FREE Add-On for Google Maps Cities in Blender!

แชร์
ฝัง
  • เผยแพร่เมื่อ 20 พ.ย. 2024

ความคิดเห็น • 198

  • @TheCGEssentials
    @TheCGEssentials  ปีที่แล้ว +15

    Hi everyone! Let me know what you think about the Blender OSM Add-On in the comments below! :)

    • @m3dia_offline
      @m3dia_offline ปีที่แล้ว +1

      For some reason it is not working for me, it only imports flat mashes even with the highest level of details set with the maps API, I don't get the issue here, any ideas?

    • @philippwohner-drawingandan5705
      @philippwohner-drawingandan5705 ปีที่แล้ว

      @@m3dia_offline did you make sure that there is google maps 3d data available for the region you want to import? You can check this when you look up the region in google maps, toggle to satellite and press the "3D" button in the lower right corner. For instance in my relativley small hometown it switches to a 3dish view angle but everything stays perfectly flat. So in my case there is simply no 3d information to work with.

    • @leplane_
      @leplane_ ปีที่แล้ว

      I'm gonna give it a try, but I don't like that I have to give Google my CC info! If it's free, it should be free without requiring any credit card. So if there's no way around it, then I'm gonna have to pass. I'm actually looking forward to Imagiscope Tech plugin. I hope they get the tile data another way that doesn't require a CC. For me it's the biggest problem with this plugin. Otherwise it would be awesome.
      I use Google Earth Decoder at the moment, and it works ok (sometimes) hence why I've been looking for an alternative, but there's not many out there that actually work 100%.

    • @prochitecture
      @prochitecture ปีที่แล้ว +1

      @@m3dia_offline Probably your area of interest doesn't the detailed mesh for buildings

    • @m3dia_offline
      @m3dia_offline ปีที่แล้ว

      Yes, I asked the dev and turns out that the add on only works for the cities that are listed on google, sad :/ @@prochitecture

  • @Oskier94
    @Oskier94 ปีที่แล้ว +19

    that's cool, finally. I used to take a lot of pics from google earth and process them thru Meshroom to get the needed area as a photogrammetry workflow

    • @arnosti1615
      @arnosti1615 ปีที่แล้ว +1

      now time is up you don t need to all of that

  • @PrinceWesterburg
    @PrinceWesterburg ปีที่แล้ว +3

    The Google import has the option 'Relative to Initial Import' which is probably grabbing adjacent tiles - Its a tick box on screen! Yes, 'Hidden in plain sight' :o)

    • @TheCGEssentials
      @TheCGEssentials  ปีที่แล้ว

      That doesn't seem to change it for me

    • @BillKermanKSP
      @BillKermanKSP ปีที่แล้ว

      This probably means that it will scale the following imports so that they align with the initial one, quite useful really

  • @VConquest
    @VConquest ปีที่แล้ว +4

    Awesome video, thanks for posting! What's the best method of combing textures to export into a modeling software like 3ds Max?

  • @gamertcell8425
    @gamertcell8425 4 หลายเดือนก่อน

    Blender is getting more advanced everyday

  • @petelindstrom8692
    @petelindstrom8692 ปีที่แล้ว +8

    Your videos look awesome! This one was a relief to follow compared to the other option of Renderdoc and mapsmodelsimporter add-ons (I could never get Renderdoc injection to work). I would absolutely love more advice on how to turn this object - I am trying to get Philadelphia done - into an STL file for 3d printing. Any advice would be greatly appreciated.

  • @CommanderColson
    @CommanderColson ปีที่แล้ว +7

    How do I export as an FBX while maintaining the textures? Trying to get a chunk of city (with texture) as an FBX for unreal engine

    • @RonnieMirands
      @RonnieMirands ปีที่แล้ว

      Theres no way, the author of the plugin say you cant export Google maps textures :(

    • @fredriklindgren1792
      @fredriklindgren1792 9 หลายเดือนก่อน +1

      I came up with this solution. It's a python script for blender that loops through all the created materials and changes the shader. th-cam.com/video/7gi0-nVrsnM/w-d-xo.html

  • @eldarra562
    @eldarra562 ปีที่แล้ว +2

    Whats up Justin! if you add addon artificial intelligence, it will correct the topology of the geometry and improve the quality of the textures. You can automate everything and save time!

