Tip 1: break the DRS train, as its so powerful in the game. Tip 2: switch you power units before and after practice. Have 1 set for just practices, doesn't matter if there low as times really isn't important. Tip 3: when picking a strategy go with aggressive or attack, especially if your a slower car. Means you could sit in a DRS train of faster cars. Balanced results in you not being able to stay on the back of it. Let the faster cars drag you along.
To develop on tip 3, I feel like it's always better to have a strategy that revolves around attacking 100% and destroy your tyres, even if you have to make an additional stop.
I noticed that during practise if you pit the car and change only tires (& fuel) when you're at say 3/5 or 4/5 on feedback, it will not reset to zero and you can get them back out fast to finish that feedback
One thing this video missed was engineering focus when designing new parts, you can put all the sliders to max for the best results, it only increases cost and how long it takes. At first I thought it was a balance of what you want improved, not how much effort you want to put in overall
I think this is a bit of an exploit... My Williams playthrough is one season deep, and the first two races in season 2 I'm already pushing mid field. And with more developed facilities to boot I'm sure by end of season 2 I'll be challenging at the front. That feature is a bit broken. That's OK for now though, I'll take Piastri and Gasly to the podium. 😂
Damn, I did not know this lol half way through first season with Williams and have been doing all research, no design.. but have just been going with the balanced approach, didn't know you could just max them all out 😭
@@eathinnz8925 well, season 2 you'll have a rocket ship. Just use the first few months before race one to rush through as much design as possible, you'll be pretty OP, especially if you snag a good driver from one of the other teams.
I'm enjoying this game a lot. The main complaint I have though is that on track incidents of competitors seem to have no affect on their position or pace. "There's been a crash" But they're still in the race!
I just did a race with Aston Martin lando went off wide came back onto the track and took out Seb it was the the battle 8th was gutted Lance had spun earlier so used the safety car to catch back up to the pack he rain came we switched to inters some went to wets we moved upto 11th catching k mag he spins again (I'm sacking him 100%) then Zhou just plows into him and it gets red flagged I was raging
The game dynamics are poor. I was pushing everything to max to get ahead of folk pitting. ERS full deploy. Got to the pit exit and delighted that I have the pace to go passed all 3 cars. But no! My driver (on the race track) slows down and gives way to them coming out the pits. WTF? They should be blue flagged and I shouldn’t be getting held back. Nonsense. Then I reach the American GP where I pit just in time for some decent rain. I get around the track and there is a procession of cars who can’t pass a car on slicks travelling at a snails pace. I switch on ‘drive in clean air’ but I only manage to pass 1 of the half dozen cars. 😤
@@mabozar15 yeah, pathfinding in this game is infuriating. The AI just gives up when there's more than one car going slow. Hell, sometimes that one car will slow you down for multiple corners. I've seen the AI pull off some CHAD moves, and I've seen it nail a plank to its head like Patrick Star.
I had a hard time at first dealing with al the info and the set-ups as well. I watched this video and if it were not for this video; i would still be struggling. Hats off for this video and i thank you so much.
Not sure if it was said in the comments, but try to get your car on the track a 3rd time in both practice 1 and 2. What happens is it carries over the feedback. So say in p1 you do 2 runs, if you have say 10 minutes left in p1, change your run laps until you can go out on those same tires and change your reconfigurations and go. By the time that 10 minutes are done, you have 1 or 2 feedback into the 5 feedback. So when p2 starts your feedback will by wherever it left off at. That also helps in p2 because you have extra time for that 3rd run. I have found that doing it this way I have a greater chance of getting optimal for both my drivers. Before I would just run 2 runs per practice and my 3rd practice I would get close to optimal but hardly get optimal. Maybe because I am in williams? Not sure but those 2 extra runs have help a ton.
