NURBS surface to Quad mesh | Grasshopper 3D

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  • เผยแพร่เมื่อ 31 ธ.ค. 2024

ความคิดเห็น • 10

  • @puyakhalili
    @puyakhalili 3 ปีที่แล้ว +1

    Incredible! Thank you

  • @imansayah
    @imansayah 5 ปีที่แล้ว +1

    The components can be found in the addons Mesh+ and WeaverBird. Here is the links:
    www.food4rhino.com/app/mesh
    www.giuliopiacentino.com/weaverbird/

  • @j2only007
    @j2only007 4 ปีที่แล้ว +1

    not getting trimmed mesh while converting from trimmed surface. Is there any way out?

    • @IlmarDesigns3D
      @IlmarDesigns3D  4 ปีที่แล้ว

      Thank you for your interest and the question. I would recommend trying new features on Rhino 7 WIP. Try to mesh a trimmed NURBS surface in GH as follows: NURBS -> Triangular Mesh ->QuadRemesh. It should work as you want to.

    • @j2only007
      @j2only007 4 ปีที่แล้ว +1

      @@IlmarDesigns3D Thanks! I knew but i dont us rhino 7, is there any other way in Rhino 6 ?

    • @IlmarDesigns3D
      @IlmarDesigns3D  3 ปีที่แล้ว

      I highly doubt you can get evenly distributed mesh with quad panels. One way would be to extract section curves, divide them, and then create polylines through points. Then loft polylines, explode the resultant surface and extract quad surface panels. Finally convert them using "simple mesh" node

    • @j2only007
      @j2only007 3 ปีที่แล้ว

      @@IlmarDesigns3D thanks for the answer, will try

  • @tworog07
    @tworog07 6 ปีที่แล้ว +1

    Скажите, какой плагин вы использовали?

    • @IlmarDesigns3D
      @IlmarDesigns3D  6 ปีที่แล้ว

      Да, конечно. Плагин - LunchBox (mesh reduce компонент) и meshedit (mesh from points)

    • @martinlee2735
      @martinlee2735 4 ปีที่แล้ว

      Ilmar Designs what is the plug you used in the first option to create the lattice structure?