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Freddie Thorendale was involved in the wolfenstein gametrack. The pipeline from meshuggah to doom could be mentioned if it wasn't sonically glaring enough. The way Mick created the sounds for the doom score was really interesting as it was largely analogue processing. Nice piece and its great to see Mick getting the acknowledgement he deserves. ❤
I was one of the vocalists in the Doom Eternal Choir, and it was fuckin awesome regardless of the outcome with all that bs Mick had to go through. I’ve worked with Mick before on the Killer Instinct soundtrack as well and he 100% is a great dude. He will continue to keep killing it with everything he does.
Mick is one of the nicest guys. He generously donated $1k to my wife’s cancer fund without ever meeting us. We did end up meeting for dinner at a later date. I’m eternally grateful. I’m a huge Killer Instinct fan, he was hired to make the music for the 2013 sequel. It’s safe to say everyone I’ve talked to thinks he nailed the sound and paid great homage to the original soundtrack. He’s insanely talented.
A few years ago I had the pleasure of getting a handmade guitar effects pedal to him when I found out about the crazy collection he had. He sent me a signed Doom soundtrack with a personal note, thanking me for such an amazing gift. Absolute legend
I agree. Absolutely a great watch. Having some experience in working in a creative field (even if I never did go professional) one can relate. Even when it not music, as in my case.
@@inthefade Actually pretty common when you go into sythen sound generation. You start with something as simple as a sine wave, and up with some incredible sounds. And sometimes you even en up with a song! ^_^
I've got a buddy that worked with Mick on the Killer Instinct soundtrack (before Mick got the ID contract) and he had nothing but good things to say about the guy.
Jassis bra. This is too true, I didn't even realise it but I also played that game and couldn't get enough of it. Damn, Nostalgia is hitting me hard today.
Which makes it so weird to me that the directors of the game originally were against metal and guitars in the game, but in the end this combined with mick's creativity is what lead to the uniqueness of the soundtrack
When it all clicks together, it's almost like you're on autopilot in slayer mode with the music guiding your reactionary movements and attacks; then you blink and the level is over, the music stops, and all the demons are gone.
There's no denying Mick Gordon's massive influence on the development of the metal genre, but like all pioneers he stood on the shoulders of giants. Namely, Meshuggah, whose unique blend of synths, low-tuned guitars, and driving unconventional rhythms also defined an entire genre: Djent.
Djent is always one of those genres I like to hear, then wonder where more is. It's not a very common genre AFAIK, but it's got lots to enjoy about it. I'd say the only problem I have with it is that it can be substantially weird or funky, to the point some people would get cold feet sharing songs of the type.
It's essentially the exact Riff from "spit it out". Plus he mentioned getting the 9 string from a well known guitarist of one of the biggest metal bands in the world. I have a suspicion.
As many others have already said: there were already bands (like Fear Factory and Messhugah) putting out exactly this style of metal decades ago. Mick Gordon wasn't the first to use this style of metal. BUT, he definitely helped to make the style much more popular than it ever was before. I'll definitely give him credit for that. In fact, it's a perfect parallel for Doom and the entire "first person shooter" game genre. While Doom wasn't the first "FPS" game, it was the game that catapulted the genre into mainstream popularity. We already had Wolfenstein, Blake Stone, and other games. And there was a niche crowd of dedicated PC gamers that said "That's cool". But it was Doom that made *the entire world* completely lose their minds with amazement. And nowadays, it's the same situation with Mick Gordon and this industrial-djent 'Doom' style he is known for today. He was not the first to do this style of music, but he's the guy who made it so trendy nowadays.
Mick performed Doom soundtrack along with Periphery drummer and Sonic Mayhem on synths. Sonic Mayhem is the guy who composed soundtrack for Quake 2 and partial Quake 3
Underrated aspect of this ost is how it blends with the game play. During more atmospheric transition parts where you’re mostly walking around or jumping through obstacles, the chanting ambience really keeps you on the edge of your seat. But I encourage you to try firing your gun when nothing’s going on. Listen closely and you hear guitars start when you start shooting. Also so cool how the heaviest parts start playing when you get a good kill streak. I especially noticed this with doom eternal. You get a few glory kills and all of a sudden you’re head banging while you carve your way through hell. So cool. Possibly my favorite power fantasy game ever.
It’s such a good talk. Not only informative but artistically fascinating, like how the evil buzzing and feedback permeating much of the soundtrack was meant to evoke the hellish humming of Argent Energy systems going haywire
But those are only ambient tracks lol The only real memorable song is the main theme, that has guitars and synths, never understood why Quake Soundtrack is so remember instead of Quake 2 soundtrack, that is by far better in any way Sonic Mayhem>>> NIN
I remember from a recent video, you saying that you’re basically burnt out (if I got that wrong, sorry) on doing nu-metal stuff. Hopefully this was fun to do, and something different for you, Finn. With how huge gaming is now, video game soundtracks are also as popular as ever. A lot of games’ soundtracks are being pressed to vinyl, and available for streaming - not something you would’ve seen back in the 90s or 2000s.
Watching Mick Gordon's talk on how to take one simple sine wave and turn it into a full-blown, super distorted guitar sound really changed my way of looking at sound design. The guy really knows what he's doing, amazing stuff.
I played that game, (kind of, more watching my friend play it when I was like 7 lol), and I never realized the soundtrack. I'll have to check that out!
You forget the collaboration between Mick and Thomas Haake in the game Wolfenstein. Meshugah had a very big influence on his style of writing. Also I think Meshugah is the first “Argent” metal band around from 1987. Great video dude, keep them coming. Cheers 🍻
Meshuggah is Djent, the style called Argent metal is the mix of Djent and industrial synths, like modern Doom games soundtrack Meshuggah have never used any type of synths or modular synths, so no, Meshuggah is Djent,not Argent metal
NIN did the soundtrack to the first Quake, Quake 2 was Sonic Mayhem and can't remember who else, but iirc none of it is NIN. Actually I think Quake 2 was all Sonic Mayhem, but Q3 was Sonic Mayhem and someone else.
