+gaijin hunter It's a damn shame too; continuous X pound attacks would've been an awesome way to charge up Hunter Arts quickly, which is what Striker style is supposed to be all about. Capcom really missed the mark on that one.
I love the hammer with arial style, running the deviant Lagombi set. You can do so much in terms of mounting and toppling, and it's good for at least two ko's in a five minute hunt when your the only hammer bro with three others. I never used hammer until this generation, but now I love it, and it's one of my mains.
Striker Hammer has some more other changes: -Charges slightly faster -Super Pounds deal more damage And the most important change of all: if you do a jumping super pound, if you follow it up with X, you do a second super pound. That is REALLY good for exhaust damage
You forgot to mention the secondary benefit of Striker Style (besides the hunting arts) ... Your 'R' charge is INSANELY fast. Striker is definitely the hammer style for people who just love doing those super-slams and whirlwind spins. (And since the meteor slam and typhoon trigger are basically just super-powered alternatives to those moves, I'll usually subsitute one for something like Heal Gain or Castle Walls or even Oasis, and become a shield-less tank) That being said, I really really like Bushido/Adept Hammer, because you have so much more control over WHERE and WHEN you unleash your counter-attacks and they are so stylish and getting in monsters' faces and then rolling out of the way comes so naturally to hammer anyways.
Also, that boost to charge time stacks with Focus. I made a set specifically around abusing charge attacks and arts, with that, Composed to charge your arts faster, and Trump Card to power them up when you would use them anyway.
Arekkz, you forgot to mention that in Striker style you charge the R attacks twice as fast as normal, and it stacks with Focus too. Also I think the Super Pound is slight stronger compare to other styles, since it has the visual effect similar to the strong Uppercut in Aerial or the R1 in Bushido.
I'd like to also hear about what skills are recommended for each weapon presented. Sometimes, it's hard to search around for what is best. Great job on these!
Again, amazing work. I'm really liking this new series. Awesome design too, I really feel this is a great upgrade from the last MH video. Hammer looks incredibly fun and loving the new variety of charges introduced by bushido.
Damn man, I've never been that big on the impact weapons myself, but the stuff they can.... really making me eye them closer. I love this style of video, very informative, and well executed. You made the hammer look this good here, I'm curious what you'll do to the hunting horn. Great stuff Arrekz.
I still feel like Aerial Hammer with a status weapon could be good for an aggro support build. For a hammer? Sounds weird right? But using Provoke with traps, Mounting skills with Aerial hits, and Status support could make for an interesting playstyle. I'm always one for versatility.
I like striker most, as it's fun smashing the head repeatedly in the same way, and the taunt is really useful for having a monsters face right in front of you
7:50 Not everything else is the same. You forgot to mention how the shorter spin attack can't be followed up with a triple pound combo instantly and instead has a delay before you can attack again. This isn't a huge lose but it does affect the overall flow and mobility of the hammer in the same way the change to the level 1 charge attack does.
I think losing the level 3 charge attack with aerial style is a good thing, at least for me personally. I know a good number of hammer users prefer to use the level 2 charge over the level 3 cus of the distance it dashes you forward. I almost never use level 3 charge attacks myself. Also you would be correct in assuming that losing the golf swing in stryker style is a deal breaker for me using that style.
It's not really a sacrifice; he leaves out that it boosts your charge time (stackable with Focus). Essentially, you just have to play differently, using more charge shots and arts for damage instead of combos.
+Z.D.F bushido is all about being a graceful and beautiful dodger, going around attacks to hit weak points. Now imagine that carrying a hammer bigger than you.
Yeah I see what you're saying from a visual stand point. But from a gameplay stand point it doesn't surprise me, seeing that one of the most aggressive Weapons goes well with arguably the 2nd most aggressive style.
+Z.D.F As Invisible said, it's more from a visual standing than anything else. Bushido is pretty aggressive with counters, as you've said, so it makes sense gameplay wise, but it's still pretty interesting imagining a giant hammer wielder dodging gracefully with a hammer the size they are.
