I hated every second of my fiber when i played nobushi. How do you feel when you play her? Shes a hero that has the right tools, but has been powercrept by new reworks and heroes. What changes would you personally like to give her that is invigorating for the game? This video had half and half of gameplay commentary and essay format :D If you enjoyed that, let me know in the comments everybody. Now i sleep since its been 36hrs. Box go hide now.
I'm a nobushi main, bro... It's a painful existence. I just want her to have more hidden stance feints and a fucking chase move that's a forward dodge heavy. As it currently is the forward light can mix people up by empty dodging into top heavy.
Honestly I just think something simple, similar to Shinobi, and just make it to where something like her top heavy finisher has an unblockable, purely because having no unblockables just makes her so horrible to play in 4v4
Loved her Aesthetic and design, but im not very good so i assume when i lose its because im bad not the hero so p indifferent ig, i think shes fun tho, shes one of the smoother feeling characters
She is the reason I started playing this game. Yeah, she can be a bit frustrating to play. But game never been easy and cock and balls torture is part of for honor. The only change I would like to see is an ability to counter GB while in hidden stance like she was able long ago
Well honestly the main reason why a lot of these heroes suffer is because both nobushi and lawbringer are mainly built upon reading your opponent. For Honor just isn’t that kinda game. If you want to give these heroes what they need then they truly need to have their parries/hidden stance mix ups be viable. Reward them with damage, give lawbringer a faster, more flexible follow ups to his side piercing charge, give nobushi more of an advantage for correctly mixing up your opponent with hidden stance. And for god’s sake fix her unblockable.
@@mikebearpig7425 my main has always been tiandi but i unistalled the game like 6 months ago and reinstalled it in recent times. So i decided to play more heroes and i noticed the same issues that tiandi's dodge attack has with aramusha and nobushi, they need to fix this shit because for heroes like kensei his dodge attack has dodge frames everytime and it's annoying
@@mone5799 its part of how they work. Your i frames stop the moment you press the attack. Tiandi light. Nobubu light and heavy . Aramusha not sure he should have i frames, same with shaolin but for some reason the dodge attack wont dodge haha . Oh well
It's sad that nobushi is one of many heroes that have just been overlooked in favor of others to the point where she can be played very well by people but in some situations you just can't do anything in fights
When I first started playing FH, Nobushi was my first main hero. Can 100% say I was always pissed off when playing as her. But I can never get myself to hate the fox masked waifu.
70 reps on Nobu...yeah... The moment someone has decent reactions you can not get offense in The moment you get externalized you can not get offense in The moment someone knows how to deal with hidden stance by simply backdodging you can not get offense in. But annihilating an enemy because you hiddenstance and dodge all his attacks is incredibly satisfying
Love how much effort you put into these videos. 40 minutes of nobu ? So much information and your detailed opinion of how the character can be improved and the pros and cons of the buffs. Underrated content creator for sure. Definitely deserves more than 100k subs.
@Pan fvcking dies lmfaoooo the funny thing is that some characters can delay dodge attack so late that it'll hit you no matter what Better yet are the times you dodged the initial attack that would've hit you, but starting the dodge attack will occasionally cause the dodged attack to retrack and hit you
She needs a soft fient kick, she needs an actual opener, and maybe a sweep like valk and do massive damage. Her kick needs to reach more, her zone in my opinion should be undodgeable this will allow her to stay on her enemy. Her special stance needs to be able to flow very fast like JJ or aramusha and black prior. A feat or maybe just a natural ability should be like shaman where bleed heals you for every successful hit, this will keep her in the gank fight longer.
@Cú Chulainn unless your pirate and the only imitating opener is forward hyperarmoed unblockable heavy cancel into GB followed by 6 gun shots to the gut using a flintlock. My favorite of all is her dodge ability being able to just about dodge any attack from any direction following up with her extremely long reach gun shot unblockable.
I will say this, when I first started learning Nobushi, it was pre rework and I didn’t like her, after her rework I still didn’t like her and left her at rep 2, I didn’t come back to try her until pirate came out. When I did give her a good go, all I can say is she is punishing for beginners, but as time went on as I kept playing her, I found her to be VERY satisfying. There was one point that kept my drive going and that was when I beat two pirates that were ganking me. They were relentless, babysitting, they made sure if one was dying the other would step in. Despite all that I quite literally danced around them, I felt like I was playing a worse JJ. The icing on the cake they both rage quit after I beat them not once but the entire dom game.
I feel like Nobushi's unique 'thing' she is advertised as having (her increased range) doesn't even matter. Both because I'm pretty sure it's a lie and because every attack just slides people forward towards their opponent half the time so range doesn't matter.