Easiest way to get 100% is save at start of P2. In P2 get close in first stint, narrow down in second stint, note your stats, load game, start with stats you previously ended P2 with and start P2 again. Repeat until 100%
My first career in F1 manager is playing Alfa Romeo. After Zhou wrecked in a few races in a row, I fired him and hired Gasly. Just finished the first season 3rd in the constucters and 5 and 6 respectively with Bottas and Gasly in the championship, they also finished 1 and 2 respectively as well in the last GP of the season. I think they could contend for a championship in the next season
A lot of people complain about the see sawing with DRS. If you overtake you should use deploy and push to create a gap so you're out of DRS range, then this won't happen anymore!
0:16 had me giggle. Wets for 9 laps, box for Inters, go for 3-4 laps, box fo Softs, go for 11 laps, box for Wets, go for around 5 laps, box for Softs, go for 7 laps, box for Mediums, go for 6-7 laps, box for Mediums, go for 5-6 laps, box AGAIN for MORE MEDIUMS, go for 6 laps, box for Softs for 1 Lap, (Probably for fastest lap,) then box for Full Wets to go to the end. In a Dry Race. Typical Ferrari.
One thing i dont see alot of people mention... When going thru practice put all your settings to the lowest setting....engine tire wear etc. Then you can get thru a whole practice on a single set of tires. Spouting how fast you are in practice while burning thru your tires and putting added stress on your engine means nothing to nobody. Your only there for track knowledge and setup...not to race.
So I’ve gone with Williams who are like constipation. Slow, hard and painful. I’m on Brazil in season 1 having scored a total of 7 points from 3 races and this was really challenging. The game dynamics are relatively poor. Achieving these points either meant starting on intermediate tyres for a race which starts raining on lap 5 such as the Dutch GP. I didn’t use the advice listed in the video and kept Latifi. Not through dismissing the advice, just not seeing it and not thinking of it. If you are doing this Williams headache, I recommend getting Albon ahead through whatever means and then using Latifi to hold back drivers behind to build a large pit window for Albon. You are sacrificing Latifi so ignore the tyre wear and fuel and use ERS at pinch points where he might get overtaken. This is more fun than going with the top teams in my opinion as you learn the tactics a little more.
I also picked williams and I'm mid season with no points yet, I can't qualify better than 19th and 20th and in the race, even when I make good calls about rain/safety cars, my cars are still like a secod slower than the rest per lap so I always end up lower than 10th
@@yoanvicente9563 just finished my first season. Scored in 3 races and a total of 7 points. I think Belgium, Netherlands and USA. All wet races. It’s a tough slog at the rear. Bin Latifi and get someone like Vesti. Use the feature I used once you get drivers into a position which can be difficult. I’m generally qualifying 16-18th but some races there are a lot of penalties for engines. Use that to your advantage. Get extra engine/ERS/gearbox on a dry track with high deg and you’ll only be starting at the back anyway but gives you a fresh engine for the wet races. Keep at it!
the only real tip ive found myself useful is when researching/designing parts always make 2 projects a split both wind tunnel and cfd between the two it gets results and means hours get used in a optimised way
I think picking alpine for your first team is the best choice , easiest team to meet it’s goals and with alpine I managed to get one win with the team .
Let me ADD a really important tip of my own ^^ ... You have to balance well car improvement and next year development according to your goals and its not that easy with a small team like Williams. Maybe you can do an exemple on it ;) For instance I invested too much on next years car project and started to lack pace compared to my rivals.
