If there's a problem that came to my mind it's something really common in GG but not in other FGs: Falls > get thrown. Usually you must do enough moves in an air-to-ground blockstring so you get you of their throw range, and in GG Instant Block makes this even harder.
Something similar actually happens in SF2 sometimes. If you hit a standing opponent with a jump attack in ST, they can throw you for free when you land due to a hitstun glitch. It’s easier to work around in GG because GG doesn’t have that glitch.
I don't play GG a lot but I can still apply this advice to other fighters. good stuff.
these videos come at the right time this will be a productive weekend
Why is this channel so awesome?
"[...] they may have solid ground mix-ups instead."
Leo: "Did someone call me??"
Another good one, thanks! Oh yeah, I sent another email a while back.
Great job making these.
If there's a problem that came to my mind it's something really common in GG but not in other FGs: Falls > get thrown.
Usually you must do enough moves in an air-to-ground blockstring so you get you of their throw range, and in GG Instant Block makes this even harder.
Or you can end with an attack low enough, and big enough to keep them in enough hitstun?
Something similar actually happens in SF2 sometimes. If you hit a standing opponent with a jump attack in ST, they can throw you for free when you land due to a hitstun glitch. It’s easier to work around in GG because GG doesn’t have that glitch.
I'm a more advanced player, so personally, I'd love to see a section on safe jumps and some of those option selects that come with safe jumping.
Works the same as safe jump in other games.
What are your favourite GG characters? Thanks for these videos.
Is a that a Briget Kirby in the thumbnail?
We put Ruu in the picture
twitter.com/ruubri