Atari 5200 vs. ColecoVision! 39 Classic Games Compared!

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  • เผยแพร่เมื่อ 22 ส.ค. 2023
  • The Atari 5200 is one of the more maligned consoles of all time. If only the controllers were better, but the real question is: Are the games themselves any good? On the other hand, the ColecoVision is one of the more beloved consoles of it's day. Is that justified? Well, let's find out by pitting these giants of video gaming against each other and see which game (appearing on both consoles) was actually better!
    Games Featured: Beamrider, Buck Rogers: Planet of Zoom, Centipede, Choplifter, Congo Bongo, Defender, Donkey Kong, Donkey Kong Jr., Frogger, Frogger II: ThreeeDeep!, Galaxian, Gateway to Apshai, Gorf, Gyruss, H.E.R.O., James Bond 007, Jungle Hunt, Keystone Kapers, Miner 2049er, Montezuma's Revenge, Mountain King, Mr. Do!, Mr. Do's Castle, Oil's Well, Pitfall!, Pitfall II: Lost Caverns, Popeye, Q*bert, Quest for Quintana Roo, River Raid, Spy Hunter, Star Trek: Strategic Operations Simulator, Star Wars: The Arcade Game, Super Cobra, Tapper, Time Pilot, Tutankham (King Tut's Tomb), Zaxxon, Zenji
    -
    I hope you enjoyed the video. Please check out the following links:
    / @gregsvlog
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    #videogames #retrogaming #retrogames #classicgaming #classicgames #classicvideogames #vintagegaming #vintagegames #arcadegames #atari #atari2600 #atari5200 #atari7800 #atarilynx #atarijaguar #coleco #colecovision #nintendo #nintendones #nes #nintendosnes #supernintendo #sega #segagenesis #segasaturn #segadreamcast #turbografx #pcengine #intellivision #arcade1up #arcadegames #playstation #sony #xbox #microsoft
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ความคิดเห็น • 149

  • @GregsGameRoom
    @GregsGameRoom  8 หลายเดือนก่อน +2

    Thanks for checking out the video! Here's my Instagram: instagram.com/gregsgameroom/
    My Flashcarts: th-cam.com/video/JU-DvmG_4rI/w-d-xo.html
    5 Minute History: The Atari 2600 th-cam.com/video/H8vaXOKJxKQ/w-d-xo.html
    Why I HATE Atari! th-cam.com/video/ADVOHcn43lQ/w-d-xo.html

  • @kbrsretrogameroom327
    @kbrsretrogameroom327 8 หลายเดือนก่อน +6

    Enjoyed the video. The Atari 5200 was the system I had when the crash hit. I remember being very disappointed when I could no longer find games for it in the stores. I ended up selling mine and along with birthday money bought an Atari 800XL, which remains my favorite 8 bit system that I owned in the 80's.

  • @seethransom
    @seethransom 9 หลายเดือนก่อน +5

    The 5200 is my favorite console of all time. Pretty much because it was the first time I really played Pac-Man at home. My family got one as a Christmas gift.
    I became pretty good with the 5200 controller, and up until a few years ago I had a small business repairing the controllers. I know I've done over a hundred of them.
    Parts for the joysticks are getting kind of rare. I use the one that had a circuit board and a 3D printed shell.

  • @F1JV
    @F1JV 9 หลายเดือนก่อน +3

    I wanted to get an ATARI 5200 but didn’t have enough money…so I bought an Arcadia/Starpath Supercharger for my VCS-2600. It really extended the life of the system and I have fond memories of finishing DragonStomper…Escape From The Mindmaster…Phaser Patrol…and the mail-in purchase at its EOL Survival Island. Seriously…those were Big-League wins as a kid.
    Then when ATARI’s 7800 that I was reading about just didn’t happen/disappeared, I bought my first computer…an ATARI 800XL computer. It had near perfect arcade ports…like what you showed…Donkey Kong…Popeye…Dig Dug etc. I never knew about any video-game crash because us kids were basically all converting to computers and computer games. Arcades were closing but that was to be expected from too many opening(Arcade Wars in my area…20 tokens/$1) and home video-games becoming closer & closer versions to the arcade games.
    Oh…if that 7800 had released in 1984 or even 1985, I would probably not bought the 800XL and more than likely had an ATARI 16-bit computer as my first computer.

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน +1

      I did the same thing. I went from 2600 to Atari 400, 800XL, then the 7800 when it finally was released.

  • @Atarifan72
    @Atarifan72 9 หลายเดือนก่อน +16

    Love these comparison vids, keep up the good work!

  • @allenfrisch
    @allenfrisch 9 หลายเดือนก่อน +3

    It's kinda funny that the 5200 was a console converted FROM a computer system while the Colecovision was a console converted INTO a computer system (the ADAM)!

  • @SinistarPro_Mike
    @SinistarPro_Mike 9 หลายเดือนก่อน +11

    I'm always partial to the ol' ColecoVision, and that'll never change... but I'll admit, this video had me doing quite a few double-takes on some of those 5200 titles. Another one right out of the park, my friend! Good stuff. 👍

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน +5

      It’s like the Genesis (older hardware) vs. the SNES (newer.) Both have obvious winners and losers….