If you're spending all your development and research on next year's car (which I'm doing with Williams) then you should already be prepared to lack pace for the current season. I'm literally not designing any new parts and just doing research projects for next year's car and am quite content with finishing P19 & P20 the entire season, although with some good strategy calls I have had some P14-18 finishes too. Am looking forward to seeing what all the research does for the second season! But yeah, if you're trying to develop next year's car, don't worry about your pace in the current season
I started with Alfa thinking it would be more of a medium to hard difficulty, but I am now past azerbaijan and I am 3rd in constructors championship. I have a podium and a win already. Guess on paper Alfa was better than in reallife :D
I personally was exactly the same. Sitting P3 in the drivers standings with Bottas after Suzuka, had 5 wins and am 15 points off Max in the lead of the championship. Alfa Romeo Sauber returning to peak BMW Sauber days😂 - John
This is a Frontier Developments game and its very much like all their games. Great fun at first and then you start to see how half-arsed it is the more you play it. I don't blame the people there writing the code. As per normal its the bean-counters who ruin games and force devs to cut corners to get the money in before anyone notices. Once they have met their target and new sales level or drop off, don't expect any meaningful bug fixing or updates, just lip service from them about how much they care and are working to get these things fixed whilst doing absolutely nothing. They will decide it is too much cost and hassle. I expect they are already in the processs of half-arsing F1 Manager 2023 as I type this.
tried it - he claims "these setups could easily achieve 90%+ confidence levels for most drivers" I tried using his set-ups with TSU and Gasly - it failed big time.
What i find annoying, i was Ferrari, i researched all but 1 of the parts due to rule changes for the second season which was sidepods but i was struggling in the midfield and found it very confusing as i did have the best rated staff too. Despite that the game is great and the other issues to me are just minor as it is just their first game.
Not bad... I've been thinking about doing a challenge where I let AI do all the practice and quali sessions and see what kind of a potato I get handed in the face. 😖😂
@@trialexotic there's a site I use that has generic setups for each track. I wonder if presetting it and letting the AI go from there will help the simulation reach better results... The worst I ever got from one of those setups is like 75% and usually requires minute changes to go to 90+. But, usually, it's already in the 90's by that point.
@@00harry-x1x Basically it’s a payment that you make straight away to entice drivers to sign a contract. It’s like a signing-bonus. We’ll give you this contract per year, but as a little incentive, we’ll also pay you £200,000 for signing with us. For F2 drivers, they don’t usually require an “initial payment”, as getting a seat in an F1 car is payment enough, but if you’re trying to steal a driver from another team, sometimes a sweetener helps convince them to join you :)
how did they make a racing management game where strategy doesn't matter? Games are beyond half assed these days. The AI never changes anything in this game. They go the same pace the entire race and never change when they pit. If they just put a management mode in the F1 game, it would be better than this.
@@Bamba513 he's got a lil bit of a point tho, game is cool and has lots of potential but alot of the time drivers are doing similar lap times on all 3 compounds which shouldn't be happening and lap times only drastically change after durability of tyres go below 30%
This game isn't new - I played it over 10 years ago and it was annoying as hell back then. So in 12 years the game still has errors. I think it was an X Box 360 game - can't remember what the game was called back then, but I remember the driver menus clearly.
Tip 1: break the DRS train, as its so powerful in the game.
Tip 2: switch you power units before and after practice. Have 1 set for just practices, doesn't matter if there low as times really isn't important.
Tip 3: when picking a strategy go with aggressive or attack, especially if your a slower car. Means you could sit in a DRS train of faster cars. Balanced results in you not being able to stay on the back of it. Let the faster cars drag you along.
To develop on tip 3, I feel like it's always better to have a strategy that revolves around attacking 100% and destroy your tyres, even if you have to make an additional stop.
Im quite new to F1. Could you maybe tell me how I change my power units before and after practice runs? 🙏🏽
I noticed that during practise if you pit the car and change only tires (& fuel) when you're at say 3/5 or 4/5 on feedback, it will not reset to zero and you can get them back out fast to finish that feedback
Don't forget your staff have development points aswell, helps massively to make sure you develop staff alongside the drivers
One thing this video missed was engineering focus when designing new parts, you can put all the sliders to max for the best results, it only increases cost and how long it takes. At first I thought it was a balance of what you want improved, not how much effort you want to put in overall
Are you kidding me? Just got done spending a whole season researching new parts.....
