Geodesics modules are visually fascinating. I wish they existed in hardware. At the same time, using them is an Enigma. It's good that you're making these videos.
@@OmriCohen-Music Yeeessss... manuals are important. :) But the manuals don't say how to create a certain sound, such as a working chainsaw for example. Even such a fundamental thing that it's all in ratios in FM oscillators somehow went unnoticed by me.
im pretty new to VCV rack but youre my favorite mentor and guide. i really enjoy your videos. you explain modular so well and always finish with a great patch. i find all of it so interesting that ive started watching these just for fun. thanks. subscribed and patreon’d :) maybe I will learn something lol
Oh man... As soon as you added the delay to the first voice on the C minor sequence, I was picking up some strong vibes of "Says" by Nils Frahm. Sounds amazing!
Wonderful tutorial as always, Omri ... I particularly enjoy how tutorials like this draw focus on specific modules and approaching them from different perspectives and, in the process, creating something satisfying to listen to. Thank you again for your energy and expertise that you share with the VCV community.
Followed along with the tutorial during my lunch break, and that initial Dark Energy into Tap Dancer had me so hooked that I listened to it for the rest of the day. Great stuff! Only thing I noticed afterwards when building my own patch around this was that when you set a longer delay time on the internal vca of Dark Energy, certain note intervals (usually the bigger jumps) can produce a pop on the note change. Had to add an additional envelop and vca after it to cut of the first couple of millisecs to get rid of it.
@@OmriCohen-Music I had the decay set to 700ms, and the notes regularly arrive faster then that. Adding a Bogaudio Assign (set to 3 channels) in front of the Dark Energy to allow the notes to ring out completely and putting an envelope with a 0.01s attack after it meant that I could keep the nice sound of the Dark Energy vca fade-out without an occasional pop spoiling it.
Thank you! So glad you did a Dark Energy video, and also that you explored how to use it as a modulation source. I often forget, or don't know how, I might use something I think of as a "voice" in other ways. Also a good reminder of using scenes in Re-win Quantizer! I had also found I needed to separate the Re-win outputs from all coming from one sequencer...I had been connecting just other sequencers...I had not thought it was just a dummy cable that was needed. Thank you!
Waiting on the Premiere, just wanted to note that Jeremy at Red Means Recording shouted out Omri's Krell patching in his latest video. I thought that was cool to see.
Nice patch, I liked the bass sound best! Dark Energy is quite good for dirty low end stuff. Would have liked a bit more focus on sound design rather than patching sequences, I've found you can get quite warm analogue sounds from this with a bit of work, and also mixing together the different outputs is great for thickening it up. However, move some of the controls slightly too far and it breaks into white noise far too easily. I feel like the range is kind of wrong, there are sweet spots which are maybe 10-15% of the available range, and anything beyond that sounds horrible! I end up using Bogaudio Offset to fine tune the modulation range, and if you're careful it's a great VCO! 😉
Hi Omri! Great patch as always (but this one is especially 🤯) I’m almost sure that it’s possible to convert the complex modulation, as in this case, coming from Dark Energy into pitch information (and trig/gate as well). I think you already did it in one of your other patches using comparator but I’m not sure.
Hi, thanks so much! Yeah, you can use S&H and a quantizer to get notes from complex modulation, and you can use a comparator to extract rhythms. Just send your modulation to the comparator and play with the threshold :) Let me know if you need more help with that!
Will mirack user get Dark Energy or SurgeVt or Vult or any of the modules we don’t see get on the iOS sides of things? I try and follow your tutorials but many of it doesn’t translate with the missing or equivalent modules
Hi Omri I'm unclear where to find the presets you mentioned. It just links to your Patreon. I am already a member, but where can I find the presets you mentioned here?
Hi! Have a look here - www.patreon.com/posts/double-preset-93765605 It's the latest preset pack, and there's also a zip file with all the previous presets, including the ones with Dark Energy :)
I'm following along with the video and re-creating this (great practice for a new comer to VCV), but I keep having trouble with the bass. It doesn't change with the scene, just drones on in the same note even though I do everything the same. Any idea what I might be doing wrong?
Hey omri. Thx for the content. I learn always something! I've a question. I saw a video with an amazing patch. And i dont have any clue how it works. The owner of the patch don't answer properly so i'm lil bit lost 😂. Can you rebuild this patch and explain how it works?