Carmageddon. The original from the 90's had 3 songs from Fear Factory on it Body Hammer, Zero Signal, and Demanufacture. The big thing was they were instrumentals. It wasn't until a friend picked up The Mortal Kombat soundtrack that I finally found out who they were because of Zero Signal. Back then you couldn't just make Beavis and Butt Head mouth guitar noises into your phone to find out the name of a song. At least not without ending up in a padded cell. Point is that game is when I learned I like metal.
@@ErebosGREven before that he worked with THQ on some licensed games. The Nicktoons: Attack of the Toybots soundtrack was mostly him, and you can still pinpoint parts of his sound in it.
Mick Gordon's influence is also seen in modern gaming since Doom 2016 and Eternal got so big. In the current indie space for shooter games, there's this massive appreciation to go back to both a simplier time while embracing the complexity that Eternal brought forward. The Boomer Shooter genre kicked off big and they're doing so well right now doing similar things as Doom Eternal from gameplay to soundtrack. That Argent Metal is appreciated in that space. Dusk, Ultrakill, Amid Evil, Turbo Overkill, Warhammer 40k: Boltgun, Prodeus and many more are big hits because the latest Doom Games made this type of First Person Shooter cool again. You can see it and hear it. So Mick Gordon changed Metal and influenced gaming. Shows you how important it is to be a daring creative!
The way the music is so tightly integrated into the gameplay itself is masterfully done. It manages to get you into this incredible flow state where you feel unstoppable. There was really nothing else like it at the time.
Owning a physical copy of DOOM 2016's soundtrack is so awesome. I really hope Mick and ID can come together again at some point to finish and release DOOM Eternal's OST. I'm doubtful, but hopeful.
Yes, judging by how the examples sound alone (not knowing any statements by those bands in particular) it sounds more like the groundwork laid out by Meshuggah and the Doom soundtrack is merely a tiny step forward in that same direction!
This is just plain incorrect. I love Meshuggah's Nothing, but Doom's osts are not just 3k bite guitars. Listen to anything else but the guitars in doom and you'll see what I mean. Doom's osts are a beautiful mixture of carefully layered fft-inspired sounds from industrial, bass music, neuro and djent and metal and stuff :)
It makes me so happy to see you talk about this OST, it’s so damn good. My workout playlist is mostly the OST from Doom(2016) and anything adjacent like Killer Instinct and a lot of stuff by Andrew Hulshult. Awesome to see this video!! Edit: yes, that includes the geoffplaysguitar library too. That Witcher 3 mix is NUTS
It's just not the same. It sounds flat and metall-y. Maybe it's understandable for a metalhead, but not general audience Doom soundtrack worked because it didn't need any built-in training on metal sounds and tropes and genres. It just sounds good
I sat at my buddy's home in their basement, wired thru the stairs up to his room, those were the days... ❤ We experimented with his dad's old hardware (he worked at HP so we felt like in heaven 😂), motherboards openly wired on isolating plastic sheets so 'nothing goes up in flames' 😂 fuck now I miss that too 😢
@@grumpyoldjohnny I had mates with pc's set up in milk crates and shit. Man some pc's were built sketchy. Never any issues though. we had 16 player lans in a mates parents shed.
I did NOT expect to wake up and see videos of my ass audio engineering the Doom Choir on Punk Rock MBA today! Great video! Mick was an incredible person to work with. Intense creativity and vision with boundless energy and positivity. That session was an incredible experience and it’s so cool to be even a small part of the history of that franchise. 14:32
The main thing that made DOOM 2016's soundtrack so memorable is that it has "adaptative" music, and as far as I know it was the first game using that. Basically, the same song is constantly changing based on the action you just did in the game. The guitar part of the song starts at the same time you enter combat. When you're in the thick of it, the song gets heavier, when there's less enemies it slows down, there's a crescendo when more enemies start spawning, and the moment you kill the last demon always coincides exactly with the end of the song. It gives the game a very cinematic, almost uncanny feeling, because the music always reflects exactly what's happening in the game with absolutely perfect timing, unlike many other games when sometimes a song will be cut short because you entered a new zone or event, or you'll have boss fight music when you're not even engaging the boss yet.
You're right, but I'm pretty sure games have been doing some level of that kind of adaptive music for quite a while. Just probably not to the same degree
Mick Gordon is such an awesome composer, even on the Killer Instinct reboot in 2013. And he has so much fun energy on stage (check de Game Award Doom live thing)
Wow. This is the kind of outside the box content that I just love. Played both of those games - loved the soundtracks. But I had no idea of the reach both of them had so this was a very educational video for me. Nice.
Glad I'm not the only one that was reminded of old Fear Factory when playing Doom 2016. The wall of sound mixing and super clear production really highlights this for me.
I've had this thought a lot since 2020. I also think the pandemic, where emotions of people were heightened from uncertainty, loneliness, and stress, made more people feel energized and longing to listen to more dramatic and heavy music. The memes about the Doom Eternal music also added a lot of popularity to the soundtrack, and associated the memes with the heavy music, which was positive feedback loop that fed into non-videogame metal.
I've been a Doom fan since it came out when I was a kid, and it's the reason I got into metal. I loved that game, I'd play it and Wolfenstein with my dad, and Mick honestly elevated the Doom series AND Wolfenstein with his music. The man's an actual legend, and I will never forgive ID for the shit that they did to him. May Mick's music continue to make history, and I hope that anyone who screwed him over gets screwed over 10x as much.
i’m surprised no one seems to comment on argent sounding similar to djent, and the similarities to that genre. or the mention of mick featuring on like half of the most recent 3teeth album
Man when I launched DOOM 2016 the first time, just the calm, but intense intro of the menu theme. I knew the music would be different from anything I've ever heard before. I could feel the intense awesomeness in the sound. I was fiddling with settings as I always do before I start my first game, and I was not prepared for a drop. It made me just close my eyes and soak it all in. I recommend listening to ULTRAKILL songs too. Made by the same guy who make the game under "Heaven Pierce Her" name. Some of my favourite tracks like 'War Without Reason', 'Order', 'Duel (Versus Reprise)', 'Castle Vein' and The CyberGrind (by Meganeko). The game is about a toaster tossing coins around.