    • @jtparryheb
      @jtparryheb ปีที่แล้ว +3

      Do you have a tool you would recommend for this, or are you saying this will be a nice tool in the future of AI development?

  • @kavyasista3950
    @kavyasista3950 ปีที่แล้ว +4

    Thank you for the amazing video! I have a suggestion: could you show us how to export the 3D Google data into FBX or any other format that can carry the textures along with it? I have been trying to export it in Rhino, but the textures aren't being carried forward.

    • @AndreaT01
      @AndreaT01 ปีที่แล้ว

      I would have to do the same. Did you find a solution? does it work somehow?

    • @samuelnegash
      @samuelnegash 8 หลายเดือนก่อน

      I'm having similar issues as well! tried everything@@AndreaT01

  • @RoadwayVR
    @RoadwayVR ปีที่แล้ว +44

    Dont use it in Commercial Project. Although google announced sharing their API of 3D tiles on May 11, 2023, but, It explicitly prohibited you from any offline saving the tiles or using textures of buildings for offline usage. Read term of service before using commercially

    • @btn237
      @btn237 ปีที่แล้ว +1

      I also don’t believe it’s free, after a certain number of API calls Google will charge right?

    • @TheCGEssentials
      @TheCGEssentials  ปีที่แล้ว +8

      I would say read the terms of service for ANYTHING before using commercially

    • @RoadwayVR
      @RoadwayVR ปีที่แล้ว +1

      @@btn237 Limitation is already covered in the video. However, pricing is not clear yet as they recently shared the API.

    • @sandrogubeli922
      @sandrogubeli922 ปีที่แล้ว

      How can we use it commerciali?

    • @RoadwayVR
      @RoadwayVR ปีที่แล้ว

      @@sandrogubeli922 Commercially through API which means it should just load tiles via access code (online). So, GIS companies like Google makes money everytime customers want to load map tiles through API. Now, if you just save tiles offlane, how google makes money then?
      Google is a type of company which is so sensitive on this type things.

  • @heiro5
    @heiro5 ปีที่แล้ว +7

    I've used Maps Model Importer quite a bit, with it's sister app Lilly Capture Merger, with good results. It comes in like the Google 3D tiles, but with the user selection (determined by the browser window view). The mesh is a triangulated mess but the satellite photoimagery on everything is nice. The well organized geometry and UVs of BlOSM seems pretty desirable. Roads all set up as clean geometry would be boon, as would the buildings themselves. There isn't integration of the photo textures with the clean geo/UVs yet, is there?
    Anyway, another informative overview of something pretty relevant for me. Thanks, Justin.

  • @matthewjivers
    @matthewjivers ปีที่แล้ว +3

    This add on looks amazing! Are you able to export the google map data out as fbx or obj with textures embedded?

    • @kevinwth6018
      @kevinwth6018 ปีที่แล้ว

      I cannot, both of them remained a grey model without any textures embedded

    • @RonnieMirands
      @RonnieMirands ปีที่แล้ว

      thats a pity you cant export textures, just the geometry. Author says on the development page

    • @fredriklindgren1792
      @fredriklindgren1792 9 หลายเดือนก่อน

      This is how I solved the white mesh problem when exporting out a fbx for use in Unreal Engine.
      th-cam.com/video/7gi0-nVrsnM/w-d-xo.html

  • @chazguz
    @chazguz ปีที่แล้ว +2

    How detailed is the geometry to use as a backdrop for visualization that is at street level?

  • @machinegunczteo4091
    @machinegunczteo4091 11 หลายเดือนก่อน +3

    can i try without credit card ? thx

  • @mirislommajidiy8606
    @mirislommajidiy8606 11 หลายเดือนก่อน

    Thank you for such a great video. However, I have quastion, what if there is no 3d map of a city in google?

  • @majestikkal8603
    @majestikkal8603 ปีที่แล้ว +2

    I tried everything and I can't get this thing to work. Any chance I could ask for some help on this?

  • @MOJO_JOJOW
    @MOJO_JOJOW 8 หลายเดือนก่อน +2

    Hello I'm college student from the Philippines, since Google Console wants me to put a card from the process but I don't have any card to proceed, is there any way to continue the process in the free trial from Google's Console payment information verification?