@@OmriCohen-Music th-cam.com/video/0FHaH4ZrWBg/w-d-xo.html This patch here. Might be a simple one for a genius like you but for me. I don't get the point how its sequenced. And also i dont understand every module etc.. Thx for having a look omri. This means a lot to me
@@jamalyannicguzmansierra7996 No worries :) It looks like the drums are sequenced from the trowaSoft sequencer, and also the bass is sequenced from it. The triggers for the bass though are going first through the Bernoulli Gate for probability so they don't play all the time. The glitchy voice is coming from the Macro Oscillator 2, being modulated in all sorts of ways and changing its modes.
@@OmriCohen-Music hey thx man. So the plaits is modulated by the cv map module? The cv is coming from?... And they also recieve triggers from the other bernouli gate?
@@jamalyannicguzmansierra7996 Yeah, it looks like it has random modulation. The CV-Map is just used to map the parameters instead of using the CV inputs. That's why the controls are moving. The other Bernoulli Gate is adding probability to the modulation source I believe.
Geodesics modules are visually fascinating. I wish they existed in hardware. At the same time, using them is an Enigma. It's good that you're making these videos.
Thanks! Manuals are my friends :)
@@OmriCohen-Music Yeeessss... manuals are important. :) But the manuals don't say how to create a certain sound, such as a working chainsaw for example. Even such a fundamental thing that it's all in ratios in FM oscillators somehow went unnoticed by me.
yea, my most favorite modules. Sad they are not added to Cardinal due to license issue.
im pretty new to VCV rack but youre my favorite mentor and guide. i really enjoy your videos. you explain modular so well and always finish with a great patch. i find all of it so interesting that ive started watching these just for fun. thanks. subscribed and patreon’d :) maybe I will learn something lol
Hey, thanks so much! Let me know if there's anything I can help with :)
Fabulous! Love the patch from scratch stuff, it's like watching Old School Omri!
Thanks so much :)
Yeah, very inspiring!
Dark Energy sounds so good! Have been building west coast style patches with it with excellent results
Geodesics modules seem to have a very unique magic that I would love to harness... They almost seem like an entirely new field of music
They're definitely worth investing the time. Have fun!
I don't think I have had this much fun creating music in the last year - I appreciate you so much!
Oh man... As soon as you added the delay to the first voice on the C minor sequence, I was picking up some strong vibes of "Says" by Nils Frahm. Sounds amazing!
Thanks :)
Wonderful tutorial as always, Omri ... I particularly enjoy how tutorials like this draw focus on specific modules and approaching them from different perspectives and, in the process, creating something satisfying to listen to. Thank you again for your energy and expertise that you share with the VCV community.
I appreciate it, thanks so much!
Followed along with the tutorial during my lunch break, and that initial Dark Energy into Tap Dancer had me so hooked that I listened to it for the rest of the day. Great stuff!
Only thing I noticed afterwards when building my own patch around this was that when you set a longer delay time on the internal vca of Dark Energy, certain note intervals (usually the bigger jumps) can produce a pop on the note change. Had to add an additional envelop and vca after it to cut of the first couple of millisecs to get rid of it.
Glad you enjoyed it! I will have to test this with the envelope. Thanks for pointing it out.
@@OmriCohen-Music I had the decay set to 700ms, and the notes regularly arrive faster then that. Adding a Bogaudio Assign (set to 3 channels) in front of the Dark Energy to allow the notes to ring out completely and putting an envelope with a 0.01s attack after it meant that I could keep the nice sound of the Dark Energy vca fade-out without an occasional pop spoiling it.
I wanted to add this to my existing patch and figured out I could sync two clocks together. I can't wait to tell my next story!
Thank you! So glad you did a Dark Energy video, and also that you explored how to use it as a modulation source. I often forget, or don't know how, I might use something I think of as a "voice" in other ways. Also a good reminder of using scenes in Re-win Quantizer! I had also found I needed to separate the Re-win outputs from all coming from one sequencer...I had been connecting just other sequencers...I had not thought it was just a dummy cable that was needed. Thank you!
I'm glad you enjoyed it :)
Thanks!
Thanks so much!
need more of these geodesics explorations 🤟
REminded me of the track by Nils Frahm - Says I think?
Waiting on the Premiere, just wanted to note that Jeremy at Red Means Recording shouted out Omri's Krell patching in his latest video. I thought that was cool to see.
Hey, thanks so much :)
What a fantastic patch, you surprice me each time what can be done in VCV... How can I cool down my boiling braincells ???? ... keep it coming ;-)
Thanks, Peter!
Great patch, module, and walkthrough thanks!
