How to deal with pressure in Guilty Gear Strive

แชร์
ฝัง
  • เผยแพร่เมื่อ 12 ก.ย. 2024

ความคิดเห็น • 81

  • @bmac1415
    @bmac1415 2 ปีที่แล้ว +77

    This wasn't stated in the video but was implied, Guard Crush DOES NOT give throw protection like getting hit or blocking does. So when Pot for example is in range after garuda impact, it IS a 50/50 situation, because he can hit same frame with pot buster and a normal and you CAN'T use fuzzy defense.

    • @Coolpopcorn19
      @Coolpopcorn19 2 ปีที่แล้ว +2

      Noob question, but what is the 50/50 between then if you can't fuzzy, and his throw will beat your throw if you try to clash? Do you have to backdash?

    • @bmac1415
      @bmac1415 2 ปีที่แล้ว +14

      @@Coolpopcorn19 Block vs jump

    • @thegoose8663
      @thegoose8663 2 ปีที่แล้ว +1

      What prevents Pot from throwing you with prc after garuda? Or he can't prc it?

    • @someguymalleth
      @someguymalleth 2 ปีที่แล้ว +12

      @@thegoose8663 To clarify, guard crush doesn't give extra throw protection after it ends unlike normal hitstun/blockstun/wakeup. However you're still throw immune during the guard crush. So they can't get a guaranteed PB on garuda block.
      Though they can do a fakeout where they prc the garuda before it lands and then PB you.

    • @thegoose8663
      @thegoose8663 2 ปีที่แล้ว

      @@someguymalleth Ooh, ok got it 👍

  • @viper64jr
    @viper64jr 2 ปีที่แล้ว +27

    I absolutely look forward to every single one of these videos. LK bro I’m learning so much from your fighting theory videos! Now I’m still terrible, but I at least know WHY I’m terrible.

  • @bobjones5939
    @bobjones5939 2 ปีที่แล้ว +15

    Damn comment section kinda lonely without that guy who complainins about milla 😞

  • @BasicLee_
    @BasicLee_ 2 ปีที่แล้ว +16

    Watching your content has helped me so much in progressing in Fighting games and helped me to get out of my depression with Competitive Yu-Gi-Oh. I wish you offered 1:1 coaching for Strive it'd be awesome to learn some stuff directly

    • @foolishprophet_
      @foolishprophet_ 2 ปีที่แล้ว

      Doesnt he have metafy?

    • @BasicLee_
      @BasicLee_ 2 ปีที่แล้ว

      @@foolishprophet_ If I saw correctly it's just Replay Review, which I unfortunately can't take too much advantage of because I unfortunately forget to save a lot of them and autosave frustrates me

    • @foolishprophet_
      @foolishprophet_ 2 ปีที่แล้ว

      @@BasicLee_ thought strive always kept your most recent 100 matches. But either way theres definitely ways to learn more on your own! Good luck!

    • @BasicLee_
      @BasicLee_ 2 ปีที่แล้ว

      @@foolishprophet_ Thank you so much, I've by far found the FG community very helpful comparatively to the Card game communities.

  • @johndissociative8331
    @johndissociative8331 2 ปีที่แล้ว +2

    This was one of the most helpful and useful videos about Strive I've seen so far. Thank you, LK

  • @yourbellboy
    @yourbellboy 2 ปีที่แล้ว +4

    solid advanced fighting game guides are too rare.
    keep doing the Lord's work 👍

    • @yoannsoh4009
      @yoannsoh4009 2 ปีที่แล้ว

      he is the Lord, amarite ?

  • @Drawfill
    @Drawfill 2 ปีที่แล้ว +3

    Once again, a huge guide. This should help getting me out of floor 10 :D

  • @rin-senpai7115
    @rin-senpai7115 2 ปีที่แล้ว +1

    Very nice video, what I personally struggle the most is choosing an option. Some people don't care for risk/reward, others care alot and then there are people who seem to just literally coinflip everytime. I guess that means I'm getting conditioned too easily? It gets hard to say what to choose when a Sol does 5 fS in a row and you don't know if the next one is gonna be a 5H frametrap or not.

    • @smithmichael8144
      @smithmichael8144 2 ปีที่แล้ว +1

      6p beats that, back dash also beats it. You can also FD which pushes him out to ENCOURAGE him to not 50/50 you. Honestly playing better defense will take a lot of the power out of his mix. Make him work to stay in and you got this :)

  • @pumpfakebass
    @pumpfakebass 2 ปีที่แล้ว +1

    Came here for the Mario RPG OST, got some defensive options as a bonus! Good day!

  • @crowknight5605
    @crowknight5605 2 ปีที่แล้ว +18

    Since you mentioned FD, I wish they would add a macro for FD because I get counter hit way too much when trying to FD.

    • @granddaddy_funk
      @granddaddy_funk 2 ปีที่แล้ว

      Watch your meter because if you don't have enough that will happen.

