Ultimate Sweat Match-up | Tomb Kings vs Vampire Counts - Total War Warhammer 3 Tournament Match

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  • เผยแพร่เมื่อ 16 พ.ย. 2024

ความคิดเห็น • 94

  • @Kaggiekins
    @Kaggiekins 2 ปีที่แล้ว +84

    DAMN that was close! Well played on both sides, down to the wire. Didn't really seem like Khatep contributed that much, but maybe I missed it. Crypt Horrors are still absolute worldbeaters, but like you said, two of the most unfun factions fighting each other means that no matter who loses, we all win.

    • @raphsere
      @raphsere 2 ปีที่แล้ว +18

      Khatep's contribution was solely spamming Neru's to trigger the TK broken passive. Essential, but not flashy.

    • @suitorshooter996
      @suitorshooter996 2 ปีที่แล้ว +7

      Unfortunately there's no way to track all the healing he provided.

  • @valorz6064
    @valorz6064 2 ปีที่แล้ว +42

    What both players were thinking at the start: "Hehehe let's see you get through all this unholy garbage..."
    You're finding some great close games in WH3 pvp! Keep on keepin on!

  • @seanrigsby4350
    @seanrigsby4350 2 ปีที่แล้ว +36

    I don't think tomb king skeletons should have expendable. They should have something to outclass simple summonsed skeletons since they have their souls still.

    • @valorz6064
      @valorz6064 2 ปีที่แล้ว +10

      Agreed. Either slightly more leadership OR slightly less crumbling degen... But the unit cost has to be increased a little.

    • @gizmodud7267
      @gizmodud7267 2 ปีที่แล้ว +2

      Maybe when in a large area of a tombking, lord or hero all tomb king gets a small but significant buff.

    • @sandercohen9712
      @sandercohen9712 2 ปีที่แล้ว +3

      Capture weight should be tied to unit cost generally, at least for infantry. Then undead factions need to lose their capture weight once they are crumbling.

    • @bone_zoner
      @bone_zoner ปีที่แล้ว +1

      @@gizmodud7267 There actually is a passive ability for Tomb Kings called "My Will be Done" which provides melee attack to surrounding units

  • @aedaneke
    @aedaneke 2 ปีที่แล้ว +24

    What an unholy tide push from the tk near the endgame, felt like 20 units of skeleton warriors on the field at once

    • @nickaretta1329
      @nickaretta1329 2 ปีที่แล้ว +3

      I can't believe they have 5 whole capture weight. That's some terrifying imbalance

    • @timothymallory6706
      @timothymallory6706 2 ปีที่แล้ว

      @@nickaretta1329 They aren't expendable. Maybe they should be, but they aren't. The other factions' skeletons are expendable. And changing that has big implications for campaign. So, unless they just say "Yo, TK skels get expendable capture weight even though they aren't expendable', there's not a lot that they can do.

    • @rebel8707
      @rebel8707 2 ปีที่แล้ว +1

      @@timothymallory6706 What implication does it have for campaign? Does the Expendable trait somehow make the units worse in any relevant way?

    • @Busketroll
      @Busketroll 2 ปีที่แล้ว

      @@rebel8707 I think the implication is that it would make the entire faction stronger.

    • @rebel8707
      @rebel8707 2 ปีที่แล้ว

      @@Busketroll How exactly would it make it stronger?

  • @sirunklydunk8861
    @sirunklydunk8861 2 ปีที่แล้ว +120

    This can't be a sweat match up since the undead can't sweat

    • @akaroth7542
      @akaroth7542 2 ปีที่แล้ว +6

      Saponification-match.

    • @Aperki2010
      @Aperki2010 2 ปีที่แล้ว +3

      Not even in Woking pizza express

    • @ZergleJerk
      @ZergleJerk 2 ปีที่แล้ว +2

      But they CAN get wet.

    • @Tonyx.yt.
      @Tonyx.yt. 2 ปีที่แล้ว +1

      skeletons > meat shield

    • @gamesguy
      @gamesguy 2 ปีที่แล้ว

      They sweat formaldehyde

  • @twobear13
    @twobear13 2 ปีที่แล้ว +1

    Thanks for finding a way to do TK vod without it being a tedious stomp :D
    Hope the skellington lads get brought into line soon!

  • @BOnEhEAdD
    @BOnEhEAdD 2 ปีที่แล้ว +2

    You know that an undead showdown is epic when Turin has enormous reverb on his voice!