  • @Andre007ren2
    @Andre007ren2 9 หลายเดือนก่อน +2

    When I try google 3D tiles, it gives me the message Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden

  • @thatotherguy500
    @thatotherguy500 9 หลายเดือนก่อน +1

    Hi I am having trouble with importing the selected image from the maps. There is 403 forbidden error message that comes up when trying to import. My API map tiles are enabled on the google maps platform as well. Not sure what to do from here?
    Any help would be appreciated!

  • @thcarneiro
    @thcarneiro 7 หลายเดือนก่อน

    Great Addon! I am loving it. But I am trying to make it react to light, so I could set it to day, night, dusk... Do you know how to render it in a fashion that makes the map react to light?

  • @dez7852
    @dez7852 7 หลายเดือนก่อน

    Hey Justin! You think you could do an addendum to this but cleaning up the mesh with MeshLabs?

  • @plazzugaming
    @plazzugaming ปีที่แล้ว

    I create a road in sketchup. I want to change its texture in blender. Suggest a tool to use or a tutorial for it.

  • @gakidomo9561
    @gakidomo9561 11 หลายเดือนก่อน

    There is a similar or a same adds on for Roblox Studio, it's amazing!

  • @danielclawson5021
    @danielclawson5021 11 หลายเดือนก่อน +4

    I cant get the keys to work. I get an "unable to process root URI of the 3d tiles" when i hit import. Anyone have any ideas what i've done wrong?

    • @smugfrog8111
      @smugfrog8111 10 หลายเดือนก่อน +1

      Same problem, you find a solution?

    • @pheonixflyer629
      @pheonixflyer629 หลายเดือนก่อน

      @@smugfrog8111 Mine too what is the soln

    • @smugfrog8111
      @smugfrog8111 หลายเดือนก่อน

      @@pheonixflyer629 I don't remember, I don't think I ever got it to work.

  • @Toveral
    @Toveral 4 วันที่ผ่านมา

    great video, thanks a lot!

  • @Basah619
    @Basah619 ปีที่แล้ว +1

    Hi. Thank you for the video. Just want to know, does to google model in Blender 1:1 meter scale when I export to say Rhino 3D? I believe I see some videos that export 3D google data from Blender to Rhino, they need to rescale? which makes that not as accurate. Thank youuuu

  • @saforever7470
    @saforever7470 ปีที่แล้ว

    Hi Justin, thanks for this. Quick question, I would use this to plan projects for clients for CCTV infrastructure bu according to the below if I have understood this correctly, we cant really use this info so what would be the point of this?
    No Creating Content From Google Maps Content. Customer will not create content based on Google Maps Content. For example, Customer will not: (i) trace or digitize roadways, building outlines, utility posts, or electrical lines from the Maps JavaScript API Satellite base map type; (ii) create 3D building models from 45° Imagery from Maps JavaScript API; (iii) build terrain models based on elevation values from the Elevation API; (iv) use latitude/longitude values from the Places API as an input for point-in-polygon analysis; (v) construct an index of tree locations within a city from Street View imagery; or (vi) convert text-based driving times into synthesized speech results.

  • @garygresham1115
    @garygresham1115 ปีที่แล้ว +1

    Finally got the model working. Pretty cool, thanks guys. But the models are grey, with no texture. It might be due to my ignorance of Blender. Suggestions?

    • @luckassreffers8906
      @luckassreffers8906 ปีที่แล้ว

      cambiando el modo viewport

    • @jtparryheb
      @jtparryheb ปีที่แล้ว +1

      Under scene on the top right side of blender, you can switch the view to texture by clicking the down arrow there. That will make it look how you want

  • @rashadco
    @rashadco ปีที่แล้ว +2

    Is there a possibility to import this data to SketchUp? Maybe a little tutorial to show the best workflow for this?

    • @AndreasBakkebo
      @AndreasBakkebo ปีที่แล้ว

      I would be interested in this as well!

    • @FelipeGonzalez-xn2mj
      @FelipeGonzalez-xn2mj ปีที่แล้ว

      export from blender to a fbx file, import in sketchup

    • @markitekt9
      @markitekt9 ปีที่แล้ว

      Add me to this list.

