NEW CONCEPT! | Blastoff Coaster | No Limits 2

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ความคิดเห็น • 168

  • @ThemeParkCrazy
    @ThemeParkCrazy ปีที่แล้ว +218

    Greetings! This is great work! May I use this footage in an upcoming video about fanmade coaster concepts? I will give your channel full credit in the video.

    • @jesh_
      @jesh_  ปีที่แล้ว +58

      Totally! Thank you so much for recognizing my work. You can for sure use
      my footage!😄

    • @coastercreation
      @coastercreation ปีที่แล้ว +7

      hey y’all i’ve had some ideas for a while but idk how to make them so if you want to use mine that would be great. i was thinking about a launch during a drop track. if you use this, please credit me unless it’s been done before

    • @jesh_
      @jesh_  ปีที่แล้ว +9

      @@coastercreation Sorry, I don't think No Limits 2 has drop track option. If you want me to create some of your other ideas, feel free to tell me. I will give you full credit!

    • @coastercreation
      @coastercreation ปีที่แล้ว +2

      @@jesh_ oh okay. sounds good and thank you!

    • @natemtbaltaccnt
      @natemtbaltaccnt ปีที่แล้ว +1

      Yes I like ur vids

  • @comenting3207
    @comenting3207 ปีที่แล้ว +11

    The maintenance people are going to love this!

  • @AlbertoFrisiero
    @AlbertoFrisiero ปีที่แล้ว +37

    This could be awesome if the launch section is well themed as if it really was a rocket being launched. Awesome idea and the coaster is incredible and also smooth as butter. Well done keep improving

  • @coasternamegenerator5611
    @coasternamegenerator5611 ปีที่แล้ว +20

    Some forces seem way too strong but I do like the concept a lot. Just needs some reprofiling

  • @xtremeentertainmenttv9664
    @xtremeentertainmenttv9664 10 หลายเดือนก่อน +1

    0:04 would give me a whole heart attack seeing the ride accelerate towards the end of the track lmao

  • @HGZ_
    @HGZ_ ปีที่แล้ว +10

    I can only imagine the hang time on that dive loop is absolutely insane. 💯

  • @redstoneadventures
    @redstoneadventures ปีที่แล้ว +58

    This is a fantastic concept and could have potential. One question though. What would be protocol for a rollback on the vertical launch?

    • @jesh_
      @jesh_  ปีที่แล้ว +10

      Even if the train rolled back, which is extremely unlikely due to the high speed launch at the end of the tophat, the magnetic launch can be combined with magnetic anti-rollback brakes that can be toggled on and off. The train as it rolls back would be quickly stopped on the tilt track section. From there, the tilt track would level out, passengers would evacuate on the catwalk, and the ride would be properly fixed and inspected before operation commences.

    • @jesh_
      @jesh_  ปีที่แล้ว +4

      Also, you noted that maverick does rollback. If you look at a clip of this, every time the LSM's try to counteract this by slowing bringing the trains down the lift. The same could be done for this concept, however friction brakes at the tilt track would bring the train to a complete stop after slowly lowered by the LSM's

    • @jesh_
      @jesh_  ปีที่แล้ว +3

      I also just realized that after watching an informational video, Maverick only rolls back because of the rare scenario where the train ahead is still occupying the next block zone, and since the lift hill is only LSMs and no brakes the the train will stop before the top to avoid a collision and roll back.

    • @redstoneadventures
      @redstoneadventures ปีที่แล้ว +5

      If I'm going to be pinned, I'll pick up a rebuttal. Power outages do happen, and more frequently than you would expect (once every couple years if you are lucky) If in the middle of a launch the ride loses power, there will be a rollback. While the LSM fins WOULD slow the train down, and friction breaks WOULD stop the train at the bottom of the tilt track, the tilt track WOULD NOT be able to mechanically release from the launch and un-tilt to a horizontal position to allow a safe evac without power. AGAIN, this is a unique concept and honestly one that I would love to see in person, but mechanical and electrical safety is an important factor. For a ride to be able to be evacuated safely, it MUST be at a zero energy state.
      Traditional vertical tilt track rides are able to mechanically lower to a horizontal state without power (if it hasn't fully engaged with the track in the vertical position), or release the train from the holding break after the track is fully engaged in the vertical position. These two factors enable a safe evac at a zero energy state.
      So how would this work on your concept? Riders would be stuck in the vertical position until either A) power is restored and the ride has some sense of protocol to lower the track to a horizontal position or B) evac riders from the vertical position.
      The problem with option A is after a ride loses power, it is then deemed unsafe to restore power and run without redoing the blocks safety test issued by the ride manufacturer. This protocol is to insure that all trains are properly accounted for by the PLC and that no trains will collide on startup (as a ride operator we would also have to manually engage and disengage each block section so only one train would move at a time as extra precaution to prevent a collision).
      There isn't necessarily an issue with option B. Weird evacs do happen and there is plenty of safety involved in them, but they are more complex and often lead to guest discomfort.
      To conclude, no this concept is not impossible, and is very unique, and would be a fantastic ride, but there are plenty of mechanical challenges that would be faced by unexpected faults to the PLC. Most rides will stop as much mechanical and electrical parts as they possibly can if they have errors, and tilt tracks are no exception.
      TLDR: faults won't let the track "just lower" and in doing so could risk guest safety or break ride programing protocol.