    • @jamesanthony8438
      @jamesanthony8438 9 หลายเดือนก่อน +2

      I absolutely hated how much my metacarpal joint of the index finger on my left hand ached after playing too long. Loved our Colecovision, hated the non-ergonomic controllers. ='(

  • @InfectiousGroovePodcast
    @InfectiousGroovePodcast 9 หลายเดือนก่อน +8

    The Atari 5200 is the one console I always wanted to love so much more than I ever I did.

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน +3

      I was able to appreciate the games more because of the 8-bit computer.

  • @BHGMediaGroup
    @BHGMediaGroup 9 หลายเดือนก่อน +3

    there are 8 bit conversions to the 5200 for sale on Atari Age or at least there used to be. I do have 5200 cartridges of Spy Hunter and Donkey Kong Jr. Oh and I'm one of the few people that actcually likes the controller, and if you have 2 of them and Robotron, you got the best version for home ever with faithful twin stick shooting. It's what I use to showcase the 5200 at the PGX Game Convention. EDIT: the 5200 conversion i have of Spy hunter does have the music, so I don't know what version your playing unless the person that ported it over added it maybe

  • @G8RDuc
    @G8RDuc 3 หลายเดือนก่อน +2

    I think for zaxxon, DK, DK Jr and Buck Rogers, Coleco might have been holding off on some better graphics and levels for their SGM versions and/or ADAM version. Probably would have been a better comparison since you used the Atari computer version in some instances. Love the video tho.

  • @gaminggoliath8603
    @gaminggoliath8603 8 หลายเดือนก่อน

    Always enjoy watching these comparison videos of retro consoles! thanks for sharing such fun to watch content Greg.

  • @Apothekari
    @Apothekari 4 หลายเดือนก่อน +2

    Great video! I do have a nit to pick though ... I feel it's kind of unfair to use the Atari 800 version of Donkey Kong since the 5200 never got it and then NOT compare it to the Coleco Adam version of Donkey Kong which is the more fair comparison. IMO. Otherwise great video. Subbed!

  • @markbcrich
    @markbcrich 9 หลายเดือนก่อน +3

    The 5200 version of Choplifter is in hi-res graphics. On an Atari hi-res graphics was a three color mode due to artifacting on NTCS tvs. So, it looks much better if played in NTSC.

    • @slaapliedje
      @slaapliedje 9 หลายเดือนก่อน +1

      I was looking for this comment. You can tell it uses artifacting cilors by the strange lines in it. This looks like he was using S'Video output, which will kill the artifacting effect.

    • @bjbell52
      @bjbell52 5 วันที่ผ่านมา

      His res mode on the Atari 800 should be the same as the 5200. It hi-res mode has 4 colors, not 3.
      Many of the earlier Atari 800/400 games were direct ports of Apple II games. Both had similar hi-res modes and if I remember correctly, the high-bit of a byte of screen memory is used to select the colors of the artifacting pixels on the Apple, giving it more colors. Sometimes the problem with ports is that they're trying to make the ports quickly and often don't use all the capacity of the computer's graphics. The Atari had ways to increase the number of colors in hi-res (and) other modes. They could have put 2 sprites together to make a 3 colored sprite. The could have used display list interrupts to change the colors of the hi-res screen. They could have used a slightly lower res mode that allowed you to pick the colors out of the palette of 128 colors. They could have mixed the hi-res with a 4 color text mode for displaying messages and statistics. Since they seemed to use a direct port without using the Atari hardware, I'm willing to bet they're not using the built-in hardware horizontal scrolling either.

    • @markbcrich
      @markbcrich 5 วันที่ผ่านมา

      @@bjbell52 Medium res mode on the 5200 was 4 colors. 160x192 Hi res 320x192 is 3 colors and 1 background in NTSC. Or, 2 in PAL.

    • @bjbell52
      @bjbell52 4 วันที่ผ่านมา

      @@markbcrich 320 x 192 IS hi-res on the Atari 800/400 and 4 colors. The next lower mode would be 160 x 192 and is a 4 color mode. It would seem that the 5200 uses the same modes.
      I tend to count the background color as one of the colors since it can be changed. The difference in the way Graphics 8 (hi-res on the 800/400) and Graphics 7 (160 x 192 on the 800/400) is the way they generate color. Graphics 8 uses artifacting, one can't control the colors except by changing what you call the background color. Graphics 7 uses indirection to get it's colors. I.E. bit pattern 01 does not mean red, it means get your color from the memory location that holds the color for pattern 01 (I think on the 800/400 that would be 708 decimal). Then during vertical blank interrupt that value in 708 get puts into the color register on the hardware chip.

  • @esmerylan
    @esmerylan 9 หลายเดือนก่อน +2

    Funny you talk about Gorf having an identity crisis, since the wild variety of levels was one of the big selling points in Midway's marketing for the game. Of course they were kind of trying to obscure the fact that it was basically "Copyright Infringement: The Game", ripping off two of the big Japanese games Midway licensed for US release (Space Invaders and Galaxian) without the permission of Taito or Namco. The other big draw was the synthesized speech, which as far as I know never made its way to any of the home ports (I doubt most of the early 8-bit consoles and computers could've done that anyway).

