top guide as always ! thx mekuna ! same video for the speedfarming version should be great ! I'm discovering the necro for the first time since I play diablo, just learning the mecanics of this gameplay, as i m a sorc since forever lol , and it's cool ! I ve just finished PIT 125 with just glyph at 45, and not that much optimed stuff
I like Perra's speedfarming variation that uses Aspect of Gore Quills and Blood Lance to suck up all the blood orbs without having to run around picking them up.
"Mekuna, you are amazing! You created the same guide for the Spiritist last season, and thanks to you, I completed the PIT 150 last season. Now we have a repeat performance, and we have material on the Necromancer, thanks for that. I have a request: would you create a guide about the Druid this season as well? Best regards! 🙋"
Thanks so much for this, love the build! Curious how the critical strike plays into it, does it proc overpower or something? never seen anyone do that on a necro before.
Hi Mekuna, how are you? I’ve completed the starter build and will transition to a speed or pit build using the über items that dropped. For the leftover paragon points from the starter build, in what order should I allocate them? Can you recommend a sequence to follow? Or does it not make a significant difference? Thanks!
Hey. Did you try with the meteor rune from the sorc? Enemys dies very fast and enemys will be always be hit by them. Maybe a good choice for Speedrunning...
🙏🏻🙏🏻🙏🏻 PLEASE - PIT GUIDE 🙏🏻🙏🏻🙏🏻Ok - I got 146 done, and now I start to really hate D4 Pits with this build. So many variables: Map, mobs, density, boss…worst of all progression difference. NOW with Necro, you have added variable Bloodbags don’t spawn (bug?), no damage in large packs, freezing/stun mobs/affixes are just anti Necro Bloodwave. So frustrating when you have this uber damage min-max’ed build, and then you need to open-reopen hours to kill the first elite pack to see the progression (good? Go! bad? Reopen). I hated it in D3, but I feel like D3 had less variables. What’s your feeling about this?
I have almost completely assembled this build, runes are almost closed at 100, all gear is the same and 12/12, everything is the same, but the maximum damage is about 1T. Did I miss something?
Proper runes/proper masterworks/proper occult gems/proper paragon and skill tree/proper aspects all this matters. I'm roughly half way to finishing proper masterworks and have hit 10 tril
Ratma's key passive. Collect blood orbs and it guarantees OP every time. That's why he's circling around the wave while it's "flowing" the ult leaves 6 blood orbs after it's cast
So if I understood the video : If I have like 6 or 4 second cooldown after take all the BLOOD orb this is beceause of I dont have the second blood wave ? Or not If someone can answer me it can be cool (Great video)
Each wave gives 6 blood orbs. Tidal aspect turns 1 wave into 3. Should have plenty of blood orbs for the fastblood aspect to bring your ultimate cooldown to zero.
@Mekuna7 If you permit me I have also more questions: Why go all the way up in Flesh-eater for the 35% poison res. Is it really needed? Other thing, in the Bloodbath you can liberate one node, in the right-bottom corner you have 35% overpower -> 3% healing Received ->35% overpower. You can just get the 35% overpower in the top that is already enabled to select and use the left point elsewhere...
I can do pit130 in 13m (see damage like 4T) with my speedrun variant without corpse explosion and flesh eater, instead sense of death and any other shadow skill on bar + shako. All gear is pretty mediocre, 8/12 masterwork and amulet is still 750 with only tides of blood. And it's with fast blood on ring. For speedrunning you dont even need auch damage, so you can make it as comfortable as you want unless p130-150 push
If Blizzard put an end game system in, got rid of the 'group' content, stopped using the pit as a glyph leveling system, diversified the class builds to be more effective and added a STORY that didn't look like it was dredged up in the bathroom... it may hold up. As for right now... it's a brain dead slog. FYI... necro bloodwave is finally fixed. Doing pit 145 shouldn't be an issue for any class or spec.
3:05 that would actually be really freaking cool and useful!
Plz consider making such a video, ty!
I’d like to see a video on the speed farm version of this build. =D keep up the awesome work, your videos are always very informative
top guide as always ! thx mekuna ! same video for the speedfarming version should be great ! I'm discovering the necro for the first time since I play diablo, just learning the mecanics of this gameplay, as i m a sorc since forever lol , and it's cool ! I ve just finished PIT 125 with just glyph at 45, and not that much optimed stuff
Great video! Waiting on the “speedrun” variant (and some tips for HC bloodwave). GGs!
I like Perra's speedfarming variation that uses Aspect of Gore Quills and Blood Lance to suck up all the blood orbs without having to run around picking them up.
Just play blood surge bro, its stronger that ever, I'm having the time of my life whit that 1 button build
@@Ersb99who’s build are you using blood surge looks more fun
@@SinnerWRLD maxroll
Amazing build mekuna! Best emo sorc out there!
@tinspanky409 thanks for your support 😊
Thanks for the great guide! I noticed you skipped over what your 4th glyph you are using, but it’s dominate if anyone wants to know!
Please do a speedfarm version
You are brilliant, thanks for the video and support.
"Mekuna, you are amazing! You created the same guide for the Spiritist last season, and thanks to you, I completed the PIT 150 last season. Now we have a repeat performance, and we have material on the Necromancer, thanks for that. I have a request: would you create a guide about the Druid this season as well? Best regards! 🙋"
Thanks for the indepths explanation! Always nice to confirm if what yoy know is right or wrong.
Great explanation as always. Thx a lot.
