It's public now, huh? Well, everyone, I hope you know I had the pleasure of spriting pretty much everything in this one specific scene! :D Was a lot of work, particularly with Ace and Mooch, but I like how it turned out in the end. Hope you all enjoy this preview!
This whole route feels like what clover would’ve done after a completed geno run. You would just think over everything and if you did the right thing this is mainly what happens if you choose to go back or stay just you thinking over everything
By the time you get to the Steamworks outside of the final final, there is a very little difference in terms of the effect it has on the world, especially if aborted in the Steamworks
@@ManofactionDevelopment Correct in a normal playthrough of UTY. However, here, there are a lot more permanent consequences to Clover's actions in the Aborted Genocide route.
MANN YOU MADE ME REALIZE IVE STOPPED READING! I vaguely remember what happens here’s so I won’t spoil those who just want to wait for the animations to come out, but man the Later Chapters get GOOD! I can’t wait to see them animated!
Hey, man. Can you tell me what tools/what program you used to make this animation? I kind of want to take a shot on making my own, but I want it to be accurate. Thanks!
Good question! For the animations that HendrixThunderous made, Paint.NET was used to create all the sprites. I used Aesprite for sprite editing, specifically recoloring the Dunes to have the night theme. Those two tools are very good for the art/animations. If you want to get sounds, musics, and arts to use from Undertale/Undertale Yellow, either get them from the Spriter's Resource website or use the UndertaleModTool to extract what you want directly from the game's files. When you have most of your stuff to use, you could either mod/program an Undertale game to fit the story, or you can animate it using some animation/video editing software. Creators can do either, though I believe there are some that use both at certain times. Good luck on your storytelling journey!
@RealInflame Thank you! So, for this video, did you animate it or mod it? Because it looks really accurate to the game. And if you DID animate it, how did you manage to make the text boxes accurate? I tried to use the text box generator, but it seems like it can't add "pauses" at the end of the ellipsis like here.
@@kelseyomori In my case, neither. To tell you the truth, I programmed/recreated Undertale Yellow so I have both its authenticity and features. Animation, unfortunately, is not something I do as a whole for this project.
Ace carrying Mooch was just sad and adorable at the same time
I couldn’t hold my emotions that was too much
That was the greatest Undertale AU I’ve ever read. Can’t for the sprite animation to finish
It's public now, huh? Well, everyone, I hope you know I had the pleasure of spriting pretty much everything in this one specific scene! :D
Was a lot of work, particularly with Ace and Mooch, but I like how it turned out in the end. Hope you all enjoy this preview!
Was a great experience to collab with you to create this scene, and yeah it turned out great!
The way ace carry mooch to the bar 😭😭
The Dunes look so beautiful at night, I wish to see more of it
This whole route feels like what clover would’ve done after a completed geno run. You would just think over everything and if you did the right thing this is mainly what happens if you choose to go back or stay just you thinking over everything
Thanks for watching! One thing to note is that this an Aborted Genocide run, though
By the time you get to the Steamworks outside of the final final, there is a very little difference in terms of the effect it has on the world, especially if aborted in the Steamworks
@@ManofactionDevelopment Correct in a normal playthrough of UTY. However, here, there are a lot more permanent consequences to Clover's actions in the Aborted Genocide route.
mannnn I can't wait for this to come out, this is actually so sick!!
MANN YOU MADE ME REALIZE IVE STOPPED READING!
I vaguely remember what happens here’s so I won’t spoil those who just want to wait for the animations to come out, but man the Later Chapters get GOOD! I can’t wait to see them animated!
Welcome back! Hope you enjoyed this teaser. We look forward to adapting more of the story :))
And just a while ago I was wondering when you were gonna upload again. Neat stuff, dude.
Thank you! I appreciate the support that you gave since the beginning. Glad you liked the teaser, we look forward to showing more in due time :)
The animation looks smooth. Thank you for linking the fanfic, it's interesting
The feisty five(four): Grieving for starlo.
Flowey:
Kill them? No? Aw man.
Ngl I agree with flowey
THIS IS SO WELL MADE WTF
The town after starlo and ceroba's deaths
Is this like, Undertale Yellows Evacuation Neutral route?
That's definitely one way of thinking about it :)
It's even better than the last teaser!
So you are making a full fan videos about that fanfiction? Damn I can't wait to see the nadir Martlet in sprite
Imagine a playable gameplay version of that fic lol
Bro how do you animate!?
That's amazing
I wanna animate too!
Which application/program do you use?
Is it available for Android?
Good video
awesome
Star...
What is this about? Post-Ceroba in Genocide?
Something like that. It's an Aborted Genocide route :)
How many days you need to full release
Hey, man. Can you tell me what tools/what program you used to make this animation? I kind of want to take a shot on making my own, but I want it to be accurate.
Thanks!
Good question!
For the animations that HendrixThunderous made, Paint.NET was used to create all the sprites. I used Aesprite for sprite editing, specifically recoloring the Dunes to have the night theme. Those two tools are very good for the art/animations.
If you want to get sounds, musics, and arts to use from Undertale/Undertale Yellow, either get them from the Spriter's Resource website or use the UndertaleModTool to extract what you want directly from the game's files.
When you have most of your stuff to use, you could either mod/program an Undertale game to fit the story, or you can animate it using some animation/video editing software. Creators can do either, though I believe there are some that use both at certain times.
Good luck on your storytelling journey!
@RealInflame
Thank you!
So, for this video, did you animate it or mod it? Because it looks really accurate to the game.
And if you DID animate it, how did you manage to make the text boxes accurate?
I tried to use the text box generator, but it seems like it can't add "pauses" at the end of the ellipsis like here.
@@RealInflame Sorry, I'm just really frustrated by how inaccurate my animations are, so I'm trying to ask for help.
@@kelseyomori In my case, neither. To tell you the truth, I programmed/recreated Undertale Yellow so I have both its authenticity and features. Animation, unfortunately, is not something I do as a whole for this project.
@@kelseyomori No need to apologize, I somehow didn't get notified by your first reply to me :)
What a great day this was to find part 1.
Also, is mooch laying on her tail, like it's a pillow?
@@mrowlsss Nah, she’s sitting with her tail curled around herself. At least, that was what I meant for it to look like when I sprited it.
@@HendrixThunderousah okay, I was tired when I first saw it
man...
The AO3 link isn’t working
Thanks for letting me know, it should be fixed in the description. Let me link it here, too:
archiveofourown.org/works/55715032/chapters/141433246
AI ahh mod name