  • @brianhenson4128
    @brianhenson4128 9 หลายเดือนก่อน +5

    The 5200 was a fun system until the controllers wore out!!! So fragile!!!

    • @vinnykster
      @vinnykster 3 หลายเดือนก่อน

      Same here. It was a blast to play until the controls stopped working.

    • @The_Real_DCT
      @The_Real_DCT 2 หลายเดือนก่อน

      They weren't really fragile, what happens is the contacts oxidize easy so you either have to take them apart and clean them once a week or so or replace the contacts with gold ones.

  • @BURRITO44
    @BURRITO44 9 หลายเดือนก่อน +1

    Great video. Tapper did appear on the 5200. I have it. I have Tutkenham for the 5200.

  • @johnrussell8086
    @johnrussell8086 9 หลายเดือนก่อน

    Thank you for such lovely videos. I've never seen the 5200 here in the UK (Scotland) but I do love the look of the games. I should figure out how to emulate them along with the 8bit range.

  • @ripvanwinkle9648
    @ripvanwinkle9648 3 หลายเดือนก่อน

    This video brings back so many memories.
    Still have my ColecoVision from childhood, with a ton of games, and even the roller controller & Atari 2600 adapter (system & roller controller still in original boxes). I played the hell out of that thing.
    Tried to play it several years ago, but the controllers & cartridge slot need serious contact cleaning for that to happen.

  • @braddahl2098
    @braddahl2098 9 หลายเดือนก่อน +2

    Great video sir! I grew up with a 5200 as that weird system I hooked up when I got bored with the NES. I still have it and never heard about the CV till about a decade ago. The modern releases have now pushed me to favor the CV over the 5200, which is wild as usually nostalgia wins! Having the Phoenix is pretty awesome too! Even the CV of Centipede has won me over lately, mainly because that spider on 5200 is a real bastard.

  • @ULTIMATEPATCHES
    @ULTIMATEPATCHES 5 หลายเดือนก่อน +1

    This is a fantastic comparison video.

  • @IntoTheVerticalBlank
    @IntoTheVerticalBlank 9 หลายเดือนก่อน +3

    These are always great to watch, Greg! Nice work.

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน

      Much appreciated!

  • @JustMe99999
    @JustMe99999 9 หลายเดือนก่อน +3

    The 5200 holds up surprisingly well in my opinion - I thought the Coleco would beat it handily; but man, the scrolling on that system is bad. Interestingly, the Coleco port of HERO looks just like the C64 version.

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน

      The choppy scrolling really hurts it. Again, I wonder if it's because it's using all background tiles?

  • @Nummer6
    @Nummer6 9 หลายเดือนก่อน +1

    Love the video, great comparisons! And I have to agree with nearly all of your choices (except for Zaxxon, the CV "scrolling" kills it for me), even though I am an Atari only guy. I have two 2600s, a 5200 and a 600XL with 64 KByte RAM extension. You earned a subscription!

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน +1

      I almost went with the 5200 version of Zaxxon, but the graphics look too different from the arcade.

  • @BURRITO44
    @BURRITO44 หลายเดือนก่อน +1

    Awesome video

  • @blikketty77
    @blikketty77 3 หลายเดือนก่อน

    Great video. I had not seen a lot of these on ColecoVision, or at least seen them in decades. Wild the differences in hardware that causes the Coleco to be capable of more colorful backgrounds, but less colorful sprites, and then seeing how bad it's scrolling and sprite movement were in a lot of the games. I remember being jealous of it's versions of Donkey Kong and DK JR, but seeing them here, I'm like yeah I'd rather go back and play my Atari 8 Bit ver. What's strange is, some of the ColecoVision games didn't have the monochrome sprites and jumpy movement frames? Like, watching those versions of Defender and the movement and shooting and ships broke my brain. Ditto for the movement in Miner 2049er. So I really wonder what the technical limitation was, versus it being some kind of skill issue or maybe they got better at programming certain things later on? Like, some games simply can't scroll or sprite frames are clunky, but they got nice scrolling on Jungle Hunt which almost seems harder, and the sprite movement and animations were fine on some of the games as well.
    I will say, you really undersell how the 5200 joystick impacts some of these games. It's super hard to jump to the top in Mountain King, or stop on the right part of the alligator heads in Pitfall using that stick, or to do some of the finer jumps and stops in Miner 2049er.

  • @KILRtv
    @KILRtv 9 หลายเดือนก่อน

    Great video! I had a few of these on the 5200, and i was always curious on how they compared with Colecovision. The C64 would've been a great one to compare on some of these. Beamrider was amazingly close to the 5200. I hated the 5200 controllers due to them breaking, but they were great for Star Raiders and Countermeasure.

  • @JGKingCrusher
    @JGKingCrusher 2 หลายเดือนก่อน

    I actually loved the 5200 controller. They broke a lot, but when they worked, they were fantastic. I agreed with all your picks as I was watching. Oh man, these bring back memories! I was lucky enough to have both these systems as a kid.

