Ok the way the ultimate's work they are going in order they appear in the story. That said I did try your build. I have to admit your critical were hitting high with me in the 110K each time. My reactor has skill duration up and skill range. The build I have is the same as your minus skill extension and decimator. I was using Iron Defense and Multitalented. I had those for the higher defense and skill power modifier. Plus that let me throw my giant fireball more often. So I would say if you want more and attack go your build. If you want to throw the fireball more often go other route. But I think it will also depend on the reactor you get. Then next season the reactor's will change and your build's could end up changing a little bit. Glad I decided to click on your name and watched this. For the test I did go into fortress and I did your build for up 8/10 rounds then I switched to my main build. So I can attest your build was indeed owning fortress.
Thanks for the feedback. There are always compromises in any build and I will always say there are great variations depending on the content you are running. There is no one size fits all build but it is great to colaborate on them.
For 400% I think its better to have multi talented since you get to send out more meatballs. Placing down flamezones is kinda awkward and slow, so if you try to compete with a freyna or a bunny you have to get them down faster. And since its on such a low cool down you can get on out like every 6 seconds. Meaning you constantly have flame zones to boost your crit rate for your flamethrower.
I wonder, did the impressive damage output of the Decimator actually persuade you to alter the cooldowns on your skills provided by the Multitalented module? 🤔
I was not seeing a need to run multitalented for cooldown as it has plenty of cooldown in the current state. Decimator seems to really make the build hit hard in 400% dungeons and there is no issue with down time on the skills. Maybe if you were running content with fewer enemies.
@@twoolefarts Remember for the flame thrower distance is key on the damage. I have learnt that you want to be farther away when using it to have maximize damage.
Do you find the gameplay before and after the build useful?
Ok the way the ultimate's work they are going in order they appear in the story.
That said I did try your build. I have to admit your critical were hitting high with me in the 110K each time. My reactor has skill duration up and skill range. The build I have is the same as your minus skill extension and decimator. I was using Iron Defense and Multitalented. I had those for the higher defense and skill power modifier. Plus that let me throw my giant fireball more often.
So I would say if you want more and attack go your build. If you want to throw the fireball more often go other route. But I think it will also depend on the reactor you get. Then next season the reactor's will change and your build's could end up changing a little bit. Glad I decided to click on your name and watched this.
For the test I did go into fortress and I did your build for up 8/10 rounds then I switched to my main build. So I can attest your build was indeed owning fortress.
Thanks for the feedback. There are always compromises in any build and I will always say there are great variations depending on the content you are running. There is no one size fits all build but it is great to colaborate on them.
For 400% I think its better to have multi talented since you get to send out more meatballs. Placing down flamezones is kinda awkward and slow, so if you try to compete with a freyna or a bunny you have to get them down faster. And since its on such a low cool down you can get on out like every 6 seconds. Meaning you constantly have flame zones to boost your crit rate for your flamethrower.
Whatever you are comfortable with. The builds are a starting point. Modify to suit your play style.
Wish blair was the season 2 ultimate. Hes pretty sick
Agreed. Maybe next season.
Nah hes to slow for mobbing
@ with the build I was running he seemed stronger than some ultimates for mobbing for sure. Everyone can’t be Freyna and bunny.
@@xthijsbos6811 With the build I found I was actually killing faster then bunnies and freyna
@@Arden-i9n nah freyna is the best
I wonder, did the impressive damage output of the Decimator actually persuade you to alter the cooldowns on your skills provided by the Multitalented module? 🤔
I was not seeing a need to run multitalented for cooldown as it has plenty of cooldown in the current state. Decimator seems to really make the build hit hard in 400% dungeons and there is no issue with down time on the skills. Maybe if you were running content with fewer enemies.
@ No, I mean for your giant fireball, so you keep spamming it everywhere.
@@Alaa-2-1 will test it. I like the flame thrower as well but seems it would decrease the damage by 1/3 so I will have to test it.
@@twoolefarts Remember for the flame thrower distance is key on the damage. I have learnt that you want to be farther away when using it to have maximize damage.
@@Arden-i9n Great input. Thanks I will try it out.