The Hardest Melee DPS in Endwalker!

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  • เผยแพร่เมื่อ 30 ก.ค. 2024
  • Which Melee DPS is actually the hardest to learn, play and master, in Final Fantasy 14 Endwalker? Let's talk about exactly that!
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    Music Used:
    FFXIV Endwalker - Cradle of Hope
    #ffxiv #endwalker
    Chapters:
    00:00 Intro
    01:27 Reaper
    06:34 Samurai
    10:04 Dragoon
    13:21 Ninja
    17:40 Monk
    22:29 Different Players find Different Things Difficult
    24:41 Outro
    25:17 Fun Fact
  • เกม

ความคิดเห็น • 153

  • @kevinsano
    @kevinsano หลายเดือนก่อน +15

    Monk was the first job I started with. The fact that other Melee jobs have many more oGCD buttons, can't cleanly switch from single target to AOE and have a more complicated burst/filler interaction are too much for my brain. Granted, I don't think I'm a very good monk, but I make an *even worse* anything else.

    • @Grebeny
      @Grebeny 11 วันที่ผ่านมา

      You can change between AoE and single target easily with all jobs. If you oGCD are not your thing, I understand you.

    • @kevinsano
      @kevinsano 11 วันที่ผ่านมา

      @@Grebeny You can, but monk's AOE and single target combos move along in tandem due to the stance system, so you can continue where the other left off. Other melee jobs will break their single target combo if you move to your AOE combo in the middle of it and vice versa.
      It doesn't really matter much in the grand scheme of things, but it's still something that bothers either way.

    • @Grebeny
      @Grebeny 11 วันที่ผ่านมา

      @@kevinsano ah, now I understand you, yeah, ninja may require more skills for that as some AoE can allow you to go on with your single target after, others will break it...

  • @zordiark9673
    @zordiark9673 หลายเดือนก่อน +63

    As Ninja Main, i cant wait for Friday and to finally get rid of Huton. I cant count how often i just didnt notice when i went off.. beside the obvious burst phase and the GCD felt quite long.

    • @IKMcGwee
      @IKMcGwee หลายเดือนก่อน +5

      God yes, I can't wait to never worry about that anymore

    • @tacotuesdays3336
      @tacotuesdays3336 หลายเดือนก่อน +4

      Skill issue...jkjk but I actually enjoyed maintaining the buff I am super ready for them to pile on new mechanics though rather than maintaining a system that is outdated

    • @henryhunter9643
      @henryhunter9643 หลายเดือนก่อน +8

      As someone who has been getting the ARR relic for Ninja at level 55, having to re-apply Huton via Mudras just feels so damn clunky.

    • @knightsolaire5351
      @knightsolaire5351 หลายเดือนก่อน +7

      I’m much more excited that ninja is going to be much better at 50 now that you don’t have to spend 1/3 of your mudra casts on huton

    • @SpazzingEagle
      @SpazzingEagle หลายเดือนก่อน +1

      You and I will be eating good tomorrow with the changes my brother in ninja

  • @Zaknalfein0974
    @Zaknalfein0974 หลายเดือนก่อน +17

    Yaaa Homework on my birthday before Dawntrail release this is what keeps me going. Thank you Professor Cae!

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  หลายเดือนก่อน +2

      Happy birthday! I hope you enjoy and have a good day!

    • @Zaknalfein0974
      @Zaknalfein0974 หลายเดือนก่อน

      @@CaetsuChaijiCh Thank you and I shall

    • @tuigg8
      @tuigg8 หลายเดือนก่อน

      Happy birthday! Enjoy youre day ! :)

  • @tacotuesdays3336
    @tacotuesdays3336 หลายเดือนก่อน +51

    shoutout to all the new ninja players that make me cringe when they single target doton

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  หลายเดือนก่อน +4

      Single target doton are a worldwide problem! I don't know how they keep appearing! 😂

    • @PureRandumosity
      @PureRandumosity หลายเดือนก่อน +4

      Single target doton was a thing up until ShB. So when I play the job to relevel it I sometimes revert back to my old ways 😅 super old muscle memory that comes back if I haven't played it in a while and I have to fight the urge. During half the leveling process to 90 for ninja I was STILL doing ST doton. Idk why that skill is just ingrained into my ST building blocks of ninja

    • @BiggerK
      @BiggerK หลายเดือนก่อน

      I love when new Ninjas don't realize they can use Suiton to Trick Attack in combat. Always fun to teach new Ninjas that!

    • @reddfranzen9072
      @reddfranzen9072 หลายเดือนก่อน

      it sucks for console players because they have finite buttons, PC on the other hand, u can set up the skills in order of use, Ten, jin, chi for instance cant be put in a line with ninjutsu next to it, making it so u just push the three in a row, and activate the skill u want, then below it having a different set with ninjutsu at the end again, at least thats how i do it, makes the class stupid easy to play after.

    • @tacotuesdays3336
      @tacotuesdays3336 หลายเดือนก่อน

      @@reddfranzen9072 I play on pc with controller and setup my mudras in a similar pattern square for ten x for chi circle for jin some people hate how my bars are setup and some question how I even play ninja on controller but seem to do really good all 5 ultis cleared and top 25 for this past savage tier

  • @Scerttle
    @Scerttle หลายเดือนก่อน

    I'm suddenly reminded that your dragoon guide for Endwalker is the first video of yours I watched after subscribing. I'm pretty sure the first video that was recommended to me was the "Accessibility in Video Games is a Good Thing" video surprisingly.

    • @Scerttle
      @Scerttle หลายเดือนก่อน

      Not really related to this video, it just reminded me that it was a melee video that I think was the first FF14 video from you I watched lol
      But yeah, love your content, glad you're still going. Hoping you're part of the media tour for 8.0 if you still want to make videos at that time.