  • @vinnykster
    @vinnykster 3 หลายเดือนก่อน +1

    Aside from the controls not being too good on either system the 5200 and Colecovision were both badass at the time. It was a fun time for video games in the early 80's. I bought the 5200 with paper route money and very much enjoyed it

  • @johneygd
    @johneygd 9 หลายเดือนก่อน +3

    Donkeykong and dk jr are both my favorites on the colecovision,now if only somebody could emulate the atari 400/800 on the atari 5200 by simply lining up those memory locations with each other,that should do the trick right? Because both systems are exactly the same hardwarewise except for the memory location differences between the two.

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน

      There’s a hack that’s even better. DK on the 5200 just seems like it was meant to happen…

    • @kenwheeler3637
      @kenwheeler3637 9 หลายเดือนก่อน

      That has been done for both games a while ago. They for them can be found on AtariAge Forums. The AtariAge store even sold carts of them at one point.

  • @EdsterIII
    @EdsterIII 9 หลายเดือนก่อน +1

    My 2600 experience was great. But when I saw the ColecoVision version of Donkey Kong? I was instantly amazed and impressed! I wanted one! And when the Adam Home Computer came out, I thought, OOOH a possible educational solution? A way in perhaps? Nope. LOL. Especially since we had already got the Atari 5200, which I loved BTW. I've always loved Sports Games and the "Real-Sports" series were awesome! Tempest another unique game. It was a decent system that gets a lot of hate. Which I don't quite understand.

  • @TrashfordKent
    @TrashfordKent 9 หลายเดือนก่อน +1

    Thanks for this really interesting, the 800xl was my second computer after the Vic20. The 800xl is probably my favourite computer from back in the day, the coleco is awesome as well although i never had one, it's quite close to early Sega consoles right?

  • @lurkerrekrul
    @lurkerrekrul 9 หลายเดือนก่อน +1

    Mountain King - This is a pretty good game, but it's more than just a high score chaser. There are several steps you need to take to clear each level. First, you need to collect 1,000 diamonds. You can do this by walking over the visible diamonds, but there are also treasure chests that MAY give you even more in one shot. You can only see them when you press the button to shine your flashlight, but that also makes the normal diamonds disappear, so it's a trade off. Also, the chest may contain nothing but bats. Once you've collected 1,000, music will start playing. You follow the music to the flame spirit. The music will get louder, the closer you get. You'll see it flash briefly, but it will be visible in the beam of the flashlight. Once you have it, go to the bottom of the mountain and you'll find a temple Position yourself directly under it and kneel to offer the flame spirit to the guardian, then you can climb up into the temple and stake the crown. At this point, up-tempo music will start playing and you have a limited amount of time to take the crown to the highest peak of the mountain, which has a small fire on it. However, this is made much more difficult by the fact that you will lose the crown if you get hit by a bat. Oh, and if you go to the very bottom level, you'll get webbed up by a giant spider. Waggle the stick to escape before it comes back and eats you.
    Ironically, the Atari 2600 version has the best fade in/out of the flame spirit music of all the versions I've tried. On the 2600, it's a very smooth increase/decrease in volume. On all the other versions, it just seems to go in steps, and will go from low to silent like someone flipped a switch.
    Zaxxon - I agree that the Colecovision version looks the best, but that constant, high-pitched droning sound in the background drives me nuts.

    • @blikketty77
      @blikketty77 3 หลายเดือนก่อน

      Was gonna explain mountain king but I see you already did it. I can't imagine how miserable this would be with the 5200 joystick. I remember playing it on atari 8 bit and just one missed jump would often doom you from making it before the song ended.

    • @lurkerrekrul
      @lurkerrekrul 3 หลายเดือนก่อน

      @@blikketty77 I've never played it with a 5200 controller, but I did play it on the Atari 2600. While the joystick itself was OK, the jumps in that game were VERY finicky. Often, there was just enough room to make a jump and if you were one step too close, you'd hit the platform and fall back down. Then again, if you were just a little bit too far away, the jump would fall short.
      The jumping on the more advanced system was much more forgiving.

  • @jamesanthony8438
    @jamesanthony8438 9 หลายเดือนก่อน +2

    My favorite version of "Choplifter" was the port for the Sega Master System. If you've never played that one, you really need to check it out. =)

  • @RobsRetroGaming
    @RobsRetroGaming 9 หลายเดือนก่อน +2

    Great comparison!!!

  • @Lutrian
    @Lutrian 9 หลายเดือนก่อน +1

    I had Spy Hunter on Atari 8 bit, and it had all the Peter Gunn theme music.

  • @NOLADEEJ
    @NOLADEEJ 9 หลายเดือนก่อน +3

    Yes indeed dude!!! Love this! I’ll pick the Coleco over the 5200. Atari for life though! Haha

  • @itsjustagamechannel
    @itsjustagamechannel 9 หลายเดือนก่อน +2

    Two consoles I still don’t own in my collection. This video will help me hone in on the one I will hunt down first. 😁

  • @lazarushernandez5827
    @lazarushernandez5827 8 หลายเดือนก่อน +1

    I think Moon Patrol was available for both of these consoles back in the day. I didn't have the 5200 back then but one of the neighbors did and they had Moon Patrol, Pacman and Mario Bros on it.

