GBO2 Re-GZID: Stun accumulation monster!
ฝัง
- เผยแพร่เมื่อ 5 ก.ค. 2023
- This video contains two matches I had with the recently released LV1 Re-GZID on Gundam Battle Operation 2. It is a 600 cost support with near constant uptime, great stagger accumulation, great DPS, good mobility, decent melee ability and a transformation which can allow it to reposition easily. Its weaknesses would be low HP, an awkward melee moveset, no instant staggers without charging, weak arm grenades and a lack of offensive options while transformed. I have seen people call this suit trash or weak, but after getting my hands on it I think it isn't as bad as people are saying. It definitely has flaws but if you can stay at the ideal distance and just keep hitting your shots then you can output near constant damage and stagger accumulation. I hope that you enjoy watching!
Its primary weapon is a beam smart gun with 1100x3 (2600) power, 20%x3 (80%) heat, 1 second cooldown, 15 seconds overheat, 0.77 seconds swap time, 500m (600m) range, 2.5 seconds focus time and 40%x3 (35%) stagger value. Although it fires the burst shot a little slower than suits like Hamma Hamma, this weapon has outstanding damage and stagger potential with uncharged shots. The charge shot does less damage than an uncharged burst but fires a piercing instant stagger beam.
Its primary melee weapon is a beam saber with 2100 power, 2.5 seconds cooldown, 0.77 seconds swap time and 140% downswing modifier. This doesn't have amazing base strength or anything but can hit hard against generals. It shares the same moveset as the Jeda so confirming it off stuns is a little difficult but not impossible.
Its first sub weapon is a head vulcan gun with 120 power, 60 ammo, 450 RPM, 13 seconds reload, 0.5 seconds swap time, 200m range, 900 DPS and 6% stagger value. This is the same head vulcan gun that the Nu Gundam has, so it can stagger the enemy in just 2.26 seconds along with having good DPS.
Its second sub weapon is a chest gatling gun with 85x2 power, 40 ammo, 600 RPM, 12 seconds reload, 0.5 seconds swap time, 300m range, 1700 DPS and 1%x2 stagger value. This has poor stagger value and cannot be fired while boosting, but the incredible DPS means you can use this after a stagger to do good damage.
Its third sub weapon is an arm grenade launcher with 500 power, 2 ammo, 12 seconds reload, 0.5 seconds swap time, 200m range and 50% stagger value. This can stagger enemies without Damage Control or LV2 Maneuver Armor if both grenades hit, but it has short range and poor damage.
Its fourth sub weapon is a waist grenade launcher with 600 power, 6 ammo, 15 seconds reload, 0.5 seconds swap time, 350m range and 10% stagger value. This basically functions the same as the waist grenade launcher on Jeda, so you can use it on stunned or knocked over enemies to do good burst damage.
While transformed it also has an alternate stats beam smart gun with 1200 (1750x2) power, 50% (100%) heat, 0.5 seconds cooldown, 15 seconds overheat, 400m range, 1 seconds focus time and 50% (50%x2) stagger value. This is your only weapon in waverider form and has high heat, but it can easily stagger the enemy and has decent damage.
The LV1 Re-GZID has 17000 HP, 28 ballistic resist, 24 beam resist and 14 beam resist. It has a 4500 HP shield but it is quite squishy apart from that. LV1 Leg Buffer and LV2 Back Buffer helps with durability a little but it isn't enough.
It also has 125 (170) walk speed, 190 (230) boost speed, 70 thrust and 63 (51) turning speed. The MS form mobility is rather good for a 600 cost support, especially considering that it has LV1 Forced Injectors and LV2 Flight Control. The transformed mode isn't as agile as Zeta C1 but it is still good enough for repositioning.
It also has LV4 Glide Structure and LV1 Transformed Reinforcement which reduces stagger accumulation taken by 50% while falling mid-air or while transformed respectively, but this isn't too useful since it is still vulnerable to instant stuns when these skills trigger.
