I love helping people grind so they can enjoy more of their favorite classes or helping people do all of their lethal runs to get the survivor helm. I know alot of poeple struggle beating the current hardest difficulty but Im willing to put in the time to get them there... unless its reliquary...
Sometimes its fun, sometimes the enemies wave will follow you into another area stacking enemies, but yeah sometimes they just be fighting enemies where a door will close and keep em out
For me, it heavily depends on where we are in terms of wave spawns. If it’s a natural wave spawn, and the location we are at rn is better than the next area, I will ask that we make a stand there
@@lucks4fools978I do this exact same thing. I play to have a good fight. I skip waves some times since I understand some folks just want to level fast. But if we have to fight it, might as well fight it where the ammo box is/where there is more room.
The operation where you have to turn the islands so the match and you can move on… absolut horror with people who dont get it… they mostly think its a capture point.
You can use any of the artifact(purple) or relic (Orange) armory data in place of the master crafted (green) ones if you level up in higher difficulties.
@@Yeertski I’ve just started getting into Warhammer on my channel and you’re space marine content has been entertaining/informative. Excited for next year with this game
I really wish they put more restrictions on joining difficulties above average. Leaving the door wide open for new, unskilled, or otherwise inadequate players to join sub+ hands them the power to unilaterally declare "You must carry me, fail the mission, or quit and sit through another half dozen loading screens to try again" which wastes a TON of time and inconveniences the established/dedicated players for the benefit of people who probably aren't gonna stick around anyway. Im perfectly fine helping people in min and avg, I spend my first 1-2 games warming up and carrying in those difficulties. However there is no reason for some guy with white weapons, 11 hours played, and who barely managed to struggle through the story mode on easy to be in a ruthless difficulty mission.
Absolutely. My brother and I have been saying they need level requirements for different difficulty levels for a very long time now. It is infuriating to finally get through all the loading screens to play a ruthless mission and then a quarter of the way through a level 4 sniper hops in…I’m not ashamed to say they have until the current wave is dealt with to blow our minds before we agree to kick them. Don’t hold others under so you can breathe; it only causes everyone to drown.
Had a lvl 4 in a ruthless operation today. I didn't mind and expected for him to go down often and need carrying, which was fine. However, he didn't know the mechanics of the map which was frustrating. If you don't know the mechanics just watch the players who do. Don't guess and get them wrong. You're already getting carried, don't make it harder.
Happy New Years! I just played as a level 24 sniper on ruthless in the reliquary operation. I was paired up with a level 21 bulwark and a level 2 tactical! I was the last brother at least five times. Tactical thanked me but man, he did not belong there. Also like you stated in the video, how can he level up his weapons!? I think there should be a real level cap for each difficulty.
It´s bad manners to start a new class in Substantial and expect the other players to carry you just so that you earn more XP than doing a couple of either Minimal or Average operations by yourself. If you start at Substantial right away with a new class then be at least proficient at the game due to having played other classes and bring relic gear to the fight in order to make up for your lack of perks.
@@c4n0- I agree with what @volcano3493 was saying. He’s not being rude, he’s just making a good point that it’s bad manners as one human being to another to hop into missions at difficulties you have business with, and expect everyone to carry you.
@volcano3493 - My brother and I actually tried the same strategy of being already proficient with the game and using relic tier unlocks from other classes to play brand new level 1 classes at substantial difficulty from the start and we had great success! The magic component seems to be if your melee weapon is relic tier, you’re pretty much good to go; but a maxed out pistol as well doesn’t hurt either lol.
I had the joy of carrying two level 1s through a lethal game on Termination. It was a experience for sure, i think i was the only one alive for 60% of the mission i somehow managed to not go down any but boy was it a stressful time 😂😂😂
No disrespect to your skill AT ALL, but I have seriously wondered if the game AI director notices when the team is flying through the mission, vs when the team is being drug through the mud lol. I have experience AI game director mercy…and certainly AI game director hate for my fellow Astartes. I’ve played on the same difficulty on the same map and seen 3 or 4 relics, and the next time see 1 haha. Honestly I’m convinced the AI game director keeps up with your progress and stats and just adjusts things accordingly.