    • @jesh_
      @jesh_  ปีที่แล้ว +2

      Wow, thanks for the explanation. I think the evacuation B while discomforting is definitely possible but could you explain a little more on why the PLC makes the concept impossible. I'm not an operator myself.

  • @MattBoi53
    @MattBoi53 ปีที่แล้ว +1

    The amount of space themed rides like “Apollo 11” you can name this ride is crazy

  • @tchaffman
    @tchaffman ปีที่แล้ว +1

    One other possible idea for a slightly different effect is that track could exist on the opposite side of the tilt track, so riders anticipate blasting straight up, but then there's a trapdoor effect where they fall backwards into a tunnel beneath the station, and then launch forward into the top hat

  • @Hephaestus_God
    @Hephaestus_God ปีที่แล้ว

    A 90 degree vertical launch straight into a whip that shoots you down?
    That is some insane G's

  • @cjyacoub
    @cjyacoub ปีที่แล้ว

    i remember years ago i thought up of something similar but i didn’t have the know-how to pull it off in No Limits 2, so i’m very glad someone has pulled this off. fantastic work my friend.

  • @davidchuong714
    @davidchuong714 ปีที่แล้ว

    Imagine if the launch section was indoors and themed to space. That would be so sick.

  • @clubstep8244
    @clubstep8244 ปีที่แล้ว +3

    This is so much cooler than the normal tilt coaster, which basically takes away the First drop with its gimmick. Here, the Gimmick is actually a way more hype Alternative than just getting Pulled up on a vertical launch

  • @arisilberberg5658
    @arisilberberg5658 ปีที่แล้ว +1

    suggestion, maybe the track in the vertical position connects with a track in the front and in the back, in the event of a roll back or power loss the train can roll down onto that lower track where it can be evacuated or re launched, this space could also include the storage area for the ride vehicles

    • @jesh_
      @jesh_  ปีที่แล้ว

      already did that with my new model, check out the community post

  • @samuelblack7314
    @samuelblack7314 ปีที่แล้ว +8

    Looks... interesting. It's a mix between the new Vekoma tilt coaster coming to COTAland and the new Vertical Launch coaster made by Intamin.

  • @coasterpost
    @coasterpost ปีที่แล้ว +1

    This is an insane concept! Literally IQ 2.5 Million

  • @CUBErt761
    @CUBErt761 ปีที่แล้ว +1

    This looks sick!

  • @skh1964
    @skh1964 ปีที่แล้ว

    That was amazing!

  • @wickedphant0m
    @wickedphant0m ปีที่แล้ว

    That dive loop is BEAUTIFUL

  • @Jakebtw
    @Jakebtw ปีที่แล้ว +1

    That looks so amazing

  • @jaconoorland6330
    @jaconoorland6330 ปีที่แล้ว +1

    Rollback straight into the pavement 😂😂

    • @jesh_
      @jesh_  ปีที่แล้ว +1

      like rolling launches, this launch would probably never fail but yeah that would be unfortunate.

  • @powerfulefteling
    @powerfulefteling หลายเดือนก่อน

    No launch would ever be strong enough to get that train moving

  • @kimoo1412
    @kimoo1412 ปีที่แล้ว

    Great job

  • @plancoproductions5221
    @plancoproductions5221 ปีที่แล้ว

    love it especially dive loop

  • @SwitchAnimationsGacha
    @SwitchAnimationsGacha ปีที่แล้ว +2

    BRO IT JUST RIPPED THROUGH THAT TOP HAT

    • @jesh_
      @jesh_  ปีที่แล้ว +1

      yeah ik

  • @Igimnoah
    @Igimnoah ปีที่แล้ว +2

    Airtime's a bit too strong but i like this concept

  • @TwipoGamez_
    @TwipoGamez_ ปีที่แล้ว +1

    Kings Dominion could revive Volcano if they worked with Vekoma on this concept!

