A SOLITARY DUTY | Duty Eternal #29 | W40k: Chaos Gate - Daemonhunters

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  • เผยแพร่เมื่อ 22 ธ.ค. 2022
  • Today we're playing the new Duty Eternal DLC for Warhammer 40k: Chaos Gate - Daemonhunters. We'll get to play with a Venerable Dreadnaught and Techmarine class in this campaign while fighting a new host of colourful (mostly green) enemies. The new Technophage needs curing and luckily the best tools for that are Stormbolters and Nemesis Force weaponry! With a little help from the Adeptus Mechanicus, I suppose. Enjoy!
    If you wanna buy the game consider buying a Steam Key from my store: www.nexus.gg/Janet/warhammer-...
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    Duty Eternal DLC Campaign:
    • Duty Eternal Campaign ...
    Now on legendary Difficulty!
    Playlist here:
    • Legendary Difficulty |...
    Full Standard Difficulty Campaign here:
    • Warhammer 40,000: Chao...
    Lead humanity’s greatest weapon, the Grey Knights, against the corrupting forces of Chaos in this brutal and fast-paced turn-based tactical RPG. Root out and put a stop to an insidious plot to infect the galaxy with the Bloom, an intergalactic cosmic plague capable of rotting worlds into oblivion.
    Armoured in faith, shielded by devotion, the Grey Knights’ very existence is rooted in mystery, enforced with mind-wipes and executions. Experience life in the 41st millennium and follow the journey of these elite warriors in a narrative penned by acclaimed Black Library author, Aaron Dembski-Bowden.
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    #JanetOnOccasion #Daemonhunters #W40k
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ความคิดเห็น • 9

  • @stefannesic1495
    @stefannesic1495 ปีที่แล้ว +7

    Janet, you forgot to give the new Psycannon to anyone and you still haven't given Harne his new Narthesium.

  • @tharpin
    @tharpin ปีที่แล้ว +3

    Thanks Janet, this let's play is really entertaining ! 🤩

  • @bryant7201
    @bryant7201 ปีที่แล้ว +3

    7:38 "Why would you detour and take the least direct path to run through the flames?" Space Marines fear no flames! We must demonstrate our dominance over the flames! It is why we destroy all doors: We mock the puny doors and fire!

  • @walterverlaan1286
    @walterverlaan1286 ปีที่แล้ว +1

    That was good stuff.

  • @secutorprimus
    @secutorprimus 10 หลายเดือนก่อน +1

    It's frustrating, but understandable, seeing Janet shy away from Hale. One of the issues so far in the series, imo, is that Hale wasn't being used *aggressively* enough.
    While a Techmarine *should* have been designed as a much more potent ranged fighter by the devs, the fact is that they have a lot of potential as a frontliner, with decent melee, mobility, and innate armor.
    Using the servitor cuts into actions that can be used to reposition, shoot, and fight. The solution is aggression.

    • @JanetOnOccasion
      @JanetOnOccasion  10 หลายเดือนก่อน +1

      Actually it's incredibly frustrating to see that the developers made it so the only unique part of the Techmarine build isn't very effective. There are already classes that do everything else better so the only solution that's within my power is to just use those other classes instead.
      Suggesting we need another ranged fighter class is completely dismissing the potential for unique gameplay that a new class should bring. Make the unique parts of the class viable or the class is no longer unique.

    • @secutorprimus
      @secutorprimus 10 หลายเดือนก่อน

      @@JanetOnOccasion The servitors are also very disappointing, yeah. They were so afraid of the class being able to do things too efficiently, they crushed its chances on release.

    • @secutorprimus
      @secutorprimus 10 หลายเดือนก่อน

      But, barring the possibility that the devs would actually... buff the techmarine to what it should be, that remains a solution.

  • @amosb1452
    @amosb1452 ปีที่แล้ว +1

    comment for the algorithm god