Lads put a boar spear head on a 40 cm shaft, wrap it in the best material you got and use the gaurds that offer cut bonus, if u used moraka ore you just made a 12k heavy weapon
17:45 um, no. We can't see you putting the iron chunk in, you just have paint up. came here looking to figure out how to break the 83% overall quality, since there's more broken down I figured I'd see the break down of everything while I hammer away.
this was really cool to watch!
Glad you liked it! I think it came out 1.0 with an arena for your "workers".
Lads put a boar spear head on a 40 cm shaft, wrap it in the best material you got and use the gaurds that offer cut bonus, if u used moraka ore you just made a 12k heavy weapon
And collect your own materials, only slaves should work iron ore
Magic is required for the final 15 or so % of overall quality
Spear heads don't have individual parts so they work out QUICKLY like the gaurd/pommel and have high values
Great tips! Thanks for that!
I'm so here for these dad type games. Right into my veins
Haha, I'm glad you like it. I've been having a tough time editing these since I don't normally edit at all.
17:45 um, no. We can't see you putting the iron chunk in, you just have paint up.
came here looking to figure out how to break the 83% overall quality, since there's more broken down I figured I'd see the break down of everything while I hammer away.
Rip, multi sourcing is hard work. I think you need to start using potions to get over that 83%, which seems weird but w/e. I didn't make the game.
@@DoraGaming42 yeah, that is the case. Seems strange that it is that way, must be how the game calculates the final price.
Are you using enchanting? Magic got me from 83 is to 93-95 with assembly messing up the last 5 ish percent
I know this video is like 4 months old but how do you quench a longer sword? I am having an issue with the top half of the blade not getting quenched.
Dunk the whole thing super quick, then pull it out after about a second. If you put it in slow, the tip will quench before the rest.