to me yet ?
Well, other train sims like Simrail and ZUSI (which comes from railway industry training simulators), dont really rely on game revenue. Like Simkol get 10M ZLN per contract, but Simrail by now just get a little over 1M USD revenues. So they treat the game like, side project or even personal project from their main job. ZUSI and Simrail arent greedy, but their update is SLOW. Very slow. Though the good thing is, whatever railway industry needs, they may port it into the game. Also, devs from Simrail also keep (very slowly) updating Maszyna, a free, previous Poland train training simulator. TSW is the thing, you pay them for commercial pace of game develop speed.
Freight is a complete mess. After watching, I tried doing some industry switching. You run through red signals, physically drive through the gates they modeled to enter the industry, and then once you get past the gate, the timetable ends and says something like, “You’ve reached the limits of the represented area” and then the scenario ends, despite there being objectives in that area, so it is not possible to complete the scenario. What a joke.
@@potatoman451 Definitely the excuse I see them using for it. Dunno if I’m crazy but I explicitly remember seeing the cabcar being developed alongside the MP36.
@@goldenstateaviation2861The Metrolink Bombardier cab cars are in the game like the MP36 but they’re deactivated like irl. You can spawn them in the game and you’ll see that the cab window has been boarded up and the light clusters have been taken out. You can’t drive from those cab cars unfortunately.
No p42 or p32 Amtrack or metro north routes, but the same routes from Tsw 4....Iam done with Tsw for now until they add The trains I mentioned. Been waiting for 5 years. Iam on console. They need to add chicago amtrack or Miami Amtrack, or metro north Hudson line. I guess they can't get the license for those lines and trains I mentioned
As a whole Im not a fan of dovetail and what they are doing with tsw 5 but I gotta give them their credit for the free one. One thing you missed is that if you only own the previous game, you will not be able to purchase new addons for it anymore, so the free edition gives you that access which is nice. Also with the free one you can just wait for the black friday or something and all the new routes will be fairly cheap so as a whole you can save quite a bit.
that feeling when you are trying to find a different category of vehicle simulation because you want to escape the bad management of forza games only to hear that this game is a cash grab copy of forza in a nutshell really gets me hyped up
@@Huntermatt2025 Same here, I did that going from TSW2 to 3. I think I updated or wiped my OS and I forgot to save my profile somewhere. Goodbye 120 hours of progress and all those achievements haha.
This game is exactly why I stopped buying new Train sim worlds after TSW2 I’d rather invest into railroader or train sim classics third party creators There’s no point in paying for the same game over and over again
I suggested to train sims Family to finish california, you're, you're at LA Let's take freight trains and passenger trains down to San Diego. That's a beautiful route. You're right, by the pacific ocean and for the freight trains to continue all the way up to bakersfield for the Famous Tehachapi loop Also, could we get something to fix CSX On the east coast, where could we get something with the Alaska railroad They just don't have nothing for us Americans
we are spoiled by ats and ets 2 as a benchmark..we are dealing with train geeks or hobbyist who brag of paying crazy amounts for toy or model trains....forgive them..for they know not what they do...lol...i got free update and so far it feels new and clean and polished..compared what what used to
I love the way you say “ the sounds are pretty good, I don’t know if you can hear it over the video”, then constantly talk! How about stopping talking a few seconds and let us hear the sounds so we can form an opinion. I can hear your voice clearly, but not the sounds of the train, because of your constant talking! Lol😂
Honestly, I havent bought a single one of the TWS titles except 1. The complete lack of any dynamics made it feel dreadfully boring. I mean, if you can just take a Key Logger, and record a trip. You can play that back and get Exactly the same result. There was no variation at all. Yes, it was fun to drive the routes, but once you did one to completion, there was no reason to repeat it, because it would be essentially exactly the same... Every time. I screamed at DT to put in breakdowns, random slowdowns, or even Dynamic weather that would effect the dynamics of the train. Something that would break up the monotony and give the same some replayability. But they dismissed it... (until 3 or 4?) Iv been following this title since Railworks (whos Editor worked!), and frankly... TWS1 was a big disappointment. Now it says (Compatible) next to routes. So, if you have those routes you can use them in TWS5. Does that mean you can use them in the "Free" edition, or have they Locked out Routes altogether in the "Free" edition? DTG thought they were onto a Money Printer with FSW. Porting that over to the Console would have netted them some serious $$$ with all the Addons, and Content that could have over charged for. Buuuuut... I guess someone caught wind of MS's new Flight Sim project and they Killed the project. Which let them refocus on Trains, and they are milking it for all its worth!