I distinctly remember getting up to decompress during D3s infamously long loading screens because my 13yr old brain was freaking out during 2am sessions
mick gordon is a genius. he isn't only a talented musician, but he really understands violence. it isn't even a video game thing. his vision for music is just brutal. even his lighter work is pretty thick with it. love the dude. also a bonus of watching him rock out live at that convention was amazing. dude really fucking lives for it.
its not extreme compared to other genres but people would have a hard time listening to slam and goregrind (and other extreme genres but theres a good amount to list)
@@ppaulisdeadd5879 agreed tbh I will say though that the name was slightly misleading when I heard my first Doom band (Pallbearer) and I was kinda disappointed… then I discovered “Funeral Doom” and that to me was truer to the name.
Trust me, there will come a time when you realize that Doom Metal is good too. You have heard of the legend, right? That Blues music is best written when you are really sad or hit rock bottom? Doom is just a revisit to that. This is coming from a Tech Death and Mathcore fan, which are some of the most ADHD genres out there. You will realize that lots of Modern Metal has Sabbath-worhipping inclination, be it consciously or subconsciously. I mean, let's get the obvious ones out of the way first; Trad and Stoner Doom. Still, there are still, the not-so obvious ones, like Sludge Metal, Post Metal, Death-Doom, Death Rock/Batcave, All the D-beat to Crust to Grind pipeline which contributed to early Black and Death, Black Flag"s My War side B, Beatdown Hardcore (aside from Hip-Hop culture), Groove Metal, Grunge (aside from Hard Rock and Punk/Alternative), Slam and Deathcore (They have actual founders, but the subcontious goal post, tho?) .etc. Heck, What is Groove, if not a revisit to Sabbath's grooviness without committing to the occult aspect? And Djent started with Meshuggah combining Groove and Death, to create their new sound, and what is the new Doom soundtrack, if not Djentcore music with Industrial and other electronic elements? Heck, with the modern Metal scene being stagnant with safe-sounding Djentcore bands in the market, Thall, a more doomy derivative of Djent, has emerged (yes, I know Thall started not THAT later than Djent). How about, ease your way into these Doom-adjacent genres first, before going into the tradder genres of Doom Metal? Give yourself the time first. It will come naturally.
Doom Metal sounds better. I'm glad for what the doom game did for metal and it got some of my closest friends to give metal a chance who are now full on metalheads. But the video game's soundtrack has just never done anything for me. There's a couple motifs I heard that sound good, but a lot of it doesn't sound fresh to me. Just well produced. When I first listened to metal I thought it sounded disgusting, harsh and dissonant. Doom's soundtrack just doesn't have it. It also pisses me off with how many people LOVE it but won't give metal as a genre a chance at all, and still act like it's just a huge meme. Or any time metal is brought up they can only think of it in the context of the Doom soundtrack because their only interests in life consist of video games. Humanity's Last Breath would make a good Doom soundtrack. Listen to what they did for a Dota 2 music pack.
@@telefrag. the opening riff is unmistakably MoP. It's possible however, that both tracks were used. I'm reading that all the music in the game, despite being individual tracks for each level, were a pastiche of different sampled songs.
I’m a guitarist of 25 years and I’ve been searching for that tone for years. Doom came out, found the settings online and boom there it is. Added my own little thing to it to make it more… toothy lol
@@aspectnato8077 Fredrik Thordendal from Meshuggah actually played on couple of Wolfenstein tracks. Meshuggah definitely influenced a ton of people. They are among the first in metal to start using 8 string guitars, thus that particular sound. Considering they started in 1987... without Meshuggah there would be no Doom soundtrack as we know it.
When you use a clip like at 7:04, leave the source on the screen for the whole clip. It's easier to find and is just professional to be very loud about where you got important information and video clips. Also to let anyone scrolling by know, pretty much every soundtrack Mick Gordon has done, has been great. He even did a simple main menu theme for Track Mania back in the day, that is fantastic. And everything he did on Killer Instinct was amazing (he didn't do all the music, there were some featured artists, and co-composed stuff. But most of Season 1... and frankly some of the best of it, was just him. I think he also did some of Season 2).
Some extra tidbits of history that I think should have appeared in the video: - Mick Gordon worked on the Killer Instinct soundtrack as his first full composing gig. It was an impressive and very difficult task, with several different genres in the mix from one of the most revered game soundtracks in history. The fact that he pulled it off so well was what put him in the map. - This is speculation, but I would bet he was chosen to compose the Wolfenstein: The New Order soundtrack after his success at reviving a classic soundtrack. A lot of Killer Instinct's heavier style is in Wolfenstein. - Wolfenstein: The New Order has guest guitars by Meshuggah's guitarist Fredrik Thordendal.
I had pre-ordered the DOOM Eternal Collector's Edition back in 2020. Those of us who got said Collector's Edition also got the entire soundtrack as a digital download. However, it did take a LONG time before we were ever able to download it because of the situation with ID. It may have been over a year to be honest. Mick mentioned the tracks being twice as many as the first game, there''s a total of 59 tracks on the Eternal soundtrack which is crazy. Considering the soundtrack was never released anywhere besides to us who bought the Collector's Edition, I'm glad I took the plunge and got it.
Every single time I come to Finn's channel, I completely forget to mentally insert "popular" before any music genre he puts in the title. If you do that, his videos make a lot more sense.
Idk djent was before the game and so was meshuggah. Seems like the Doom soundtrack was an extension of the already existing genre and created Argent metal. The sound from Doom existed before the game. I can think of lethargica from meshuggah or demiurge. Maybe some periphery with Icarus lives, or animals as leaders with wave of babies. And also the old doom game song was raining blood. And of course the clips in this video use the most djent of all guitars, and my favourite brand, mayones. Maybe I’m getting my timelines mixed up idk
I’d argue original DOOM is one of the biggest examples of a game that stood the test of time. Millions of fan-made mods exist and plenty are still being made currently. Even then, the base game content is still absolutely fantastic.
If anyone´s wondering what Mick´s cooking, he is working on game Routine. It is a sci-fi horror that was originally announced 11 years ago, then went completely radio silent and was re-announced about 2 years ago. Mick has even a mini teaser on his TH-cam channel. Really glad the shaitstorm that ID caused did not cause him to leave the industry or anything like that. While I am excited for Dakr Ages, there is this.. sour taste remembering what this studio´s management is like.
