Thank you for this! The GUI of this synth was rather intimidating to me at first, but your video really helped me understand its workflow a lot better. :)
This is great, thanks!!!! I've poked around with Loom, so have the general idea, but it's really helpful to see your insights. I'm amazed at how well the "random" feature works. I generally like about 25% of them a lot, which is a surprising result. I love this synth. I'd say there is a pretty high percentage of patches that I really hate, but also a huge number that are gorgeous and unique. So it's interesting that way.
Thank you for the video! Here's an excerpt from the manual regarding the Synced feature... Synced: This parameter is On by default and synchronizes the start of each partial when you play a note. This results in a tight and focused sound. Switching this parameter Off lets the partials run freely without re-synchronizing when a note is triggered. The result is more phasing among the partials and a less focused, more “blurry” sound that may be perfect for certain applications. Switching this parameter to Stereo doubles the number of actually rendered sine oscillators, with an Unsync control to adjust the amount of unsynchronization. There is no “correct” way to set this parameter-it depends on the sound you wish to achieve. Note: The Per Voice parameter sets the number of partials available for each voice. Increasing this parameter places greater demands on your CPU but allows you to construct certain types of sounds that require a large number of partials in order to be heard correctly (for example, bright bass sounds with lots of high-frequency partials). If you would like to use a large number of partials while minimizing CPU load, you can try switching on Eco Mode (described in the Settings Page section of this guide). • Unsync: This slider adjusts the amount of unsynchronization when Synced is set to Stereo.
I am going to try that moving filter, beautiful. It took me a while, but it seems like to me that all the patches prior to the effects are operating on the sines prior to being generated. Like the whole thing is one complex generator, and the modules give you different ways to specify how the sounds get generated. For example, the filter doesn't generate a signal then filter the signal, it calculates the partials that would be removed prior to generating the sound and doesn't generate them in the first place. EG the filter is applied in the space of partials not on the generated signal.
Yes, it's just a bunch of sine waves with different algorithms to change pitch and level. I've not used it for a while but it does have quite a distinctive sound.
Thank you. I've had Loom II for quite a while but never got into it. Your videos have inspired me into exploring it much more. Will you do a third video? I hope so..
Thank you for this! The GUI of this synth was rather intimidating to me at first, but your video really helped me understand its workflow a lot better. :)
Glad I could help!
This is great, thanks!!!! I've poked around with Loom, so have the general idea, but it's really helpful to see your insights.
I'm amazed at how well the "random" feature works. I generally like about 25% of them a lot, which is a surprising result.
I love this synth. I'd say there is a pretty high percentage of patches that I really hate, but also a huge number that are gorgeous and unique. So it's interesting that way.
Thanks, glad it helped!
Thank you for the video!
Here's an excerpt from the manual regarding the Synced feature...
Synced: This parameter is On by default and synchronizes the start of each partial when you
play a note. This results in a tight and focused sound. Switching this parameter Off lets the
partials run freely without re-synchronizing when a note is triggered. The result is more
phasing among the partials and a less focused, more “blurry” sound that may be perfect for
certain applications. Switching this parameter to Stereo doubles the number of actually
rendered sine oscillators, with an Unsync control to adjust the amount of unsynchronization.
There is no “correct” way to set this parameter-it depends on the sound you wish to achieve.
Note: The Per Voice parameter sets the number of partials available for each voice.
Increasing this parameter places greater demands on your CPU but allows you to construct
certain types of sounds that require a large number of partials in order to be heard correctly
(for example, bright bass sounds with lots of high-frequency partials). If you would like to use a
large number of partials while minimizing CPU load, you can try switching on Eco Mode
(described in the Settings Page section of this guide).
• Unsync: This slider adjusts the amount of unsynchronization when Synced is set to Stereo.
Thanks for the info.
I am going to try that moving filter, beautiful. It took me a while, but it seems like to me that all the patches prior to the effects are operating on the sines prior to being generated. Like the whole thing is one complex generator, and the modules give you different ways to specify how the sounds get generated. For example, the filter doesn't generate a signal then filter the signal, it calculates the partials that would be removed prior to generating the sound and doesn't generate them in the first place. EG the filter is applied in the space of partials not on the generated signal.
Yes, it's just a bunch of sine waves with different algorithms to change pitch and level. I've not used it for a while but it does have quite a distinctive sound.
Thank you. I've had Loom II for quite a while but never got into it. Your videos have inspired me into exploring it much more. Will you do a third video? I hope so..
I probably should, as there's loads more to explore.
weird that there arent any more tutorials out there 🤷♂️ Please do more videos!
I'll certainly try.
Thank you! Interesting video
Glad it helped.