  • @RMidcat
    @RMidcat หลายเดือนก่อน +1

    About Monk and Perfect Balance at 50, the use I found for it would be to use it to loop Dragon Kick -> Bootshine -> Dragon Kick after your initial 3 hit combo. After that, you spam Dragon Kicks because they're your highest damage gcd (and you don't lose the Leaden Fist buff from wrong stanced DKs), until the twin snakes buff falls off then move on to twin snakes, refresh Demolish, use the Leaden Fist buff on Bootshine, then it's time for another DK->BS->DK->DK->DK->TwS->Demo.
    In Dawntrail, for Level 50-59 content you'll be using PB for whichever flavour of 3 x OpoOpo GCDs you need. Not sure if there's any point to PB in AoE though for 50-59 though since it still won't give you formless fist afterwards until you get to Masterful Blitz at 60. If you did it'd be for three Rockbreakers, which would mean losing 10 potency on one Arm of the Destroyer for 3x 130 potency hits. Feels like a fair trade on second thoughts.
    RIP Dragon Kick rotation I will miss you 5ever.

  • @Elendrial
    @Elendrial หลายเดือนก่อน +4

    The comment about NIN mains finding it super easy is too true. The job essentially plays itself once it clicks... but I see why it doesn't click for a lot of people :x

  • @itsmaxey4597
    @itsmaxey4597 หลายเดือนก่อน +14

    Glad to see Monk at the top, makes me feel better when I suck at it lol
    I always love the martial arts aesthetic but not performing the best (even for someone that just plays casually) made me feel bad but I think Dawntrail Monk is definitely gonna get easier. I feels confusing to just imagine the rotation but it's definitely gonna be easier to actually play it
    This also makes me curious where Viper is gonna go in a future list like this. Definitely gonna be harder than Reaper but that's just based on the way it looks or was described in the media tour so who knows.
    Great content btw!

  • @RaikreN_
    @RaikreN_ 14 วันที่ผ่านมา +1

    I recently picked up Ninja, and I'm glad I don't need to worry about Huton buff really. I'm having loads of fun with it and much more than I expected.

  • @DeuceTG
    @DeuceTG หลายเดือนก่อน +5

    Great vid as usual, for RPRs one of the things that makes it easier in the eyes of many is the fact that is a less punishing job when it comes to correcting mistakes prior to even minute bursts, most jobs will have you losing most of the resources you need for these windows while RPRs only lose half. On that same note, Triple Enshroud becomes a thing in fights where you lose around 3 GCDs due to uptime, which allows you to pool a 3rd Enshroud at the end of your even minute window by sacrificing the one you do during your odd minute window, this not only flexibilices RPR's bursts by allowing you not to lose as many resources over the course of a fight, it also enables a quick minded player to minimize the impact of a party member's death prior to these windows, because if as a result of said death their buff is now misaligned, RPRs can pick it up with that 3rd Enshroud, this also increases the risk for the RPR, because the more resources you pool into an even minute window, the more you risk over capping and the more you'll lose if you die, 2/3 of your burst for triple Enshroud vs 1/2 for the traditional double Enshroud. Personally I love RPR, a very easy to pick up DPS that has a surprising amount of flexibility and skill expression.

    • @ryudhal
      @ryudhal 28 วันที่ผ่านมา

      RPR is honestly by far the easiest melee to pick up and one of the hardest to optimise. Honestly every single person i know that's good at a different melee, and knows enough how to play Reaper, always tells me that Reaper is the hardest to play on an optimised setting, while most people who thinks it's the easiest probably has never actually played it it. There's a reason the non standard RPR doc is comparable to the non standard BLM doc

  • @masterplusmargarita
    @masterplusmargarita หลายเดือนก่อน +2

    I tried in vain to get Ninja to 90 before the Dawntrail maintenance so I could experience it before the fairly significant Huton overhaul - got it to level 83. While I think it's not as hard as Monk, my main issue with it in terms of difficulty was that it feels like you're trying to juggle a lot of disparate things at once, and you don't have that much time to catch your breath. You have to spend a Ninjitsu charge every 20 seconds, upkeep your Huton every 60 seconds, set up a Trick Attack burst where you've held several Ninjustu charges and NInki Gauge attacks every 60 seconds and you damn better make sure you're not late on your Trick Attack because if you are it messes up your Mug window.
    It always feels like while I'm trying to time something, something else is going wrong - I'm thinking about setting up a Suiton 20 seconds or less before my Trick Attack comes off comes off cooldown, but oops, I've now missed my Ninki Gauge overcapping, better weave that... Oh, great, now I've panicked so hard I've forgotten to press Kassatsu so that's drifted 5 seconds... Oh, God, while I was dealing with that my Huton has run out, I better reapply it... Oh, damn damn damn my Suiton is about to run out, better press Trick Attack, but now all of my resources are half-spent and all my cooldowns are 5-10 seconds out of sync with Mug. It feels like I'm juggling a lot more plates on Ninja than on most other jobs, and being even slightly off balance just cascades me into nothing lining up.

    • @Grebeny
      @Grebeny 11 วันที่ผ่านมา

      You just need a dummy to play a bit the rotation. When you get used with when to deal wiht what it is not hard to keep track of it. However, new ninja out, new stuff to deal with :D

  • @NotMuphinnz
    @NotMuphinnz หลายเดือนก่อน +14

    As someone that started the game as a Monk back in StB, I'm a little surprised to still see it considered to be the hardest melee. Feels like every rework they've just made it simpler and more forgiving; to the point where it personally feels a bit boring nowadays. But no other job I've tried has really felt as fun as Monk for me, so I'm kinda just stuck wishing I had my old positionals and the funny Double TK rotation from StB :,)
    Hoping Viper will be a nice break/side-job for a bit with it's speed + DoT/Buff (that it definitely didn't steal from Monk in DT lmao)

    • @softtaur4200
      @softtaur4200 หลายเดือนก่อน

      The only part about MNK I found hard in EW is remembering which blitz to use because for some reason my brain cannot remember which one lights up which orb on the gauge.