I bought an 8 string guitar after listening to this soundtrack and now I like low tuned music, Djent, modern metalcore, Deathcore along the older stuff I already listened to
How the Doom Soundtrack changed metal forever..... short answer... it didn't. He just made a badass metal soundtrack for a single game. Don't over inflate things that shouldn't be inflated.
I was there when argent metal formed, one of my favorite argent metal musicians came up with it and I'm glad you featured some of his work in this video, great recap btw.
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Freddie Thorendale was involved in the wolfenstein gametrack. The pipeline from meshuggah to doom could be mentioned if it wasn't sonically glaring enough. The way Mick created the sounds for the doom score was really interesting as it was largely analogue processing. Nice piece and its great to see Mick getting the acknowledgement he deserves. ❤
Yo, what’s your opinion on Destroy Boys?
I always have Duke Nukem stuck in my head
Does Mick love Nu-Metal?
the Quake 2 soundtrack is hella dope as fuck too also
I was one of the vocalists in the Doom Eternal Choir, and it was fuckin awesome regardless of the outcome with all that bs Mick had to go through. I’ve worked with Mick before on the Killer Instinct soundtrack as well and he 100% is a great dude. He will continue to keep killing it with everything he does.
That's awesome. The second map(Exultia, I believe)when the choir is all really low frequency chants is epic. Well done, friend🤟🤟
I love his work with 3TEETH
Mick Gordon's work with 3teeth on their most recent album was sick! Merchant of the Void had some of the most killer bass I've every heard.
That's awsome dude!!!
That’s damn awesome!
The fact that ”when the doom music kicks in” is such a well known frase speaks volumes
I forgot that was a meme. A classic
Frase
Phraez*
@@Teguranch ☝️🤓
and that volume is... 11
“Let’s synthesize a fucking lawnmower” - Mick Gordon
He actually morphed guitar work with the original 1993 games chainsaw sounds. That's metal as fuckkkk \m/
Almost sounds like what Todd Rundgren did with Meat Loaf's "Bat Out Of Hell". You want a motorcycle? *grabs a guitar* VRRRRRRRRRRRRRRRRRRRRRRRM!
Genesis did that in "I know what I like" :D
A lawnmower and a chainsaw, I believe lol
*sample
Mick is one of the nicest guys. He generously donated $1k to my wife’s cancer fund without ever meeting us. We did end up meeting for dinner at a later date. I’m eternally grateful. I’m a huge Killer Instinct fan, he was hired to make the music for the 2013 sequel. It’s safe to say everyone I’ve talked to thinks he nailed the sound and paid great homage to the original soundtrack. He’s insanely talented.
A few years ago I had the pleasure of getting a handmade guitar effects pedal to him when I found out about the crazy collection he had.
He sent me a signed Doom soundtrack with a personal note, thanking me for such an amazing gift.
Absolute legend
No one ever would have heard of it had you not said anything either, goes to show he's also humble about it.
Hope your wife gets better
"What's your music genre?
- Violence."
I would say beatdown hardcore sounds the most like someone that wants to beat you up. on the violent side its slam and goregrind
“I’m Too Young to Die-core”
fyi powerviolence is an actual genre xD
That's why i don't like K-Pop.
That GDC talk is an all time classic for game audio folks. Absolutely worth watching if you’re even a tiny bit into music or sound design production.
I have no audio background or education at all and yet I LOVE that GDC talk and I rewatch it again and again every now and then. It's so inspiring.
I agree. Absolutely a great watch. Having some experience in working in a creative field (even if I never did go professional) one can relate. Even when it not music, as in my case.
Ye the section in the middle where he’s taking about all the peddles he used is crazy
The way he used sine waves through parallel sound processing is incredibly unique and innovative. It is incredible.
@@inthefade Actually pretty common when you go into sythen sound generation. You start with something as simple as a sine wave, and up with some incredible sounds. And sometimes you even en up with a song! ^_^
I've got a buddy that worked with Mick on the Killer Instinct soundtrack (before Mick got the ID contract) and he had nothing but good things to say about the guy.
Killer Instinct is a classic!
Killer instincts soundtrack is easily his most underrated work and personally my favorite work he has done
Killer Instinct soundtrack is great, Mick Gordon, Celldweller and Atlas Plug totally nailed it with that soundtrack
Maybe Mick's biggest achievement was simplifying Messhugah and introducing their sound to a giant audience.
This is the content I'm here for. I got introduced to metal through the original doom with its midi covers.
yeah, doom was the first time I heard metal and was like "dam this actually good, not just loud music"
A big shoutout to carmageddon for having those Fear Factory songs should also be mentioned... I know it had a influence in my life
OG Mortal Kombat soundtrack
Attention all competitors... This is your 1 minute warning.
Body hammer 🤘
Jassis bra. This is too true, I didn't even realise it but I also played that game and couldn't get enough of it. Damn, Nostalgia is hitting me hard today.
There was an off-road racing game that had Fear Factory and Sevendust on it as well.
There isn't a better combo than killing demons and metal music.. when the metal kicks in this game, I had goosebumps
Which makes it so weird to me that the directors of the game originally were against metal and guitars in the game, but in the end this combined with mick's creativity is what lead to the uniqueness of the soundtrack
But when it came down to it they accepted that guitar was needed. I like that they didn't want to take the obvious route at first.
When it all clicks together, it's almost like you're on autopilot in slayer mode with the music guiding your reactionary movements and attacks; then you blink and the level is over, the music stops, and all the demons are gone.
@@PaperScarecrow it's that flow state type high feeling
@@Ant-gu6vz Or if you're a DBZ fan, ultra instinct
There's no denying Mick Gordon's massive influence on the development of the metal genre, but like all pioneers he stood on the shoulders of giants. Namely, Meshuggah, whose unique blend of synths, low-tuned guitars, and driving unconventional rhythms also defined an entire genre: Djent.
