@@fightinggm they improved back 1,1 hitbox but not forward 4,1?! I know Lee having bad tracking seems to be a design philosophy they have for him similar to Kazuya. I don’t mind this but for combo stability I can’t see why they can’t adjust your opponents hurt box during a juggle state for stability. You already landed the hit/counter why do they have to throw these obstacles at the Lee player? Namco: “I know you landed the hit, but let’s see if the combo connects 😏”
"I just said that, can't you read?" 😂😂😂
holy shit gm out here with these sweaty af matches and dealing with people who can’t read in chat at the same time
Lmao it's madd hard being a streamer and playing this game at a high level bro
best player NA is a real one, allowing joey fury to play with him
GM still the best in NA free.
Great stuff mann love the content, I will look forward to more sets of fights 🙏🏻💯
GM’s Lee is unmatched. Nobody plays Lee like GM does. If this dude was sponsored and went to tourneys. You’d be seeing much different results.
Sick match, making Lee look unnerfed. Also that final combo drop almost fked that match, ik that feeling all too well.
This is before the patch
I think the power crush is only useful for the heat smash engagement now.
Joey fury is actually a hour away in buffalo ny he comes to my regionals. I got to play him once and he took me to the cleaners
Damn that was close
Set was amazing 🔥
Awesome sets!! 👏🏼
Amazing Lee.
Anxiety inducing set
Good ass Tekken!
Hey lets gooo! Lee of America
There’s not a single doubt in my mind that GM can go to one of these big NA lans and place top 8
I appreciate that thanks
Yeah that was a great set
This was before the patch ayye
if gm says hes the best he must be
Is this gameplay before or after the patch? They were supposed to fix those hitboxes from his cardinal moves 😅
Before the patch
@@fightinggm they improved back 1,1 hitbox but not forward 4,1?! I know Lee having bad tracking seems to be a design philosophy they have for him similar to Kazuya. I don’t mind this but for combo stability I can’t see why they can’t adjust your opponents hurt box during a juggle state for stability. You already landed the hit/counter why do they have to throw these obstacles at the Lee player? Namco: “I know you landed the hit, but let’s see if the combo connects 😏”