    • @batataComPolvo
      @batataComPolvo 2 ปีที่แล้ว +11

      ​@@granddaddy_funk it happens a lot not because of meter but simply because you press a kick or punch before the other. Very annoying. I would rather have kick and punch be burst and the burst button be fd.
      In my case I also play millia, so dash canceling into a dash canceling is also very annoying to do and a lot of times I attack when I want to block.

    • @peerlessvillain
      @peerlessvillain 2 ปีที่แล้ว

      Yeah. FD macro would be dope.

    • @DukeApples
      @DukeApples 2 ปีที่แล้ว +1

      Same, i go for FD and i throw a normal and get counter hit...feels bad .

    • @plonzz
      @plonzz 2 ปีที่แล้ว

      But making a macro would remove the ability to Kara FD which can be useful

  • @bogbupog
    @bogbupog 2 ปีที่แล้ว

    Great guide, really helpful. Subscribing to this channel was one of the best things I've done this year.

  • @_dreeeng
    @_dreeeng 2 ปีที่แล้ว +4

    First of all thanks for the video, they’re all really insightful and super interesting to watch. As someone who’s transitioning from SFV to Strive, I do find a lot of things needed to be learned differently. Right now, I’m in the spot where I learned my bnb combos, pressure, basic okis and got to 10th floor without any problem. However, I noticed that celestial players are just generally playing at a MUCH higher level and seem to know my character way better than I do. A lot of “answers” that I found against certain situations were not actually “answers” at all when I fight against decent players in celestial. So I’m wondering is there a good way to get familiar with those specific situations/interactions for me, is it better to just learn and play every character in the game?
    Sorry for the looooong ass question, truly appreciate what you do LK🙏

    • @jeezi3620
      @jeezi3620 2 ปีที่แล้ว +1

      I'd say probably not. Watching gameplay and playing with other players in discord servers can be really helpful for learning your own and other characters, and learning to play a character takes a lot of time. Of course, learning other characters is the best way to learn how they work, but it's a lot of work for a result that's maybe slightly better than learning it the other ways.
      I hope this was helpful.

    • @_dreeeng
      @_dreeeng 2 ปีที่แล้ว

      @@jeezi3620Thanks for the reply, this very indeed very helpful.

  • @RealJohnBalls
    @RealJohnBalls 2 ปีที่แล้ว +5

    17:12 whoops sorry for getting knocked down! this 50/50 where both options take 40% of my health is on me!

    • @ericaisaac64
      @ericaisaac64 2 ปีที่แล้ว

      What mistake made you get knocked down tho? Probably deserve it

    • @RealJohnBalls
      @RealJohnBalls 2 ปีที่แล้ว +1

      @@ericaisaac64 getting hit i guess

  • @deckbuildercassen
    @deckbuildercassen 2 ปีที่แล้ว +1

    Amazing video, my lord.

  • @mdgeisto8953
    @mdgeisto8953 2 ปีที่แล้ว

    Good stuff, thanks.

  • @geedebored5108
    @geedebored5108 2 ปีที่แล้ว

    Love the Mario RPG music

  • @BurningWaterpark
    @BurningWaterpark 2 ปีที่แล้ว

    only thing about the I-no section is when you start to get scared of her high low she starts to integrate grabs

  • @Deadlift4chips
    @Deadlift4chips 2 ปีที่แล้ว

    The video I needed. Thank you.

  • @LegendaryMythril
    @LegendaryMythril 2 ปีที่แล้ว

    on the nago bite, i think the thing with him is that when his blood is really high some actions (like fukyo, fSS, 6K, etc) can be really big tells that a bite is coming so you can defend better by knowing when nago is looking to clean up their gauge.

    • @smithmichael8144
      @smithmichael8144 2 ปีที่แล้ว

      Mhmm. Nago is fighting for his life too it's just in a different way lol. So if you let him wear himself out so he can't cheat without popping he's a lot less scary. Avoiding the bite situation entirely can be REALLY good cause then he doesn't get anything. Also sometimes taking the heavy slash so they can't fukyo in 50/50 is solid too for the same reason.

    • @LegendaryMythril
      @LegendaryMythril 2 ปีที่แล้ว

      @@smithmichael8144 getting hit with the 5H is never a good idea because it drains more blood than a fukyo would add in, and they can follow up with another 5H or 6H if it's a counter hit

    • @smithmichael8144
      @smithmichael8144 2 ปีที่แล้ว

      Oh true. That's the blood recovery one. I meant his poke move. Far slash?

    • @LegendaryMythril
      @LegendaryMythril 2 ปีที่แล้ว

      @@smithmichael8144 if you get hit by fS any high blood nago will just do the whole autocombo and lose almost half a full blood meter (though if you burst before the last one hits he heals almost nothing)

  • @no_nameyouknow
    @no_nameyouknow 2 ปีที่แล้ว +1

    Great video.