How do you pronounce his name 💀
Djent is always one of those genres I like to hear, then wonder where more is. It's not a very common genre AFAIK, but it's got lots to enjoy about it. I'd say the only problem I have with it is that it can be substantially weird or funky, to the point some people would get cold feet sharing songs of the type.
Yeah, for me the Doom music didn't start anything new at all, it's a continuation of said band and Devin Townsend among others.
@@peppepopDevin Townsend came to mind for me too
Came here to say that it’s just heavily Djent influenced with a synth effect.
He achieved a wonderful mix of Slipknot, NIN and Meshuggah.
this is it
i dont hear any slipknot in it
@DigitalBath306 the song "rip and tear" has a lot of slipknot influence
It's essentially the exact Riff from "spit it out". Plus he mentioned getting the 9 string from a well known guitarist of one of the biggest metal bands in the world. I have a suspicion.
Not slipknot more like Vildjharta
As many others have already said: there were already bands (like Fear Factory and Messhugah) putting out exactly this style of metal decades ago. Mick Gordon wasn't the first to use this style of metal. BUT, he definitely helped to make the style much more popular than it ever was before. I'll definitely give him credit for that.
In fact, it's a perfect parallel for Doom and the entire "first person shooter" game genre. While Doom wasn't the first "FPS" game, it was the game that catapulted the genre into mainstream popularity. We already had Wolfenstein, Blake Stone, and other games. And there was a niche crowd of dedicated PC gamers that said "That's cool". But it was Doom that made *the entire world* completely lose their minds with amazement. And nowadays, it's the same situation with Mick Gordon and this industrial-djent 'Doom' style he is known for today. He was not the first to do this style of music, but he's the guy who made it so trendy nowadays.
Can you name some particular track from those bands or others vefore him that is most similar to him?
Mick performed Doom soundtrack along with Periphery drummer and Sonic Mayhem on synths. Sonic Mayhem is the guy who composed soundtrack for Quake 2 and partial Quake 3
Legendary
Underrated aspect of this ost is how it blends with the game play. During more atmospheric transition parts where you’re mostly walking around or jumping through obstacles, the chanting ambience really keeps you on the edge of your seat. But I encourage you to try firing your gun when nothing’s going on. Listen closely and you hear guitars start when you start shooting. Also so cool how the heaviest parts start playing when you get a good kill streak. I especially noticed this with doom eternal. You get a few glory kills and all of a sudden you’re head banging while you carve your way through hell. So cool. Possibly my favorite power fantasy game ever.
Highly recommended to watch his GDC talk on developing the soundtrack!
It’s such a good talk. Not only informative but artistically fascinating, like how the evil buzzing and feedback permeating much of the soundtrack was meant to evoke the hellish humming of Argent Energy systems going haywire
When NIN did the Quake soundtrack, it had the same impact on me too.
But those are only ambient tracks lol
The only real memorable song is the main theme, that has guitars and synths, never understood why Quake Soundtrack is so remember instead of Quake 2 soundtrack, that is by far better in any way
Sonic Mayhem>>> NIN
Not NIN, just Trent Reznor. It's a subtle but important distinction.
oh that is the most amazing soundtrack ever
I remember from a recent video, you saying that you’re basically burnt out (if I got that wrong, sorry) on doing nu-metal stuff. Hopefully this was fun to do, and something different for you, Finn.
With how huge gaming is now, video game soundtracks are also as popular as ever. A lot of games’ soundtracks are being pressed to vinyl, and available for streaming - not something you would’ve seen back in the 90s or 2000s.
Watching Mick Gordon's talk on how to take one simple sine wave and turn it into a full-blown, super distorted guitar sound really changed my way of looking at sound design. The guy really knows what he's doing, amazing stuff.
Next: Command & Conquer Red Alert Soundtrack
Industrial perfection!
Agree. That soundtrack is fire.
I played that game, (kind of, more watching my friend play it when I was like 7 lol), and I never realized the soundtrack. I'll have to check that out!
YEAH YEAH! YEAH Y-Y-YEAHhhahhahhhhhh
Frank K was a VERY young man when he made that soundtrack. He was like, 21 or 22. Very young.
Fight! Win! Prevail!
Mick can do no wrong, his work on Prey 2016 is incredible too
No wonder I loved that game so much! I never knew he did that!
Mick is an absolute legend in the gaming industry. I have nothing, but high respect for him.
Yea it's such a shame(but not a surprise) that Bethesda decided to do him dirty.
@@DragonKnightX12Id. Not Bethesda. Bethesda published. Id had the creative control.
You forget the collaboration between Mick and Thomas Haake in the game Wolfenstein. Meshugah had a very big influence on his style of writing. Also I think Meshugah is the first “Argent” metal band around from 1987. Great video dude, keep them coming. Cheers 🍻
Meshuggah is Djent, the style called Argent metal is the mix of Djent and industrial synths, like modern Doom games soundtrack
Meshuggah have never used any type of synths or modular synths, so no, Meshuggah is Djent,not Argent metal
When this soundtrack came out I would show people the album Obsolete by Fear Factory
Man is obsolete!
hell yeah
I also thought of FF right away.
FF is great. A few other newer groups to check out are The Browning and Impending Doom. You might dig 'em!
Cheers!
Yet all most people remember is the Cars remix. 😢 Great song but that album has so much more going for it.
Back in the day, the Nine Inch Nails Quake 2 soundtrack blew everyone away. Nearly than 20 years before Doom 2016
NIN did the soundtrack to the first Quake, Quake 2 was Sonic Mayhem and can't remember who else, but iirc none of it is NIN. Actually I think Quake 2 was all Sonic Mayhem, but Q3 was Sonic Mayhem and someone else.
Its funny how I'm replaying Doom Eternal (after beating Doom 2016) and this video comes in my subscription. Great timing.
Lol same!
The algorithm knows all
Carmageddon. The original from the 90's had 3 songs from Fear Factory on it Body Hammer, Zero Signal, and Demanufacture. The big thing was they were instrumentals. It wasn't until a friend picked up The Mortal Kombat soundtrack that I finally found out who they were because of Zero Signal. Back then you couldn't just make Beavis and Butt Head mouth guitar noises into your phone to find out the name of a song. At least not without ending up in a padded cell. Point is that game is when I learned I like metal.