Bushido Hammer looks fresh, that bushido charge attack is almost like a hunter art on its own. These guides are very good, but gaijin does include the motion values, which is a big deal to me. I want to know EXACTLY how much damage I'm doing.
Everyone is going on about how swoll adept hammer is, but aerial hammer's level 3 is a better uppercut. Also the combination of stunning and mounting monsters seems really useful. I don't see many videos of ppl trying it out though.
Yeah I would say Bushido for online/ when you want to go ham and aerial for solo or just all around fun. Aerial hammer is probably the only aerial that doesn't need to rely on aerial attacks so I feel its allot more fun, because you can choose when to use it.
OMG a BETTER uppercut... SOLD, I was never crazy about Super Pound tbh, it was kinda slow, I usually got my KOs with Uppercuts an golf swing smack downs, honestly I love getting Aireal Head Shots!
Arekkz i got a question. I wanna hear your opinion about that. MH startes off on Playstation consoles but switched to nintendo which was great. But would you rather play MHX on 3ds or if capcom decides to publish Monster Hunter Online or another MH game on next gen consoles? I mean this MH is great and there are many new things compared to MH4U. But wouldn't it be more awesome if MH would reach a "new level" with amazing graphics and so on. Would be nice to get a reply
+Bryanneo1 Since you mention it though, Focus would work well with Bushido since 1. you need to get to your second charge to combo and 2. you'll best use your highest charge whether following up a Bushido dodge or not. Incidentally, with Guild style, I'd recommend the negative skill, Distraction, over Focus, since the second charge is actually better than the first. Then again, it's almost impossible to get Fastcharge -10 on a set outside of MH4U's Dragon X.
So much good stuff. I wish i could use gunner AND blademaster armor but it seems zenny will be pretty rare this time, so making multiple armor parts before endgame won't be very viable. Kind of sad, since this iteration is focusing on multiple ways of playing the game ("How do YOU hunt?") but at the same time makes it punishable to experiment a lot, since you are running out of zenny so fast. So far i played hammer, insect glaive and switch axe in mhu4 but i REALLY want to get a hammer again AND play lbg, since the damage got balanced and hammer looks even more fun than before.
do you have a recommendation for hunter arts? the taunt is obviously good for team hunts but what about the two other ones? which one would you recommend?
Arekkez questions is Bushido hard to use and is the dodge distance greater then that of the guild style? also as a Hammer main I agree the golf swing is a powerful move but for me its somewhat expendable the level 3 charge slam is irreplaceable to me as the sheer damage it does is amazing and the spin attack is great for getting in and dealing some serious leg damage p.s I cant wait to be able to provoke monsters my friend wont stand near the trap with me to lure it in
Is there a cooldown on the Bushido dodge thing, seems a bit strong to essentially have like an Evasion +3 or higher dodge and it seems to launch u further then a regular dodge too.
as a hammer user i don't like striker. The home run has extremely high K.O damage and the point of the hammer is to K.O the monster. But to each his own
My God... no offense my friend, but you talk EXTREMLY fast. Way too quick for me at least, to be able to snap up what you're saying. Still, you cover some things I haven't seen in other videos. Does the Bushido Style LVL 3 charge do K.O or Exhaust damage? I heard that LVL 3 charge is only exhaust. Does Bushido make an exception?
Great vid as always!!! Love the "this not in the game" on striker. LOL
Glad I'm not the only who laughed at that part.
+gaijin hunter It's a damn shame too; continuous X pound attacks would've been an awesome way to charge up Hunter Arts quickly, which is what Striker style is supposed to be all about. Capcom really missed the mark on that one.
Ahriman1000 Pitfall trap + Infinite X Pound attack, LOL.
Efenbaum bushido hammer EFENBAUM BUSHIDO HAMMER
I love the hammer with arial style, running the deviant Lagombi set. You can do so much in terms of mounting and toppling, and it's good for at least two ko's in a five minute hunt when your the only hammer bro with three others. I never used hammer until this generation, but now I love it, and it's one of my mains.