    • @ArtBQ
      @ArtBQ ปีที่แล้ว

      This doesnt seem to work - the textures are not mapped@@FelipeGonzalez-xn2mj

  • @pheonixflyer629
    @pheonixflyer629 หลายเดือนก่อน +1

    Not importing just says "Unable to process URI:Forbidden"

  • @pierreleduc9882
    @pierreleduc9882 ปีที่แล้ว +1

    Bonjour, merci de votre vidéo, je n'ai pas trouvé comment exporter les maps (textures) des bâtiments et éléments google, en FBX ou DAE ou OBJ ou autre depuis blender, avez vous une idée ? y a t il un paramètre à cocher ? car je récupère les données sur LUMION VIA SKETCHUP
    Merci de votre retour. pierre

  • @cekuhnen
    @cekuhnen ปีที่แล้ว

    Do I see this right that the landscape building geometry is still pretty low res and blocky?

  • @sabongdotnet356
    @sabongdotnet356 ปีที่แล้ว +3

    Would you know what this means? This is when I import Lon and Lat and use Google 3D tiles
    Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden
    Thank you.

    • @RiverSkyHigh
      @RiverSkyHigh ปีที่แล้ว +2

      I'm getting this error as well. Everything online says the solution is to enable the Map Tiles API, but I've done this already and still get the error. I've also pasted the API key into the blender add-on options.

    • @RiverSkyHigh
      @RiverSkyHigh ปีที่แล้ว +2

      And actually, my error is slightly different, "Unable to process the root URI of the 3D Tiles: HTTP Error 404: Not Found"

    • @yaschan99
      @yaschan99 ปีที่แล้ว +1

      same. I got the paid version of the plugin as well

    • @RiverSkyHigh
      @RiverSkyHigh ปีที่แล้ว +2

      @@yaschan99 I managed to resolve the issue. In my case, the card information I put under the billing page wasn't correct. When I updated it, the Blender script started running correctly.

    • @yaschan99
      @yaschan99 ปีที่แล้ว

      @@RiverSkyHigh Do you mean in Google?

  • @amigoface
    @amigoface ปีที่แล้ว

    can we use this in commercial projects ?
    especially the data that come from google

  • @Alex_zer0_Shoveller
    @Alex_zer0_Shoveller ปีที่แล้ว

    great video thanks for the clear instructions! This is invaluable for set dressing backgrounds bringing them into other dccs etc, absolutely lovely
    Messed around with Cesium and was maxing out tile streams and having pop in LOD issues like no tomorrow, this is much more robust and no unreal plugins required

    • @MasterPiffy
      @MasterPiffy ปีที่แล้ว +1

      not really, as you can't get the textures out of blender, as least I haven't been able to.

  • @ninja7665
    @ninja7665 ปีที่แล้ว +1

    I need help when i import its say no data

  • @hughjackman1065
    @hughjackman1065 ปีที่แล้ว +2

    my apikey looks green. but it doesn't work in Blender.--->. "Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden"

    • @prochitecture
      @prochitecture ปีที่แล้ว +1

      The 403 error means that most likely you forgot to enable the Maps Tiles API as described at developers.google.com/maps/documentation/tile/cloud-setup#enabling-apis.

  • @911pow
    @911pow 10 หลายเดือนก่อน

    Hey htanks for the vid! Can you make this work with the Plans app data base? thanks!

  • @blacktecno
    @blacktecno 8 หลายเดือนก่อน

    How can I eport it into an FBX with the textures? I've put the "copy" option when exporting plus the adding of textures, but once in Maya its blank. Thanks!

  • @brappineau4161
    @brappineau4161 ปีที่แล้ว

    Can you go over the different keys. Confused with that

  • @yantingye1677
    @yantingye1677 3 หลายเดือนก่อน

    thanks a lot ,it really work!!😍😍😍

  • @sorryiate8092
    @sorryiate8092 8 วันที่ผ่านมา

    where can i find the access token?

  • @roberto2857
    @roberto2857 ปีที่แล้ว

    Excelent video, Work perfect. Thank you.

  • @AdrianGonzalez-ei4ln
    @AdrianGonzalez-ei4ln 8 หลายเดือนก่อน

    How much time did you spend downloading the detail model?