  • @pixelsncreatures
    @pixelsncreatures 9 หลายเดือนก่อน +2

    5200 was my first console. I remember finding a table of really cheap games for it at Toys R Us. The term "Dead System" wasn't common yet. I just thought I was lucky finding cheap games 😂 I still have all of it too

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน +1

      Wish I had the foresight to buy that stuff on clearance back then!

  • @MiloDC
    @MiloDC 8 หลายเดือนก่อน +2

    5200 versions of Donkey Kong Jr. and Jungle Hunt look WAY closer to the arcade versions than the ColecoVision versions. I don't know what this guy is smoking.

  • @fuzzywzhe
    @fuzzywzhe 9 หลายเดือนก่อน +3

    The Colecovision was made to compete with the 2600, not the 5200.

  • @ThePbrook1967
    @ThePbrook1967 9 หลายเดือนก่อน +1

    They have an updated rom for Donkey Kong for the 5200/8-bit and other than the right side on the first screen it looks almost exact! It's really good!

    • @jasonkoestner4630
      @jasonkoestner4630 9 หลายเดือนก่อน

      I have that cartridge it’s awesome

  • @GerardPinzone
    @GerardPinzone 9 หลายเดือนก่อน +1

    What hardware limitations did the Coleco have when it came to multiple color sprites and scrolling?

  • @TheDarkThunder
    @TheDarkThunder 8 หลายเดือนก่อน +2

    Pitfall 2 on the 5200 has a second quest on it too, be ready to be frustrated lol

  • @elone3997
    @elone3997 9 หลายเดือนก่อน +2

    Interesting dual, thanks. The Atari seemed to be able to pull off way better scrolling/frame rates than the Colleco or maybe it was just a matter of better developers..? Who knows..cheers anyways ☺️

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน +1

      And on 2+ year older (amazing) hardware!

  • @jamesmccormick4430
    @jamesmccormick4430 9 หลายเดือนก่อน +1

    Pitfall II for the 5200 is easily the hands down winner especially since it has a hidden level.

  • @bazdaniels7420
    @bazdaniels7420 9 หลายเดือนก่อน +1

    I enjoyed this video but I feel disappointed that you didn't give a score at the end.
    I would have to go back and tally them myself to see which one wins. :(

  • @KrooTon
    @KrooTon 9 หลายเดือนก่อน +1

    My first console was a hand-me-down 5200 (with the 2600 adapter too)… I loved that damn system, far more than it deserved

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน +1

      That 2600 adapter is pretty valuable now.

    • @KrooTon
      @KrooTon 9 หลายเดือนก่อน

      @@GregsGameRoom I got it from my older cousins. About 15 years ago, I had the controllers professionally refinished with the upgraded components and sent all of it to them as a surprise. It never made it (porch pirate probably, they were having issues with them at the time).

  • @Sinn0100
    @Sinn0100 9 หลายเดือนก่อน

    This was just before my time so I don't really have a dog in this fight. I started gaming in 1986 with the Nes and Master System. Having said that I believe the Colecovision was the better console overall. I'm curious as to which machine is the most powerful? Also had the video game crash not happened could the Atari 5200 or Colecovision held their own against the Japanese onslaught that was about to take place? How much stronger was an Nes/Master System to the 5200/Colecovision?

  • @kenwheeler3637
    @kenwheeler3637 9 หลายเดือนก่อน +1

    I agree with most of your choices. Mountain King can be fun, if not terrible frustrating at times, but the instructions are necessary. Same goes with ET for the 2600 since you mentioned it.

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน +1

      My per-emptive strike when people tell me to read the manual. ;-)

  • @mikebell2112
    @mikebell2112 9 หลายเดือนก่อน +2

    I used to spin the Gyruss ship around arriving to planets like you did. Sort of a toilet flush.

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน

      I figured everyone did that!

  • @dad7275
    @dad7275 9 หลายเดือนก่อน

    I had alot of fun with Qbert and Frogger both om 5200 once I get used to the controls. Defender was phenomenal on 5200.

  • @allenfrisch
    @allenfrisch 9 หลายเดือนก่อน

    Why is the first stage of Donkey Kong backwards in both versions compared to the arcade?? I never played the Atari version, but I DEFINITELY remember playing the Colecovision version in the original orientation!