    • @EvangelinexxGaming
      @EvangelinexxGaming หลายเดือนก่อน +1

      My friend calls old monk with all its positionals "vibrating monk"

    • @slimfastsubaru2043
      @slimfastsubaru2043 หลายเดือนก่อน +1

      Shadowbringers monk was way easier than dt. 6 basic combo buttons with a few ogcds, your burst phase was just dragon shiny boots. (Alternating dragon kick and bootshine) and that was it. It had 6 positional sure bit those were hard muscle memory for mains. Lastly if your rotation got way fked you just hit dragon kick 1 or 2 times Ina row to realign it. It was so forgiving. I miss it tbh

  • @DeviousOni
    @DeviousOni หลายเดือนก่อน +3

    I'm a monk main since starting playing during Shadowbringers and have omni jobbed--much to your point about maining bias, I of course do not find monk difficult and have even healer-pained astrologian despite the similar sentiment about the difficulty of that job. I find it satisfying to set up my GCDs while also having a lot of flexibility to react to whatever the situation calls for. Oddly enough I find ninja and dragoon more difficult with their rotations, especially ninja. In casual content I get by fine but the times I've queued in to certain raids or trials with them and it's just a sad time lol.

  • @reddfranzen9072
    @reddfranzen9072 หลายเดือนก่อน +1

    i replied to you other comment in another video, but aside from that, i do wonder now if some classes difficulty will change drastically due to the new changes, such as movement skills and skills being combined, i hope to see another video after maybe a year to see what the polls change to, or stay the same.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  หลายเดือนก่อน

      That was indeed the idea with this series, to see if dawntrail changes the difficulty ranking dramatically! 😁

  • @sjacpswbs03162005
    @sjacpswbs03162005 หลายเดือนก่อน

    I find reaper just not satisfying to play for some reason. The GCD is kind of dull and I always forget to apply the blue thing before positional. I only enjoy the enshroud bursts especially if I get two of them
    Samurai is fun actually, big hits when they come up, and yes not much to manage, and the Ogi Namakiri and shoha (rip shoha 2 but why have namakiri and shoha 1 both being single target?) feels good to have.
    Does being a WAR main that is strangely comfy with DNC explain anything?

  • @LycanFayn
    @LycanFayn หลายเดือนก่อน +1

    I'm so thankful that monk's every-other-set and every-third-set upkeeps mess up other people as much as they messed me up! It made perfect sense in theory, but I couldn't even pull it off on a dummy for a minute!

  • @Blazingbeard
    @Blazingbeard หลายเดือนก่อน +2

    I really like Monks forgiving gcd rotation. It's easy to maintain for me and feels more free form than for example Railroad Dragoon.

  • @omgitsvikka
    @omgitsvikka หลายเดือนก่อน +3

    Just returned to FF14 a few days ago and decided to level Monk.
    I left it at 30 when I last played, but made my way to 60 before servers went down.
    Gotta say, it did feel like a handful at first with the combos and positioning. I main Paladin so it's quite the change.
    But after a while on a dummy for a bit, and some Leveling Roulettes, it kind of didn't feel hard.
    I'm hoping I can hang on to the balancing act as I go further into levels.

    • @boringfactor8792
      @boringfactor8792 หลายเดือนก่อน +3

      Atleast with monk you get the grand idea of how it plays at 60, it won't change much after 60

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  หลายเดือนก่อน +1

      Just take note that dawntrail will change how your filler rotation works! 😊

  • @luniers4629
    @luniers4629 หลายเดือนก่อน +3

    whenever I play ninja I just use an echo macro to remind of the Sudra sequences.
    /micon "ninjutsu"
    /echo 1 = Ten
    /echo 2 = Chi
    /echo 3 = Jin
    /echo Shuriken: 1 or 2 or 3 ranged shurikens
    /echo Kassatsu Shuriken: ST 1 2 or 2 3
    /echo Huton : 3 2 1 Buff : makes you go fast
    /echo Suiton: 1 2 3 Buff: lets you trick attack
    /echo Doton: 1 3 2 AoE: drops the AoE circle of doom
    /echo Raiton: 1 2 ST: lays down the lightning on one enemy
    /echo Katon: 2 1 AoE : makes AoE fire come out of your mouth
    /echo Kassatsu Fire: AoE 2 1 or 3 1

    • @RealElSteino
      @RealElSteino หลายเดือนก่อน

      you only need to remember the last jutsu (and if 2 or 3 are used)

  • @narius_jaden215
    @narius_jaden215 5 วันที่ผ่านมา +1

    I'm honestly really struggling when it comes to melee. I don't think i'm absolute trash but the button bloat on some classes has really forced me to stop playing them. I feel like my dexterity has gotten worse over the years and now jobs like reaper feel like something that i'd only hurt the team by playing xD. Viper is manageable simply because they condensed all the buttons so I can bind them to my mouse and keep them all within range of my thumb xD.
    it's honestly crazy to me that reaper is so low on the list. I feel so bad at it, SO BAD. I can't even fit all the buttons they have on two bars, and so many of them feel mandatory xD

  • @Delta4492
    @Delta4492 หลายเดือนก่อน +1

    Started as monk, moved off for a while and when I went back to it felt so good for damage