  • @maleeshamevan
    @maleeshamevan 7 หลายเดือนก่อน +1

    thank you

  • @ThatGuy_33
    @ThatGuy_33 หลายเดือนก่อน

    Does anyone happen to know how much you would be charged if you exceeded your daily limit?
    I find it extremely unnerving trying to import large areas without even knowing how much it could set me back if it was too large.

  • @markitekt9
    @markitekt9 ปีที่แล้ว +1

    Great video and I got everything working. Main issue is importing into SketchUp. When I export out FBX and DAE files, neither one contains textures. I used the Lily Texture merger but still no luck. Any ideas? Thanks!

    • @carloscampo4634
      @carloscampo4634 ปีที่แล้ว

      Hi Mark, did you manage to export the fbx with textures? Cheers

    • @markitekt9
      @markitekt9 ปีที่แล้ว

      @@carloscampo4634 Hi Carlos, I was unable to export it with textures. There must be a way, but I’m not an expert with Blender.

    • @RonnieMirands
      @RonnieMirands ปีที่แล้ว

      @@markitekt9 Theres no way, the author of the plugin say you cant export Google maps textures :(

    • @markitekt9
      @markitekt9 11 หลายเดือนก่อน

      @@RonnieMirands Thanks for the heads up. Maybe some day it can happen?

    • @RonnieMirands
      @RonnieMirands 11 หลายเดือนก่อน

      @@markitekt9 i think its due copyright, so the answer is no. You need customize your own textures

  • @walker1054
    @walker1054 ปีที่แล้ว

    Would be very useful to know if you can import multiple Google Map Tiles times and also at multiple detail levels. So firstly can I import an area and then decide I want to extend it and import a bit more after? And if so how hard would it be to import a very large low-medium detailed area like you did, but then make a smaller area of it high detail? Because I imagine most people would want a high detail smaller area or coridor without having the background/context also being super high detail. Like I wanted to redesign a street using GMaptiles and just want the road and buildings along the street to be high detail but then everything else low detail, that doesn't seem possible going by your video.

    • @prochitecture
      @prochitecture ปีที่แล้ว

      @walker1054 Yes, you can import multiple level of details and multiple areas of interest one after another.

  • @TianaT4
    @TianaT4 3 หลายเดือนก่อน

    When I import this mesh into another 3D software, the materials don't come with it when I export as FBX, anyone having the same issue? Thank you

  • @j.m5888
    @j.m5888 ปีที่แล้ว

    Thanks for another great video!

  • @McKane_CL
    @McKane_CL 7 หลายเดือนก่อน

    How many cost enable google tiles?

  • @vasuvasu-rh8ee
    @vasuvasu-rh8ee 4 หลายเดือนก่อน

    Can i use this for you tube videos?

  • @FinalMotion
    @FinalMotion ปีที่แล้ว +2

    any way to have it import NOT with an emission material, but with a diffuse so it respects lighting? Thanks!

    • @TheCGEssentials
      @TheCGEssentials  ปีที่แล้ว +1

      I'm not aware of any way to customize the material import at this time - that doesn't mean it may not be there somewhere, but I've not seen anything about that

    • @whiterabbitstudios.design
      @whiterabbitstudios.design ปีที่แล้ว

      I found this tutorial that may be helpful for that: th-cam.com/video/6yhxfxcHH54/w-d-xo.html

    • @FinalMotion
      @FinalMotion ปีที่แล้ว

      @@whiterabbitstudios.design mmmm interesting I like
      Being able to bake them down to one material.
      As for converting them to principles BSDF, there has been an update from the developer that added functionality that converts them all from emission materials to BSDF, so the major issue is solved.
      But again I like them all being one texture and material… seems more convenient

    • @albogaf
      @albogaf ปีที่แล้ว

      @@FinalMotion @TheCGEssentials - I found this on the documentation, and it works!
      "It is also possible to replace materials in the selected objects with custom ones. Select the option custom in the Tools panel, select your custom material in the Material field and press the button Replace Materials. Your custom material should have an Image Texture node with the label BASE COLOR (case-sensitive!). In that case the image texture in that node will be set to the one of the original material."

  • @aswin.k.o377
    @aswin.k.o377 5 หลายเดือนก่อน

    is it possible to export all this to unity without any texture loss?