As a long metal as well as Doom fan...that soundtrack is mind fucking blowing
Dont forget he worked on Killer Instinct right before doom and you can see the progression of his style
Oh, now it all makes sense. The K.I. sondtrack is great!
Even before than that, Need For Speed: Shift.
I think Mick Gordon picked up a thing or two from the sound design whiz kids at EA.
@@ErebosGREven before that he worked with THQ on some licensed games. The Nicktoons: Attack of the Toybots soundtrack was mostly him, and you can still pinpoint parts of his sound in it.
I loved micks killer instinct stuff sooo much
Inferno 4life!
Kinda weird it is not mentioned in this video, I feel tracks like the one for Fulgore are basically proto-versions of the DooM ost.
Mick Gordon's influence is also seen in modern gaming since Doom 2016 and Eternal got so big. In the current indie space for shooter games, there's this massive appreciation to go back to both a simplier time while embracing the complexity that Eternal brought forward. The Boomer Shooter genre kicked off big and they're doing so well right now doing similar things as Doom Eternal from gameplay to soundtrack. That Argent Metal is appreciated in that space. Dusk, Ultrakill, Amid Evil, Turbo Overkill, Warhammer 40k: Boltgun, Prodeus and many more are big hits because the latest Doom Games made this type of First Person Shooter cool again. You can see it and hear it.
So Mick Gordon changed Metal and influenced gaming. Shows you how important it is to be a daring creative!
The way the music is so tightly integrated into the gameplay itself is masterfully done. It manages to get you into this incredible flow state where you feel unstoppable. There was really nothing else like it at the time.
It’s nice to see Devin Townsend’s influence thriving, though unacknowledged.
How so?
I'm guessing SYL @@2backs1beast
Owning a physical copy of DOOM 2016's soundtrack is so awesome. I really hope Mick and ID can come together again at some point to finish and release DOOM Eternal's OST. I'm doubtful, but hopeful.
15:51 you can find this sound in Meshuggah 20 years ago(Meshuggah Nothing 2002), and the genre is Math Metal / Djent
Yes, judging by how the examples sound alone (not knowing any statements by those bands in particular) it sounds more like the groundwork laid out by Meshuggah and the Doom soundtrack is merely a tiny step forward in that same direction!
it brings djent to an wider audience. the game tricks you into liking Math metal if you didn't previously
You really need to listen to the individual tracks in whole, there's much more going on than just what's in the short clips here
This is just plain incorrect. I love Meshuggah's Nothing, but Doom's osts are not just 3k bite guitars. Listen to anything else but the guitars in doom and you'll see what I mean. Doom's osts are a beautiful mixture of carefully layered fft-inspired sounds from industrial, bass music, neuro and djent and metal and stuff :)
really hoped someone would point exactly that. some can even recognize it in ar-djent joke in urban dictionary i guess.
It makes me so happy to see you talk about this OST, it’s so damn good. My workout playlist is mostly the OST from Doom(2016) and anything adjacent like Killer Instinct and a lot of stuff by Andrew Hulshult. Awesome to see this video!!
Edit: yes, that includes the geoffplaysguitar library too. That Witcher 3 mix is NUTS
17:18 *cough Meshuggah's "Nothing" album from 2002 *cough
It's just not the same. It sounds flat and metall-y. Maybe it's understandable for a metalhead, but not general audience
Doom soundtrack worked because it didn't need any built-in training on metal sounds and tropes and genres. It just sounds good
3:50 Doom, duke nukem 3d, and quake (hexen to a lesser extent) got played a lot at lans when i was a kid. Miss those days.
I sat at my buddy's home in their basement, wired thru the stairs up to his room, those were the days... ❤ We experimented with his dad's old hardware (he worked at HP so we felt like in heaven 😂), motherboards openly wired on isolating plastic sheets so 'nothing goes up in flames' 😂 fuck now I miss that too 😢
@@grumpyoldjohnny I had mates with pc's set up in milk crates and shit. Man some pc's were built sketchy. Never any issues though. we had 16 player lans in a mates parents shed.
I did NOT expect to wake up and see videos of my ass audio engineering the Doom Choir on Punk Rock MBA today!
Great video! Mick was an incredible person to work with. Intense creativity and vision with boundless energy and positivity.
That session was an incredible experience and it’s so cool to be even a small part of the history of that franchise.
14:32
Doom 2016 is what got 13 year old me into metal. It’s astonishing how well the soundtrack works as a standalone album!
The main thing that made DOOM 2016's soundtrack so memorable is that it has "adaptative" music, and as far as I know it was the first game using that. Basically, the same song is constantly changing based on the action you just did in the game. The guitar part of the song starts at the same time you enter combat. When you're in the thick of it, the song gets heavier, when there's less enemies it slows down, there's a crescendo when more enemies start spawning, and the moment you kill the last demon always coincides exactly with the end of the song.
It gives the game a very cinematic, almost uncanny feeling, because the music always reflects exactly what's happening in the game with absolutely perfect timing, unlike many other games when sometimes a song will be cut short because you entered a new zone or event, or you'll have boss fight music when you're not even engaging the boss yet.
You're right, but I'm pretty sure games have been doing some level of that kind of adaptive music for quite a while. Just probably not to the same degree
Quake 2 soundtrack was straight up a blast.
100% - used to jam that soundtrack on its own all the time!
the Doom 1 soundtrack made me a Pantera fan before i even learned who Pantera was
ah yes, Sonic Mayhem
😂😂😂 yoooo this WILD thanks for adding me here 🤟🏻😎🤟🏻
Mick Gordon is such an awesome composer, even on the Killer Instinct reboot in 2013. And he has so much fun energy on stage (check de Game Award Doom live thing)
Devil May Cry: youre locked in a room with a bunch of demons.
DOOM: a bunch of demons are locked in a room with you
This is such a cool video idea, really well put together!
I the words of devin townsend. "we all want to sound like meshuggah" and now they all do lol
Wow. This is the kind of outside the box content that I just love. Played both of those games - loved the soundtracks. But I had no idea of the reach both of them had so this was a very educational video for me. Nice.