  • @raarasunai4896
    @raarasunai4896 หลายเดือนก่อน +1

    I can’t really disagree with any of these rankings. Reaper took a while to learn the whole buttons transforming mechanic, but now, yeah it’s really easy, especially since your burst enshroud doesn’t need positionals. Samurai took a while to figure out the filler with the Hagakure, which I imagine will be a bit different at level 100 with the Tendo Iaijutsu having longer recast times. Dragoon’s big hangup for me is the soon to be removed Dragon Sight. Double weaving on controller while having to change targets to a party member is painful. It got to the point I made a macro specifically to switch to that target and a second button to use Dragon Sight. Seemed to be the only way to get around the jank of a macro specifically using dragon sight. Ninja, took a long time to get used to that burst, and I still flub the Ninjutsu from time to time. The worst is when I either end up using Hyoton by mistake because my brain forgets “That’s only with Kassatsu” or using Raiton because I forget Kassatsu is active. Monk, I am looking forward to the update that removes having to watch two separate timers to maintain max damage. Even so, this is a job I almost cannot optimize because of less than stellar hardware.
    All of these are going to be harder in DawnTrail because I’ll need to tear myself away from Viper to play them 😂

  • @javi7636
    @javi7636 หลายเดือนก่อน +1

    Hot off the presses, let's gooo
    No real surprises in this one, but that fun fact at the end about Ninja is wild! Also I'm really hoping the Dawntrail changes for Monk make it easier to get into. I like the concept of Monk but find it really frustrating to lose track of your rotation when something unexpected happens (or if I'm just having an off day). But not long to wait now!!

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  หลายเดือนก่อน

      Dun dun! Just in time! 😁

    • @Wiles731
      @Wiles731 หลายเดือนก่อน

      Yup that was OG nin. Had to be real fast on those hand signs. I actually loved it. Was NIN for my static at the time. The change makes sense for players, but I miss it sometimes. Loved the fast-paced feeling.

    • @Dynme
      @Dynme หลายเดือนก่อน

      The part about the mudras being oGCD is also why when they gave NIN Armor Crush, they had to go back a patch or two later and reduce the TP costs of some of the abilities. Even though Ninjutsu had a shorter animation lock than other oGCDs, quad-weaving once a minute to keep Huton up still drifted your GCDs enough to noticeably impact your TP consumption.
      Another part of why Shuriken was so close to Raiton is because at the time NIN had two poisons that boosted physical damage done, boosting Shuriken to much closer to Raiton than it looked like on paper.

  • @HeroGuy3
    @HeroGuy3 หลายเดือนก่อน

    I had totally forgotten about monk (every job, really) needing to pay attention to their framerate in relation to skill speed
    1.0 holdover anyone?

  • @fluffdafire157
    @fluffdafire157 หลายเดือนก่อน

    The only thing I can complain about monk is I don't like perfect balance being it's own button and wish it was connected to the other buffs like connecting them to the riddles and if you do the proper sequence the riddles stack while doing the wronf sequence stops them from stacking but I can see that stopping the free form idea of monk so I'm unsure truly how to describe it

  • @FatesChosenHero
    @FatesChosenHero หลายเดือนก่อน

    I'd agree with MNK. I've been a Monk main since ARR, but even still I will admit it is the hardest to play. I miss my positionals, which also added difficulty in previous expansions. But the constant flow and changes depending on the fights is what made the job fun and interesting for me through EW. Going into DT, I don't see that changing much. The loss of the buffs and DoT in favor for the potency boosts will be much less punishing, but a Monk's rotation between those mini bursts will still likely have to adjust some with fight design.

  • @FlameHazeVT
    @FlameHazeVT หลายเดือนก่อน

    Monk for me is mostly EXECUTING stuff properly.
    Figuring out how the job should work is still ok but I just cannot execute it for the life of me.
    However the info that screwing up the filler isn't such a huge deal was new to me.
    Let's see the jobs will change in Dawntrail. Things can change fast.
    I was unable to play SMN up to Endwalker and in Endwalker it suddenly clicked once I understoof the rotation.
    Felt amazing to pull it off for the most part.

  • @Yorick_the_Rat
    @Yorick_the_Rat หลายเดือนก่อน +1

    As a mnk main I will kick you in the shins if you spam dragon kick. It's not a hard rotation it's just different from usual 1-2-3 so when you learn this job after many others it's hard to break your habit. The only difficult part of monk is to not get stuck in long animations when bootshine fills your chakras. But that's will be fixed in dawntrail with you having higher cap on how much chakras you can hold. So now it's gonna be piss easy.

    • @chickennugget6684
      @chickennugget6684 หลายเดือนก่อน

      the chakra thing was only during brotherhood since it'd overcap like crazy
      In reality though it's worse, the class is now "press glowing button"

  • @IKMcGwee
    @IKMcGwee หลายเดือนก่อน +2

    I like playing both monk and ninja! I suck and I cant burst them without drifting, but yolo.

  • @Scerttle
    @Scerttle หลายเดือนก่อน

    The hardest thing for me with all of the meeles is.... you guessed it: PING! With reaper and dragoon it's the weaves. Enshroud will always clip single weaves, and dragoon's animation locks can sometimes clip even on a single weave depending on the day. With Ninja it's mudras being ghosted (getting a bunny that isn't your own fault is the worst). Samurai is mostly fine since it's more flexible and Monk is also fine though the shift from buffs to the new UI element might end up making monk easier than SAM for me.

  • @steveaustin4118
    @steveaustin4118 หลายเดือนก่อน +3

    I found Ninja harder to learn than monk trying to remember what combinations do what while avoiding orange stuff

    • @alloounou6900
      @alloounou6900 หลายเดือนก่อน +1

      A tip for ninja is there are 2 button and 3 button mudras. Only the last button in the series matters and duplicate buttons aren't allowed.