  • @hekam211
    @hekam211 ปีที่แล้ว

    is thier way to export materials with mesh from blender i tried maya not working

  • @gotdank
    @gotdank ปีที่แล้ว

    When I do this, it just loads and loads forever or stops responding until I close the program. Anyone know how to fix this?

  • @kevinwth6018
    @kevinwth6018 ปีที่แล้ว

    Amazing tutorial but when exporting the google map data out as fbx or obj there is no textures embedded, it remains a grey model.... is there a quick solution to this?

    • @RonnieMirands
      @RonnieMirands ปีที่แล้ว

      Theres no way, the author of the plugin say you cant export Google maps textures :(

  • @topinfo6446
    @topinfo6446 ปีที่แล้ว

    yo please help me i followed your video and the moment i opened the map in blender all the other objects have suddenly disappeared those models are very important to me and it took me soo long to make however i can still see each of the names of each object on the scene collection on the top right corner of the screen. i also deleted the map but i still cant find it... please help!!!!!

  • @13_wikasitanajminariswari31
    @13_wikasitanajminariswari31 ปีที่แล้ว

    how big is the exported file size? how much GB?

  • @Igoreshkin
    @Igoreshkin 4 หลายเดือนก่อน

    I have "Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden" error :(

  • @sgasolacewolf4930
    @sgasolacewolf4930 11 หลายเดือนก่อน

    Interestingly this failed I can download the add-on and do all the steps but when trying to install it, I dont get the option to enable it, the name doesn't come up... nothing. Do you need a certain version of blender or something?

  • @DanielLiljar
    @DanielLiljar ปีที่แล้ว

    is this legal to use commercially?

  • @dominicburgess7691
    @dominicburgess7691 5 หลายเดือนก่อน

    Thanks!

  • @ARNELROSILLO
    @ARNELROSILLO 9 วันที่ผ่านมา

    you have a voice that can annoy every listener,

  • @dDeoniSs
    @dDeoniSs ปีที่แล้ว

    Thanks!!!

  • @grithedit
    @grithedit ปีที่แล้ว

    Anyone with 400 error? You hace to put something BEFORE api key? Have enabeled the 3d tale dont know whats happening

    • @thegreathowdini
      @thegreathowdini ปีที่แล้ว

      I purchased the add on and never tried it because of that error. What a waste

  • @johncgibson4720
    @johncgibson4720 ปีที่แล้ว

    Wait, the Inception film says not to build a place based on real-life locations. It is dangerous. Terrorists and large-scale pranksters can use this tool to plan and rehearse.

  • @Thomas-ep9sd
    @Thomas-ep9sd 11 หลายเดือนก่อน

    Is there a way I can simply lasso or select an area of the imported map and remove it? I have been googling it and cant figure it out

    • @7ISABOVE
      @7ISABOVE 9 หลายเดือนก่อน

      turn on xray the lasso and delete

  • @pneilddroid
    @pneilddroid 11 หลายเดือนก่อน

    I obviously missed a step trying to follow this video. I am getting an error message when trying to load up Google 3D Tiles. I'm getting "Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden".

    • @danielclawson5021
      @danielclawson5021 11 หลายเดือนก่อน

      I get the same. Looking for a solution. Could use a tutorial starting from scratch. I think the steps for Google have changed

    • @pneilddroid
      @pneilddroid 11 หลายเดือนก่อน

      @@danielclawson5021 Thank you and if you figure out what the issue is don't forget me.

  • @AnikenSkiwalker
    @AnikenSkiwalker ปีที่แล้ว

    Is this a realistic software to use for game modeling?

  • @N00dleleg
    @N00dleleg ปีที่แล้ว

    Does anyone know if this will work with linux?

  • @Thomas-ep9sd
    @Thomas-ep9sd ปีที่แล้ว

    When I import from 3d tiles, it brings in a gray untextured area, what am I doing wrong?

    • @H0w3r
      @H0w3r 11 หลายเดือนก่อน

      Im getting the same issue ! have you found the solution to this ?

    • @jaykayy5594
      @jaykayy5594 9 หลายเดือนก่อน

      anything?