Oh what? No wonder I have Williams getting lap times akin to an HGV
I think this is a bit of an exploit... My Williams playthrough is one season deep, and the first two races in season 2 I'm already pushing mid field. And with more developed facilities to boot I'm sure by end of season 2 I'll be challenging at the front. That feature is a bit broken. That's OK for now though, I'll take Piastri and Gasly to the podium. 😂
Damn, I did not know this lol half way through first season with Williams and have been doing all research, no design.. but have just been going with the balanced approach, didn't know you could just max them all out 😭
@@eathinnz8925 well, season 2 you'll have a rocket ship. Just use the first few months before race one to rush through as much design as possible, you'll be pretty OP, especially if you snag a good driver from one of the other teams.
I'm enjoying this game a lot. The main complaint I have though is that on track incidents of competitors seem to have no affect on their position or pace. "There's been a crash" But they're still in the race!
I just did a race with Aston Martin lando went off wide came back onto the track and took out Seb it was the the battle 8th was gutted Lance had spun earlier so used the safety car to catch back up to the pack he rain came we switched to inters some went to wets we moved upto 11th catching k mag he spins again (I'm sacking him 100%) then Zhou just plows into him and it gets red flagged I was raging
The game dynamics are poor. I was pushing everything to max to get ahead of folk pitting. ERS full deploy. Got to the pit exit and delighted that I have the pace to go passed all 3 cars. But no! My driver (on the race track) slows down and gives way to them coming out the pits. WTF? They should be blue flagged and I shouldn’t be getting held back. Nonsense. Then I reach the American GP where I pit just in time for some decent rain. I get around the track and there is a procession of cars who can’t pass a car on slicks travelling at a snails pace. I switch on ‘drive in clean air’ but I only manage to pass 1 of the half dozen cars. 😤
@@mabozar15 yeah, pathfinding in this game is infuriating. The AI just gives up when there's more than one car going slow. Hell, sometimes that one car will slow you down for multiple corners.
I've seen the AI pull off some CHAD moves, and I've seen it nail a plank to its head like Patrick Star.
I had a hard time at first dealing with al the info and the set-ups as well.
I watched this video and if it were not for this video; i would still be struggling.
Hats off for this video and i thank you so much.
Not sure if it was said in the comments, but try to get your car on the track a 3rd time in both practice 1 and 2. What happens is it carries over the feedback. So say in p1 you do 2 runs, if you have say 10 minutes left in p1, change your run laps until you can go out on those same tires and change your reconfigurations and go. By the time that 10 minutes are done, you have 1 or 2 feedback into the 5 feedback. So when p2 starts your feedback will by wherever it left off at.
That also helps in p2 because you have extra time for that 3rd run. I have found that doing it this way I have a greater chance of getting optimal for both my drivers. Before I would just run 2 runs per practice and my 3rd practice I would get close to optimal but hardly get optimal. Maybe because I am in williams? Not sure but those 2 extra runs have help a ton.
Great advice!
Easiest way to get 100% is save at start of P2. In P2 get close in first stint, narrow down in second stint, note your stats, load game, start with stats you previously ended P2 with and start P2 again. Repeat until 100%
My first career in F1 manager is playing Alfa Romeo. After Zhou wrecked in a few races in a row, I fired him and hired Gasly. Just finished the first season 3rd in the constucters and 5 and 6 respectively with Bottas and Gasly in the championship, they also finished 1 and 2 respectively as well in the last GP of the season. I think they could contend for a championship in the next season
Copying aarava??
Sacking Lance Stroll from daddy's team? Surely the game should sack you for it automatically 😂😂
I got a warning that I might get fired after signing off stroll
@@Bamba513 fr?
The AI does it in every save I made so far.
Was the first thing i did in my save hahah
In my session AM sacked him themselves after the first season.
A lot of people complain about the see sawing with DRS. If you overtake you should use deploy and push to create a gap so you're out of DRS range, then this won't happen anymore!
