These videos have me clearing 18s with no problems on my part, and I am brand new to M+ . My first time in here was an 18, so keep being the legend you are. This comment is for the algorithm as much as it is for praise
Hi Quazii, thank you for all your work on these guides ! There is a cheese on the downdraft of Dresaron I'm sure you would like to cover with a 1min M+ tip ! It worked back in Legion and from what we've tested on PTR it still works : there is a safe spot for the ranged classes on the platform in the back of the room, you'll want to kill a few eggs before engaging the boss to access it but I believe on tyrannical it is way worth it. If melees manage to stay in range it really helps the healer (especially heavy casting ones) and the ranged players to annihilate this boss ! The eggs repop when you engage the boss but if your mates are on the platform, they are safe the entire fight and will get pushed back against a wall instead of eggs. Hope it won't get fixed because it was so helpful back in Legion. Also for the last boss Xavius : one person can have both debuffs it is not a bug, but they are supposed to lose the first one when it happens and that is currently bugged on the PTR (also the tank is a valid target for both so gotta be very carefull not to get pacified as a tank) ; and if Xavius walks into an AOE on P2, he will get a damage buff, so people gotta be careful to avoid them but tank must kite him to avoid them too. Again thank you for your work and especially your plater profile, feels like an instant skill buff ingame I recommended it to my entire guild.
i find it sad people watch and learn from this or viewers often compare with various chanels and NOT hitting the LIKE!! How hard is it guys,cmon Hit the button.
On first boss, the charge is always at the furthest player, that player can stand behind one of the big stones to negate the bleed as the charge hits the stone, if it hasn't changed since Legion
If they didn't change it back from Legion, I am almost certain, the Nightclaws jump the player furthest away. So you can bait them between healers/ranged to ensure one player doesn't eat multiple in quick succession.
Hi dude , thank you for the great video. Cant wait for the next one. Is there a video of yours with 10.2 dungeon routes ? One thing to mention on Oakheart, paladins can use freedom to walk on roots and clear them. Monk's ""tiger lust " should also work irrc Paladains could also BOP hunter on 1st boss/pull to clear bleeds
Thanks for the vid Quazii, nice little refresher from Legion. One thing I would say if you do these videos in the future for the next round of dungeons, it's always super useful especially for the tank community which I expect is a far amount of your audience, would be to state what kind of damage the tank busters tend to be, whether it be physical, magical etc. It could help people plan defensives ahead of time going into the dungeon. Otherwise, great work as usual.
Are you using whatever the meta is for tank? Based off what we saw at blizzcon VDH is going to be meta but BDK looks super strong so I plan on plaything that as it’s more fun and pretty close to meta
Bloodseekers debuff you with disease. Someone in the party writes in chat afterwards that it cannot be removed. Is that true? Just regular disease removal should work if it’s marked as a disease, and as a brewmaster tank you’d have your own + the healer’s…
From the icyveins dungeon journal and the wowhead ability data, looks like the ability *is not a disease* although it has such an icon and is often labeled as a disease. Is there nothing we can do to manage this debuff? Health stolen is not based on autoattacks so no luck kiting. Doesn’t seem to be based on damage dealt either so mitigation doesn’t help. Just dpsing them, mortal strike, and possibly focusing the particular individuals who cast the two dots active at any given time - although that will rarely if ever be particularly efficient.
Hey peeps, I am trying to do this on 18+ and am having trouble dodging the primal rampage. I am following quaziis advice here and keeping my back on the wall, then moving to the side asap to avoid it but i still get hit. Not sure what I'm missing here, any advice would be great!
Hmm, I see no Vilethorn Saplings in this Oakheart fight. He calls them with Uproot (a 1.8 sec cast on a 5 sec cooldown, I don't see him casting that in this clip), and they overwhelmed us and totally massacred us on a +13. Was that added after this guide was made, and/or is there some crucial trick to stop Uproot? It was an awful experience, I tell you.