Once upon a time she could flow like no other. She just felt great. She used to be the best char imo for a while. Over time she's been nerfed directly and indirectly
This is the best video i ever seen about nobushi as a rep 70 nobushi I agree with everything you said, and you said exactly the feelings of the nobushi Main, and unfortunately nobushi is not very popular and they do not care much about her, and we should not wait for Rework right now, although I hope Ubisoft don't Rework nobushi like any other hero to keep her special.
Just realized I was the Gryphon at 16:55 I remember that match and didn’t even realize it was you. I love your content man I find myself always rewatching your videos. Keep on grinding🔥💯
to just touch on the part where Nobushi could backstep when she blocked an attack, we also have to take in to consideration that back in Season 1 RANGE was a very BIG part of what made nobushi unique. Most of the cast couldn't punish her lights because she was too far away, and she actually had MORE reach then most of the cast which made that backstep extremely useful because it reset her back to her own comfortable range. now with the first change to parries and GB being buffed the coming year, it lost its meaning because now everyone could punish with a heavy and a GB no matter the range. So it was a very good move for a very short time, still, it was used by my friend many time and it was always hype to watch him outplay people with it
There's only 2 things I dislike about playing nobushi: her lack of unblockable, and also the dodge frames don't seem to exist half the time on dodge attacks. But I think she's great against dodge-focused heroes (including pirate I've found, so that's a win). If the enemy has really good reactions it feels almost impossible to do anything with her, especially BP turtles. But her hidden stance can sometimes psyche them out into trying to dodge a kick, leaving them open to an undodgeable heavy. I find that getting executions with nobu is easier than any other hero, personally. Also she's not great in team fights I think.
As a Nobu main for the past 3 years, she is literally just a character that is a prime example of "Ill sit back and let the new kids have fun." There is just somethings Nobu can do really well against but there are other things that make her feel useless in a way. Honestly I dont know what else she could get without getting a full on rework. Her undodgeable heavies are decent but she sadly has no unblockables. Ill say that her kit is really just good for duels or brawls as thats what I mainly play.
Very well said, for a character that i’ve played the most and feels near enough second nature I still find myself trying my hardest using nobushi, more than any other member of the cast, always said she simply isn’t fun to play to an extent because you always feel like your doing the most for the smallest reward, those who say she is a braindead light kick light kick spammer always stir me up for that reason 😂 and please ubi bring back the guaranteed kick 😅 never understood why they removed it in the first place.
25:15 coolest Nobushi outfit ever! I have never been able to get it because I always seem to miss the event that drops it, or maybe it was a once only event. I've never been able to figure that out.
Ive been playing a lot of nobushi lately and I feel you Sol every time i try to do something i get interrupted like I am Kensei But it doesn't matter our waifu nobu is worth the pain
As a nobu main I can say she's a nice char. She has undodgeble heavy which helps her to stop annoying dodge spamers, her bleed damage is decent and if you nail her stance you will feel awesome in duels. Also her Lights are hard to parry cuz of wierd animation. She is good support in dominion and pushing people in walls is fun. However she needs an unblockable and they gotta do smth with dodge attacks cuz they don't work most of the time
Very good video with second hand suffering and a nostalgia trip. I have no clue how/why I recently came back to get her to 70.. I somehow got used to the frustration of backrollers in 1vX, risky kick, abysmal oos pressure, and so much more that you showed in this video. I agree with most of your suggestions, I would love the light -> hidden stance back since small, unique parts of a moveset (Ex: longarm, shugoki's home run heavy) really add up in terms of variety even if they aren't super useful. A few things I'd like to add is give her a rollcatcher somehow and improve the side heavy hitboxes; if you throw a right side heavy to someone externally to your right, it looks like it goes right through their head and doesn't hit most of the time.. I think it can happen with both opener and finisher. That's all I can think of for now lol
i remember when i used to play for honor properly a little over 2 years ago and my friend was a nobushi main, they got her to something like rep 40-50ish and they hated every damn second of maining her, but they loved her so much that they couldnt just stop playing her, but playingg her made them hate the game for every second they played her
About the Revenge Shield Bug, it's not exclusive to VB, basically if you get a new extra shield while in Revenge, you will keep the Shield after revenge ends. Jorm is a character who can exploit this very easily as they can can get shields after their Slam, which is fairly easy to get while in revenge as all you need is a parry or a throw. BP can also manually give someone the bug thanks to their T1, just give shields to someone in revenge just before it ends and boom, happy glitch time. Perfect exemple is when you got the bug, notice that at 23:47 you get a shield pop symbol around you while already in revenge. It's possible BP used either his T1 or his T4.
I like your rework ideas, the only thing I'd like to add would be unblockable zone(on the initial spin) just to give here a bit better of a chance in a gank situation. Nobushi should be a high skill requirement character with an enormously high skill ceiling. I'd personally like to see more adjustments/bonuses to her hidden stances as well. Like maybe stamina recovery similar to Jang Jun or allow her to use it as cancel for attacks. Also make her chain lights faster, shit is still way to easy to parry.
