2:55 "You see that red [...]? Maybe you can access that door." I can't, but I can think of two ways you might. If the white of the cannon part is part of the image and there's a P-switch block behind it, but there's also a very sus breakable block above it. What if it's doubled and it has both a block and an enemy that spawns before the cannon does and prevents the cannon from spawning if you hit a P-switch and run back?
0:10 Red coins were useless, no key door besides one pointed by Thab at the start, no hidden key too. - Hidden powerup near left wall at 3:25 - Hidden power up at 7:28 above the moving platform. - Hidden 1up above 2 powerup blocks at 8:16 - Hidden blocks blocking up-pipe exit at 8:17 - Hidden P-switch in muncher stack at 8:19. There were also some bonus, unimportant rooms with coins near CP. Not a fair level. 14:42 - Fake path in pipe at 16:10 with a death door. You can go back from the pipe though. - Hidden 1 up above the bit Shell koopa at 17:44 Not a fair level. Big thanks for Thab && Editor for including level code at beginning of every level! Note: I don't judge if level is hard or well made. I simply check if creator added or used something not necessarily hidden that was meant to make the level easier for him or harder for the player. This is the only factor I check when rating if level is fair or not. See you next time!
2:55 "You see that red [...]? Maybe you can access that door."
I can't, but I can think of two ways you might. If the white of the cannon part is part of the image and there's a P-switch block behind it, but there's also a very sus breakable block above it. What if it's doubled and it has both a block and an enemy that spawns before the cannon does and prevents the cannon from spawning if you hit a P-switch and run back?
What am I missing? I love watching uncleared levels, any reason why they are the only videos now? Please don't let this end.
I have to say that Play TTH sniper did give me a chuckle. Uncool, but still kinda funny.
I was annoyed on thab's behalf when that jerk cleared the level before him.
People would do the same thing to DGR when he played uncleared levels. Kinda pathetic but then he’d steal the WR and just move on
@@BeyondTigerMilkincredibly ironic that you, the arbiter of social normalcy, would endorse highly anti-social behavior like this. get a grip lol.
Hype trains aren't done until there's a level that equals the GDP of Denmark.
Mario Maker! 🎉
"Play tth" lmao
Red coins required
"Fake laugh at that level" is a cold comment we all know who that is in reference to. Oof!
It would be nice to see what you see in the editor. Please build an OBS Scene and switch to the editor you're looking at.
would → should; not nice < niais < nescius := not-skilled but you are
Love all these uncleared levels!
🎉
These uncleared levels have had some gems, its almost a shame when you find cheese in a level.
0:10 Red coins were useless, no key door besides one pointed by Thab at the start, no hidden key too.
- Hidden powerup near left wall at 3:25
- Hidden power up at 7:28 above the moving platform.
- Hidden 1up above 2 powerup blocks at 8:16
- Hidden blocks blocking up-pipe exit at 8:17
- Hidden P-switch in muncher stack at 8:19.
There were also some bonus, unimportant rooms with coins near CP. Not a fair level.
14:42
- Fake path in pipe at 16:10 with a death door. You can go back from the pipe though.
- Hidden 1 up above the bit Shell koopa at 17:44
Not a fair level.
Big thanks for Thab && Editor for including level code at beginning of every level!
Note: I don't judge if level is hard or well made. I simply check if creator added or used something not necessarily hidden that was meant to make the level easier for him or harder for the player. This is the only factor I check when rating if level is fair or not.
See you next time!
I love you
[No Translations]
🔥
R-E-G-G-I-E
Thab should just set an ever increasing cost to play a viewer level: first one is $100 and it doubles from there.
sorry 😂are u mad at me?
should i build a secound LVL? or what is the problem?
Hey! Be nice to Dunkey. He made the level using a usb steering wheel
Man those are some WEIRD, janky levels.
weird = fateful → uncanny = bizarre