  • @Lenovo15477
    @Lenovo15477 7 หลายเดือนก่อน

    it says my free trial is over? i thought there is no free trial as long as youre under the limit

  • @bettergs2790
    @bettergs2790 7 หลายเดือนก่อน

    help i have [Error: 13] premission denied

  • @amirankakachia133
    @amirankakachia133 9 หลายเดือนก่อน

    hi can u help with this ( Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden)

    • @leo.smenezes
      @leo.smenezes 8 หลายเดือนก่อน

      same error here

    • @leo.smenezes
      @leo.smenezes 8 หลายเดือนก่อน

      I got it. Just Enable the API: developers.google.com/maps/documentation/tile/cloud-setup#enabling-apis

  • @Project_NoLimits
    @Project_NoLimits 9 หลายเดือนก่อน +1

    The setup for this takes FOREVER. Each individual addon requires me to sign in to a website. This is a very tedious process and this goddamn thing won't let me just use the addon entirely.

  • @haunetal1990
    @haunetal1990 ปีที่แล้ว

    Didn't work "Unable to process the root URI of the 3D Tiles: HTTP Error 403: Forbidden" hmmm

    • @jtparryheb
      @jtparryheb ปีที่แล้ว +1

      From what I experienced, this could mean you entered the API key or your credit card information incorrectly

    • @prochitecture
      @prochitecture ปีที่แล้ว

      The 403 error means that most likely you forgot to enable the Maps Tiles API as described at developers.google.com/maps/documentation/tile/cloud-setup#enabling-apis.

  • @castaingruben
    @castaingruben ปีที่แล้ว +1

    Thank you for the tutorial, When I tried to use it, I only got the 3d models in grey. There are no other colours. Do you know how I can add them? Do I need to get all the API keys?

    • @ramanrafiq7888
      @ramanrafiq7888 ปีที่แล้ว

      Did you fix this?

    • @luckassreffers8906
      @luckassreffers8906 ปีที่แล้ว

      cambiando el modo viewport

    • @jtparryheb
      @jtparryheb ปีที่แล้ว

      Under scene on the top right side of blender, you can switch the view to texture by clicking the down arrow there. That will make it look how you want

  • @tblds
    @tblds 8 หลายเดือนก่อน

    Don't think it works anymore - there may have been changes on google's side

  • @steedlei1
    @steedlei1 10 หลายเดือนก่อน

    Hi, anyone has idea how to remove (detach) part of the model in blender without effecting the rest part of model. The season I am asking is because we need to remove subject development site and replace with 3D development design model. We have difficulty removing part of blender model (import from 3d google map) without effecting other part (will remove other model and texture map). Anyone has good workaround for this? Thank you very much in advance!

  • @spittingame4241
    @spittingame4241 11 หลายเดือนก่อน

    When you select a portion of the map with longitude and latitude, how does that quantify or calculate to *Maximum 300 root tileset queries per day, Maximum 250,000 renders tiles request, Rate limit is 12,000 queries per minute.*
    What does that mean? And what are the usage limits?
    This video is older than 3 months. Have you been charged yet?
    Please get back to me.

  • @brotherlode
    @brotherlode ปีที่แล้ว

    Is anyone else having trouble with download speeds? I can access the Google API fine but am stuck loading .json files forever!

    • @TheCGEssentials
      @TheCGEssentials  ปีที่แล้ว +1

      Have you tried reducing the resolution of your download? The High Res data is REALLY big

    • @brotherlode
      @brotherlode ปีที่แล้ว

      Thank you for the response, the problem was something related to my network connection. Separately, have you experimented with exporting the material files alongside an OBJ file? I want to bring it into Rhino and I've found that after 'upacking' the textures the OBJ file doesn't know where they are located. @@TheCGEssentials

  • @tesIa.Iives.on.24
    @tesIa.Iives.on.24 ปีที่แล้ว

    Yeah, pretty much sucked getting started. Trying to get a Key requires me to enter my card number. That's when I bail.

  • @yourvfxhelper
    @yourvfxhelper 9 หลายเดือนก่อน

    sir i tried to import 3d google tiles with Groups of Buildings but im facing this error (72.83459,19.39555,72.84751,19.40882) help me out of this

  • @joseki34
    @joseki34 ปีที่แล้ว +1

    @TheCGEssentials you forgot to blur key ~ 5:51

    • @TheCGEssentials
      @TheCGEssentials  ปีที่แล้ว +1

      Thanks very much - didn't notice this - problem is now fixed

  • @Kadamx
    @Kadamx ปีที่แล้ว

    Can anyone give me a google api key...... i tried so many times to add my credit card and there's an error not allowing that.... I'll need it just for 10 mins.
    Or if anyone can download the map and send it to me.. That would be a great help😢

  • @trade5374
    @trade5374 ปีที่แล้ว +1

    Kinda vague.