  • @chef416
    @chef416 9 วันที่ผ่านมา +1

    Hardest melee gotta be NIN right now I feel. VPR/RPR are almost identical and really easy, DRG is very straightforward and you're more or less just using things as they show up, MNK is almost braindead if you have the ping to play it and SAM isn't exactly difficult either as long as you know which filler your gcd speed requires. NIN is a strange job for a bunch of reasons. The gauge buildup is quirky, you're constantly managing Mudra count to get the most out of each minute and any forced downtime comes with a priority system to follow to make sure you're dealing with it in the best way. All that on top of how punishing it is to start TenChiJin at the wrong time, how busy buff windows are and how bad it is to mess up a single mudra contribute to making NIN the hardest melee to get the most out of in DT.
    Little side note at the end here, I know a lot of NIN mains claim the job is really easy, but those are likely the very same people who aren't very good at it and just know the general basics.

    • @StriderZessei
      @StriderZessei 8 วันที่ผ่านมา

      As a hardcore Ninja main, I would say Monk still has a ton of nuance that makes my brain break.
      Ninja is still a close second though 😅

  • @25xxfrostxx
    @25xxfrostxx หลายเดือนก่อน +1

    I've leveled monk and ninja to 90 twice and I still have no idea how to play them. I found them completely unintuitive to play "correctly" and the more I learned (using guides because the game doesn't teach you) the less I liked them and it became something I actively wanted nothing to do with.
    I have a feeling that's fairly widespread. I rarely if ever see a "bad" ninja or monk. You either learn it or you don't and play something else.

  • @theztav
    @theztav หลายเดือนก่อน

    Weird thing how people percieve things differently. I just picked Reaper yesterday - I have three mains, on in each class at level 90 - and I'm trying to level up all the other classes equaly.
    So, I enjoyed level 70 reaper very much and I find it very fun and smooth to play - but I also think the SAME about level 70 Ninja and Monk.
    Those three are my favorite melee classes to play and I don't feel that any of them is particulary hard - mainly comparing one to another.

  • @pryanik1337
    @pryanik1337 19 วันที่ผ่านมา

    Nah, the thing about Dragoon was that Geirskogul didn't always go first. Its High Jump, Mirage Dive and Geirskogul order hardly was hardly dependent on boss downtime and at which timings should you use them to get most out of both raid/self buffs and Dragon Gauge. It is really surprising to me how so much people overlooked all that stuff and thought that "it's just about delaying first Geirskogul". I mean, it was fine if you wanted to be a mid DRG, but not if you wanted to be good at it.
    But oh well, it's useless now since job is pretty much braindead nowadays. R.I.P. back to back LoTD.

  • @ksemanr
    @ksemanr หลายเดือนก่อน

    It's hard to say I "main" any job or even role, as it changes almost every savage tier, my group likes to switch and play around to keep things interesting and fun for everyone. Monk, however, is my favorite job in the game and has been since ARR despite all the changes it has gone through, and it looks like it probably still will be with the DT changes. Actually kinda surprising to see monk at the top, and by such a large margin, I'd have expected Ninja. Might be main bias I guess, i have done savage on monk but not on ninja yet, but i'unno

  • @BiskeTheBeast
    @BiskeTheBeast หลายเดือนก่อน

    I like all the melee jobs but my lizard brain has trouble playing anything other than RPR and SAM. Which is a shame since DRG is one of my favs in lore, aesthetics and FF legacy.

  • @iPlayOnSpica
    @iPlayOnSpica หลายเดือนก่อน +1

    I've been theorycrafting VPR, and the same buttons being turned into different positionals is going to piss me off. 😅 If just mashing buttons, it'll probably be braindead easy, but hitting every positional right will be a nightmare for me.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  หลายเดือนก่อน

      The good news is that each loop will alternate positional, so if you switch your position after a positional you will at least know where to go next! 😅

    • @iPlayOnSpica
      @iPlayOnSpica หลายเดือนก่อน

      @@CaetsuChaijiCh If the filler rotation continues nonstop, I would agree, but if I do stop it in favor of doing a burst, if I must intentionally fail a positional to respect a mech, or if I use True North, I will definitely lose track. I get that they made the weaponskill names Flank- and Hind-, but I will not be reading tooltips while actually playing 😅

  • @rapeepatsriwichai6020
    @rapeepatsriwichai6020 หลายเดือนก่อน

    I main MNK myself, also agree that Optimal Drift is overwhelming and can make it sound hard. But actually, the core filler loop is easy to follow. The standard looping lunar-solar is not that hard. In fact, the damage difference between loop and optimal drift is not that much. If you not playing for high parse, the looping version is enough.

  • @bigquazz3955
    @bigquazz3955 5 วันที่ผ่านมา

    The only things in the correct place are rpr and mnk. The order should be rpr, drg, nin, sam, and then mnk. The reason being, drg and nin are completely static, you learn the rotation and then repeat it with near zero variation on every single encounter. Sam does have one of the easiest skill floors to reach, probably the easiest job to pick up and do good damage.. but the skill ceiling in maximizing adps without losing any rdps is far beyond rpr, drg, and nin.

  • @shadowsrose4978
    @shadowsrose4978 หลายเดือนก่อน +1

    Different from my top hardest experience.
    1. Ninja
    2.Dragoon
    3. Monk
    4. Reaper
    5. Samurai
    Monk is also my preferred mele , so I'm sure there is influance on my list from that.