When Dove Tail Games will release a game engine and stick with it for 10 years, like SCS software's Euro Truck Simulator which has been running strong and keeps adding new content every year to a game released initially in 2012, and where ALL DLC is compatible with the base game I will buy their product. I suspect however, that hell will freeze over sooner than that will happen. 'nough said. bye bye DTG.
They have stuck with unreal for more than 5 years If they went with a new engine, you would lose everything. Creating their own custom engine would be extremely expensive and a massive amount of work. The cost of creating it and upkeep is why some large studios are changing their engines to unreal engine for instance because it makes their job easier compared to their own in house engine
@@potatoman451 Sticking with the same engine is commendable. Not updating your existing content of previous versions (DLC and otherwise) in order to keep it up to par with the last version is not... Especially when DTG has: ... cut development costs by using Unreal Engine and thus should have plenty of time and resources both in the financial and development department to do just that... as you pointed out. ... shoveled out the 'samey' tin every year or two, incrementing the number on its label by 1, selling their shovelware at twice the price of a custom engine such as ETS 2 (that costs 20 Euro and whose latest DLC is compatible with the base game that was made 12 years ago), and fails to even update existing TSW content that was made in-house to justify the 45 Euro price tag DTG has the gall to slap on their 'product' every two years. I call this 'milking your playerbase'... and it stinks. Its worse than EA's micro-transactions, because customers only notice this two versions later, as I did when I purchased TSW and TSW2. Your point is (politely put) moot. Nice try though.
Got TSW4 with a Humble bundle. Paid $10 for it with a load of routes. I see no incentive to buy TSW5 or routes without a significant discount. The TSW franchise is overpriced, half baked products with routes that are too short, linear and often going from nowhere to nowhere. Never going to pay full price for anything related to TSW
I was wrong, the first MPi loco order actually went to the Iranian Navy - not GO/Via
Fun fact: the Mig-28 jets seen at the beginning of Top Gun (1986) were actually heavily modified Iranian Navy MPi locomotives.
@@Dxrll_unknown its wild isn't it
One thing that really irks me about the US content in TSW5 is that it is 100% recycled content. MP36 and Bombardier Bi-levels from Caltrain, the F125 and Rotem Bi-levels from TSW4, and the ES44C4 and SD40-2 from Cajon Pass. The least they could do would be to give us one iota of something new? Like maybe the F59PH, since Metrolink has a bunch of those they bought from GO Transit in the early 2000s, or maybe a new ES44AC or ET44AC, or maybe an Ex-BN GP39-2. It would only be a couple locomotives, but it would at least be something.
Dovetail??? New???????? HAHAHA... funnyyyyyyyyy....
@knightryder6068 Hey, a man can dream, can't he? Cynicism just gets depressing after a while lol
@157RANDOM yeah, I get it... but still. Rather dovetail getting smart, we really need a whole new game. From a whole new dev team.
@@knightryder6068 They should bring MSTS back with the MSFS 2020 level of care. Microsoft money would really help the genre
@@157RANDOM that would be something!
LOL the cars are driving on the wrong side... good job dtg
They are also floating and the roads just look so awkward and low detail. I'm sure there's a nice road texture pack in the UE store they can purchase or something!
If you are talking about at Cal Station, they are not, those are 1 way roads, but the shit road textures would have you think they are driving on the wrong side.
@@Killer-Of-Nighti can confirm this is true irl but in game are no road marking at all.
Been watching you for quite a while.
Where you do a lot of games, you were always pretty hard on TSW.
That said, about every version I've purchased, I've watched your videos first. (And any other game if possible)
I will buy this game on your review
Why.
You seem brutally honest.
I like honest.
My 2 cents.