I just love how well documented you were on the subject, good job mate
The Doom 2016 soundtrack made it clear that everyone had been sleeping on Fear Factory and Sybreed for years. 😂
And Sonic Mayhem. Sonic Mayhem paved the way for Mick Gordon. In my eyes, they're both legends and they both made video game music a badass genre.
Glad I'm not the only one that was reminded of old Fear Factory when playing Doom 2016. The wall of sound mixing and super clear production really highlights this for me.
Dude I miss Sybreed so much
AND the last Monuments record was incredible! Sick vid cheers Finn.
Mick honestly helped pull me into Metal and I love it.
Mick's work on Killer Instinct was stellar as well. The Instinct is such a BANGER track. I'd leave the game on the main menu just to listen to it.
I watched this yesterday and was puzzled when it was removed. But goddamn i love the Doom music and Argent Metal!!!
Older gamer, was playing Doom on floppy back in the day. My dad loved the sound from the first 'Quake' game, same studio, done by Trent Reznor.
I've had this thought a lot since 2020. I also think the pandemic, where emotions of people were heightened from uncertainty, loneliness, and stress, made more people feel energized and longing to listen to more dramatic and heavy music.
The memes about the Doom Eternal music also added a lot of popularity to the soundtrack, and associated the memes with the heavy music, which was positive feedback loop that fed into non-videogame metal.
Great video, Finn. Love the crossover to gaming and the research you put into this one! ❤
Mick is sought after: Marty is not. Says everything.
I've been a Doom fan since it came out when I was a kid, and it's the reason I got into metal. I loved that game, I'd play it and Wolfenstein with my dad, and Mick honestly elevated the Doom series AND Wolfenstein with his music. The man's an actual legend, and I will never forgive ID for the shit that they did to him. May Mick's music continue to make history, and I hope that anyone who screwed him over gets screwed over 10x as much.
i’m surprised no one seems to comment on argent sounding similar to djent, and the similarities to that genre. or the mention of mick featuring on like half of the most recent 3teeth album
"similar"?
It's a direct derivative.
@@adeptustrashmechanicus2909 ok
Man when I launched DOOM 2016 the first time, just the calm, but intense intro of the menu theme. I knew the music would be different from anything I've ever heard before. I could feel the intense awesomeness in the sound. I was fiddling with settings as I always do before I start my first game, and I was not prepared for a drop. It made me just close my eyes and soak it all in.
I recommend listening to ULTRAKILL songs too. Made by the same guy who make the game under "Heaven Pierce Her" name. Some of my favourite tracks like 'War Without Reason', 'Order', 'Duel (Versus Reprise)', 'Castle Vein' and The CyberGrind (by Meganeko).
The game is about a toaster tossing coins around.
“Argent Metal” amazing. Haha. I made a song in that genre. Mick Gordon is a damn genius; amazing songwriter
Hahaha fuck, I wasn't expecting to see myself in this video at 16.04 😅
Solid video man!
I distinctly remember getting up to decompress during D3s infamously long loading screens because my 13yr old brain was freaking out during 2am sessions
Dude that shit gave me heart palpitations; I had never played anything like it in my life and it was *terrifying* 😧
mick gordon is a genius. he isn't only a talented musician, but he really understands violence. it isn't even a video game thing. his vision for music is just brutal. even his lighter work is pretty thick with it. love the dude. also a bonus of watching him rock out live at that convention was amazing. dude really fucking lives for it.
its not extreme compared to other genres but people would have a hard time listening to slam and goregrind (and other extreme genres but theres a good amount to list)
refreshing vid topic Finnagan. Nice job
A welcome change to the recent trend of typical videos published in this channel. Thank you for this video!
If only actual Doom Metal sounded this good
It can
@@ppaulisdeadd5879 agreed tbh I will say though that the name was slightly misleading when I heard my first Doom band (Pallbearer) and I was kinda disappointed… then I discovered “Funeral Doom” and that to me was truer to the name.
Trust me, there will come a time when you realize that Doom Metal is good too. You have heard of the legend, right? That Blues music is best written when you are really sad or hit rock bottom? Doom is just a revisit to that. This is coming from a Tech Death and Mathcore fan, which are some of the most ADHD genres out there.
You will realize that lots of Modern Metal has Sabbath-worhipping inclination, be it consciously or subconsciously. I mean, let's get the obvious ones out of the way first; Trad and Stoner Doom. Still, there are still, the not-so obvious ones, like Sludge Metal, Post Metal, Death-Doom, Death Rock/Batcave, All the D-beat to Crust to Grind pipeline which contributed to early Black and Death, Black Flag"s My War side B, Beatdown Hardcore (aside from Hip-Hop culture), Groove Metal, Grunge (aside from Hard Rock and Punk/Alternative), Slam and Deathcore (They have actual founders, but the subcontious goal post, tho?) .etc.
Heck, What is Groove, if not a revisit to Sabbath's grooviness without committing to the occult aspect? And Djent started with Meshuggah combining Groove and Death, to create their new sound, and what is the new Doom soundtrack, if not Djentcore music with Industrial and other electronic elements? Heck, with the modern Metal scene being stagnant with safe-sounding Djentcore bands in the market, Thall, a more doomy derivative of Djent, has emerged (yes, I know Thall started not THAT later than Djent). How about, ease your way into these Doom-adjacent genres first, before going into the tradder genres of Doom Metal? Give yourself the time first. It will come naturally.
Check out My Dying Bride, early Paradise Lost, early Tiamat, early Amorphis, early Anathema
Doom Metal sounds better. I'm glad for what the doom game did for metal and it got some of my closest friends to give metal a chance who are now full on metalheads. But the video game's soundtrack has just never done anything for me. There's a couple motifs I heard that sound good, but a lot of it doesn't sound fresh to me. Just well produced. When I first listened to metal I thought it sounded disgusting, harsh and dissonant. Doom's soundtrack just doesn't have it. It also pisses me off with how many people LOVE it but won't give metal as a genre a chance at all, and still act like it's just a huge meme. Or any time metal is brought up they can only think of it in the context of the Doom soundtrack because their only interests in life consist of video games.
Humanity's Last Breath would make a good Doom soundtrack. Listen to what they did for a Dota 2 music pack.
