Good tutorial! Clever way of generating the intersections. One tip though, you can do the vertical scaling of the notches in one command. Select all the notches, and use Scale1D. Just click from the bottom to the top of any piece, and scale it to the midpoint (make sure mid is turned on in the snap menu). Unfortunately will only work for a flat bottom object like this.
Great tutorial! One thing I would like to know though - if this is to be machined (cnc) every curved part - as it is extruded/offset - the top part does not follow the original surface. I would like to slice up the original form you started with - in parts as thick as the material one would use, thus retaining the curvature of the surface form in both directions. I hope I made my idea understandable ;-)
Pretty well Done. Now I am triyng to divide the intersections that in my case, are floating because of the shell form so now i would like to find how to do that at the same time, all the pieces with their diferent positions and tallness.
You can do it manually by rotating everything and running a "make2d" or there are also a number of scripts that will layout the pieces for you. I don't remember any off the top of my head but I'm sure they're somewhere if you do a google search.
ty so much for this video it’s help A LOTS. it there a chance that u sharing the file of original topography to us ? it would be great if i can practice with this.
this is very good, cheers. but there must be a script that does al of this automatically and then labels and efficiently arranges the pieces for laser cut. anybody come across something like that?.
Make sure that they are actually cutting into each other, a lot of times one or more surfaces isnt exactly perfect. Zoom in and see if you can find any gaps
this is literally the only tutorial on waffle structures i've found that has actually been useful for me, thank you SO much
I gotchu
Good tutorial! Clever way of generating the intersections. One tip though, you can do the vertical scaling of the notches in one command.
Select all the notches, and use Scale1D. Just click from the bottom to the top of any piece, and scale it to the midpoint (make sure mid is turned on in the snap menu).
Unfortunately will only work for a flat bottom object like this.
thank you so much this is truly THE ULTIMATE Waffle Tutorial. Straight and easy to follow
I gotchu
Omg. Ty for the informative vid.
Took my so long to figure out until I saw your video.
Ay thanks man, glad you're supporting the channel ;)
Incredibly helpful! Thank you so much!
Great tutorial! One thing I would like to know though - if this is to be machined (cnc) every curved part - as it is extruded/offset - the top part does not follow the original surface. I would like to slice up the original form you started with - in parts as thick as the material one would use, thus retaining the curvature of the surface form in both directions. I hope I made my idea understandable ;-)
The video is really helpful, thank you!
Thanks it worked. Keep it up, nice content
Pretty well Done. Now I am triyng to divide the intersections that in my case, are floating because of the shell form so now i would like to find how to do that at the same time, all the pieces with their diferent positions and tallness.
Hmmm not sure I understand the question, shoot me an email at sam@lyhstudio.com and we can try to figure it out?
you know how can i apply this system but with a bean like structure?
When doing the boolean split, i came up with both sticks and walls as intersections. How do i get just sticks?
You might have a two sets of it duplicated on top of each other. If it is just one of each there should only be the sticks.
great video, thank you, but how to unwrap for laser cutting?
You can do it manually by rotating everything and running a "make2d" or there are also a number of scripts that will layout the pieces for you. I don't remember any off the top of my head but I'm sure they're somewhere if you do a google search.
Awesome... Thank you
ty so much for this video it’s help A LOTS.
it there a chance that u sharing the file of original topography to us ? it would be great if i can practice with this.
this is very good, cheers. but there must be a script that does al of this automatically and then labels and efficiently arranges the pieces for laser cut. anybody come across something like that?.
I've seen it floating around when I was still attending school - it was a grasshopper script and I regret not saving it....
any idea why my BooleanIntersection command keeps failing? HELP!!
Hmm, booleanintersection is one command that rarely fails... are all the geometries you made sealed solids?
i believe so, i followed all the steps in the video!@@lyh_studio
My Boolean intersection is not working idk why :(
Make sure that they are actually cutting into each other, a lot of times one or more surfaces isnt exactly perfect. Zoom in and see if you can find any gaps
why would the boolean intersection fail?
Could be tons of reasons, describe it a bit further
when you chose both surfaces, select delete input after
Why not just more red group up and subtract Boolean from blue to get a slot?
If Im understanding correctly that wouldn't work because you'd be cutting blue into many separate pieces