Hey that means alot, thank you
That's why I watch Sean too, he does great reviews and doesn't sugar coat if there is something negative like other TS content creators do.
There are 9 iterations of TSW. Yes 9 times the game was sold as a separate game. As some players will say No! Dovetails main Home page say's it as well, players got these game upgrades as we all call them for free only because of owning the previous game.
#1. Train Sim World: CSX Heavy Haul, Released on March 16, 2017
#2. Train Sim World: Founders Edition, Released in 2018
#3. Train Sim World, later in 2018, the third version
#4. Train Sim World 2020, fourth version released in 2019
#5. Train Sim World 2, release date of August 6, 2020
#6. Train Sim World 2: Rush Hour, released on May 4, 2021
#7. Train Sim World 3, September 6, 2022
#8. Train Sim World 4, August 22, 2023
#9. Train Sim World 5, released on September 17, 2024
This is baffling, there are no other words
Why are y‘all still so surprised by this? They did the same thing with Train Simulator, except that back then they weren‘t greedy enough to always demand a payment for the latest version. But this new year, “new” game thing has been going on for well over a decade now.
@@bahnspotterEUyou just answered your own question lol.
@@MrRectangular Literally the TSW community in a nutshell.
43:48 Just to let you know the first MP36 locomotives were made for Metra, GO came later with a different locomotive from the same series, the MP40PH-3c. And SunRail has MP32-Qs. Nice vid 👍
All this stuff was literally on the TSW 4 roadmap. I hate that dovetail shows a whole years worth of stuff for one game but then puts half of it behind a paywall for a whole other game which is just the same game. Same problems and everything.
My recommendation (if you're reading this before October 17th), upgrade to the free core update that will automatically upgrade your existing copy of TSW4 with your dlc to TSW5, then purchase SBD separately.
my fav area in Run8, if run8 had the graphics on TSW... game over for DTG
In Run8 V4 maybe...
@@MarceloReisTrens Will there be one?
Now I am super excited for Train Sim World 6! 😂🥲
Coming next week probably
TSW has become Madden. It's the same game year after year.
The MPi MPXpress series was lanched in 2003, with the GO Transit units you mentioned being MP40PH-3C ordered in 2006, using the EMD 710G3B V16, producing 4000hp, as opposed to the EMD 645F3B V16 (3600hp) of the MP36PH-3S and -3C. The MP40PH-3C also differs from the MP36PH-3C in that it uses an EMD alternator as well as EMD EM2000 computers as opposed to the MP36's Wabtec system. GO Transit was the first customer of the 4000hp units, with Sounder commuter rail later purchasing some too. In 2011 3 of Sounder's and 10 of GO's MP40PH-3Cs were upgraded to Tier 3 emissions standard.
I'm very on the fence about this. I was very vocal among others when TSW4 was announced and now we are back to the same thing a year later. The only good thing about it is getting three routes for 50 bucks. Everyone keeps harping about how great it is that you can upgrade to "TSW5 Core", but all you get is the training center and scenario planner. It's literally nothing and everyone is acting like you get all these new features and fixes with it but that's not the case. Like usual, new features that were promised in previous iterations are locked behind a paywall, IE the new routes. I'll say it again, why can't they update TSW like they do TSC? Update the core game ever year like they do with the major fixes and core features and have routes and rolling stock as optional content in a bundle. DTG have gotten a little better recently I can admit with going back and remastering routes and increasing fixes but it's not enough. I can agree SBL looks pretty decent, but American Rail Roading has been consistently sidelined with reused content and subpar releases. I love the game and love how you can make it arcadey and relax or have the game play more like a simulation, I still think DTG has the best controls for any Train Sim game as well. However with the amount of B.S that comes our way through them, it's hard to turn a blind eye to some of it when the price point is so high. Meanwhile a majority of the community just turns a blind eye to a lot of the negatives. How can we ever expect it to improve if we don't talk about the negatives?
How much you do you expect for free?