  • @inToddWeTrust
    @inToddWeTrust ปีที่แล้ว

    Sweet concept

  • @thrillridefreak8884
    @thrillridefreak8884 ปีที่แล้ว +1

    You're a genius man. 👍

  • @sergiobausset6967
    @sergiobausset6967 ปีที่แล้ว

    perfect coaster

  • @RealCoasterCarnivore
    @RealCoasterCarnivore ปีที่แล้ว

    An inverted top hat would be cool at the beginning

  • @JustADuck66
    @JustADuck66 ปีที่แล้ว

    “Nice catwalk!!!” “No its not a catwalk its a catladder the dark ducky!!!”

  • @davedoesthingsdreaded
    @davedoesthingsdreaded ปีที่แล้ว

    Congratulations you successfully scrambled all your guests brains in much mush

    • @jesh_
      @jesh_  ปีที่แล้ว

      I do admit, that one moment on the top hat does go too fast

  • @AttractionSpot
    @AttractionSpot ปีที่แล้ว

    This kind of reminds me of Space Mountain at Disneyland Paris I mean the track doesn't tilt but it stopped at an angle and you sit there and then it launches you up the angle into the mountain.

    • @jesh_
      @jesh_  ปีที่แล้ว

      Totally Agree

  • @Coaster_Junction
    @Coaster_Junction ปีที่แล้ว +2

    Bro, I was literally talking to my brother about a concept like this and how they can theme it to space two days ago. Had a different layout then yours though.

  • @eyebrowse
    @eyebrowse ปีที่แล้ว +3

    i'd like to see a force reading for some of those elements cause.. wow

  • @mylesmcarthur642
    @mylesmcarthur642 ปีที่แล้ว

    I love the Idea of a non-rolling vertical launch, but think that using a track seems a bit unnecessary unless a park were to have specific theming that goes with it.

    • @jesh_
      @jesh_  ปีที่แล้ว

      It's meant to be similar to a blastoff on a spaceship. I do have a video this Sunday of this model with a space theme.

  • @christ8076
    @christ8076 ปีที่แล้ว

    Vekoma: "write that down!!"

  • @sadpizza5918
    @sadpizza5918 ปีที่แล้ว

    You know what. I had this exact idea. But for a Dragster concept

  • @CrazyDiamnd76
    @CrazyDiamnd76 ปีที่แล้ว

    This should be built for real!! It was excellent.

  • @CYBERJEKYLANTERN
    @CYBERJEKYLANTERN ปีที่แล้ว

    Epic lift

  • @shaunmorris277
    @shaunmorris277 ปีที่แล้ว +1

    What if dragster turns out to be like this, would be sick!!

  • @happymaskedguy1943
    @happymaskedguy1943 ปีที่แล้ว

    Absolutely terrifying.

  • @zenthous9568
    @zenthous9568 ปีที่แล้ว

    I remember having this idea a few months ago lol

  • @syncRamon
    @syncRamon ปีที่แล้ว +4

    Very cool concept. Reminds me of the RCT3 Lift-Tower. And the airtime-hill after the dive-loop too. How did you make the Track tilt backwards?

    • @jesh_
      @jesh_  ปีที่แล้ว +2

      Sorry, what do you mean the track tilting backwards?

    • @syncRamon
      @syncRamon ปีที่แล้ว

      @@jesh_ dont worry. Thanks for your reply :) i meant the movement your tilt-track does. When i place the ingame tilt-track, it only moves like a vekoma one in real-life. The rear end of your track moves down instead, while mine one only goes up and i dont know how to change that

    • @jesh_
      @jesh_  ปีที่แล้ว +2

      @@syncRamon there should be a setting when double clicking on the sphere in the center of the track that allows you to change the angle it rotates. I'm pretty sure the default angle is like 90 degrees so I changed it to -90 degrees.