Doesn’t work in a Williams
I feel like a team boss, discussing but only my analysts are talking. Thank you
they did my boy hulkenburg dirty
0:16 had me giggle. Wets for 9 laps, box for Inters, go for 3-4 laps, box fo Softs, go for 11 laps, box for Wets, go for around 5 laps, box for Softs, go for 7 laps, box for Mediums, go for 6-7 laps, box for Mediums, go for 5-6 laps, box AGAIN for MORE MEDIUMS, go for 6 laps, box for Softs for 1 Lap, (Probably for fastest lap,) then box for Full Wets to go to the end. In a Dry Race. Typical Ferrari.
Surprisingly, this is actually the best strategy they've had for the entire season.
“So we are looking good for plan V, plan V”. They plan it to death and execute nothing 😂
One thing i dont see alot of people mention...
When going thru practice put all your settings to the lowest setting....engine tire wear etc. Then you can get thru a whole practice on a single set of tires.
Spouting how fast you are in practice while burning thru your tires and putting added stress on your engine means nothing to nobody. Your only there for track knowledge and setup...not to race.
So I’ve gone with Williams who are like constipation. Slow, hard and painful. I’m on Brazil in season 1 having scored a total of 7 points from 3 races and this was really challenging.
The game dynamics are relatively poor. Achieving these points either meant starting on intermediate tyres for a race which starts raining on lap 5 such as the Dutch GP. I didn’t use the advice listed in the video and kept Latifi. Not through dismissing the advice, just not seeing it and not thinking of it. If you are doing this Williams headache, I recommend getting Albon ahead through whatever means and then using Latifi to hold back drivers behind to build a large pit window for Albon. You are sacrificing Latifi so ignore the tyre wear and fuel and use ERS at pinch points where he might get overtaken. This is more fun than going with the top teams in my opinion as you learn the tactics a little more.
I also picked williams and I'm mid season with no points yet, I can't qualify better than 19th and 20th and in the race, even when I make good calls about rain/safety cars, my cars are still like a secod slower than the rest per lap so I always end up lower than 10th
@@yoanvicente9563 just finished my first season. Scored in 3 races and a total of 7 points. I think Belgium, Netherlands and USA. All wet races. It’s a tough slog at the rear. Bin Latifi and get someone like Vesti. Use the feature I used once you get drivers into a position which can be difficult. I’m generally qualifying 16-18th but some races there are a lot of penalties for engines. Use that to your advantage. Get extra engine/ERS/gearbox on a dry track with high deg and you’ll only be starting at the back anyway but gives you a fresh engine for the wet races. Keep at it!
the only real tip ive found myself useful is when researching/designing parts always make 2 projects a split both wind tunnel and cfd between the two it gets results and means hours get used in a optimised way
I think picking alpine for your first team is the best choice , easiest team to meet it’s goals and with alpine I managed to get one win with the team .
Picked up this game yesterday. If the real world won't cooperate, McLaren will be champions again in my world.
Let me ADD a really important tip of my own ^^ ... You have to balance well car improvement and next year development according to your goals and its not that easy with a small team like Williams. Maybe you can do an exemple on it ;)
For instance I invested too much on next years car project and started to lack pace compared to my rivals.