@@jimrussell4062 I don't expect anything for free. I'll happily pay for quality content. I've spent too much money on TSC and TSW over the years lol and there's been some good and some bad. It's not a cheap hobby when routes are 3/4 the price of a AAA game and that's where the frustration comes in. Features and fixes are included in the new routes that lets say, TSC would have just updated to its core engine for free and sold the routes separately as a bundle. Like I said with TSW4, only reason I purchased that was to get the three routes at a discount and that's the only positive I see to purchasing each iteration now. Conductor mode and route hopping are not worth another game alone, when so many old routes and core engine issues need to be adressed.
Considering the only route that I really care about is San Bernardino, I'm actually okay with the free TSW5 core update, simply because you can purchase each of the routes that come with the game separately (at least from what I've understood), without having to spend more that what it's worth of content that I'm likely not going to play ever.
@@jimrussell4062 Looks like my reply got deleted for some reason. I don't expect anything for free. I've happily supported TSC and TSW over the years and probably spent more money than I would like to admit haha. What I expect is for core features and fixes to not be locked behind new routes or a new game. If you don't upgrade to TSW5 "core", then your entire library will not get the updates when DTG goes back around to updating old content. DTG offering a free upgrade is good, don't get me wrong, but what if the new routes were just DLC content for a game we already own instead of rolling it all into a new game iteration every year. They only do this so that they can bring in more perspective buyers. Again I can't complain about getting 3 routes for 50 bucks, that's the only net positive I really see.
@@PrimeMoverRailfanProductions I agree and I am happy that they did offer a free core upgrade, think they learned from the backlash when TSW4 was released.
I complained about the 30 day window for the Starter Pack and people thought i was crazy. It SHOULD be indefinite.
It really should
It ought to be in the same vein as TSC yearly updates
@@schnauzahpowahz Exactly.
I was hoping they added the express that goes past San Bernardino
Run 8 is my favorite if you like realistic ops.
1:31:30 I will give out some info of why there are so many BNSF Loco’s:
This unit line is actually not a deadline. Infact these locomotives are power for a manifest train known as the H-BARKAI which runs from Barstow to Kaiser. Just giving out a little fact
The issue that irked me about Train Sim World is the yearly "forking" of the game. I don't know if it was Dovetail or somewhere else for a Unity game, it needs to branch (i.e: fork) from the current version and apply the new Unity version to the game. I would like some clarification on how a Unity-based game is updated. This can give the player base a "money grab" kinda feel to TSW these days. The other issue is with Focus Home calling the release dates now with Dovetail.
TSW runs on Unreal Engine, not Unity. And they are sticking with Unreal Engine 4, even though Epic has moved on to Unreal Engine 5 development for years at this point. I’m thinking that moving to Unreal Engine 5 is too much work for DTG to both with, and more imporantly they insist on continuing to support the Gen 8 consoles, as that’s where the biggest TSW player base continues to be on (Xbox One and PS4 consoles)
The LA Metro is not narrow gauge, no US light rail/metro system is. I don't know where you got that from.
Speaking of CART at Auto Club Speedway, Gil de Ferran broke the speed record on a closed circuit in 2000 during qualifying.
No MP36's in Phoenix, unless you count the one model I have. We are the largest population area with no heavy passenger rail system. Hell, we barely have a light rail system. Hopefully it comes one day. The state and Amtrak are currently doing "studies" about it. I'll believe it when i see it lol.
@@ConductorGoldy
Railrunner i think its called, somewhere in that general area 😆
@@schnauzahpowahz oh, yeah. New Mexico. Even they get passenger rail and they have like 1/6th the population 😂
if they don't give credit for the routes you already have it definitely isn't worth it and they usually don't anymore because they don't care if you are annoyed with them so if this happens again don't buy it until next year in the summer time
Those traffic cars have been a problem since csx heavy haul. Which is nuts to think about
Are the micro stutters from TSW3 and TSW4 still there? Thanks for the video as usual, its quite helpful!
Are we talking about DTG?
This will be fixed in TSW8.
@@ebojager so i let a service run the entirety of the line before recording to load shaders. It made skips minimal upon actually playing/recording
@@Dxrll_unknown haha. Are there any plans to switch graphic engines or whatever you call that ? Is it Unity ?
@@ebojager I don't think they mentioned any plans on switching their engine afaik. TSW currently runs on Unreal Engine 4.