Thanks so much for this great video! It's something I've thought a lot about how unique it was. Doom 2016 really got me back into metal as well!
i know Master of puppets from At doom's gate lmao
Shawn's Got The Shotgun is South of Heaven by Slayer. It's a DOOM II track and one of my favourites.
@@DoomRulzSouth of Heaven was by Slayer
@@randallflag1365 fucking Hell, what a rookie mistake. Thank you!
At dooms gate is a riff from No remorse, not Master of puppets.
@@telefrag. the opening riff is unmistakably MoP. It's possible however, that both tracks were used. I'm reading that all the music in the game, despite being individual tracks for each level, were a pastiche of different sampled songs.
Mick recently worked with 3Teeth in 'Merchant of The Void'. It's a banger!
I’m a guitarist of 25 years and I’ve been searching for that tone for years. Doom came out, found the settings online and boom there it is. Added my own little thing to it to make it more… toothy lol
Meshuggah has been doing that sound for years, well before Doom 2016.
So...not original then.
@@opartFacts, they scoop the mid tones to get that *djent/thall* sound.
@@aspectnato8077 Fredrik Thordendal from Meshuggah actually played on couple of Wolfenstein tracks. Meshuggah definitely influenced a ton of people. They are among the first in metal to start using 8 string guitars, thus that particular sound. Considering they started in 1987... without Meshuggah there would be no Doom soundtrack as we know it.
@@opart yeah, and we wouldnt have the epic progressive djent stuff either and other cool stuff
When you use a clip like at 7:04, leave the source on the screen for the whole clip. It's easier to find and is just professional to be very loud about where you got important information and video clips.
Also to let anyone scrolling by know, pretty much every soundtrack Mick Gordon has done, has been great. He even did a simple main menu theme for Track Mania back in the day, that is fantastic. And everything he did on Killer Instinct was amazing (he didn't do all the music, there were some featured artists, and co-composed stuff. But most of Season 1... and frankly some of the best of it, was just him. I think he also did some of Season 2).
Lets sing the Doom Song "Doom, Doom, Doom"
Doom was definitely one of my favorite soundtracks. All the eay up until Tony Hawk
Fear Factory has been playing a variation of this style of metal since the 90s. That is why I instantly fell in love with their sound.
AVGN : Music Edition
VGN. I didn't see any A
I thought this was going to be talking about the original Doom soundtrack. E1M1 is a banger.
Because Meshuggah and fear factory didn’t exist before Doom 2016. And Wolfenstein was not id’s first game it was commander keen
Some extra tidbits of history that I think should have appeared in the video:
- Mick Gordon worked on the Killer Instinct soundtrack as his first full composing gig. It was an impressive and very difficult task, with several different genres in the mix from one of the most revered game soundtracks in history. The fact that he pulled it off so well was what put him in the map.
- This is speculation, but I would bet he was chosen to compose the Wolfenstein: The New Order soundtrack after his success at reviving a classic soundtrack. A lot of Killer Instinct's heavier style is in Wolfenstein.
- Wolfenstein: The New Order has guest guitars by Meshuggah's guitarist Fredrik Thordendal.
I had pre-ordered the DOOM Eternal Collector's Edition back in 2020. Those of us who got said Collector's Edition also got the entire soundtrack as a digital download. However, it did take a LONG time before we were ever able to download it because of the situation with ID. It may have been over a year to be honest. Mick mentioned the tracks being twice as many as the first game, there''s a total of 59 tracks on the Eternal soundtrack which is crazy. Considering the soundtrack was never released anywhere besides to us who bought the Collector's Edition, I'm glad I took the plunge and got it.
I am a big gamer. But what sold me on the game was not the gameplay (even if it is excellent) but that soundtrack. And that speaks volumes.
Thanks for making my day with this one!
Every single time I come to Finn's channel, I completely forget to mentally insert "popular" before any music genre he puts in the title. If you do that, his videos make a lot more sense.
Speaking of doom music... EVERYONE should check out Alex Terrible BFG division voice cover, that shit hits hard! Mick approved it personally
One of my favs
Idk djent was before the game and so was meshuggah. Seems like the Doom soundtrack was an extension of the already existing genre and created Argent metal. The sound from Doom existed before the game. I can think of lethargica from meshuggah or demiurge. Maybe some periphery with Icarus lives, or animals as leaders with wave of babies. And also the old doom game song was raining blood. And of course the clips in this video use the most djent of all guitars, and my favourite brand, mayones. Maybe I’m getting my timelines mixed up idk
I’d argue original DOOM is one of the biggest examples of a game that stood the test of time. Millions of fan-made mods exist and plenty are still being made currently. Even then, the base game content is still absolutely fantastic.
But it didn't
People had been doing this long before DooM it just wasn't "popular"
If anyone´s wondering what Mick´s cooking, he is working on game Routine. It is a sci-fi horror that was originally announced 11 years ago, then went completely radio silent and was re-announced about 2 years ago. Mick has even a mini teaser on his TH-cam channel. Really glad the shaitstorm that ID caused did not cause him to leave the industry or anything like that. While I am excited for Dakr Ages, there is this.. sour taste remembering what this studio´s management is like.
Doom did not change metal. It changed non-metal enjoyer gamers perception of metal.
Love that you showcased a Geoffplaysguitar track in this video.
"IT HADNT BEEN DONE BEFORE!!!" ..
Except by Fear Factory like 20 years earlier....
I bought an 8 string guitar after listening to this soundtrack and now I like low tuned music, Djent, modern metalcore, Deathcore along the older stuff I already listened to
Mick executive produced 3Teeth's new album, and it was incredible.
The original Carmageddon sound track still haunts my brain from time to time :)
Djent. Meshuggah did it.
yeah, like 20 years ago as well
This and the original quake with Trent Reznor doing the OST are the goats of video game soundtracks
How the Doom Soundtrack changed metal forever..... short answer... it didn't. He just made a badass metal soundtrack for a single game. Don't over inflate things that shouldn't be inflated.
you did a good job investigating the music and the videogame side of the subject, just the important things.
I was there when argent metal formed, one of my favorite argent metal musicians came up with it and I'm glad you featured some of his work in this video, great recap btw.