It seems that Uproot spawns 1x Vilethorn Sapling for each root on the ground, so if you ignore the roots you're going to be overwhelmed. So, you probably need to destroy at least some of the roots...
For the last boss I feel like if you're melee and get paranoia just get feared and get it over with. Looked like it wouldn't last as long as the previous debuff then you can start dmging again, probably pre 50% or chance it after I dunno. Unless of course you have room to DPS with the debuff.
𝗛𝗘𝗟𝗣 𝗠𝗘 𝗖𝗥𝗘𝗔𝗧𝗘 𝗠𝗢𝗥𝗘 𝗙𝗢𝗥 𝗬𝗢𝗨. 𝗦𝗨𝗣𝗣𝗢𝗥𝗧 𝗢𝗡 𝗣𝗔𝗧𝗥𝗘𝗢𝗡:
𝗨𝗻𝗹𝗼𝗰𝗸 𝗣𝗿𝗶𝘃𝗮𝘁𝗲 𝗗𝗶𝘀𝗰𝗼𝗿𝗱 + 𝗦𝗽𝗲𝗰𝗶𝗮𝗹 𝗣𝗲𝗿𝗸𝘀 ► www.patreon.com/quazii
These videos have me clearing 18s with no problems on my part, and I am brand new to M+ . My first time in here was an 18, so keep being the legend you are.
This comment is for the algorithm as much as it is for praise
Thanks so much for your support! Much appreciated!
Fun fact for 17:04 Oakheart as a Paladin whether holy or ret you can use blessing of freedom to run over the roots!
Not only helpful, but entertaining as well.
Excellent technical approach.
Thx mate :)
Hi Quazii, thank you for all your work on these guides !
There is a cheese on the downdraft of Dresaron I'm sure you would like to cover with a 1min M+ tip ! It worked back in Legion and from what we've tested on PTR it still works : there is a safe spot for the ranged classes on the platform in the back of the room, you'll want to kill a few eggs before engaging the boss to access it but I believe on tyrannical it is way worth it. If melees manage to stay in range it really helps the healer (especially heavy casting ones) and the ranged players to annihilate this boss !
The eggs repop when you engage the boss but if your mates are on the platform, they are safe the entire fight and will get pushed back against a wall instead of eggs.
Hope it won't get fixed because it was so helpful back in Legion.
Also for the last boss Xavius : one person can have both debuffs it is not a bug, but they are supposed to lose the first one when it happens and that is currently bugged on the PTR (also the tank is a valid target for both so gotta be very carefull not to get pacified as a tank) ; and if Xavius walks into an AOE on P2, he will get a damage buff, so people gotta be careful to avoid them but tank must kite him to avoid them too.
Again thank you for your work and especially your plater profile, feels like an instant skill buff ingame I recommended it to my entire guild.
i find it sad people watch and learn from this or viewers often compare with various chanels and NOT hitting the LIKE!! How hard is it guys,cmon Hit the button.
thanks quazii !!! i appreciate all your help, we all do fr. much love bro.
On first boss, the charge is always at the furthest player, that player can stand behind one of the big stones to negate the bleed as the charge hits the stone, if it hasn't changed since Legion
The leap*
Thanks Quazii. Looking forward to the rest of these.
If they didn't change it back from Legion, I am almost certain, the Nightclaws jump the player furthest away. So you can bait them between healers/ranged to ensure one player doesn't eat multiple in quick succession.
Also the paladins should have been BoPing the heck out of that hunter.
Thank you so much for everything you do, almost my whole guild uses your plater profile
I play with some casual folks and the plater profile alone has improved their gameplay/M+ anxiety a lot
The Grievous Rip from the Nightclaws also gets removed when healed above 90% and the charge from the first boss can be dodged by the tank
Thx for guide, one question: why mushrooms before oakheart heal and take no dmge?
Hi dude , thank you for the great video. Cant wait for the next one. Is there a video of yours with 10.2 dungeon routes ?