I've only ran obelisk once but also I have just been on the xp grind for my vanguard set up (just got an artificer instigator bolt carbine at lvl 11) but thank god I maxed my tactical first and got all relic gear for my tactical makes the grind so much easier
Dude i was trying to help two new players one was a level 4 bulwark player that kept trying to fight wave and not getting to the check point nearly keeps dying very frustrating to them alive
Rule number 1 and the most important: if you are the last space marine standing don't fight just run, please, don't fight run and wait for your brothers to revive, dont play hero just run
I leveld sniper bulwark and heavy completely in the highest difficulty and one most of my games its do able and a fun challenge as long as the teammates you get are cool with it
@Yeertski - What if they added a way that if you have all 20 armory data points maxed out for a given armory data point type, it would give you credits in place of the armory data points you can now not earn lol. Obviously the higher level armory data points would provide more credits of course. Thoughts? Also I love your videos! Keep up the good work!
Average decapitation, gene seed, solo with bots. Get you about 1450XP depending on how many first place stats you get at the end. Which is enough to obtain a mastery point/perk in 2 runs on a gold weapon. This will ensure no n00b accidentally drops with the gene seed or that a super player doesn't take most of the first place stats spots for bonus XP. It's the same XP as a substantial run with no gene seed. Also a new player should run average until they can do it without taking any HP damage. Once you can do that you are ready to not be a hindrance on the higher difficulties. Carrying new players doesn't help them. No matter how leveled you are, you will fail if you aren't good. There is no getting around that. Almost every average run I do I never take HP damage, sometimes take some HP damage on hive tyrant, thats it.
I'm perfectly capable of carrying a low level through ruthless (bulwark ftw), but I think jumping straight into the deep end hoping for a carry or thinking they can thug it out is a bad idea, breeds bad habits either in playstyle or expectations.
I got all my max level classes reset back to 1 god knows why but alteast I got to keep my Armor and cosmetics but I guess I'm part of the new player trend now 😂
I just get tired of getting kicked out a match because I make my armor look Renegade with Traitor logos. Like I get it, Heretics suck, but fuck, let me play
I love helping people grind so they can enjoy more of their favorite classes or helping people do all of their lethal runs to get the survivor helm. I know alot of poeple struggle beating the current hardest difficulty but Im willing to put in the time to get them there...
unless its reliquary...
New players frustrate me when they won’t get on the check point & try to fight every single wave. I’ve had to turn the mic on 😂
Sometimes its fun, sometimes the enemies wave will follow you into another area stacking enemies, but yeah sometimes they just be fighting enemies where a door will close and keep em out
You get more xp for kill them all
For me, it heavily depends on where we are in terms of wave spawns. If it’s a natural wave spawn, and the location we are at rn is better than the next area, I will ask that we make a stand there
@@lucks4fools978I do this exact same thing. I play to have a good fight. I skip waves some times since I understand some folks just want to level fast. But if we have to fight it, might as well fight it where the ammo box is/where there is more room.
The operation where you have to turn the islands so the match and you can move on… absolut horror with people who dont get it… they mostly think its a capture point.
i mean he can use the artificer armor pieces on green tier unlocks. Nothing stops you from using a higher tired one on lower tier gear
You can use any of the artifact(purple) or relic (Orange) armory data in place of the master crafted (green) ones if you level up in higher difficulties.
I heard this before but never tried it myself. That is good to know!
@@Yeertski- Yes you can but I would NEVER give up my purple and orange armory data points for green and gray rarity haha 😂.
Loving the content! Keep it coming 🫡🙏
Appreciate it! Thanks for watching!
@@Yeertski I’ve just started getting into Warhammer on my channel and you’re space marine content has been entertaining/informative. Excited for next year with this game
I really wish they put more restrictions on joining difficulties above average. Leaving the door wide open for new, unskilled, or otherwise inadequate players to join sub+ hands them the power to unilaterally declare "You must carry me, fail the mission, or quit and sit through another half dozen loading screens to try again" which wastes a TON of time and inconveniences the established/dedicated players for the benefit of people who probably aren't gonna stick around anyway. Im perfectly fine helping people in min and avg, I spend my first 1-2 games warming up and carrying in those difficulties. However there is no reason for some guy with white weapons, 11 hours played, and who barely managed to struggle through the story mode on easy to be in a ruthless difficulty mission.
Absolutely. My brother and I have been saying they need level requirements for different difficulty levels for a very long time now. It is infuriating to finally get through all the loading screens to play a ruthless mission and then a quarter of the way through a level 4 sniper hops in…I’m not ashamed to say they have until the current wave is dealt with to blow our minds before we agree to kick them. Don’t hold others under so you can breathe; it only causes everyone to drown.
Had a lvl 4 in a ruthless operation today. I didn't mind and expected for him to go down often and need carrying, which was fine. However, he didn't know the mechanics of the map which was frustrating. If you don't know the mechanics just watch the players who do. Don't guess and get them wrong. You're already getting carried, don't make it harder.