I love Nobushi but I was thinking her kit is sorta outdated & this vid proves that. When I’m playing for fun I’ll gladly use her. If I’m playing for the Win I’m picking JJ. I agree with all the changes you’d like to see as well. I also think she should get dodge recovery side light or side heavy after her heavy undodgeable finisher❔Could help her anti gank somewhat better.
18:30 i run remedy on both of my nobushi setups and im telling you i cannot COUNT how many times its saved me in a gank situation or while being stuck in minion lane its basically the bounty hunter perk for free, and its super convenient. highly recommend it.
I still think tiandis chain bash is pretty terrible, although it can be used in neutral is frame disadvantage after the light ending the chain and you can’t chain after it too because dodge recoveries on tiandi aren’t on finishers but are on pirate and orochi for some reason, despite being a dodge specialist
It would be nice if her hidden stance dodged undodgables. I know that sounds dumb but it would be flashy and make her kit a little more unique. Also a charged kick that could be hidden stanced. It wouldn't have to be an immediate hidden stance feint like wardens bash feint but fast enough to dodge dodge-attacks (and if she could hidden stance undodgables it would be pretty fancy). . I wouldn't want the kick sped up though, maybe expand how long it can be delayed, it's already kinda juicy though. All the suggestions in the vid seem reasonable.
Low key not even needed, just give it better movement going in/ out with boosted I frames, give her dodge attacks similar boosts, let her soft feint her chain heavies to HS and she'd be defensively set.
She was my first hero I ever played (besides tutorial Kensei) so I'm biased with her, personally I love her and think she's goated if you can properly us hs. I struggle whenever I fight people you are amazing at reactions, because of the little pressure she can put on, she kind of just gets blocked and my parrying isnt great with her (but is with Warmonger for whatever reason lol) so I usually get bodied. But 32 reps and honestly I enjoyed about 27 of them lol, she's fun just diff (and a rework would be nice and prob deserved)
Last time i played nobushi i got so mad I decided to take a break... it was, like, month ago. my sleep quality improved alot after that. But about the character herself, i still think she needs some sort of unblockable, and an forward dodge heavy to chase opponents. also actual i-frames on her dodges would've been appreciated.
I remember when Nobushi was reworked I would tell people how it accomplished nothing and everyone hated me whenever I would say that, saying that you just gotta learn the hero and that she has situational blah blahs and whatever. Basically, "Git gud". Happy to know I was completely right.
I recently downloaded For Honor because I love intricate combat systems and I instantly read the description of Nobushi expecting a character who had great range, poking potential, and something that was decently fast but as I've been playing her even her speciality of range since she has a freaking spear doesn't feel as dramatic as it should and I'm left so close to an enemy and my dodges don't seem to work and my spear can feel so much heavier and clunky than these other characters I see flying around and all they have to do is just dodge roll and my lunge attack can't reach them but yet some character have these lunges that easily punish chases. It feels underwhelming at times but I'm addicted to the feeling I get when I outsmart someone 😩
Fun fact: my first rep on anyone was Nobushi! Ofc I don’t remember much of my playtime with her since I dropped her shortly after for Cent, but I remember hardly using her move set, hell I didn’t know she had a dodge attack until just recently lmao 😂
Tbh, you should always cancel your zone with a dodge. It indeed takes ages for your guard to come back if you just hard feint it, for... some obscure Ubisofty reasons
Nobushi's chain kick allows for wall splats, so, it is basically like conq chain bash. That being said, if they gave undodgable to nobushi's dodge heavy, and gave her charged heavy opener for unblockable, and gave her neutral bash, she would be S tier.
Rep 20 nobu here with fun fact kyoshin counter, if you know a kyoshin is going to go into fullgaurd, dodge heavy to the left, if he holds the full gaurd, you can enter hidden stance faster that his full gaurd punish and if he throws a move from full gaurd, more likely than not you'll hit them first.
I hated every second of my fiber when i played nobushi. How do you feel when you play her? Shes a hero that has the right tools, but has been powercrept by new reworks and heroes. What changes would you personally like to give her that is invigorating for the game? This video had half and half of gameplay commentary and essay format :D If you enjoyed that, let me know in the comments everybody. Now i sleep since its been 36hrs. Box go hide now.
I'm a nobushi main, bro... It's a painful existence. I just want her to have more hidden stance feints and a fucking chase move that's a forward dodge heavy. As it currently is the forward light can mix people up by empty dodging into top heavy.
Honestly I just think something simple, similar to Shinobi, and just make it to where something like her top heavy finisher has an unblockable, purely because having no unblockables just makes her so horrible to play in 4v4
Loved her Aesthetic and design, but im not very good so i assume when i lose its because im bad not the hero so p indifferent ig, i think shes fun tho, shes one of the smoother feeling characters
She is the reason I started playing this game. Yeah, she can be a bit frustrating to play. But game never been easy and cock and balls torture is part of for honor.