Striker Hammer has some more other changes:
-Charges slightly faster
-Super Pounds deal more damage
And the most important change of all: if you do a jumping super pound, if you follow it up with X, you do a second super pound. That is REALLY good for exhaust damage
You forgot to mention the secondary benefit of Striker Style (besides the hunting arts) ... Your 'R' charge is INSANELY fast. Striker is definitely the hammer style for people who just love doing those super-slams and whirlwind spins. (And since the meteor slam and typhoon trigger are basically just super-powered alternatives to those moves, I'll usually subsitute one for something like Heal Gain or Castle Walls or even Oasis, and become a shield-less tank)
That being said, I really really like Bushido/Adept Hammer, because you have so much more control over WHERE and WHEN you unleash your counter-attacks and they are so stylish and getting in monsters' faces and then rolling out of the way comes so naturally to hammer anyways.
Adept hammer is my main weapon in this game and it's probably one of the best adept styles in the game
Also, that boost to charge time stacks with Focus. I made a set specifically around abusing charge attacks and arts, with that, Composed to charge your arts faster, and Trump Card to power them up when you would use them anyway.
Arekkz, you forgot to mention that in Striker style you charge the R attacks twice as fast as normal, and it stacks with Focus too. Also I think the Super Pound is slight stronger compare to other styles, since it has the visual effect similar to the strong Uppercut in Aerial or the R1 in Bushido.
I struggle so much with the hammer and this video makes it so clear now, thank you so much!
I'd like to also hear about what skills are recommended for each weapon presented. Sometimes, it's hard to search around for what is best. Great job on these!
These weapon tutorials are so great! Information so organized and nicely put! Congrats
Can't wait to see what they changed with the gunlance...
Again, amazing work. I'm really liking this new series. Awesome design too, I really feel this is a great upgrade from the last MH video. Hammer looks incredibly fun and loving the new variety of charges introduced by bushido.
Damn man, I've never been that big on the impact weapons myself, but the stuff they can.... really making me eye them closer. I love this style of video, very informative, and well executed. You made the hammer look this good here, I'm curious what you'll do to the hunting horn. Great stuff Arrekz.
Hammers my favorite weapon don't dis the hammer
thanks for the beginner explanation, this helped so much
I still feel like Aerial Hammer with a status weapon could be good for an aggro support build. For a hammer? Sounds weird right? But using Provoke with traps, Mounting skills with Aerial hits, and Status support could make for an interesting playstyle. I'm always one for versatility.
Heck yeah
+Austin Hicks The spinning art is gonna be so good for status hammers.
This is true. I think both arts would be good depending on how you play. I just like the idea of taunting a monster into a trap lol
I like striker most, as it's fun smashing the head repeatedly in the same way, and the taunt is really useful for having a monsters face right in front of you
7:50 Not everything else is the same. You forgot to mention how the shorter spin attack can't be followed up with a triple pound combo instantly and instead has a delay before you can attack again. This isn't a huge lose but it does affect the overall flow and mobility of the hammer in the same way the change to the level 1 charge attack does.
I think losing the level 3 charge attack with aerial style is a good thing, at least for me personally. I know a good number of hammer users prefer to use the level 2 charge over the level 3 cus of the distance it dashes you forward. I almost never use level 3 charge attacks myself. Also you would be correct in assuming that losing the golf swing in stryker style is a deal breaker for me using that style.
wow striker style has some HEFTY sacrifices.But never mind their will always be a style for everyone
there*
Gosh Darn! I pressed post early accidentally. I ment to say the Golf Swing is so reliable and seems to always get the KO for me.
+Daniel Chin Yeah I NEED the golf swing.
It's not really a sacrifice; he leaves out that it boosts your charge time (stackable with Focus). Essentially, you just have to play differently, using more charge shots and arts for damage instead of combos.