They should add some reverb to engine sounds and DEFINITELY to horns. They sound like they are blowing in a dry studio room.
Also remove the shadows from the cars on the road if you don't know how to make them show properly and not make the cars appear as flying.
Rather have hobo mode instead of conductor.
It’ll be a speed run. The objective is how far you get before you get kicked off the train 💀
I feel like you get very little in a $70 game and they nickel and dime everyone for every little thing they can. I still have yet to buy a TSW for this fact.
I live in America and see more freight trains. Why do they focus on commuter trains so much?!? I'd like more attention to us good ole heavy, freight pulling, freight train lovers!
Restricted access to get sounds and photography
Haha I like the ambient sounds they have. When in Montclair, Upland and Rancho you can hear the Ontario Police helicopter in the background haha. Well maybe SB County Sheriff chopper, but more than likely Ontario PD.
I'm just gonna wait for the free core update as paying for early access to a game who's playstyle hasn't changed since 2017 is a waste of money 😆
Look forward to seeing the TSW6 preview next year 😉🍻
Train sim world 1 was amazong, groundbreaking even. All they've done since is release the same copy and paste game every time, with a disgraceful extortionate DLC pricing model.
One DLC route costs as much as the game itself. Imagine if they had $/£/€10 pricing model for each route, im sure they would outsell what they do now because it wouldnt be a wallet breaking purchase to pick up a few new routes.
Some of the Bombardier bi-levels in game are even cab cars with the cabs sealed off
By the way Schnauza, great video review, as always. Thanks.
As a local from socal i approve this message
The initial acceleration is way too fast. A MP36 should not take off like an EMU when you put it in notch 8 at zero speed. Braking physics seem decent though.
They should make a P42 dlc because the southwest cheif travels that route or a Siemens Charger
P42 all day but i guess add both for other players will like the charger. I prefer P42
What if your already hace cajon pass will it still work with the la to san bernardino line?
They don't entirely connect, but you get a very small portion of cajon pass on the bernardino line.
@@zetaopress2389 ok ty!
@@zetaopress2389it’s stupid af because it’s possible to put the Antelope Valley Line with the San Bernardino Line in one map
@@Lucrativecris I guess since the game has high quality graphics + the team lacking to knowing how to optimize things is the reason most routes on this game can't be fully connected.
An ATSF 3700 or he’ll even the madem Queen 5000 would be sweet, but sadly were probably never gonna get American steam
unless a 3rd party steps in which is unlikely
You purchased the Deluxe edition Like me, did you have any trouble importing your old profile From train sims world 4 I'm having trouble importing my old profile over from train sims world.4 i've tried everything I really like to keep all my trophies.And my trains I created I've even sent a email to dovetail, and they haven't gotten back to me yet ?
Well, other train sims like Simrail and ZUSI (which comes from railway industry training simulators), dont really rely on game revenue. Like Simkol get 10M ZLN per contract, but Simrail by now just get a little over 1M USD revenues. So they treat the game like, side project or even personal project from their main job. ZUSI and Simrail arent greedy, but their update is SLOW. Very slow.
Though the good thing is, whatever railway industry needs, they may port it into the game. Also, devs from Simrail also keep (very slowly) updating Maszyna, a free, previous Poland train training simulator.
TSW is the thing, you pay them for commercial pace of game develop speed.
Freight is a complete mess. After watching, I tried doing some industry switching. You run through red signals, physically drive through the gates they modeled to enter the industry, and then once you get past the gate, the timetable ends and says something like, “You’ve reached the limits of the represented area” and then the scenario ends, despite there being objectives in that area, so it is not possible to complete the scenario. What a joke.
@@yeeyee9694 agree. Most tsw US freight has always been, likely why they're trying to get away from it and stick to commuter.
I have the cajon pass route but can't play any BNSF on the San Bernardino line, happen to know why??!
Wait wait wait. Weren’t we supposed to get Bombardier cab cars? I could’ve sworn I saw those when this route was first teased
They aren't allowed to be used in real life because of safety issues due to an accident or something, not sure. But only rotems are allowed
I use the Caltrain ones but in TSW 4 someone made a metrolink livery with it looks very realistic but it’s unavailable for TSW 5
@@potatoman451 Definitely the excuse I see them using for it. Dunno if I’m crazy but I explicitly remember seeing the cabcar being developed alongside the MP36.