  • @Labadamier
    @Labadamier 2 ปีที่แล้ว +15

    Wonder when the Finals DLC that introduces living factions to the top brackets comes out

  • @chrisstorrer
    @chrisstorrer 2 ปีที่แล้ว +1

    I love the Airplane! reference in the thumbnail! So sweaty!

  • @SnipaWolfe
    @SnipaWolfe 2 ปีที่แล้ว +2

    TK skeletons not being expendable is probably a lore thing. Each TK skeleton is an actual individual, whereas VC skeletons are just fodder that was raised from the dead.
    Also Horrors should be like 200g more. Compare them to any other monstrous infantry and they're just not even in the same ballpark.

  • @darkpheonix222
    @darkpheonix222 2 ปีที่แล้ว +15

    Hey turin! First off, mad respect, love your positivity; I watch almost every video you release and the only time I've ever noticed you're upset is when people are unkind in chat, which is 😎. Now for the onion, I think you have a habit of listing the winner of battles first in the titles.

    • @darkpheonix222
      @darkpheonix222 2 ปีที่แล้ว +1

      I realized that you list the person who submitted the battle first in the title, and people tend to only submit battles they win.

  • @TheSakurambou
    @TheSakurambou 2 ปีที่แล้ว +3

    Would be great to see actual healing done and healing done as point value. Would be a useful statistic to evaluate healing abilities.

  • @raphsere
    @raphsere 2 ปีที่แล้ว +9

    Ironic that the sweatiest match-up is dry as a bone.
    Now put some Slaanesh in there, and we're talking.

    • @akaroth7542
      @akaroth7542 2 ปีที่แล้ว

      Slaanesh is down w dry too...

    • @hotdog9262
      @hotdog9262 2 ปีที่แล้ว

      soup is back on the meny boys

  • @mirchiamemeina1524
    @mirchiamemeina1524 2 ปีที่แล้ว +3

    I hope that the undead, and especially the Tomb Kings get brought more into line with the rest of the lineup at some point - whether by buffing other factions or making the healing less oppressive. They're one of my favourite factions and I'd love to be able to see them more!

    • @KachiAT
      @KachiAT 2 ปีที่แล้ว +1

      just make crumbling matter. Daemons degenerate a lot quicker than undead

    • @spellbound1875
      @spellbound1875 2 ปีที่แล้ว +1

      In addition to more effectively balancing crumbling the tomb king skeletons having normal capture weight is pretty egregious. Change them to expendable and tomb kings are much more manageable.

    • @Marcusjnmc
      @Marcusjnmc 2 ปีที่แล้ว +1

      @@spellbound1875 Tomb Kings skeletons are not expendable , they have souls as old as elves & were experienced warriors in life on top of serving as oathbound warriors rather than brainwashed automata , while their stats have always been trash they need something that reflects this in their gameplay, and not having the expendable trait while slave undead do is a very solid translation of this into the game mechanics .

    • @spellbound1875
      @spellbound1875 2 ปีที่แล้ว +1

      @@Marcusjnmc Vampire counts skeletons aren't expendable per the game tag CA just lowered their capture weight for balance purposes. This isn't a lore issue it's a game balance one.

  • @horrocko
    @horrocko 2 ปีที่แล้ว +4

    Always happy to be called a Lady and Gentleman of the Old World.

  • @leviwatson8926
    @leviwatson8926 2 ปีที่แล้ว +1

    Lore wise the ethereal units of every faction should fly. Would be really cool.

  • @Redneckkratos
    @Redneckkratos 2 ปีที่แล้ว +2

    And that’s when Khatep realized...... he had a drinking problem

  • @br4dley
    @br4dley 2 ปีที่แล้ว +18

    i feel like you should have to move a unit to the back of your deployment zone to unsummon it, here tomb king lord was about to get charged and die so he just unsummons it in the middle of the battlefeild. Seems like bs to me.

    • @spellbound1875
      @spellbound1875 2 ปีที่แล้ว +7

      That screws over a lot of slower units though. The compromise I hear most players suggest is just making the resummoning effect take 10ish seconds. Basically long enough that you can't use it reactively to try and get out of a sticky situation.

    • @Aayren
      @Aayren 2 ปีที่แล้ว

      @@spellbound1875 Also the artilerry than can shoot from the deployment zone and then be unsummoned straight away.

    • @spellbound1875
      @spellbound1875 2 ปีที่แล้ว +1

      @@Aayren That you fix by removing the refund for desummoning the unit. A desummoned artillery and a dead artillery have the same active impact on the battle so if you don't get a resource bonus for desummoning players aren't going to be incentivised to do it.