Superb tutorial for the Hammer =) Glad that the Bushido style is so viable for it! It's pretty ironic thinking about it.
How so?
+Z.D.F bushido is all about being a graceful and beautiful dodger, going around attacks to hit weak points. Now imagine that carrying a hammer bigger than you.
Yeah I see what you're saying from a visual stand point. But from a gameplay stand point it doesn't surprise me, seeing that one of the most aggressive Weapons goes well with arguably the 2nd most aggressive style.
+Z.D.F As Invisible said, it's more from a visual standing than anything else. Bushido is pretty aggressive with counters, as you've said, so it makes sense gameplay wise, but it's still pretty interesting imagining a giant hammer wielder dodging gracefully with a hammer the size they are.
***** Lol, IKR? Makes me wonder, what would that really big, strong, aggressive guy in animes look like wielding MH style Longsword.
The last hunter art is actually more for stunning the monster than dealing damage. It's motion values arent that great but stun dmg is great
my KO king is back! im so happy! ^o^
hunting horn please, i have a feeling the best option is between bushido and aerial just for more movement
Bushido Hammer looks fresh, that bushido charge attack is almost like a hunter art on its own. These guides are very good, but gaijin does include the motion values, which is a big deal to me. I want to know EXACTLY how much damage I'm doing.
Fantastic and informatice as always!
Everyone is going on about how swoll adept hammer is, but aerial hammer's level 3 is a better uppercut. Also the combination of stunning and mounting monsters seems really useful. I don't see many videos of ppl trying it out though.
Yeah I would say Bushido for online/ when you want to go ham and aerial for solo or just all around fun. Aerial hammer is probably the only aerial that doesn't need to rely on aerial attacks so I feel its allot more fun, because you can choose when to use it.
OMG a BETTER uppercut... SOLD, I was never crazy about Super Pound tbh, it was kinda slow, I usually got my KOs with Uppercuts an golf swing smack downs, honestly I love getting Aireal Head Shots!
You are literally slam dunking the Monsters
Wish the spinning meteor was the best Hunter art it looks so cool
Anxiously awaiting IG, as I've hit a kind of renaissance with that weapon lately.
Losing the uppercut in bushido is actually a pretty big deal even though the new charging attacks make up for it.
playing mh4u
gotten used to hammer
playing cross
WTF IS GOING ON
I like both Aerial and Bushido styles :)
Hammer Bushido is my next main solo weapon !
Just have to decide if i play with cats or not.
I cannot wait for insect glaive.....I have not seen the third skill for insect glaive and its my mainm so I am exited and stuff
Note that if you miss the Aerial A button move in the air you'll suffer from delay.
background music/theme name?
where is the next tutorial lol I am nervously waiting :D
Arekkz i got a question. I wanna hear your opinion about that. MH startes off on Playstation consoles but switched to nintendo which was great. But would you rather play MHX on 3ds or if capcom decides to publish Monster Hunter Online or another MH game on next gen consoles? I mean this MH is great and there are many new things compared to MH4U. But wouldn't it be more awesome if MH would reach a "new level" with amazing graphics and so on. Would be nice to get a reply
Much better than gaijinhunter guide.
Would using the Focus skill allow Aerial hammer to get off a lv 3 after a jump?
Naa, it's just not possible
***** That's a shame, considering how sweet the lv 3 attack is off a ledge jump, figured it would have made good synergy with Aerial style.
+Bryanneo1 Oh and also that the super pound is completely gone, made me think that way too.
+Bryanneo1 Since you mention it though, Focus would work well with Bushido since 1. you need to get to your second charge to combo and 2. you'll best use your highest charge whether following up a Bushido dodge or not.
Incidentally, with Guild style, I'd recommend the negative skill, Distraction, over Focus, since the second charge is actually better than the first. Then again, it's almost impossible to get Fastcharge -10 on a set outside of MH4U's Dragon X.
Hammer all the way!!!
