How to Make a Stylised Sky Box in UE4

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  • เผยแพร่เมื่อ 20 ม.ค. 2025

ความคิดเห็น • 35

  • @bjaanderson
    @bjaanderson 4 ปีที่แล้ว +22

    I actually stopped trying to make stylized skies for awhile because I was having such a difficult time finding material that properly explained it. Thank you so much for this!

    • @AntlerStudios
      @AntlerStudios  4 ปีที่แล้ว +2

      Thank you so much, that's awesome to hear! So stoked we've been of help :)
      If there's anything else like that where you're stuck, let me know and we'll see if we can do a vid for it :D

  • @franklinfisher1132
    @franklinfisher1132 3 ปีที่แล้ว +12

    Would definitely love a tutorial for it. I'm trying to make a stylized skysphere for my game. With a day night Cycle. I've messed with this tutorial before, and found that when I changed the images I ended up seeing the lines on the skysphere itself. So a full in depth tutorial would be awesome. And even setting up materials, such as landscape for day night cycles. I find that no matter what I do, I get the sun bleed from beneath the landscape. There are so many things I wish people who do tutorials would show that can help with potential issues you run into.

  • @3dartninja
    @3dartninja 2 ปีที่แล้ว +2

    This is so amazing, it was hard to find someone who really used the skysphere available as well as custom use so this was perfect for understanding how to do this thank you very much for this video!

  • @tomaspalazzi
    @tomaspalazzi 4 ปีที่แล้ว +1

    Amazing to see the process and the different assets, they're beautiful!

    • @AntlerStudios
      @AntlerStudios  4 ปีที่แล้ว +1

      Aw thank you Tomas! We really appreciate all your support and kind words, really spurs us on to keep creating more content like this ✨🦌

    • @tomaspalazzi
      @tomaspalazzi 4 ปีที่แล้ว +1

      @@AntlerStudios my pleasure, I really learn a lot with the Devlogs and love to see more of this amazing game, keep the awesome job 🥰

  • @rimaye
    @rimaye 4 ปีที่แล้ว +3

    Thank you for this tutorial, I really like the result

    • @AntlerStudios
      @AntlerStudios  4 ปีที่แล้ว +1

      Aww thank you! Always so stoked to get great feedback like that

  • @karaemn
    @karaemn 2 ปีที่แล้ว

    Exactly what I needed! Thank you :)

  • @grothjacky
    @grothjacky 3 ปีที่แล้ว

    This is awesome, thank you so much!

  • @Sskelll
    @Sskelll ปีที่แล้ว

    For anyone wondering how to do the sky sphere texture in gimp, do Layer>Transform>Offset. Then instead of the measurement being px, select "%", then type 50 in the X and press OK.

  • @cauecoletta7350
    @cauecoletta7350 4 ปีที่แล้ว +3

    please show more about the blueprint for the day/night system

  • @Daxlav
    @Daxlav 3 ปีที่แล้ว +1

    What do i type in the node search to get that dark blue lerp previewing node that you have at the end of the cloud textures section?

  • @Sybyh
    @Sybyh 4 ปีที่แล้ว +1

    Very good tutorial, one day I'll probably need that tutorial :)

  • @Hairycabbbage
    @Hairycabbbage 3 ปีที่แล้ว +1

    I changed the sky background image in the material but it changed absolutely nothing when i placed the skybox object into the level. Any one know why this would happen?

  • @Andy-wi9nf
    @Andy-wi9nf 8 หลายเดือนก่อน

    why are my changes not taking place when i modify the material instance? My textures also don't show when i imported them to replace the default ones.

  • @jerom7971
    @jerom7971 4 ปีที่แล้ว

    thanks for amazing tutorial, it helped me with my work a lot!!

    • @AntlerStudios
      @AntlerStudios  4 ปีที่แล้ว

      So glad to hear that! Thank you :D

  • @DarkLanceIot
    @DarkLanceIot 6 หลายเดือนก่อน

    Great tutorial! I was wondering if there's a way to make the cloud layers as full on visible RGB projections that act sort of like a moving wallpaper. Mine are sadly just white blobs without any of the colour/texture that I painted in PS. Any advice would be highly appreciated!

  • @th3lazyguy
    @th3lazyguy 3 ปีที่แล้ว

    Thank you!! :)

  • @geohan98
    @geohan98 4 ปีที่แล้ว +3

    What brushes are you using here?

  • @jfbrandt
    @jfbrandt 4 ปีที่แล้ว +2

    hi! Loved the tutorial. Only problem for me is that the skysphere is too bright at night, there is a white sheen over the stars. How do i make the night sky darker?

    • @AntlerStudios
      @AntlerStudios  4 ปีที่แล้ว +3

      Hey! I would suggest playing with the lighting setup & Post processing (exposure settings mainly). If you want to change the automatic sky colours (based on sun position) you can do so through the colour curves in the BP_Sky_Sphere.
      For me, the sky is fine at night so I'm guessing it must be something with your scene setup :)

    • @AntlerStudios
      @AntlerStudios  4 ปีที่แล้ว +1

      PS. Thanks for the compliments! Always great to here people enjoy the pointers :D

    • @jfbrandt
      @jfbrandt 4 ปีที่แล้ว

      @@AntlerStudios Thank you for the extra help! This was the missing piece.

  • @drillboss777
    @drillboss777 3 ปีที่แล้ว

    Wow, wery cool video)

  • @TheMistOfThePast
    @TheMistOfThePast 3 ปีที่แล้ว +1

    all my clouds are black and i cant quite figure out why.

  • @Ruumablood
    @Ruumablood 2 ปีที่แล้ว

    Hey im looking to doing this same thing but some other then photoshop no way im paying that.. if your able find next best free program to get these results?

    • @BeviCall
      @BeviCall ปีที่แล้ว

      Photopea is free! a online photoshop clone

  • @ZeeVevo
    @ZeeVevo ปีที่แล้ว +3

    Can we get a more in depth tutorial please? Mine doesn't look all that great

    • @AntlerStudios
      @AntlerStudios  ปีที่แล้ว

      We can definitely revisit this in UE5.

  • @userchia
    @userchia 4 ปีที่แล้ว

    That's a great tutorial. Can the sun create rim light on the cloud or shadow when it goes behind the cloud ?

  • @Hxrnet
    @Hxrnet ปีที่แล้ว

    Its the dame un UE5???

    • @AntlerStudios
      @AntlerStudios  11 หลายเดือนก่อน

      You can probably make something very similar in UE5 but I doubt the process is exactly the same!