@@goldenstateaviation2861The Metrolink Bombardier cab cars are in the game like the MP36 but they’re deactivated like irl. You can spawn them in the game and you’ll see that the cab window has been boarded up and the light clusters have been taken out. You can’t drive from those cab cars unfortunately.
@@supermarionathan1426 Well that sucks. I was very much looking forward to them. Another DTG L
No p42 or p32 Amtrack or metro north routes, but the same routes from Tsw 4....Iam done with Tsw for now until they add The trains I mentioned. Been waiting for 5 years. Iam on console. They need to add chicago amtrack or Miami Amtrack, or metro north Hudson line. I guess they can't get the license for those lines and trains I mentioned
As a whole Im not a fan of dovetail and what they are doing with tsw 5 but I gotta give them their credit for the free one. One thing you missed is that if you only own the previous game, you will not be able to purchase new addons for it anymore, so the free edition gives you that access which is nice. Also with the free one you can just wait for the black friday or something and all the new routes will be fairly cheap so as a whole you can save quite a bit.
Thanks Schnauz
nice to know this trash is still our best option. Run8 looks even worse even though its a bit more realistic
Seems like I haven't missed anything since tsw3
that feeling when you are trying to find a different category of vehicle simulation because you want to escape the bad management of forza games only to hear that this game is a cash grab copy of forza in a nutshell really gets me hyped up
Do i need to download TSW 5 as a separate game on steam or my TSW 4 wil be updated to the 5th version?
Separate game and download
@@potatoman451 thanks. So i need to spend several days to download it again.
@@1Modeusyep and then next year you’ll have to do the same thing with tsw6 😁
@@MrRectangular yeah and that's stupid
Anyone know if we can use the BNSF/UP ACE on the new Metrolink Line, on timetable mode?!?!
Almost a decade later and STILL NO MULTIPLAYER!
multiplayer can’t work on this game bruh. It wont handle it.
@@MrRectangularthey could. With the “new” conductor mode one man could be the engineer and one the conductor. It would work perfectly
@@THATCHEVYGUY23 nah
Wow they got the paint job on the bombardier car wrong.
will we be able to transfer all of our progress since I am rank 221 on tsw4 to tsw5
I think so, I would assume it's a similar process to how you imported your profile from TSW3 to 4.
@BigMeechEJ25 ok good because I would be mad if I lost my 221 rank level lol
@@Huntermatt2025 Same here, I did that going from TSW2 to 3. I think I updated or wiped my OS and I forgot to save my profile somewhere. Goodbye 120 hours of progress and all those achievements haha.
The reason there's five different editions it's a console thing you can only do so much for updates on a console for my own research
This game is exactly why I stopped buying new Train sim worlds after TSW2 I’d rather invest into railroader or train sim classics third party creators
There’s no point in paying for the same game over and over again
Still no way to easily create switching scenarios..
I suggested to train sims Family to finish california, you're, you're at LA Let's take freight trains and passenger trains down to San Diego. That's a beautiful route. You're right, by the pacific ocean and for the freight trains to continue all the way up to bakersfield for the Famous Tehachapi loop Also, could we get something to fix CSX On the east coast, where could we get something with the Alaska railroad They just don't have nothing for us Americans
My bnsf layers on this route do not work I have cajon pass on tsw5 I am on xbox
we are spoiled by ats and ets 2 as a benchmark..we are dealing with train geeks or hobbyist who brag of paying crazy amounts for toy or model trains....forgive them..for they know not what they do...lol...i got free update and so far it feels new and clean and polished..compared what what used to
Milking Milking for a update
54:35 irl they sound very weak and pretty quiet
decided not to buy this year bcz reasons 🤨 will claim the free version, though.
Hello
So what was the answer?