Charge Blade or Longsword is what I'm hoping to see next
So much good stuff. I wish i could use gunner AND blademaster armor but it seems zenny will be pretty rare this time, so making multiple armor parts before endgame won't be very viable. Kind of sad, since this iteration is focusing on multiple ways of playing the game ("How do YOU hunt?") but at the same time makes it punishable to experiment a lot, since you are running out of zenny so fast. So far i played hammer, insect glaive and switch axe in mhu4 but i REALLY want to get a hammer again AND play lbg, since the damage got balanced and hammer looks even more fun than before.
do you have a recommendation for hunter arts? the taunt is obviously good for team hunts but what about the two other ones? which one would you recommend?
+CRANTIME Also, I usually use Evasion when I'm hammering. if I go Bushido, should I not bother with Evasion?
+Andy Zheng OK, cool. so I'll forget about the Evasion skill and put more effort into things like KO King and Mind's Eye
Hopefully you can upload the Greatsword next!!!
Arekkez questions is Bushido hard to use and is the dodge distance greater then that of the guild style? also as a Hammer main I agree the golf swing is a powerful move but for me its somewhat expendable the level 3 charge slam is irreplaceable to me as the sheer damage it does is amazing and the spin attack is great for getting in and dealing some serious leg damage p.s I cant wait to be able to provoke monsters my friend wont stand near the trap with me to lure it in
+David Baars the golf swing alone does more damage than the lvl 3 pound or the same if you hit with that little upswing
+Dre really I thought the lvl three pound has more of a motion bonus (forget what its called) therefore more damage
Thanks master!
Is there a cooldown on the Bushido dodge thing, seems a bit strong to essentially have like an Evasion +3 or higher dodge and it seems to launch u further then a regular dodge too.
when you're doing the bushido sprint you can't do another one
idk I think I might main switch axe or great sword in mhx or mhxu when it comes out
please light bowgun or bow
+Nikolas Freiberger agreed
+Nikolas Freiberger yeah!
preparation is key :)
Charge Blade Please,Arekkz!
+Arekkz Gaming is there english version in it?
I really wanna see hunting horn!
Do u know when it coming out at Australia if that ok
And lov your vid
+Tasty Monstereater no release date : (
Some time in summer. Hopefully June.
can you do the hunting horn?
also love the vids :)
What gear are you using in this video?
How to jump when using aerial style? Pls help
Longsword next please
do long sword next
hunting horn next plz
Not a hammer user but cool vid.
How about Dual Blades next?
can u do glavie nexts plz
what armor is that one?
Whats the music?
Please do switch axe next, the curiosity is killing me T_T
I can see why people would not like losing the golf swing, but if the tradeoff is three hunter arts, then I'm thinking it's worth it.
as a hammer user i don't like striker. The home run has extremely high K.O damage and the point of the hammer is to K.O the monster. But to each his own
Striker seems to have a bigger focus on exhaust though, whilst still being able to KO with a largely sped-up uppercut.
Insect Glave PLZ!
Can someone tell me how to get Jumbo bones in Generations?
Where is the Ultimate version of the game?
what hammer is that?
is this game on PC or 3ds?
to all monster hunter players:. ITS HYPER ARMOR NOT SUPER ARMOR
I just imagined infinite overhead pound in Striker, it is so stupid, but the good stupid.
next week pls longsword or greatsword
bow plz
I can't see bushido style
I like hammer, but shit thing is when playing solo u cant cut tail :(
Throwing knifes
And boomerangs
you'll be surprised
Dual blades dual blades duel blades 😂
pls... dual swords.
Bushido ?
It's adept style if you are playing MHG
bushido for me
My internet went down- save my senpai!
My God... no offense my friend, but you talk EXTREMLY fast. Way too quick for me at least, to be able to snap up what you're saying. Still, you cover some things I haven't seen in other videos. Does the Bushido Style LVL 3 charge do K.O or Exhaust damage? I heard that LVL 3 charge is only exhaust. Does Bushido make an exception?
Dual blades next please