  • @Zinkhal1
    @Zinkhal1 หลายเดือนก่อน

    its funny how i though about the list for me and would have it in the same order .. just wasnt sure at first about samurai or dragoon for place 3 and 4 ... at the same time my samurai level progress is over 1 year ago before my break ... all others was in the last couple month .. im pretty sure a lot of my "problems" with samurai was just my personal problem to switch from a healer to a melee ... and im never a big fan of a melee xD
    funfact most fun for me was ninja then reaper and then monk ... i feel like im not searching my favourite jobs with "difficulty" ... what a surprise as whitemage main with second favourite healer the astrologian xDDD

  • @Mekudan
    @Mekudan หลายเดือนก่อน

    MCH, NIN, DNC and RPR are the Jobs I leveled to 90. NIN would be my main, with MCH and DNC being 2nd, with RPR being the last one I leveled to 90; I barely played RPR, huge parts of the RPR levels came from beast tribe quests or low level roulettes.
    And yeah for me RPR is indeed harder than NIN, but only because it's the one I played the least (Heck, until now I thought Cross Reaping and Void Reaping had positionals like Gibbet and Gallows, oof).
    Even the fact that you HAVE to combo the spender oGCDs into the Gibbet/Gallows/Guillotine GCDs just felt off to me. Jobs with anything more going on in between bursts than NIN tend to be harder for me - so probably every Job except DNC. I also really like MCH, but the small mistakes I make from time to time just hurt the rotation so much (entering Hypercharge when a Tool is soon off CD, etc). I just like only having to think every one/two minutes, as opposed to "having to slightly think every 10 seconds"
    It's just a prime example of me playing NIN since like MSQ lvl 30, having a natural progression up to 90 vs RPR which I just kinda picked up at 70 and ran some low lvl roulette with from time to time.
    If NIN was a Job you could just pick up at lvl 70, I would have most likely been like "haha, hell no tf is that" when looking at the hotbar and mudras.

  • @pulzie8790
    @pulzie8790 หลายเดือนก่อน

    Monk is the only class i never bothered with besides leveling, i donno why exactly though. Just felt like it.

  • @firby7341
    @firby7341 หลายเดือนก่อน +1

    to me personally, every melee is the hardest, because i just find melee in general kinda hard =/
    but i will try viper! which will be a wild ride from no melees played to a melee that starts at 80 xDD wish me luck

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  หลายเดือนก่อน

      Viper does seem to possibly be a nice entry into melee!
      It's uncoiled fury even serves as an option to step out of range for a moment without losing damage! 😊

    • @ryudhal
      @ryudhal 28 วันที่ผ่านมา

      Be warned though, Viper might likely be the easiest job complexity wise, but if your issue with melees is execution, so far Viper from my experience (level 98) seems to be all execution in exchange for a simple rotation to keep track. Think Monk but the game just tells you which GCDs to press, but with forced double weaves that you HAVE to press immediately or they're gone. Really painful to play if you're high ping 😅

  • @ThePizzabrothersGaming
    @ThePizzabrothersGaming หลายเดือนก่อน

    I think for me personally the easiest thing to fuck up on reaper besides general gauge things is that if you use ANY action besides gibbet or gallows you lose the buff that allows you to cast it, wasting 50 gauge.. I hate that it works like that and not like warrior's infuriate buttons. You have to commit 1-2 gcds to spend that 50 gauge, or you lose half the benefit

  • @reizakloise6461
    @reizakloise6461 หลายเดือนก่อน

    NIN main here. that summary sums it up alright. To me, NIN is the easiest job,. Reason: the filler is such a no brain duty. You don't build up resources and gauges leading to the burst. When it's time, just shoot out everything. Even in savage, as long as you don't lose out usage in anything, you're gucci. Even far before i learnt about optimizing stuffs in my burst (suboptimal PK and bhavra buildup inside TA), I got blue-purple parses anyways, it's really no biggie. Though I admit, learning the opener and burst sequences (even the suboptimal ones) take a bit of time
    meanwhile SAM i need to count how to get 3 stamps ready by burst, especially in fights with downtime

  • @chrisanderson7820
    @chrisanderson7820 หลายเดือนก่อน

    I feel the thinking behind this guide and the attitude of the voters means it doesn't apply to 80%+ of the player base. Drifting is a concept that doesn't exist for 80% of players, heck positionals and capping resources don't mean anything to 80% of players. If you use the term "window" they think you are talking about housing.
    The only thing that matters to most players, especially those not doing savage+ is ease of learning and the ability to just sorta generally mash buttons and get maybe 50-75% of your class's DPS potential out in more than 50% of situations, and by "situations" I mean Duty Finder and Alliance Raids etc. By that measure Samurai is the easiest by a lightyear, followed by Reaper (similar design principles to Samurai) and then a toss-up between Ninja and Dragoon (with dragoon being easier to learn but Ninja being easier to pull off). Monk is neither easy to learn nor easy to be consistent with for Joe Average.
    People who are into optimisation are going to have a completely different outlook to the above but that ain't 80% of players.

  • @Mikrowelliger
    @Mikrowelliger หลายเดือนก่อน +2

    Personally I would've rated samurai and dragoon closer but other than the result is as expected.
    I think samurai can potentially be a bit overwhelming based on the number of buttons you have to have on your hotbar (mostly looking at you shoha, shoha 2, hisatsu guren and hisatsu senei) plus, as you mentioned, having to try and form your rotation around raid buffs.
    Meanwhile Dragoons filler rotation being completely separate from their ogcd burst window means that, as long as you get your opener right, you can just wack-a-mole your ogcds and be fine 90% of the time. The biggest mistake you could make is accidently using jump when youre at 2 eyes open.
    Also i thought your preamble about DT being out soon was funny, considering the pre download for DT became available almost exactly at the same time as this video.

    • @theChaosKe
      @theChaosKe หลายเดือนก่อน +1

      I would say the difference is tied to the lack of leniency in DRGs burst allignment, making it more similar to Nin. Granted this is going to change in Endwalker, when eyes wont lock your burst (so you can drift them all you want) and geirskogul going from a 30s to a 60s button, so it will be very similar to most jobs.