One thing to mention on Oakheart, paladins can use freedom to walk on roots and clear them. Monk's ""tiger lust " should also work irrc
Paladains could also BOP hunter on 1st boss/pull to clear bleeds
hey great job as always!! an info, hunter can turtle the mushrooms??
Thanks as always for the wonderful M+ guides.
What WeakAura is it on your right that shows debuffs and stacks on you like a small icon with time on it?
which weak aura shows you the important debuffs like on boss etc? right to your character
seems like you cant outrange the bear debuff anymore, it worked yesterday but today im getting the debuff
Can we line of sight the maddening roar and will line of site drop stacks as well? If we can out range the roar, is it 30 yards or less?
Thanks for the vid Quazii, nice little refresher from Legion. One thing I would say if you do these videos in the future for the next round of dungeons, it's always super useful especially for the tank community which I expect is a far amount of your audience, would be to state what kind of damage the tank busters tend to be, whether it be physical, magical etc. It could help people plan defensives ahead of time going into the dungeon. Otherwise, great work as usual.
Thank you so much for your channel and all your content!
hey quazii, can you make a weak aura for when too use defensive also? for new mytic+ players? I love yours work(;
Are you using whatever the meta is for tank? Based off what we saw at blizzcon VDH is going to be meta but BDK looks super strong so I plan on plaything that as it’s more fun and pretty close to meta
Tree boss roots, can you intentionally clear them with gnome racial?
Flower mobs are getting healed by smthing, is it the keeper passive or smthing? Or is it the mushrooms
Keeper does it. Another reason to kill them first.
Bloodseekers debuff you with disease. Someone in the party writes in chat afterwards that it cannot be removed. Is that true? Just regular disease removal should work if it’s marked as a disease, and as a brewmaster tank you’d have your own + the healer’s…
From the icyveins dungeon journal and the wowhead ability data, looks like the ability *is not a disease* although it has such an icon and is often labeled as a disease. Is there nothing we can do to manage this debuff? Health stolen is not based on autoattacks so no luck kiting. Doesn’t seem to be based on damage dealt either so mitigation doesn’t help. Just dpsing them, mortal strike, and possibly focusing the particular individuals who cast the two dots active at any given time - although that will rarely if ever be particularly efficient.
Hey peeps, I am trying to do this on 18+ and am having trouble dodging the primal rampage. I am following quaziis advice here and keeping my back on the wall, then moving to the side asap to avoid it but i still get hit. Not sure what I'm missing here, any advice would be great!
Hello! How do you see your teammates cooldowns? I have your setup and cant see them
ah youtube search Quazii OmniCD addon guide
Appreciate you man!
I needed this
Also how is your video longer than the dungeon lol. I tease, great job
Hi, guys, the tank has to take the charge of the first boss? there is no way to avoid?
The second boss also casts uproot.
Everytime I've ran this, the roots spawn a ton of ads! How in the world did you not activate any ads?
just commenting to help with the alg.
Nightmare = hug a friend
Paranoia = be by yourself
Just like RL 😅
Hmm, I see no Vilethorn Saplings in this Oakheart fight. He calls them with Uproot (a 1.8 sec cast on a 5 sec cooldown, I don't see him casting that in this clip), and they overwhelmed us and totally massacred us on a +13. Was that added after this guide was made, and/or is there some crucial trick to stop Uproot? It was an awful experience, I tell you.
It seems that Uproot spawns 1x Vilethorn Sapling for each root on the ground, so if you ignore the roots you're going to be overwhelmed. So, you probably need to destroy at least some of the roots...
Goblin glider doesnt work in m+
*key note*
They made the maddening roar no longer able to be outranged.
thank you!
For the last boss I feel like if you're melee and get paranoia just get feared and get it over with. Looked like it wouldn't last as long as the previous debuff then you can start dmging again, probably pre 50% or chance it after I dunno. Unless of course you have room to DPS with the debuff.
You can't goblin glider in dungeons. That ability was removed to make Demon Hunters feel special.
Lol cope
The hunter is just bad and not using his defensives properly.