MSFS Carrier Ops - multiplayer activity
ฝัง
- เผยแพร่เมื่อ 5 ก.พ. 2025
- 11.01.2022 West Europe server PZ61
Issues you may notice in the video:
engine sound disappear
crew animation triggered too early
plane pitch up during launch - try to hold brakes manually until launch
landing gears appear only at short distance
crew animation reset while MP plane still on catapult
crew animation not triggered after MP plane get close to catapult
3rd party carrier jet appear as airliner
Add-ons and mods used:
Carrier Ops - USS Enterprise v3.3 flightsim.to/f...
F/A-18E "Super Warrior" mod v6.4 flightsim.to/f...
F-35 Improvement MOD v0.4 flightsim.to/f...
Music by Jeremy Blake / @redmeansrecording
how I can to play with other players meeting like this video ? is this a external server or official MFST 2020 ?
Hi i have some doubts, when I play this game using your aircraft carrier mod in online, other player can to see my aircraft carrier ? or how its working this ?
static carriers seen by other players exactly where they are for you.
but moving carriers are not synchronized so other players see them in different position. if you are flying with friends, you can start the flight exactly same time so all of you will see each other on the deck properly.
@@TouchingCloud thanks and great job what you did, but in the night its very hard going to the catapult because it's very dark and I can't to see the operators instructions so do you could to add them the lights which the air ports operators uses in the night ?
@@TouchingCloud something like this I have seen the air ports normal operators uses it in game ferreteriavidri.com/images/items/large/81022.jpg
would be legit if the ship shot down approaching Airliners to stop them ruining it
what an insane idea. added to todo list.
As you state in the description, there are a few bugs. I never had my SW pitch up before launch on the catapult. What on Earth are they doing?
to prevent that, afterburner disabled and brakes engaged during launch preparations. maybe these tweaks does not work properly for some, so catapult script can't hold aircraft properly. hard to tell for sure as haven't seen such reports for a long time.
@@TouchingCloud afterburner disabled?? afterburner disabled WHEN??? We need an afterburner...
@@raymondgoubet you haven't noticed? on catapult, before launch, you can't toggle AB. but it unlocking right after launch process start.
@@TouchingCloud Yes, I have, but as soon as you move AB kicks in: in my video from here:
th-cam.com/video/864UmG8QyRs/w-d-xo.html
*EDIT: But before that change, I personally never had any problems WITH AB on just before moving, at the catapult.*
I first thought there could be more limitations on the AB. Phew, almost had a heart attack... 😂🤣🤣
@@TouchingCloud In case links cause problem, answer without link. We can see this in my last video from t=174s.
*But before that change, I personally never had any problems WITH AB on just before moving, at the catapult.*