Overall I feel like the Re-GZID is a little bit underwhelming. It has all the tools you need to succeed on paper but each of them is a little bit lacking, holding it back from being strong. It has high stagger accumulation and good DPS but other suits like Zaku IV and Hamma Hamma have these as well, but basically better. I feel like this suit will eventually get buffed. It would be cool to see it get +1000 HP, 250m arm grenade range, 1000 arm grenade power, faster burst completion time on the smart gun, 35% heat on the transformed mode smart gun, 0.5 seconds swap time on the beam saber, +200 saber power and also to see the smart gun stagger accumulation buffed from 40%x3 to 45%x3. Not to say it's bad as it is right now, but it is just ok in a cost full of monster supports. It is a little hard for this suit to compete against other 600 cost supports so I can't recommend you roll for it. Thanks for watching!
Music used:
Project Wingman, Red Sea
Dynasty Warriors Gundam 2, A Good Thing is Possible - เกม
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i just really like how many of Amuro's suits are of the "fuck it, keep firing" style
He's practical. As a newtype even though he senses things coming he wants deal with it quickly and efficiently.
There's no fire like suppressive fire
I love fast firing vulcans it’s just so satisfying having all that dakka
The best ones have got to be the ones on the Proto Stark Jegan, I think
Such lovely output, range and boost fire capability on a 500 support is the best
@@ghostofthecommentsection agreed plus the gpo blossom
Good at distance. But having no instant stagger means even generals can beat you down easily if they can reach you. So this suit will require excellent positioning and team work.
My man went sicko mode at the end, and even baited another Support unintentionally that was perfect.
What the Re-GZ should've been.
Was just thinking the other day "what if Avenger used Project Wingman OST" lol
Good taste as always man
Thanks!
Great suit to delete someone's health if you not being focused
A new Re GZ to get my friends to team up with my custom? Sign me up I'm back in the game lol
Sometimes it feels like some of these support suits are just designed to be destroyed easily by raids.
To be fair, as long as you have some situational awareness, transforming suits can reposition quicker and more safely than non-transforming units.
@kcireX09 true, but there are plenty of supports that can't do that, and just cough up easy points with basically no way to defend themselves. I know alot of people are okay with this since raids have to contend with multiple generals, but some of these supports just feel like they're too easy to deal with compared to how much they can do. Idk maybe the support players I get in rated are just having bad games 🤷♂️
I love how you switch from the main rifle to prevent overheat!
I got this suit on the free 1 drop each day thing. and after playing it each day since, i think the one thing it needs is what the methus kai and the delta plus has, two different firing modes for its main gun. that would give the flight mode another weapon.
give this thing Shock dampeners in MA mode, faster boost speed, and stronger+ easier to use weapons and I'll be happy.
I feel like a lose a year off my life everytime I check the weekly suit and it's not the rozen zulu
Same tbh
Interested to see how this suit plays against an Atlas on the other team.
At least the uncharged beam should knock it out of the sky
I Would probably still prefer my Hamma Hamma over this, but this definitely catches my attention.
Tbh, I really want BamCo to make the Light Novel Nu, it's the one that the Nu's H.W.S. variant references.
feels like for the same level skill, the new one compare to c1 has litterally 0 advantage, less burst, similar survive. It should has at least some more anti-melee resistence plus 2 slash so it can support fight on front much easier.
It will definitely be buffed within 2-3 months
Vulcan gaming
00:57
I would of been utterly pissed.
I hope Theta Plus Comes to GBO2
I love moon!!!!
Woooooo yeah baby I’m early
honestly I think we're at a high enough cost to give supports a stun resist flight mode. fr
Rezel type C but cost 600
Is the grenade launcher bad? Cause u haven't used in this match.
Yeah it is very situational. It is better to use the smart gun and vulcans most of the time. The arm grenades have trash damage and shorter range than normal.
I thought the first dude just gave up lol
Overlevelled Unit 4 BST players are operating on a higher plane of existence
how come u never used the arm grenades
They kinda suck. 500 damage, two ammo and 200m range. I would rather use vulcans and the beam smart gun.
The yellow Smart Gun feels wrong.
re-gz beams be like