If you're spending all your development and research on next year's car (which I'm doing with Williams) then you should already be prepared to lack pace for the current season. I'm literally not designing any new parts and just doing research projects for next year's car and am quite content with finishing P19 & P20 the entire season, although with some good strategy calls I have had some P14-18 finishes too. Am looking forward to seeing what all the research does for the second season! But yeah, if you're trying to develop next year's car, don't worry about your pace in the current season
I started with Alfa thinking it would be more of a medium to hard difficulty, but I am now past azerbaijan and I am 3rd in constructors championship. I have a podium and a win already. Guess on paper Alfa was better than in reallife :D
I personally was exactly the same. Sitting P3 in the drivers standings with Bottas after Suzuka, had 5 wins and am 15 points off Max in the lead of the championship. Alfa Romeo Sauber returning to peak BMW Sauber days😂 - John
This is a Frontier Developments game and its very much like all their games. Great fun at first and then you start to see how half-arsed it is the more you play it. I don't blame the people there writing the code. As per normal its the bean-counters who ruin games and force devs to cut corners to get the money in before anyone notices. Once they have met their target and new sales level or drop off, don't expect any meaningful bug fixing or updates, just lip service from them about how much they care and are working to get these things fixed whilst doing absolutely nothing. They will decide it is too much cost and hassle. I expect they are already in the processs of half-arsing F1 Manager 2023 as I type this.
I start with Williams. Latifi go and Doohan comes
My team lost all confidence and i don't know what to do. Pls help
Some guy made a setup calculator for this game which is IMMENSELY helpful with driver conidence
tried it - he claims "these setups could easily achieve 90%+ confidence levels for most drivers" I tried using his set-ups with TSU and Gasly - it failed big time.
@@Domain_Man1 You may have done it wrong then, because I'm always in the 90s after the first input
yo Traxion i have a question, where are you from?
We're UK based
What i find annoying, i was Ferrari, i researched all but 1 of the parts due to rule changes for the second season which was sidepods but i was struggling in the midfield and found it very confusing as i did have the best rated staff too. Despite that the game is great and the other issues to me are just minor as it is just their first game.
Maybe need to look at your race craft rather than development?
Highest I've had confidence while letting ai do it was 92%
Not bad...
I've been thinking about doing a challenge where I let AI do all the practice and quali sessions and see what kind of a potato I get handed in the face. 😖😂
@@SergeyPupkoMusic I've done that a few time just trying to speed through and I think lowest confidence I had was in the 50s😂
@@trialexotic there's a site I use that has generic setups for each track. I wonder if presetting it and letting the AI go from there will help the simulation reach better results... The worst I ever got from one of those setups is like 75% and usually requires minute changes to go to 90+. But, usually, it's already in the 90's by that point.
Hello I got a question
Fire away
@@TraxionGG what does initial payment mean?
@@00harry-x1x Basically it’s a payment that you make straight away to entice drivers to sign a contract. It’s like a signing-bonus. We’ll give you this contract per year, but as a little incentive, we’ll also pay you £200,000 for signing with us. For F2 drivers, they don’t usually require an “initial payment”, as getting a seat in an F1 car is payment enough, but if you’re trying to steal a driver from another team, sometimes a sweetener helps convince them to join you :)
@@ChrisWilliam26 thank you
@@ChrisWilliam26 sorry does that also mean in the monthly payment bit
I'd choose Austin Martin
Oscar Piastri 🌚
First thing I did: goat our Piastri in. 👌
Lol, talking about "taking out the impossible by choosing Ferrari", when Ferrari is the most OP team in this game! 🤣🤣
If you sack Lance Stroll the game should fire you really haha.
how did they make a racing management game where strategy doesn't matter? Games are beyond half assed these days. The AI never changes anything in this game. They go the same pace the entire race and never change when they pit. If they just put a management mode in the F1 game, it would be better than this.
Tf u saying the game is amazing
Bro what game you playing? Strat don’t matter, what? How? I’ve won races from strategy’s but I guess that doesn’t matter
@@Bamba513 strategy doesn’t matter for him since his strategy are bad lol
@@Bamba513 he's got a lil bit of a point tho, game is cool and has lots of potential but alot of the time drivers are doing similar lap times on all 3 compounds which shouldn't be happening and lap times only drastically change after durability of tyres go below 30%
Youre on spice you.
This game isn't new - I played it over 10 years ago and it was annoying as hell back then. So in 12 years the game still has errors. I think it was an X Box 360 game - can't remember what the game was called back then, but I remember the driver menus clearly.
Team HAAS