Thanks you Mekuna, like alwyas your build are awesome! Thanks :)
Thanks so much for this, love the build! Curious how the critical strike plays into it, does it proc overpower or something? never seen anyone do that on a necro before.
USA here just want to day mvto in my native language. As a casual your work on mobilitcs has been sweet
Hi Mekuna, how are you? I’ve completed the starter build and will transition to a speed or pit build using the über items that dropped. For the leftover paragon points from the starter build, in what order should I allocate them? Can you recommend a sequence to follow? Or does it not make a significant difference? Thanks!
WIth that weapon, I see you watched the anime: "I May Be a Guild Receptionist, but I’ll Solo Any Boss to Clock Out on Time", The executioner ;-)
Hey. Did you try with the meteor rune from the sorc? Enemys dies very fast and enemys will be always be hit by them. Maybe a good choice for Speedrunning...
Please make a video about speedfarm build :)
what a giga blaster!
You should try using Enhanced Bone Prison as well for 15% more damage along with Reaper'S Pursuit
Just want to know regarding your witch powers : you don’t have a psyche witch power, do you proc the lucky hit chance and max attack speed? 🤔
How do you get blood wave up again without fastblood on the ring, using a ton of cdr?
God mekuna is back w dark sorc
🙏🏻🙏🏻🙏🏻 PLEASE - PIT GUIDE 🙏🏻🙏🏻🙏🏻Ok - I got 146 done, and now I start to really hate D4 Pits with this build. So many variables: Map, mobs, density, boss…worst of all progression difference. NOW with Necro, you have added variable Bloodbags don’t spawn (bug?), no damage in large packs, freezing/stun mobs/affixes are just anti Necro Bloodwave. So frustrating when you have this uber damage min-max’ed build, and then you need to open-reopen hours to kill the first elite pack to see the progression (good? Go! bad? Reopen). I hated it in D3, but I feel like D3 had less variables. What’s your feeling about this?
Which Uber Unique Heir or Shroud, should I craft first?
I have almost completely assembled this build, runes are almost closed at 100, all gear is the same and 12/12, everything is the same, but the maximum damage is about 1T. Did I miss something?
same here , no idea what im missing to do that much less dmg
Proper runes/proper masterworks/proper occult gems/proper paragon and skill tree/proper aspects all this matters. I'm roughly half way to finishing proper masterworks and have hit 10 tril
Also what's your paragon level
Having a GA or 2 on all gear also helps out a tremendous amount
Will this build work in eternal realm?
Ty bro!!
how do u make Overpower dmg to activate everytime ?
Ratma's key passive. Collect blood orbs and it guarantees OP every time. That's why he's circling around the wave while it's "flowing" the ult leaves 6 blood orbs after it's cast
Was there only 2 occult gems?
I need a speedfarm build for open world and nightmares / infernals
So if I understood the video :
If I have like 6 or 4 second cooldown after take all the BLOOD orb this is beceause of I dont have the second blood wave ? Or not
If someone can answer me it can be cool
(Great video)
Each wave gives 6 blood orbs. Tidal aspect turns 1 wave into 3. Should have plenty of blood orbs for the fastblood aspect to bring your ultimate cooldown to zero.
Why do we need attack speed on the ring?
I can't get my cooldown on pit pushing at all😭
Can dis build clear 150 pit in non seasonal realm?
No, it lacks 3 major multipliers and a stat boost that comes with witch powers.
Mekuna, in the planner you are missing one dex node, so you are missing 1 more crit damage....
@@DiogoSanti forgot haha thanks
@Mekuna7 Forgot to mention but its for the Essence Glyph, but I think you got it.
@Mekuna7 If you permit me I have also more questions: Why go all the way up in Flesh-eater for the 35% poison res. Is it really needed?
Other thing, in the Bloodbath you can liberate one node, in the right-bottom corner you have 35% overpower -> 3% healing Received ->35% overpower. You can just get the 35% overpower in the top that is already enabled to select and use the left point elsewhere...
I need the sorc Mekuna back
This is the best video of this build. great job Im 40 at the ranking BarbaBranca and Im learning so much whith this video really thanks again.
I can do pit130 in 13m (see damage like 4T) with my speedrun variant without corpse explosion and flesh eater, instead sense of death and any other shadow skill on bar + shako. All gear is pretty mediocre, 8/12 masterwork and amulet is still 750 with only tides of blood. And it's with fast blood on ring. For speedrunning you dont even need auch damage, so you can make it as comfortable as you want unless p130-150 push
The O.G.
Pls Speedfarm with in depth guide🙏🙏🙏
The buuild shows sever but the skill tree doesn't.
I noticed that too
@chrislucket than the build is useless cause if the skill tree is outdated then the paragon will lack damage
If Blizzard put an end game system in, got rid of the 'group' content, stopped using the pit as a glyph leveling system, diversified the class builds to be more effective and added a STORY that didn't look like it was dredged up in the bathroom... it may hold up. As for right now... it's a brain dead slog. FYI... necro bloodwave is finally fixed. Doing pit 145 shouldn't be an issue for any class or spec.
I tried to play this season got to lvl 60 and just Not a good time
It's a bad time until level 60 then it's fun
2:56 It happens with few monsters too. I don't think the size matters.
Bonjour😊, le grand père vaut la peine ?
@@MrINAYA malheureusement non
@ merci mon petit lou
plz nerf for necro and buff druid
This build is ridiculous it just deletes stuff😁
Mekuna matata
Active Runes:
From Mobalytics.
Armor: Igni + Qax
Weapon: Zan + Wat
Here video:
Armor: Zan + Wat
Weapon: Igni + Qax
??????