    • @Aayren
      @Aayren 2 ปีที่แล้ว +1

      @@spellbound1875 And then there also need to be a fix with unlimite restore of WoM from some of the items. Ive seen 10 dwellers in on battle witch is bonkers.

    • @spellbound1875
      @spellbound1875 2 ปีที่แล้ว

      @@Aayren Yeah adding WoM to the reserve is a mechanic I'd like to see stay in campaign broadly speaking. It's hard to balance spells when the amount that can be cast varies so much. Though Dwellers does just need to be nerfed anyway.

  • @815h0p
    @815h0p 2 ปีที่แล้ว +1

    DJ Khatep on Averheim versus the vampire counts is always lovely to see

  • @Marcusjnmc
    @Marcusjnmc 2 ปีที่แล้ว +1

    Tomb Kings infantry should be comparable to Empire infantry , they're respected warriors rather than expendable chaff , even if they always have had chaff stats , they're not meant to be the same as vampire counts skeletons one to one given they're bones with souls rather than bone automata .

  • @sageofcaledor8188
    @sageofcaledor8188 2 ปีที่แล้ว +1

    Excellent battle! Whoo Hoo!

  • @christianweibrecht6555
    @christianweibrecht6555 2 ปีที่แล้ว +1

    If I ever end up in a fantasy world I'm cremating all the corpses that can't be quickly Resurrected

  • @FloatingRocksStudios
    @FloatingRocksStudios 2 ปีที่แล้ว +2

    Incredible thumbnail 😂

  • @blake7802
    @blake7802 2 ปีที่แล้ว +9

    Few micro errors really just gave the win to the tomb kings here

  • @seanlemeow7277
    @seanlemeow7277 2 ปีที่แล้ว

    Love the AIRPLANE! ref. So good

  • @LinkLegend0
    @LinkLegend0 6 หลายเดือนก่อน

    this was a proper finals.

  • @cnollz
    @cnollz 2 ปีที่แล้ว

    Love the thumbnail 😂

  • @punchyMiddleEarth
    @punchyMiddleEarth 2 ปีที่แล้ว

    What a grind of a game 😆

  • @calebcampbell9280
    @calebcampbell9280 2 ปีที่แล้ว +3

    Crumbling units are fighting units. Undead should capture while crumbling because they are actively contesting the zone. Not routing ever is like the main thing for undead.

  • @RainOFrags
    @RainOFrags 2 ปีที่แล้ว

    Wow that was so close

  • @KTdaDon2
    @KTdaDon2 2 ปีที่แล้ว +1

    Seems a little busted that standard skeletons don't have reduced capture weight

  • @romantroshkin3142
    @romantroshkin3142 2 ปีที่แล้ว

    wow! great match

  • @badgersauce
    @badgersauce 2 ปีที่แล้ว

    Hot dang that's the closest game I've seen, what a nailbiter!

  • @joeyo8591
    @joeyo8591 2 ปีที่แล้ว +1

    Its quite the og thematic match up tho

  • @SusaVile
    @SusaVile 2 ปีที่แล้ว +3

    I just want to wish you all good luck, we are all counting on you

  • @cal.3626
    @cal.3626 2 ปีที่แล้ว

    RiffleShuffle is such a good name

  • @ThePaleKing89
    @ThePaleKing89 2 ปีที่แล้ว

    It was a graveyard smash

  • @GvF11
    @GvF11 2 ปีที่แล้ว

    why no titan?

  • @ForbiddenFollyFollower
    @ForbiddenFollyFollower 2 ปีที่แล้ว

    I don't think lore of nehekara passive heals tomb king constructs which is why it's stronger.

  • @hatecorpse
    @hatecorpse 2 ปีที่แล้ว

    ultimate sweat match. i love it

  • @dasberk4971
    @dasberk4971 2 ปีที่แล้ว +1

    Razor tight game

  • @raggedy3759
    @raggedy3759 2 ปีที่แล้ว +6

    Crypt horrors really are ridiculous. They had no business doing as well as the did against the sepulchral stalkers in a straight up fight

    • @spellbound1875
      @spellbound1875 2 ปีที่แล้ว +4

      The Crypt horrors were saturated with Grave Guard who were absorbing hits and then they still lost the fight against a 75% health stalker. That's not an unusual outcome considering the price and situation. In a straight fight without the infantry buffering Crypt Horrors get melted. They have low damage output and mediocre stats beyond health/regen.

