1q lookalike, all the listed algs assume the corners are on the U face, cancel/add more moves if your case does not match: U F2 U2 R2 U R2 U2 F2 U R2 U R2 U2 F2 U R2 U U2 R2 U R2 U2 F2 U R2 U (I believe all of these work from any angle/mirror) 2q lookalike, all the listed algs assume the corners are on UFL/UFR and DRF/DRB: U’ R2 U F2 U2 R2 U F2 U “3-1 shift” U F2 U F2 U2 R2 U (doing the '3-1 shift' before this solution also works for some reason so that's cool) And for 2c cases (6c is the same btw), assuming corners are on UFR/DFR: U R2 U R2 U U' F2 U' F2 U' (You can do any number of “random” moves before doing the solution and it still works, if the simplest case works) 0c, this alg works but I haven’t figured out how to see what configuration(s) to do it from: U R2 U2 F2 U F2 U2 R2 U
ive been doing it like this since 2018 hyper parity DN btw also maybe add that if you try U or D and you get one of these cases it could be 4qt and worth it
1q lookalike, all the listed algs assume the corners are on the U face, cancel/add more moves if your case does not match:
U
F2 U2 R2 U R2 U2 F2 U
R2 U R2 U2 F2 U R2 U
U2 R2 U R2 U2 F2 U R2 U
(I believe all of these work from any angle/mirror)
2q lookalike, all the listed algs assume the corners are on UFL/UFR and DRF/DRB:
U’ R2 U
F2 U2 R2 U F2 U “3-1 shift”
U F2 U F2 U2 R2 U (doing the '3-1 shift' before this solution also works for some reason so that's cool)
And for 2c cases (6c is the same btw), assuming corners are on UFR/DFR:
U R2 U R2 U
U' F2 U' F2 U'
(You can do any number of “random” moves before doing the solution and it still works, if the simplest case works)
0c, this alg works but I haven’t figured out how to see what configuration(s) to do it from:
U R2 U2 F2 U F2 U2 R2 U
Thank you very much!!
This is exactly what I was looking for. Thank you!
Wen
i too enjoy 7 algers
Same
ive been doing it like this since 2018
hyper parity DN
btw also maybe add that if you try U or D and you get one of these cases it could be 4qt and worth it
I feel like this would help me, but I just have a very basic question: what is a bad corner?
A corner that isn't in HTR
@@charlieharrison Ah! Thank you! 🙂
hypar party is 0 algorithms i think apparently
True but then memorising the chart is kinda hard
@@EPICGUYDUDE yeah i agree i still only remember like half of it
intuitive event