I noticed in your other videos you have taking lots of different parts of this set up and made a lot of nodes our of them, is there no chance of getting a tutorial for that kind of thing? what sorts of parameters are useful etc
What is that thing you did at 2:11 that collapsed the autocontrast node into a little red box? I am not familiar with the purpose behind that so I am having a hard time looking it up.
Hi @danielgies741, I just docked the node using the shortcut "D". You don't need to do it if you don't want to. It won't change the material. I only did for organization purpose.
Oi Poly, tudo bem? muito legal esse efeito consegui reproduzir, mas eu estou com um problema, sou novo no Substance , eu queria saber como eu uso esse material no Substance painter? 😄😄😄
Thanks @marsielsylvestrepereira4179! Glad I could help. I intend to show this in this week's video. Obrigado @marsielsylvestrepereira4179! Fico feliz em poder ajudar. Eu pretendo mostrar isso no video desta semana.
As a student who is learning about this, this kind of videos r cool but it would be so much better if while u were doing all this u would give some kind of explanation about what u r doing and why
Thanks for the tutorial, but you might want to consider rendering videos no more than 1.5x of realtime. So many nodes have split-second parameters view before you move to another, making it really difficult to follow. I have also created a subgraph for the brushstoke with shape/grunge inputs, as well as some exposed parameters.
hi, the blend node in minute 3:46 is not working for me as it should, instead of dark blue bkground it is giving me a transparent mask :( i cant find my mistake 🥲
this is exactly what i've been looking for! I can't thank you enough.
Thank you! Glad I could help.
super cool!!
Thanks
This is very interesting thank you, emulating painterly effects in 3d has been cool to study and your video was helpful
Thank you. Glad I could help.
I noticed in your other videos you have taking lots of different parts of this set up and made a lot of nodes our of them, is there no chance of getting a tutorial for that kind of thing? what sorts of parameters are useful etc
Thanks for the tutorial!
You are welcome. Glad I could help
What is that thing you did at 2:11 that collapsed the autocontrast node into a little red box? I am not familiar with the purpose behind that so I am having a hard time looking it up.
Hi @danielgies741, I just docked the node using the shortcut "D". You don't need to do it if you don't want to. It won't change the material. I only did for organization purpose.
@@polydoorway1457 Thanks so much! I love a good organizational tool. Thanks for the great tutorial.
Oi Poly, tudo bem? muito legal esse efeito consegui reproduzir, mas eu estou com um problema, sou novo no Substance , eu queria saber como eu uso esse material no Substance painter?
😄😄😄
Thanks @marsielsylvestrepereira4179! Glad I could help. I intend to show this in this week's video.
Obrigado @marsielsylvestrepereira4179! Fico feliz em poder ajudar. Eu pretendo mostrar isso no video desta semana.
OMG! Thank you so so much!
You are welcome!
That's a lot of tile samplers!
Yes. It is needed to achieve the effect.
thank you so much !
You are welcome!
that's alot of nodes ! xD
Yes! It is beautiful! xD
As a student who is learning about this, this kind of videos r cool but it would be so much better if while u were doing all this u would give some kind of explanation about what u r doing and why
Thanks for the feedback. I am working on it.
Perfect, thank you!
You are welcome
Thanks for the tutorial, but you might want to consider rendering videos no more than 1.5x of realtime. So many nodes have split-second parameters view before you move to another, making it really difficult to follow.
I have also created a subgraph for the brushstoke with shape/grunge inputs, as well as some exposed parameters.
set the playback speed to 0.25 and its easy to follow.
I intend to do some slower videos. Thanks for the feedback.
Noice ♥
Thank you Arashi
hi, the blend node in minute 3:46 is not working for me as it should, instead of dark blue bkground it is giving me a transparent mask :( i cant find my mistake 🥲
Humm maybe your uniform color node has no alpha values. Try to put your alpha values of the uniform color node to 255
Thank you so much!
You are welcome!
Thank you so much!!
You are welcome!
Thank you very very much!
You are welcome