@@alaskayoung3413 He's nowhere close to how bad people make him out to be. They see one or 2 people online say that he's bad and not fun, and then they all think that way.
@ my biggest complaint with this game is with the players and devs. It’s thay people always play whoever is the most over powered. Not who is fun or enjoyable. Just look how Freyna became the number one played overnight. People simply do it bc she trivializes all content. Infernal is so easy with Viessa or Hailey and then stupid hard with anyone else! It’s so dumb.
@alaskayoung3413 Freyna although fun, did destroy the game. Now when u go to defense missions or 400% and if no Freyna is there they all leave. You show off a build and people say why would I use it when Freyna and Hailey can do it 10x better. People don't even want to play the game anymore looks like it. They just like the skins and what's the meta and nothing else.
Jayber is way better than people claim he is, he just need a little QoL changes, like being able to put a turret down to replace a previous one. His gun should have more ammo and work like Turret Engineering, by healing, extending duration and the zone all at the same time with every bullet, instead of however that shit works right now. Anyway, very nice run. Edit: BTW, the movement speed buff his unique weapon got is very good, unfortunately everything else about it sucks hard.
Nicee a fellow jayber enjoyer 😁 Btw its better if u use dimension master instead of power increase. I did some testing with both & I'm dealing more damage with DM. I guess more dimension % the better
For me, I prefer Power Increase than Dimension Master especially now that they buff his 4 skill. Dimension Master slightly increase the Turrets damage as it is only a dimension only mod while Power Increase affects all of his damage skills. I've tested it eversince back then. Against Legion of Darkness, my Jayber deals 81,925 damage per tick with Turrets and 585,724 damage per blast (3,514,344 damage total of 6 blast) with Power Increase. And 82,756 damage per tick with Turrets and 533,615 damage per blast (3,201,690 damage total of 6 blast) with Dimension Master. Against Inferno Walker with pubs, he deals 44,986 damage per tick with Turrets and 334,417 damage per blast (2,006,502 damage total of 6 blast) with Power Increase. Still haven't tried with Dimension Master but I prefer it this way but each of us have different preferences, just sharing my opinion is all :)
I have 16 cats in my Jay. Played him since day 1 no matter what people say. He’s fun and not nearly as bad as people say.
@@alaskayoung3413 He's nowhere close to how bad people make him out to be. They see one or 2 people online say that he's bad and not fun, and then they all think that way.
@ my biggest complaint with this game is with the players and devs. It’s thay people always play whoever is the most over powered. Not who is fun or enjoyable. Just look how Freyna became the number one played overnight. People simply do it bc she trivializes all content. Infernal is so easy with Viessa or Hailey and then stupid hard with anyone else! It’s so dumb.
@alaskayoung3413 Freyna although fun, did destroy the game. Now when u go to defense missions or 400% and if no Freyna is there they all leave. You show off a build and people say why would I use it when Freyna and Hailey can do it 10x better. People don't even want to play the game anymore looks like it. They just like the skins and what's the meta and nothing else.
Jayber is way better than people claim he is, he just need a little QoL changes, like being able to put a turret down to replace a previous one. His gun should have more ammo and work like Turret Engineering, by healing, extending duration and the zone all at the same time with every bullet, instead of however that shit works right now. Anyway, very nice run.
Edit: BTW, the movement speed buff his unique weapon got is very good, unfortunately everything else about it sucks hard.
GAMERJAAAAAAAAYZ DROP THE JAYBER BUILD VIDEO AND MY LIFE IS YOURS
Nicee a fellow jayber enjoyer 😁
Btw its better if u use dimension master instead of power increase. I did some testing with both & I'm dealing more damage with DM. I guess more dimension % the better
Love jayber ever since the beginning. I will try out dimension master like you said and see how it works. Thanks
For me, I prefer Power Increase than Dimension Master especially now that they buff his 4 skill. Dimension Master slightly increase the Turrets damage as it is only a dimension only mod while Power Increase affects all of his damage skills. I've tested it eversince back then.
Against Legion of Darkness, my Jayber deals 81,925 damage per tick with Turrets and 585,724 damage per blast (3,514,344 damage total of 6 blast) with Power Increase.
And 82,756 damage per tick with Turrets and 533,615 damage per blast (3,201,690 damage total of 6 blast) with Dimension Master.
Against Inferno Walker with pubs, he deals 44,986 damage per tick with Turrets and 334,417 damage per blast (2,006,502 damage total of 6 blast) with Power Increase.
Still haven't tried with Dimension Master but I prefer it this way but each of us have different preferences, just sharing my opinion is all :)
may be make more vids for this game...do u have a gley infinite ammo guide?
@@illidanstormrage1915 I can make one for sure
Why Jayber over Viessa?
Bc not everyone wants to beat it with the easiest person over and over. Some of us like a challenge.
@@alaskayoung3413 let’s see if you still feel that way after the first 10 kills lol.
@@Xryceeit's a souls like player's breakfast
Nice!!!