I finally started levelling heavy up last night and ive seen the light, even at lv15 i was able to carry in ruthless operations
Happy New Years! I just played as a level 24 sniper on ruthless in the reliquary operation. I was paired up with a level 21 bulwark and a level 2 tactical! I was the last brother at least five times. Tactical thanked me but man, he did not belong there. Also like you stated in the video, how can he level up his weapons!? I think there should be a real level cap for each difficulty.
It´s bad manners to start a new class in Substantial and expect the other players to carry you just so that you earn more XP than doing a couple of either Minimal or Average operations by yourself. If you start at Substantial right away with a new class then be at least proficient at the game due to having played other classes and bring relic gear to the fight in order to make up for your lack of perks.
lmao bad manners, the gamer etiquette guide 101 says this?
@@c4n0- I agree with what @volcano3493 was saying. He’s not being rude, he’s just making a good point that it’s bad manners as one human being to another to hop into missions at difficulties you have business with, and expect everyone to carry you.
@volcano3493 - My brother and I actually tried the same strategy of being already proficient with the game and using relic tier unlocks from other classes to play brand new level 1 classes at substantial difficulty from the start and we had great success! The magic component seems to be if your melee weapon is relic tier, you’re pretty much good to go; but a maxed out pistol as well doesn’t hurt either lol.
It's why I still play is to help out new players now
I had the joy of carrying two level 1s through a lethal game on Termination. It was a experience for sure, i think i was the only one alive for 60% of the mission i somehow managed to not go down any but boy was it a stressful time 😂😂😂
No disrespect to your skill AT ALL, but I have seriously wondered if the game AI director notices when the team is flying through the mission, vs when the team is being drug through the mud lol. I have experience AI game director mercy…and certainly AI game director hate for my fellow Astartes. I’ve played on the same difficulty on the same map and seen 3 or 4 relics, and the next time see 1 haha. Honestly I’m convinced the AI game director keeps up with your progress and stats and just adjusts things accordingly.
Sorcerer always retaliates with that beam counter when you krak him, any attack really, so is good to be ready to dodge that sucker 👍🏼
I've only ran obelisk once but also I have just been on the xp grind for my vanguard set up (just got an artificer instigator bolt carbine at lvl 11) but thank god I maxed my tactical first and got all relic gear for my tactical makes the grind so much easier
Dude i was trying to help two new players one was a level 4 bulwark player that kept trying to fight wave and not getting to the check point nearly keeps dying very frustrating to them alive
"Getting attacked by a group of mobs"😂
Rule number 1 and the most important: if you are the last space marine standing don't fight just run, please, don't fight run and wait for your brothers to revive, dont play hero just run
If only the servers weren't broken
I leveld sniper bulwark and heavy completely in the highest difficulty and one most of my games its do able and a fun challenge as long as the teammates you get are cool with it
@Yeertski - What if they added a way that if you have all 20 armory data points maxed out for a given armory data point type, it would give you credits in place of the armory data points you can now not earn lol. Obviously the higher level armory data points would provide more credits of course. Thoughts? Also I love your videos! Keep up the good work!
I need to get my assault sniper and vanguard up..😅
Average decapitation, gene seed, solo with bots. Get you about 1450XP depending on how many first place stats you get at the end. Which is enough to obtain a mastery point/perk in 2 runs on a gold weapon. This will ensure no n00b accidentally drops with the gene seed or that a super player doesn't take most of the first place stats spots for bonus XP. It's the same XP as a substantial run with no gene seed. Also a new player should run average until they can do it without taking any HP damage. Once you can do that you are ready to not be a hindrance on the higher difficulties. Carrying new players doesn't help them. No matter how leveled you are, you will fail if you aren't good. There is no getting around that. Almost every average run I do I never take HP damage, sometimes take some HP damage on hive tyrant, thats it.
I'm perfectly capable of carrying a low level through ruthless (bulwark ftw), but I think jumping straight into the deep end hoping for a carry or thinking they can thug it out is a bad idea, breeds bad habits either in playstyle or expectations.
It’s funny to run substantial to help people out and I end up getting downed 😂😊
Thats me 😂 completes 5 ruthless missions in a row without losing any health only armour, then go down on the first arena on substantial
I got all my max level classes reset back to 1 god knows why but alteast I got to keep my Armor and cosmetics but I guess I'm part of the new player trend now 😂
I just get tired of getting kicked out a match because I make my armor look Renegade with Traitor logos.
Like I get it, Heretics suck, but fuck, let me play
I cant be the only one that thinks you sound like the gameranx dude Jake Baldino
Hmm a little bit
You do realize you can just use higher tier data armory to level up weapons, right?