    • @syncRamon
      @syncRamon ปีที่แล้ว

      @@jesh_ thank you so much. I thought that there needs to be something like that, but i never found it. I'll take a closer look at it
      Thanks Bud 👊

  • @skodwardee
    @skodwardee ปีที่แล้ว

    I always thought of something like this

  • @maththenoob0604
    @maththenoob0604 ปีที่แล้ว

    Its véry cool i like thé Coster 🙃👌

  • @AnimalsMCZoo
    @AnimalsMCZoo ปีที่แล้ว

    10/10 would ride in real life!

  • @frankdeutscher7334
    @frankdeutscher7334 ปีที่แล้ว +1

    Cool idea, but it would be more realistic if you will use the "heartline" function to make it practical for real.

    • @jesh_
      @jesh_  ปีที่แล้ว

      I did use heartline banking, are you talking about something else?

  • @daronbreaux4498
    @daronbreaux4498 ปีที่แล้ว +1

    Intamin need to take notes fr. This would definitely be a top 5 coaster if it was ever built!

  • @GermiesCoasterYard
    @GermiesCoasterYard ปีที่แล้ว +3

    I know this can't be done in NL2, but I'd love to see a concept where the ride launches up into a spike and rolls back, through the tilt track, and into a backwards ride. It could go through a midcourse section to allow the tilt track to return horizontal and use it to get back to the station, if the final brake run feeds into the horizontal tilt. You could also run two trains if one was in the station/launches while the other sits on the FBR.

    • @jesh_
      @jesh_  ปีที่แล้ว +1

      That's an amazing idea! But yeah, you're right, it's impossible.

  • @That_random_idiot
    @That_random_idiot วันที่ผ่านมา

    How u do this? When I try it just rolls backwards into the ground.

  • @SkeledroMan
    @SkeledroMan ปีที่แล้ว

    Sort of a launched version of the togo ultra twister lift hills

  • @Werner_Stengel_Engineering
    @Werner_Stengel_Engineering ปีที่แล้ว

    Great idea can this concept do a beyond-vertical launch

    • @jesh_
      @jesh_  ปีที่แล้ว

      yeah probably

  • @mikhailjairnisbett441
    @mikhailjairnisbett441 ปีที่แล้ว

    Imagine if they could get the cable launch from kingda ka do this vertically.

  • @Blorkus
    @Blorkus ปีที่แล้ว

    I had this idea a few weeks ago as well... I had no idea where to go with it. Nice work! side note, I was very disappointed to learn tilt track is one-way. I wonder if there's a hack for that.

    • @jesh_
      @jesh_  ปีที่แล้ว +1

      yeah i was sad to learn that too

  • @melvinschrab505
    @melvinschrab505 ปีที่แล้ว

    How do you change the tilt track so that it goes from normal to up instead of normal to down? I want to build this sort of coaster so bad but I don't know how to do!

    • @jesh_
      @jesh_  ปีที่แล้ว

      If you double click the sphere in the middle of a tilt track segment, it opens a menu where you can change the tilt angle

  • @firestorm731
    @firestorm731 ปีที่แล้ว

    The g forces though.

  • @Noob82614
    @Noob82614 ปีที่แล้ว +1

    this should be able to reach up to 500 feet easily

  • @greatwesternsky
    @greatwesternsky ปีที่แล้ว

    Concept is cool but people are gonna be ripped in half on those airtime hills.

  • @teddybeaker
    @teddybeaker ปีที่แล้ว

    Can you make a vertical launch swing launch, it’s the same thing as this adept at the bottom of the tilt it connect to track that leads to a Spike

    • @jesh_
      @jesh_  ปีที่แล้ว

      there's no way to connect actually connect track to the back of a tilt track segment. No limits does not allow a vertex to exist there unfortunately.

  • @t-shirt7549
    @t-shirt7549 ปีที่แล้ว +1

    R those airtime hills ganna rip my torso from my legs?

    • @jesh_
      @jesh_  ปีที่แล้ว

      maybe the tophat lol

  • @revimfadli4666
    @revimfadli4666 ปีที่แล้ว

    Clever twist on tilt & launch with great layout, though I wonder about the real life feasibility. I mean Lightning Rod's upwards launch already puts so much stress on the LSMs already

    • @jesh_
      @jesh_  ปีที่แล้ว

      I believe Lightning Rod's launch problems crack down to the unusual company RMC chose to produce the LSMs, as well as Lightning Rod having a mix of steel and wooden track with a wooden structure. Wicked at Lagoon also features a rolling launch into a vertical launch so I believe that stress wouldn't be a point of concern if a blastoff coaster were to open in real life.