    • @dbehnia2351
      @dbehnia2351 2 ปีที่แล้ว +1

      Stalkers are really poor in melee, with a low stat line and HP they crumble even against units they should be good against. Crypt horrors for example have like 50% more hp. Stalkers are mostly a ranged tool that can defend itself if absolutely necessary.

    • @renzbolado153
      @renzbolado153 2 ปีที่แล้ว +2

      they're really not that great in a straight fight, pit em against minotaurs or any other monstrous infantry and after chunking like 1/3 of their HP at range, they get destroyed

  • @Quetzietse
    @Quetzietse ปีที่แล้ว

    Turin really hoping for the VC to win lol

  • @malekith7363
    @malekith7363 2 ปีที่แล้ว

    So what did Khatep do?

    • @DaciaJC
      @DaciaJC 2 ปีที่แล้ว +2

      Spammed Neru's Incantation of Protection, which in turn triggered his passive ability The Restless Dead, giving his army healing in an area.

    • @SnipaWolfe
      @SnipaWolfe 2 ปีที่แล้ว

      Cast Neru's 11 times. It's only 15.4% healing across the entire duration of the game so I'm not sold on it being a good strategy just to bring him naked like that. If we want to try and put a value to it, we could add the values of TK army and VC damage done by the end (roughly 20k damage done by VC and 5K on the field for TK) to get 25,000, then multiply that by the healing done (15.4%) and we get 3850.
      So... theoretically, you could say Khatep got about 3850 value (not counting whatever value the damage reduction from Neru's would have had).

  • @mcmarkmarkson7115
    @mcmarkmarkson7115 2 ปีที่แล้ว

    Everyone was boned in this match

  • @shinpims288
    @shinpims288 2 ปีที่แล้ว +1

    Tomb Kings being called overpowered feels really weird to me

  • @Back4Fungame
    @Back4Fungame 2 ปีที่แล้ว

    great

  • @theStamax
    @theStamax ปีที่แล้ว

    I can't imagine the catapults were worth it. Maybe 1 of them sure, but the amount of friendly fire combined with the mediocre value... Doesn't seem worth it.

  • @stevenott1020
    @stevenott1020 2 ปีที่แล้ว

    Any AOE4 tomorrow or today?

    • @gun_hound
      @gun_hound 2 ปีที่แล้ว

      Turin AoE Tournament Stream on Sunday Nov 6th. Turin Nomad FFA Tournament Sign-ups (Nov 6th) -
      challonge.com/3d39e6wm

  • @IratheHayes
    @IratheHayes 2 ปีที่แล้ว

    Messed up how this match up can be described as 'boomers vs zoomers'

  • @addisonrwest
    @addisonrwest 2 ปีที่แล้ว

    Razor close game.

  • @Thewarneverends
    @Thewarneverends 2 ปีที่แล้ว

    man wind of death is so weak now

  • @tropicthunder131
    @tropicthunder131 2 ปีที่แล้ว

    And nothing of value was lost.

  • @theburdenofknowledge9431
    @theburdenofknowledge9431 2 ปีที่แล้ว +1

    All the gamey unsummoning, focus on vanguard deploys, and unbalanced capture weight spoiled my enjoyment of the game.
    Dawn of War II did this match type better a decade ago, and EUGEN has a series of games (WARNO) based around the concept of take-and-hold capture points.
    I hope CA does a large redesign and balance pass as a part of the 'free' portion of the next DLC- I *want* to like Domination, and it does neatly solve a lot of the problems of land battles, but there's so many perverse incentives in the game design of the match type that I can't help but notice they decide literally every single game- from artillery unsummoning allowing you to recover 50% investment, to rendering factions basically immune from lord morale loss if you don't mis-micro, to each faction having individually managed unit capture weights (Who has expendable? What counts as Monstrous Infantry/Cavalry? How do we treat undead? Demonic?), etc.
    Ideally, Creative Assembly's balance team would do something like index capture weight to unit weight x current health and balance accordingly, but I don't think CA sees TW:Warhammer as anything other than a single-player game, so I'm pessimistic that these problems will get solved and we can get back to Turin memeing for the first 5 minutes of every video, instead of talking about regeneration, capture weight, and undercosted units.

    • @Marcusjnmc
      @Marcusjnmc 2 ปีที่แล้ว

      each faction having individuality even in similar units is just the nature of warhammer