  • @chickennugget6684
    @chickennugget6684 หลายเดือนก่อน

    Rest in Peace Endwalker Monk, i miss you already.
    I will say, Dragoon is evil with how slight skill speed or downtime affects the weaving windows when skills come off cooldown, which means you either clip the gcd or drift by 0.5s, which feels terrible, thankfully it doesn't matter too much if you are still using things in buffs.
    (Or worse, die at any point and exist in purgatory for the rest of the pull)

  • @SaraAliciaCaster
    @SaraAliciaCaster หลายเดือนก่อน

    My opinion
    Sam and chipmunk are the hardest
    I got monk to 50 and just could not continue due to being boring and mental taxing
    Samurai
    2 friends were in vc with me and one was explaining how to set up the hotbar
    My brain
    Was melting
    I tried getting it thru again years later and someone was explaining for console how to set it up
    Melting intensifys

  • @GuerreiroAventureiro
    @GuerreiroAventureiro หลายเดือนก่อน +1

    Sam>Mnk>Nin
    Sam is very simple in rotation and very strong dps, for all jobs i played he is the most easy to play.
    Mnk is just like Gnb but dps and its like you are playing tekken, if you know how to do the 10 hit combo you are fine but if you dont then you are screwed
    Nin i dont need to say anything, 1 wrong ninjutsu combination and you get punished.
    I didnt put Drg and Rpr because i didnt play thoses 2 remaining jobs. Rpr will get his turn one day

  • @medris_OG
    @medris_OG หลายเดือนก่อน

    I started releasing monk back then and wanted the job back then... (I love fist fighters)
    Today I feel stupid, I feel like I have to study to do the job well.
    and stopped the job from 60 to 90 leveling at 80.
    i hope Viper will be a good job for a casual player for me

    • @zordiark9673
      @zordiark9673 หลายเดือนก่อน

      As far as the Media Tour showed, Viper will be an easy to learn Job. Just press the Shiny Buttons.
      You could say we got a Melee Dancer

  • @elvistrentin
    @elvistrentin 27 วันที่ผ่านมา

    What about now in dawntrail? what are u thoughts?

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  27 วันที่ผ่านมา +1

      This is far too early to talk about I think! 😅
      Edit: however viper does seem to be relatively easy on complexity, but hard in the way that it is very specific with what to do! 🤔😊

    • @elvistrentin
      @elvistrentin 27 วันที่ผ่านมา

      @@CaetsuChaijiCh i see my friend. So u think atm viper is the hardest job to mastery?

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  27 วันที่ผ่านมา +1

      @elvistrentin not necessarily, personally I find it pretty straight forward, but it can be surprising in the way it can be hard! 😊

    • @elvistrentin
      @elvistrentin 27 วันที่ผ่านมา

      ​@@CaetsuChaijiCh I get it bro! But i mean if i want to extract 100% of a job. What would be the most overwhelming atm in ur opinion?

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  27 วันที่ผ่านมา +1

      @elvistrentin at this time hard to say given I've only tried viper in dawntrail among the melee, hence why I said it is too early! 😅

  • @joshuawilkins9378
    @joshuawilkins9378 หลายเดือนก่อน +5

    Can confirm that as a Ninja main, Ninja is the easiest Melee after Reaper.

  • @dazzlemasseur
    @dazzlemasseur หลายเดือนก่อน +1

    False !
    You can use trick attack on every boss one before level 45 if the tank brings it to the boss arena entrance and you stay hidden outside.

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  หลายเดือนก่อน

      That's extremely specific! I didn't actually know you could avoid detection that way! 😂

  • @Hoooound
    @Hoooound หลายเดือนก่อน +1

    The jobs you start the game off with being much harder than the newer ones is such a weird concept, you’d think it’d be the other way around

    • @partyboytimes
      @partyboytimes 29 วันที่ผ่านมา

      I think having all that time to level and grow with the classes from 1 to 90 is offsets the difficulty at the end. You can take your time learning each new ability every couple levels.
      Whereas if you start a whole new class half the way through AND it's way more difficult? I can see people bouncing off of the new class more often than not.

  • @henryhunter9643
    @henryhunter9643 หลายเดือนก่อน

    If I would have voted, I would probably have voted Ninja as the hardest.
    Only really because I see Ninja being lower down the threat list than the healer more often.
    That said, I just got Monk to 60 and I have no idea how to make use of Perfect Balance (I think that's what it's called) and Blitz properly. Before that it seemed to mostly be keeping up your damage buff and DoT (single target, maybe also if 2 target) while alternating between Dragon Kick and Bootshine (since Dragon Kick gives a buff to Bootshine). Unless I have that entirely wrong and I'm just god awful at Monk.

    • @zordiark9673
      @zordiark9673 หลายเดือนก่อน +1

      Ninja itself just have its burst. Immediately after the Burst they SHOULD be right behind the Tanks in the Threat-List, but they fall off a cliff afterwards.

    • @lore3058
      @lore3058 หลายเดือนก่อน +1

      Generally, after applying buff/DoT, use the first PB for Dragon Kick/Bootshine spam, second PB to reapply buff/DoT, and third PB for Dragonkick/Bootshine spam again. I think you can also start with buff/DoT combo to adjust for post-opener downtimes.
      Also, during PB, always use either three _different_ form attacks or three _same_ form attacks. Two same w/ one different form attacks will get you Celestial Revolution or Flintstrike, which is basically the Monk equivalent of Mudra Rabbit.

  • @alloounou6900
    @alloounou6900 หลายเดือนก่อน

    I honestly can't decide which melee I like more. Aside from reaper. That one just isn't for me.

  • @asl9555
    @asl9555 หลายเดือนก่อน +1

    hagakure is that skill i've never used once because i dont understand why i should use it

    • @Dynme
      @Dynme หลายเดือนก่อน

      If you're in a fight that lasts 2 minutes or more, the idea is to use it during the second minute to make your second big burst window line up with everyone else's.

  • @davidmaclean2734
    @davidmaclean2734 หลายเดือนก่อน

    Do other NIN players actually use doton on a single target, I literally only use it once the tank stops pulling 😅

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  หลายเดือนก่อน

      For some reason, single target doton is a weirdly common mistake!