  • @EmberwolfXR
    @EmberwolfXR 2 หลายเดือนก่อน

    The funny thing is is in my life. I didn’t know pretty much anything about the 5200 or the Coleco vision because I grew up in the Sega age though my uncle did give me two Ataris A 52o0 @ 2800 , With a trash bag full of games (thanks to the game crash )but none of his games actually fit the 5200 they only worked with a 2800 and I thought the controllers were absolutely horrible….. But that was for the folks a couple years ahead of me that were born in the late 70s and early 80s

  • @grimlochvolek666
    @grimlochvolek666 2 หลายเดือนก่อน

    Guys can someone tell which system I had... Each game had its own slide that you would put into the controller to play it's before the commodore 64 era.. I'm afraid I can't remember much more

    • @lordinnit4535
      @lordinnit4535 2 หลายเดือนก่อน

      Sounds like the Intellivision

  • @AgentM79
    @AgentM79 9 หลายเดือนก่อน +2

    Regarding Gorf, I’d opine that the Atari 400/800 version (Roklan) was the best version. The 5200 version, while graphically identical, was unplayable due to the 5200 controller and the way the movement of the ship was programmed. Colecovision Gorf looked AWFUL - almost nothing like the arcade. Control was improved significantly over the 5200. For the record, Champ Games recently released a STELLAR version of Gorf for the Atari 2600. It beats the 400/800/5200 and Colecovision hands-down.
    I concur on Donkey Kong and DK Jr. The Atari 8-bit versions were superior, but the 5200 never saw an official release of either game.
    Colecovision Star Trek Strategic Operations Simulator was FAR SUPERIOR on the Colecovision. Better graphics and gameplay much closer to the arcade machine.
    You are spot-on about 5200 Defender and Centipede. Both superior to the Colecovision, but the Coleco versions were still excellent.

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน

      It’s not really about which game is better but which game I preferred.

  • @jessragan6714
    @jessragan6714 9 หลายเดือนก่อน +1

    It's just not Galaxian if the aliens don't squeal "Galax-seein!" when they die. Same deal with the Space Invaders marching to "SPACE IN-VA-DERS, SPACE IN-VA-DERS" as they drop down and reverse direction.

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน

      Exactly! The sound effects are a must!

  • @Heather-Br
    @Heather-Br 5 หลายเดือนก่อน

    Although I generally agree with your assessments as far as sounds go, Greg, I will say that the ColicoVision has more trebble in its sounds, and I prefer the more bass Atari 5200 sounds.

  • @brianhenson4128
    @brianhenson4128 9 หลายเดือนก่อน +1

    Star wars the arcade game for the 5200 was really good.

  • @fuzzywzhe
    @fuzzywzhe 3 หลายเดือนก่อน

    Colecovision was a pretty impressive console for the time, I think it's a pity it didn't do better in the market. It was generally a pretty good system, but there was little adoption of it.

  • @geasterly
    @geasterly 7 หลายเดือนก่อน

    Keep in mind that some of the CV versions were made by Atari via their Atarisoft division. I can only guess they tried not to make the CV version better than those for Atari consoles/computers. Honestly I'm surprised how well they did for their non-atari platform ports.

  • @Sergiovsousa
    @Sergiovsousa 8 หลายเดือนก่อน

    The Activision games on the Colevision were exactely like the MSX convertions due to both having same processor.

  • @baroncalamityplus
    @baroncalamityplus 8 หลายเดือนก่อน

    I wonder how easy it is to get Atari 8 bit computer games running on the 5200? I know its trivial to get 5200 games running on the Atari 8 bit but I don't know if the reverse is true. Side note, the ColecoVision version of Zaxon was one of the most expensive games I've ever bought. It was $45 which in todays money is $143.17

  • @chrisbarfield83
    @chrisbarfield83 9 หลายเดือนก่อน

    For the Donkey Kong comparison, it would had been better to compare the Atari 8 Bit to the Coleco Adam version. The home consoles didn't have enough memory for the Cement Factory stage.

  • @ThePbrook1967
    @ThePbrook1967 9 หลายเดือนก่อน +1

    Frogger 5200 you MUST have the music off cause yes it has all the correct music

  • @teddym2808
    @teddym2808 9 หลายเดือนก่อน +1

    Oh man this is going to be retro porn. Just going to grab some pop corn and sit back and watch this.
    I had a Coleco as a kid but I also bought 5200 games when they were blowing them out but never had the console. Still got a bunch of them mint in box.
    Looking forward to this!

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน +1

      Would have been awesome to have both back then...

    • @teddym2808
      @teddym2808 9 หลายเดือนก่อน

      @@GregsGameRoom Great vid. Yeah I didn't even KNOW about the 5200 till I went to a shop one day and saw a bunch of games for $5 a piece. I bought almost all of them (what they had I mean, I have 17 games) yet never had the console as I just though "why not" and just never got round to buying one.
      I have only played the ones I own through emulator (Altirra). I think it's an underrated system and am a bit bummed there is no adapter for 5200 carts in the upcoming Atari console. In fact I think not doing it on FPGA and not having a 5200 cart adapter is a huge miss. If there was at least the latter, I'd be getting that for sure to finally be able to play my official carts (small town house, no room for CRT etc, rely on new tech only). BTW there's not a single 5200 console on sale on ebay in OZ anyway. I can only find 7800 and 2600. I do have some 7800 carts, same scenario, uber cheap, but I sold all my 2600 games eons back. Kind of regret that now too.

  • @duckfield2520
    @duckfield2520 9 หลายเดือนก่อน +2

    The coleco lacked hardware scrolling capabilities.