    • @mylesmcarthur642
      @mylesmcarthur642 ปีที่แล้ว

      Based on RMC's AMA Lightning Rod's launch problems are primarily due to the use of wood which is less rigid and more prone to warping than steel. Most of RMC's technical difficulties have been caused by wood relative weakness and unpredictability when compared to steel, RMC's current policy is to only do launches on steel track with steel supports.

    • @jesh_
      @jesh_  ปีที่แล้ว

      @@mylesmcarthur642 thx for the info!

    • @revimfadli4666
      @revimfadli4666 ปีที่แล้ว

      @@mylesmcarthur642 I see, that warping might mess with the LSM timings. I do wonder if the inclined launch from standstill only worsened the problem

    • @mylesmcarthur642
      @mylesmcarthur642 ปีที่แล้ว

      @@revimfadli4666 Lightning Rod can't launch from standstill, it has to roll into it's launch. The design of the launch does make recovering from rollbacks more difficult as they have to evacuate the ride before a relaunch attempt.

  • @davedoesthingsdreaded
    @davedoesthingsdreaded ปีที่แล้ว

    Doesn't a certain park in Utah have a vertical launch lift hill?

    • @jesh_
      @jesh_  ปีที่แล้ว +1

      Yes, however Wicked at Lagoon needs a primary launch to get the train up the vertical launch while my concept uses a tilt track to simulate the experience of a blastoff sequence on a spaceship.

  • @pehblez
    @pehblez ปีที่แล้ว

    imagine if one day the launch wasnt string enough and the coaster fell off backwards

    • @jesh_
      @jesh_  ปีที่แล้ว

      As stated before, this issue of rollback has been addressed and is compleltely fixed in my new version releasing in two weeks.

  • @NickyMitchell85
    @NickyMitchell85 ปีที่แล้ว

    Was this done ✅ on the simulation game ‘Planet Coaster’? That’s such a cooooooooooooooooooooooool ride 🎢, I must admit.

    • @jesh_
      @jesh_  ปีที่แล้ว +1

      It was done on no limits 2

  • @handledav
    @handledav ปีที่แล้ว +1

    blast off

  • @SurvivorG27
    @SurvivorG27 ปีที่แล้ว

    hey great coaster love the concept how do you creae this?

    • @jesh_
      @jesh_  ปีที่แล้ว

      Attach a tilt track segment and change the tilt angle to -90, also slowly adjust segment that makes it launch but also brake accordingly so the train doesn’t fault. Then attach it to a vertical launch and you should be golden

    • @SurvivorG27
      @SurvivorG27 ปีที่แล้ว

      @@jesh_ ok but what app do u use to create these coasters?

    • @jesh_
      @jesh_  ปีที่แล้ว

      @@SurvivorG27 I use the game No Limits 2 from Steam. Sorry, but I think it's not an app.

    • @SurvivorG27
      @SurvivorG27 ปีที่แล้ว

      @@jesh_ ok thank you so much

  • @fury9245
    @fury9245 ปีที่แล้ว +1

    why is no one talking about they leg destroying ejector LOL

    • @jesh_
      @jesh_  ปีที่แล้ว +1

      you're not alone lol

  • @rebelknpv573
    @rebelknpv573 ปีที่แล้ว

    Thats one crazy ass mofo of a ride.
    I can only imagine what would happen during a malfunction of that lsm launch having a rollback😅😬
    Very cool layout though especially with lapbars
    Maybe it happens in the future but requires probabilistisch some safety measures

    • @jesh_
      @jesh_  ปีที่แล้ว

      yeah, that rollback problem has been fixed in my updated version

    • @rebelknpv573
      @rebelknpv573 ปีที่แล้ว

      Ah okay Nice

  • @mikeyg9958
    @mikeyg9958 ปีที่แล้ว

    Would it really add much to the ride?

    • @jesh_
      @jesh_  ปีที่แล้ว

      I think it would not only add a gimmick like for regular tilt coasters but also provide a new sensation of launching from 0 to a certain speed at a vertical angle

  • @BlizzardDaPup777
    @BlizzardDaPup777 ปีที่แล้ว

    I literally drew a concept of this type of thing when I was in elementary school

    • @jesh_
      @jesh_  ปีที่แล้ว

      Woah

  • @OrdinaryPigeon1
    @OrdinaryPigeon1 ปีที่แล้ว

    What's that element called right after the tunnel?