  • @jeffrio
    @jeffrio 2 ปีที่แล้ว

    amazing video wow

  • @DukeApples
    @DukeApples 2 ปีที่แล้ว +2

    I didn't know that millia c.s can going into insttant bad moon, been in training for 5 min, and most of the time i get 6P coming out instead of Badmoon, i guess the timing is tight, i have been just doing 6k for over heads, but this is much more advanced and will keep working to improve.

    • @DukeApples
      @DukeApples 2 ปีที่แล้ว +1

      Oh, i was just tying to do it too fast 😁😁😁, just got to delay it more 🙂

    • @mrblooper1994
      @mrblooper1994 2 ปีที่แล้ว +4

      If you also didn't know. You can tk bad moon too. By ending the motion on 9 instead of 6 the move will come out instantly on the ground (works for any airborne move in the he actually) that's a tip in case you didn't know. If not have a nice day :)

    • @foolishprophet_
      @foolishprophet_ 2 ปีที่แล้ว +1

      What blooper said. Works best with jump cancellable moves

  • @Sorioku
    @Sorioku 2 ปีที่แล้ว +1

    Before watching the video: you deal with pressure by labbing the string and hoping.
    That's it

  • @jbennett8660
    @jbennett8660 2 ปีที่แล้ว

    great content, thank you LK

  • @AresGod0fWar
    @AresGod0fWar 2 ปีที่แล้ว

    Seein Millia being thrown in slow motion hurts my soul. 😂😂

  • @yourbellboy
    @yourbellboy 2 ปีที่แล้ว +1

    18:07 ah, the single attack halved her health.
    many skill, such Guilty Gear

    • @ericaisaac64
      @ericaisaac64 2 ปีที่แล้ว

      The single attack that you only get at close range with the slowest character

    • @yourbellboy
      @yourbellboy 2 ปีที่แล้ว

      @@ericaisaac64 lets not oversell how strong OR weak Potemkin is 🤷‍♂️
      also c'mon mate, this is tamer than normal anti-grappler memes -- why not keep things light-hearted? 🤠

  • @alyosha2220
    @alyosha2220 2 ปีที่แล้ว +1

    nice

  • @63skarduken
    @63skarduken 2 ปีที่แล้ว

    recently started using BRC a lot and its great as a defensive option. on a hard read on a gap in their pressure you can get a lot of return. also really useful against characters like anji and i-no, it can make you win neutral against them and not end up getting mixed/pressured in the first place

    • @nathandam6415
      @nathandam6415 2 ปีที่แล้ว

      BRC has start up frames so you’re liable to eat shit if you do this. Don’t actually use BRC defensively, unless you’re reading a grab or something (66 BRC is airborne and the grab will whiff). YRC is better because you’re plus on hit and it guard crushes- so depending on the spacing you can pull of a strike-throw mix on your opponent and steal a turn.

  • @redoubt5
    @redoubt5 2 ปีที่แล้ว

    💰

  • @krendo11
    @krendo11 2 ปีที่แล้ว

    WHERE IS DEFENSE AGAINST RAMLETHAL

    • @DerpyPloo
      @DerpyPloo 2 ปีที่แล้ว

      Just don't get hit, or the punishment is the naughty corner.

  • @AkazaKR
    @AkazaKR 2 ปีที่แล้ว

    super mario rpg is goated

  • @MemoryDestiny
    @MemoryDestiny 2 ปีที่แล้ว

    Lmao, when Nago bites you, you are legit allowed to throw an F bomb. Nobody would blame you for that

  • @yurivarloe1526
    @yurivarloe1526 2 ปีที่แล้ว

    Does anyone know if the 5 frame throw thing also applies to command grabs?

  • @destroyermaker
    @destroyermaker 2 ปีที่แล้ว

    I just wanna know how to get out of the corner

  • @erf1109
    @erf1109 2 ปีที่แล้ว

    newbie tips: "slower than 5 frames" means greater than 5 frames of startup. More frames means more time which equals "slower"

  • @Pejinkajink
    @Pejinkajink 2 ปีที่แล้ว

    I need a new nrs game man. So sick of losing one interaction and losing 75 percent of my life.

    • @sylascole5254
      @sylascole5254 2 ปีที่แล้ว

      Did you start with MK11?

    • @Pejinkajink
      @Pejinkajink 2 ปีที่แล้ว

      @@sylascole5254 no

    • @ericaisaac64
      @ericaisaac64 2 ปีที่แล้ว +11

      I tried some nrs games and they were just zoning and 50/50's. I'd rather play a game with fun neutral and high damage than full screen coin flip simulator

    • @sylascole5254
      @sylascole5254 2 ปีที่แล้ว +1

      @@Pejinkajink Then I'm mad confused at this. Average combo damage was like 35% with good oki or corner for most games.

    • @boofboofv2
      @boofboofv2 2 ปีที่แล้ว

      lol you can keep that