Thanks, man!
Thank younso much for this great walkthrough of this module.
Glad it was helpful!
Thanks ! It's also a good overview on the Geodesics modules.
Glad it was helpful!
oh man, i love this 'from scratch' Stuff - well done
Thanks!
wonderful tutorial! i always wanted to deep-dive into dark energy :)
Glad it was helpful!
I feel like I was hearing a clip from something on the Tron Legacy soundtrack. Amazing.
Yaaay. Can't wait
Great video. Pleas keep making these.
Thanks!
Dreamy sounds as always!
Thanks!
Excellent! Many many new inspirations in this ❤️
Thanks!
Nice patch, I liked the bass sound best! Dark Energy is quite good for dirty low end stuff. Would have liked a bit more focus on sound design rather than patching sequences, I've found you can get quite warm analogue sounds from this with a bit of work, and also mixing together the different outputs is great for thickening it up. However, move some of the controls slightly too far and it breaks into white noise far too easily. I feel like the range is kind of wrong, there are sweet spots which are maybe 10-15% of the available range, and anything beyond that sounds horrible! I end up using Bogaudio Offset to fine tune the modulation range, and if you're careful it's a great VCO! 😉
great video, thanks 🙏
Glad you liked it!
love your videos :3
as an israeli mushroom obsessed aspiring musician absolutely love ur videos
Hey, thanks so much!
Hi Omri!
Great patch as always (but this one is especially 🤯)
I’m almost sure that it’s possible to convert the complex modulation, as in this case, coming from Dark Energy into pitch information (and trig/gate as well). I think you already did it in one of your other patches using comparator but I’m not sure.
Hi, thanks so much! Yeah, you can use S&H and a quantizer to get notes from complex modulation, and you can use a comparator to extract rhythms. Just send your modulation to the comparator and play with the threshold :) Let me know if you need more help with that!
Take my money Omri, please.. take it :D What a wonderful tutorial
It's such a beautiful module...
thx for tutorial!
Cheers!
Will mirack user get Dark Energy or SurgeVt or Vult or any of the modules we don’t see get on the iOS sides of things? I try and follow your tutorials but many of it doesn’t translate with the missing or equivalent modules
This has strong Tron Legacy vibes.
Hi Omri I'm unclear where to find the presets you mentioned. It just links to your Patreon. I am already a member, but where can I find the presets you mentioned here?
Hi! Have a look here - www.patreon.com/posts/double-preset-93765605
It's the latest preset pack, and there's also a zip file with all the previous presets, including the ones with Dark Energy :)
Thank you! Look forward to playing with these.@@OmriCohen-Music
I'm following along with the video and re-creating this (great practice for a new comer to VCV), but I keep having trouble with the bass. It doesn't change with the scene, just drones on in the same note even though I do everything the same. Any idea what I might be doing wrong?
Can you email me the patch? I will be happy to take a look :)
@@OmriCohen-Music Just sent it. Thank you so much!
Hey omri. Thx for the content. I learn always something! I've a question. I saw a video with an amazing patch. And i dont have any clue how it works. The owner of the patch don't answer properly so i'm lil bit lost 😂. Can you rebuild this patch and explain how it works?
Thanks so much :) Which patch are you referring to?
@@OmriCohen-Music th-cam.com/video/0FHaH4ZrWBg/w-d-xo.html
This patch here.
Might be a simple one for a genius like you but for me. I don't get the point how its sequenced. And also i dont understand every module etc.. Thx for having a look omri. This means a lot to me
@@jamalyannicguzmansierra7996 No worries :) It looks like the drums are sequenced from the trowaSoft sequencer, and also the bass is sequenced from it. The triggers for the bass though are going first through the Bernoulli Gate for probability so they don't play all the time. The glitchy voice is coming from the Macro Oscillator 2, being modulated in all sorts of ways and changing its modes.
@@OmriCohen-Music hey thx man. So the plaits is modulated by the cv map module? The cv is coming from?... And they also recieve triggers from the other bernouli gate?
@@jamalyannicguzmansierra7996 Yeah, it looks like it has random modulation. The CV-Map is just used to map the parameters instead of using the CV inputs. That's why the controls are moving. The other Bernoulli Gate is adding probability to the modulation source I believe.
Very good video!!!!!
Bad AdTube. 6 ads. 2 at the beginning, 4 during the video.
Really sorry for that... I wish I had more control over that
I hear there are browser extensions that can remove ads. I also heard its possible to download videos from the internet. I could be wrong.