    • @jesh_
      @jesh_  ปีที่แล้ว

      A dive loop. Sometimes the banking can come early like on this coaster, causing a large amount of hang time. But other rides such as raptors have their banking at the end of the apex, causing a little bit of airtime and more whip.

  • @benzo2952
    @benzo2952 ปีที่แล้ว

    The first airtime will kill every riders 😅

    • @jesh_
      @jesh_  ปีที่แล้ว +1

      Yeah, it's a little fast. Just a little.

  • @Mega747400
    @Mega747400 ปีที่แล้ว

    blastoff 1 is to intense for me

    • @jesh_
      @jesh_  ปีที่แล้ว

      That top hat is pretty devastating.

  • @waveiscursed
    @waveiscursed ปีที่แล้ว +1

    Stats?

    • @jesh_
      @jesh_  ปีที่แล้ว

      about 200 ft

  • @giomaster2329
    @giomaster2329 ปีที่แล้ว

    Why not just have breaks on the first part of a normal top hat so the launch starts vertically instead of having to tilt track into the vertical ness. Tilting Lowkey doesn’t add much thrill at the bottom

    • @jesh_
      @jesh_  ปีที่แล้ว

      Breaks are added on an additional segment in case of emergency on my newer version of the model. As for the reason of a tilt track in the first place, I wanted a unique sensation on a roller coaster so tilting into a vertical launch is different from Wicked's launch into a rolling vertical launch.

  • @michaezell4607
    @michaezell4607 3 หลายเดือนก่อน

    Same thing can be accomplished without the need for a complicated rotating track section as has already been done on rides like Mr. Freeze.

    • @jesh_
      @jesh_  14 วันที่ผ่านมา

      I understand that but the point of the concept is to launch vertically from a complete stop and a tilt track is the coolest way to do so

  • @HXC_Riftyz
    @HXC_Riftyz ปีที่แล้ว

    That whip after the vertical launch, seems too……..

    • @jesh_
      @jesh_  ปีที่แล้ว

      I am aware, in other versions of this model it clears the top hat with reasonable speed

    • @HXC_Riftyz
      @HXC_Riftyz ปีที่แล้ว

      @@jesh_ cool

  • @PedroPauloAmorim
    @PedroPauloAmorim ปีที่แล้ว

    This would never be approved, it would require to have something to handle a rollback, I am pretty sure that concept is possible if it had an extra track from vertical to level to make train safe in case of rollback.

    • @jesh_
      @jesh_  ปีที่แล้ว

      I would beg to differ for the launch ends right before the top hat peaks, meaning it has a hefty amount of speed to make it over no matter the day, weather, weight of trains, launch speed inconsistencies, or wind speed. And even if the train rolled back, the vertical launch could be used to stop the train.

    • @redstoneadventures
      @redstoneadventures ปีที่แล้ว

      I'm with you on this one Pedro. You don't need a consistent launch section to prevent the ride from rolling back. Maverick at Cedar Point rolls back and it has LSMs all the way up the hill. It's an important failure point to note and something that would have to be addressed if this were actually built. That being said it is a neat "fictitious" concept and would enjoy to see how engineers would overcome the challenges if it were reality.

  • @elevatoralarmcoasterandarc1214
    @elevatoralarmcoasterandarc1214 ปีที่แล้ว

    This could be made by Intamin.

  • @PolyRocketMatt
    @PolyRocketMatt ปีที่แล้ว

    Nice concept, way too fast tho to be realistic

    • @jesh_
      @jesh_  ปีที่แล้ว

      The blastoff part was the concept, speed can be adjusted for future alterations

  • @SergioGarcia-de2wu
    @SergioGarcia-de2wu ปีที่แล้ว

    this would be broken every month

    • @jesh_
      @jesh_  ปีที่แล้ว

      true because almost every attraction breaks down at least once a month

  • @JapanD3V
    @JapanD3V ปีที่แล้ว

    Reminds me of the Chinese knockoff company, Jinma Rides. Yes, they copied the tilt-track. I can see it now: Jinma Rides Amazing Tilt Blasting Coaster NGC-34x

    • @jesh_
      @jesh_  ปีที่แล้ว +1

      From whom am I copying from?

  • @LMBOSCO
    @LMBOSCO 7 หลายเดือนก่อน

    I am super disappointed. I went on youtube to find some fun nolimits coasters, and lo and behold, all of my "original" ideas have already been designed...😢

    • @jesh_
      @jesh_  6 หลายเดือนก่อน

      That happens to me a lot too!