  • @dez7852
    @dez7852 7 หลายเดือนก่อน

    HHHHHHWhat's up guys!!! Love ya Justin!

  • @rashtopdog8049
    @rashtopdog8049 10 หลายเดือนก่อน

    I have a question can you go inside buildings with this

  • @helifors
    @helifors ปีที่แล้ว

    why oyu need to pay for api key? i can not use it?"i will free

  • @cr0uchingtiger
    @cr0uchingtiger 11 หลายเดือนก่อน

    Man, what an absolute ball ache to set up. But cool once it is. Just wish the bloody materials weren't emissive. As it stands, you have to go through (in my case 800!) material slots to make them not be self illuminating.

    • @cr0uchingtiger
      @cr0uchingtiger 10 หลายเดือนก่อน

      hey me, you can use a 3rd party tool that condenses/bakes all the materials into one. No idea what it's called though.

  • @OneroomBeatz
    @OneroomBeatz 11 หลายเดือนก่อน

    If only AI could simply rerender or replace it as an openworld city, only thing you have to do as a dev is to focus on key point places you want to adjust for your game. This would help make openworld games a lot more easy rather then waiting 10 years or more for a GTA game.

  • @best-phone
    @best-phone ปีที่แล้ว +1

    With more details program crashes all the time and i got no potato pc

    • @DeltaStridePLZ
      @DeltaStridePLZ ปีที่แล้ว +1

      Same here.

    • @best-phone
      @best-phone ปีที่แล้ว

      Realized its computed in cloud so my potato pc was not the problem because i bought far more powerful and it takes forever. Anyway it would be useless because its some triangual objects wich are not great for 3D printing. @@DeltaStridePLZ

  • @artmaknev3738
    @artmaknev3738 หลายเดือนก่อน

    The API setup is really confusing, google made it so complicated

  • @CheloSanchez-s9z
    @CheloSanchez-s9z ปีที่แล้ว

    Jesus loves yall if yall didn't know come to Christ repent non denominational

  • @HomeCookgabriele
    @HomeCookgabriele 4 หลายเดือนก่อน

    yeah sure genius, now show how to get those KEYS to use this.

  • @AD-Dom
    @AD-Dom ปีที่แล้ว +1

    Thought I owned this plugin, but apparently the author decided to close the old shop and re-release it?

    • @prochitecture
      @prochitecture ปีที่แล้ว

      You can always download the latest version using the link in your purchase/download confirmation email

    • @TheCGEssentials
      @TheCGEssentials  ปีที่แล้ว

      I think he had some issues with Gumroad when he moved between countries and it wouldn't let him update that old account. As far as I know though, you should still be able to download the updated version through your old purchase link (at least I could)

    • @AD-Dom
      @AD-Dom ปีที่แล้ว +3

      @@TheCGEssentials I updated it. Thanks for the info guys.

  • @asifahammed4826
    @asifahammed4826 ปีที่แล้ว +1

    Ai will overcome

    • @sobofshofol5622
      @sobofshofol5622 ปีที่แล้ว

      U are AI?

    • @AtrusDesign
      @AtrusDesign ปีที่แล้ว

      Until now, and I use AI, absolutely not. If you want to have fun and create something it works. But when you need a specific thing… it’s ilarious what you achieve and it seems like: - “intelligence” quit the chat - , leaving you just with “artificial”. It’s faster do it by yourself (and it allow you much more quality).

  • @helifors
    @helifors ปีที่แล้ว

    why you make a tutorial and say its free than you need stupid key to pay i dont like that

  • @AckzaTV
    @AckzaTV ปีที่แล้ว

    wtf dude why is this so hjard why cant it just fucking work? a credit card wtf man this is terrible. WE GET A 3d MODEL WHEN WE USE THE BROWSER BUT W CANT DOWNLOAD IT?> WTF BRO