Absolutely agree! This was my first coop game and I couldn´t stop trying to win :) I think I won no more than twice in this hole time. Great fun, tense and punishing game! Greetings from Argentina!
I think the "no sharing" rule is to make it harder to seal a rift. If you can share the info, someone else already at the amulet site can just pick up the amulet and then run to the rift. If its hidden you have to first travel to the amulet location, pick it up, and only then go back (and of course since you already played the card to get to the location with the rift in the first place, you either have to play the hidden route or first go back to the university).
I've uploaded a Rating Rebuttal for this game! th-cam.com/video/syi6FbNrElg/w-d-xo.html
That board is such a clear influence on Horrified!
Absolutely agree! This was my first coop game and I couldn´t stop trying to win :) I think I won no more than twice in this hole time. Great fun, tense and punishing game! Greetings from Argentina!
Greetings! I hope you like the channel.
I think the "no sharing" rule is to make it harder to seal a rift. If you can share the info, someone else already at the amulet site can just pick up the amulet and then run to the rift. If its hidden you have to first travel to the amulet location, pick it up, and only then go back (and of course since you already played the card to get to the location with the rift in the first place, you either have to play the hidden route or first go back to the university).
Even with sharing info, the game isn't easy!
@@BoardGems I'm just saying the "no sharing" rule isn't just there to counter alpha gamers. It's also there because it makes it slower to close seals.
I love this game
Great game, but coincidentally I just sold it recently on BGG. Not because I didn't like it, just had to do some downsizing ;)
Fair enough! There are so many great games in the world, one can't own them all.