@@mughug9616 the secret answer is "a tabby cat wears a pinstripe suit at noon on tuesdays"
Dont forget it. It may save your life
@@schnauzahpowahz Weird so this video was about cats and not is TSW5 worth it. My mistake. :(
I love the way you say “ the sounds are pretty good, I don’t know if you can hear it over the video”, then constantly talk! How about stopping talking a few seconds and let us hear the sounds so we can form an opinion. I can hear your voice clearly, but not the sounds of the train, because of your constant talking! Lol😂
How do I get the free starter pack?
Launch day
@@thefantasticmro3619 when the "official release" happens, youve got 30 days from then.
Crazy bastard! Bad driver…
Honestly, I havent bought a single one of the TWS titles except 1.
The complete lack of any dynamics made it feel dreadfully boring. I mean, if you can just take a Key Logger, and record a trip. You can play that back and get Exactly the same result. There was no variation at all. Yes, it was fun to drive the routes, but once you did one to completion, there was no reason to repeat it, because it would be essentially exactly the same... Every time.
I screamed at DT to put in breakdowns, random slowdowns, or even Dynamic weather that would effect the dynamics of the train. Something that would break up the monotony and give the same some replayability. But they dismissed it... (until 3 or 4?)
Iv been following this title since Railworks (whos Editor worked!), and frankly... TWS1 was a big disappointment.
Now it says (Compatible) next to routes. So, if you have those routes you can use them in TWS5. Does that mean you can use them in the "Free" edition, or have they Locked out Routes altogether in the "Free" edition?
DTG thought they were onto a Money Printer with FSW. Porting that over to the Console would have netted them some serious $$$ with all the Addons, and Content that could have over charged for. Buuuuut... I guess someone caught wind of MS's new Flight Sim project and they Killed the project. Which let them refocus on Trains, and they are milking it for all its worth!
When Dove Tail Games will release a game engine and stick with it for 10 years, like SCS software's Euro Truck Simulator which has been running strong and keeps adding new content every year to a game released initially in 2012, and where ALL DLC is compatible with the base game I will buy their product. I suspect however, that hell will freeze over sooner than that will happen. 'nough said. bye bye DTG.
They have stuck with unreal for more than 5 years
If they went with a new engine, you would lose everything.
Creating their own custom engine would be extremely expensive and a massive amount of work. The cost of creating it and upkeep is why some large studios are changing their engines to unreal engine for instance because it makes their job easier compared to their own in house engine
@@potatoman451 Sticking with the same engine is commendable. Not updating your existing content of previous versions (DLC and otherwise) in order to keep it up to par with the last version is not... Especially when DTG has:
... cut development costs by using Unreal Engine and thus should have plenty of time and resources both in the financial and development department to do just that... as you pointed out.
... shoveled out the 'samey' tin every year or two, incrementing the number on its label by 1, selling their shovelware at twice the price of a custom engine such as ETS 2 (that costs 20 Euro and whose latest DLC is compatible with the base game that was made 12 years ago), and fails to even update existing TSW content that was made in-house to justify the 45 Euro price tag DTG has the gall to slap on their 'product' every two years.
I call this 'milking your playerbase'... and it stinks. Its worse than EA's micro-transactions, because customers only notice this two versions later, as I did when I purchased TSW and TSW2.
Your point is (politely put) moot.
Nice try though.
Hard pass.
ITS EUROPEAN TSW with very little US Content they need to pull out of the US market it also seems like They do not like THE US
We DO NOT LIKE DT
It's free so yes it is worth it, it's about time TSW 5 core is free
oh my gosh, the devs legit copied citys 💀. this is what i picture
They are eating cats and dogs!!!
@@vforvitti and geese
You forgot the geeses smhmyhead
Got TSW4 with a Humble bundle. Paid $10 for it with a load of routes. I see no incentive to buy TSW5 or routes without a significant discount. The TSW franchise is overpriced, half baked products with routes that are too short, linear and often going from nowhere to nowhere. Never going to pay full price for anything related to TSW
got to admit the texture are too sterile, certainty would't want to pay all that money just to get this...
Wow this game looks like hot trash. Just what I expect from DTG!
DOVETAIL SUCKS GET OUT OF GAMING
Lol. DTG is trash.
Hey, how'd you get the green light toLet you go
How'd you get to start up procedure to actually work