  • @classicarcadeamusementpark4242
    @classicarcadeamusementpark4242 9 หลายเดือนก่อน

    It seems to me the Atari 8 bit computer versions shouldn't be in these comparisons. This is a comparison between the Atari 5200 vs the Colecovision. Although the 5200 borrows from the 8 bit Atari computers, it's a different system with different cartridges and offerings.
    The Colecovision beat the 5200 to market. Especially in a wide release. Packing in Donkey Kong, the biggest hit game at the time was brilliant and was the main reason we bought one when we loved our Atari 2600. I wasn't a fan of the NES however or most of Nintendo's games after Donkey Kong.
    I really liked the Atari 8 bit computers, but they were expensive when they came out and in the early 80s when these consoles came out. I got a 1200XL on closeout but already had several computers by then.
    I don't know how long the 5200 was in development for, but at the time it felt like it was too little too late with the Colecovision on the market. I only knew one person that bought a 5200.

  • @Savagemister
    @Savagemister 9 หลายเดือนก่อน +3

    I never got a 5200. Just the 2600.

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน +1

      30 million 2600’s sold and maybe 2-3 million 5200’s so I’m not surprised…

    • @JustMe99999
      @JustMe99999 9 หลายเดือนก่อน

      Same here... my console journey was VCS -> NES -> SMS -> Genesis -> SNES -> Nintendo 64 -> Gamecube... then I just stopped buying consoles.

  • @k9feces
    @k9feces 8 หลายเดือนก่อน

    As a kid I only played 2600, Coleco would have blown me away.

  • @scottstallings5029
    @scottstallings5029 5 หลายเดือนก่อน +1

    Love ❤your ❤channel 😊

  • @Jolt7800
    @Jolt7800 9 หลายเดือนก่อน +1

    I never owned either console but have always been intrigued by both. So seeing them face off is kind of like watching Mechagodzilla vs King Ghidora

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน +1

      That’s a good description. Both are huge in their own way (check out the CV power brick.)

  • @pinebarrenpatriot8289
    @pinebarrenpatriot8289 9 หลายเดือนก่อน

    I have to say the Atari 5200 games look very impressive for its time. I have a Coleco but was always apprehensive buying a 5200 because of the faulty controllers. I know they have 3rd party controllers but I'm a purest when it comes to retro game collecting and always have to use the original accessories 🙂

    • @The_Real_DCT
      @The_Real_DCT 7 หลายเดือนก่อน +1

      You can always just replace the contacts in the 5200 controller with gold ones. It seems that the reason why they fail so much is because the contacts oxidize easy so you either have to clean them constantly or replace the contacts. Which is one of the reasons why most don't bother with the 5200. You have to often do so much replacing of things just to have a good experience.

  • @timecapsule5604
    @timecapsule5604 หลายเดือนก่อน +1

    Best version was for the Coleco Adam

  • @SupremeNerd
    @SupremeNerd 2 หลายเดือนก่อน

    Funny thing is if you played the Adam version of Donkey Kong and Junior, all 4 stages are there

  • @bigfootfound5301
    @bigfootfound5301 19 วันที่ผ่านมา

    Coleccovison Defender looks so much better!! Surprised by your opinion there.

  • @AtariBorn
    @AtariBorn 3 หลายเดือนก่อน

    I'm fairly sure there's a Coleco Adam version of Donkey Kong that is more complete than the original cart. EDIT: Yes, there are videos of the Adam version on TH-cam and it's definitely more complete than the Colecovision version.

  • @bruceleggett568
    @bruceleggett568 9 หลายเดือนก่อน

    Anyone notice when the Coleco went super detail, the frame rate went to hell?

  • @bruceleggett568
    @bruceleggett568 9 หลายเดือนก่อน +1

    I think it’s interesting how lazy Activision ports to the Coleco were. Either they didn’t take the time to learn it or they outsourced to a lazy dev. I assume they only half hearted them.

  • @Meltd0wn
    @Meltd0wn 9 หลายเดือนก่อน

    Love the comparisons and videos of these classics however I will say it is slightly unfair to compare computer versions to consoles considering to how the two systems are actually designed and programmed. And it is very unfair to compare a homerbrew version which the programmer had years to make it with a console version where the programmer likely had a deadline of just a few weeks which was often all they were given by the companies they worked for back then.

  • @Hidyman
    @Hidyman 9 หลายเดือนก่อน +1

    I can assure you that Frogger is made by SEGA. I have a cocktail unit sitting 10 feet away from me and it is clearly branded as SEGA.

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน +2

      Licensed by Sega. Actually programmed and copyrighted by Konami.

  • @SammyRenard
    @SammyRenard 3 หลายเดือนก่อน

    iunno, I personally thought the colecovision gamepad was fine especially when you compare it to the atari 5200 and the matel intellivision's controllers

  • @Koexistence13
    @Koexistence13 3 หลายเดือนก่อน

    Using the Atari computer ports? Compare them to the Adam computer ports and not just the Colecovision

  • @fionagibson3314
    @fionagibson3314 7 หลายเดือนก่อน

    Star wars is great when using the trackball.

  • @dukejason
    @dukejason 4 หลายเดือนก่อน

    Coleco had a great controller.