    • @lore3058
      @lore3058 หลายเดือนก่อน

      Yeah, on bosses. I see it in Crystal Tower all the time T-T

  • @CreatorHouseVlogs
    @CreatorHouseVlogs 16 วันที่ผ่านมา

    Wild cause reaper and viper are my favorite

  • @Terraflare94
    @Terraflare94 หลายเดือนก่อน

    God I'm terrible at melee in mmos unless it's an action rpg style. I tend to play casters. Mainly because I like to throw spells. Might actually pick up a melee class in dawntrail.

  • @Dzyntara
    @Dzyntara หลายเดือนก่อน

    Ninja is a tough job for me. I'm using it for the MSQ (excl. Duties) so I can max it out without torturing anybody with my dungeon Ninja gameplay

  • @rowboatcop4451
    @rowboatcop4451 หลายเดือนก่อน +2

    Like he said in the vid; as a one trick ninja main I appreciate that other people think my job is hard haha. It's all I know so it just makes sense to me, but I will admit, it feels like a class that really gets penalized for drift, which is fun to manage

  • @Synthpopper
    @Synthpopper 27 วันที่ผ่านมา

    DRG just went from medium to braindead with DT... It's like they expect our Dragoons to accidentally lobotomize themselves every time they go to land on their spears.

  • @slimfastsubaru2043
    @slimfastsubaru2043 หลายเดือนก่อน

    Mnk is so weird, it was very easy in shadowbringers, it was just its 6 basic combo skills with a few ogds, it was fun tho, ew made mnk so damn difficult and clunky feeling with the nadi system and aligning your buffs correctly with burst. I learned optimal drift which took a while and now thats dead in dt as well. They rework the damn job every expansion.

  • @MilkBell
    @MilkBell หลายเดือนก่อน +2

    As a NIN main since ARR:
    I definitely fall into the trap of feeling the job is extremely easy.
    It's gotten easier every expac since 5.1.
    I understand I'm biased and havebplayed the job for an unhealthy amount of time but I also feel that since it's so burst centric that helps ease the learning curve.
    Also: Our filler is the second-lamest filler out of the melee and we still haven't gotten any animation upgrades to the two that matter most Spinning and Aeolian.
    -Yes I'm salty.

  • @SirChucklenutsTM
    @SirChucklenutsTM หลายเดือนก่อน

    been maining Ninja since release it isn't so bad...

  • @in2it85
    @in2it85 หลายเดือนก่อน +3

    *NINJA has the most TotalCastsPerFight, and highest CastPerMinute Overall in FFXIV.*
    *So not only is it the most Intensive and most Punishing Burst Class, but also has to work the hardest.*
    *OUT OF ALL THE JOBS - according to Logs and Data.* 😎

  • @asdsad17
    @asdsad17 หลายเดือนก่อน

    mnk = i don't have the rhythm.
    nin = trick attack drifting. bring back old trick.
    drg = can't hold all these buttons.
    rep = melee mch
    sam = ezpz. punishing at lv80 but that will change in 7.0

  • @joeyrodriguez4931
    @joeyrodriguez4931 หลายเดือนก่อน

    Tbh I’ve pretty much only played monk since i started so I feel like if i swap to any other job the gameplay will be so slow and boring LOL

  • @Maurynna
    @Maurynna หลายเดือนก่อน

    Reaper being easiest.. and me still finding it confusing. I guess I'll stick to being a healer. 😭

  • @limontree476
    @limontree476 หลายเดือนก่อน

    Im going to miss optimal drift 😢

  • @astrealove2247
    @astrealove2247 หลายเดือนก่อน +3

    It was a mistake to remove Kaiten.

  • @dazzlemasseur
    @dazzlemasseur หลายเดือนก่อน

    I'm so happy monk is top position.

  • @XMegaJuni
    @XMegaJuni หลายเดือนก่อน +3

    Drg’s Gei-ska-ku WHAT LMAO NEVER HEARD IT LIKE THAT FAM NO PLS

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  หลายเดือนก่อน +2

      It's old Norse! 😂

  • @wexon4840
    @wexon4840 26 วันที่ผ่านมา

    its monk done

  • @willeddy8775
    @willeddy8775 หลายเดือนก่อน +1

    Now do DoH/DoL

  • @SquigglyDestroyerofWorlds
    @SquigglyDestroyerofWorlds หลายเดือนก่อน

    Me doing triple enshroud

  • @4NSW3RM3
    @4NSW3RM3 หลายเดือนก่อน

    So what I'm hearing is, to maximize my effectiveness as a MNK, I need to meld all the Skill Speed. Got it.
    I am joking, for those who are confused.

  • @mismismism
    @mismismism หลายเดือนก่อน +1

    Honestly, MNK spooks people way more than it should, it actually feels very forgiving compared to a lot of other jobs but it's why I understand the changes in DT. It seems to play basically the same but without timers on top of it adding to the intimidation factor of the job. Same with NIN, the timer really wasn't necessary and it just makes it feel unapproachable for newer players IMO.
    I'm glad people are finally accepting SAM is easy lol, the way I got flamed for saying I thought BLM should have the highest DPS ceiling above SAM because it's much harder to play well for most people. The way some SAM mains came at me trying to act like it's actually the hardest job ever lol.

  • @AKImeru
    @AKImeru หลายเดือนก่อน +2

    Monk players just use the braindead rotation and the class is extremely easy to play. I find it easier than Dragoon and about as complex as Samurai.

  • @Belerin26
    @Belerin26 หลายเดือนก่อน

    Monk is the hardest

  • @mateiiorguta
    @mateiiorguta หลายเดือนก่อน +10

    0 views in 5 second bro fell off

    • @CaetsuChaijiCh
      @CaetsuChaijiCh  หลายเดือนก่อน +6

      I will strive to be better! 😭😂