  • @brotherblue3340
    @brotherblue3340 9 หลายเดือนก่อน

    I think your video is unfair. You used an 8-bit computer to judge some Atari conversions, Why didn't you use the ADAM version of some games for Colecovision? For example, Donkey Kong & Donkey Kong Jr. has all 4 screens in the ADAM version.

  • @paulmodjeski8958
    @paulmodjeski8958 9 หลายเดือนก่อน +1

    I am sorry but you should not put homebrew game in your list. become colecovision had some great homebrew like mario brothers game and pacman and ms pacman. also Atarisoft unreleased Pacman for colecovision and Moon Patrol. Also colecovision adam Donkey Kong and Donkey Kong Jr had all the screens.

    • @pinebarrenpatriot8289
      @pinebarrenpatriot8289 9 หลายเดือนก่อน +2

      As a retro collector I'm not a fan of home-brews either

  • @Boswd
    @Boswd 3 หลายเดือนก่อน

    I rememberr begging my parents for a 5200 but I got the big NO, you have your other Atari and we aren't buyiing you the same games again. If only the 5200 was backwards compatible out of the gate.

  • @alexmoreno2606
    @alexmoreno2606 4 หลายเดือนก่อน

    Do vs of playstation and sega saturn

  • @makeamericaprotestagain3361
    @makeamericaprotestagain3361 15 วันที่ผ่านมา

    No Greg, ET for the 2600 sucks to you BECAUSE you refused to read the manual.

  • @headbangermetal5929
    @headbangermetal5929 9 หลายเดือนก่อน

    Colecovision better system

  • @janwilt6974
    @janwilt6974 5 หลายเดือนก่อน

    I have to disagree with you on keystone kapers, the graphics on the ColecoVision are awful, washed out flat colors with very little details! I can’t believe you picked the ColecoVision over the Atari 5200 on graphics?

  • @tenminutetokyo2643
    @tenminutetokyo2643 9 หลายเดือนก่อน +1

    DOOD!

  • @adm712
    @adm712 7 หลายเดือนก่อน

    Great video. While I have respect for the Colecovision and its fan base, I am an Atari man for life. That being said, I admit In super biased in favor of the 5200. I own both and the 5200 just has more of an arcade like feel to me. The only genre I give Coleco the edge is with the racing game Turbo and the driving wheel expansion module. Ill admit, that blew me away at the time

  • @PT-vv3ep
    @PT-vv3ep 9 หลายเดือนก่อน

    I remember having my first pause button w/ the 5200 blew my mind! Loved my colecovision too but I hated the controller more than the 5200 one.

  • @AdrianoSnake
    @AdrianoSnake 9 หลายเดือนก่อน +1

    I'm going to be honest: i'm from this generation. Had an Atari 2600, but nowadays,i just can't stand those grafics and sound. I can only enjoy from nes/master system to late generations

    • @GregsGameRoom
      @GregsGameRoom  9 หลายเดือนก่อน +2

      I cover those too. More to come…

  • @welding_guy7524
    @welding_guy7524 2 หลายเดือนก่อน

    You really need to get your eyes checked.. the Atari donkey Kong games look nothing like arcades or play like them it’s nowhere near the arcade versions.. the most moronic part is the arcade versions are on switch..

  • @jackofallgamesTV
    @jackofallgamesTV 9 หลายเดือนก่อน

    Actually two comments about the control.
    The Atari 5200 control is more of a real joystick but is analog and doesn't have snapback which ironically plays analog games really well what are tension towards the centre would actually ruin the game (like Kaboom and Warlords if there was such a version of it) but the problem was digital game suffered for it.
    The colecovision basic controller what is a usable controller if instead of moving it with your thumb you took your thumb and index finger gravitron opposite edges of the circle and shifted it north south east or west like you would a joystick.
    If you did that the ColecoVision controller turned out to be a good controller.
    The ColecoVision super action controllers even better, but it's only flawed game is tutankham where the concept of luck fire and write fire gets defeated by vertically placed buttons on the super action.
    Also one thing no one talks about is the fact that five out of the Eight Second Generation machines had ambidextrous controllers as OEM parts.
    And a lot of the arcade controls had ambidextrous controllers to whether original cabinets or modded cabinets to recycle games.
    The joke I like to tell is the good news about the second generation is that a lot of the joysticks are ambidextrous and can be used with either hand on the stick.
    The bad news is the controls are so uncomfortable with you holding him in the air that you're going to learn to be ambidextrous with these controllers because your muscles are going to get stiff and you need to change hands at a life or level in order to continue playing on.
    Unfortunately they threw out the baby of ambidexterity with the bathwater of the poor controller design of that era.
    If you want to read about my opinions on ambidexterity beyond that including a true life Zero to hero story and a conspiracy that is plausible, visit SinisterSticks.com

  • @michaelliptak4297
    @michaelliptak4297 9 หลายเดือนก่อน +1

    Unfair comparisons the 8bit Atari computer versions shouldn't count

  • @mitchellazevedo6637
    @mitchellazevedo6637 9 หลายเดือนก่อน +2

    It would be impossible for you to choose the Atari 5200 version of Donkey Kong over the Colecovision version because as you said yourself, it doesn't exist. Try to keep it real.