The only change I would like to see is an ability to counter GB while in hidden stance like she was able long ago
Well honestly the main reason why a lot of these heroes suffer is because both nobushi and lawbringer are mainly built upon reading your opponent. For Honor just isn’t that kinda game. If you want to give these heroes what they need then they truly need to have their parries/hidden stance mix ups be viable. Reward them with damage, give lawbringer a faster, more flexible follow ups to his side piercing charge, give nobushi more of an advantage for correctly mixing up your opponent with hidden stance. And for god’s sake fix her unblockable.
One of the best perks in FH that a lot of people don't really use is taking a break and playing something you'll enjoy 😉
When you get somewhat good at Nobushi, playing her and playing against her is so damn smooth. Eskimo Pie's usage of her is still superb.
Only issue i got with her, is that her dodge attacks work half the time.
Either i delay it too long, or i get hit anyway
35 dmg undodgeable heavy
@@mikebearpig7425 my main has always been tiandi but i unistalled the game like 6 months ago and reinstalled it in recent times. So i decided to play more heroes and i noticed the same issues that tiandi's dodge attack has with aramusha and nobushi, they need to fix this shit because for heroes like kensei his dodge attack has dodge frames everytime and it's annoying
@@mone5799 its part of how they work.
Your i frames stop the moment you press the attack.
Tiandi light.
Nobubu light and heavy .
Aramusha not sure he should have i frames, same with shaolin but for some reason the dodge attack wont dodge haha . Oh well
@@mikebearpig7425 she doesn't have dodge attacks technically aside from hidden stance.
Oh God, I know how painful it is to play Nobushi so I feel bad for you Sol. Thank you for enduring these extra CBT sessions for our enjoyment!
Am I missing something here or were people not asking for her passive ability to be nerfed just a few months ago?
Her heavy attacks are horrible and they feel slow as hell
@@AlmostDarkness her heavies are undodgeble and that's enough to punish spammers
@@Straaaayyyy They’re very parryable and most spammers can just r1 you out of a heavy
It's sad that nobushi is one of many heroes that have just been overlooked in favor of others to the point where she can be played very well by people but in some situations you just can't do anything in fights
When I first started playing FH, Nobushi was my first main hero. Can 100% say I was always pissed off when playing as her. But I can never get myself to hate the fox masked waifu.
That’s how I was with lawbringer
She has been nerfed so many times sometimes directly sometimes indirectly
70 reps on Nobu...yeah...
The moment someone has decent reactions you can not get offense in
The moment you get externalized you can not get offense in
The moment someone knows how to deal with hidden stance by simply backdodging you can not get offense in.
But annihilating an enemy because you hiddenstance and dodge all his attacks is incredibly satisfying
Love how much effort you put into these videos. 40 minutes of nobu ? So much information and your detailed opinion of how the character can be improved and the pros and cons of the buffs. Underrated content creator for sure. Definitely deserves more than 100k subs.
Deepest gratitude to you from all nobushi mains out there.
I was hoping you do her as next video someday. Didn’t have to wait for long ❤
As a nobushi main I agree
Why did they thought that a dodge attack that can't dodge most attcks was a good design choice?
Yeah I’m tired off that crap, why should some hero’s have a untouchable dodge attack but others can’t, it’s just unfair
@Pan fvcking dies lmfaoooo the funny thing is that some characters can delay dodge attack so late that it'll hit you no matter what
Better yet are the times you dodged the initial attack that would've hit you, but starting the dodge attack will occasionally cause the dodged attack to retrack and hit you
Some dodge attacks have special properties and problems so it's more of a balancing choice but yea doesn't mean it was a good one
@patientboat1979 for honor players when every character isn't identical: it's unfair
She needs a soft fient kick, she needs an actual opener, and maybe a sweep like valk and do massive damage.
Her kick needs to reach more, her zone in my opinion should be undodgeable this will allow her to stay on her enemy.
Her special stance needs to be able to flow very fast like JJ or aramusha and black prior.
A feat or maybe just a natural ability should be like shaman where bleed heals you for every successful hit, this will keep her in the gank fight longer.
This youtuber complains about most of the heroes, why does he even play for honor if it frustrates him
@@jakenake3401because it’s to prove the point to the devs they are making a huge mistake to the for honor gaming community by doing reworks like this.
@Cú Chulainn unless your pirate and the only imitating opener is forward hyperarmoed unblockable heavy cancel into GB followed by 6 gun shots to the gut using a flintlock. My favorite of all is her dodge ability being able to just about dodge any attack from any direction following up with her extremely long reach gun shot unblockable.
I will say this, when I first started learning Nobushi, it was pre rework and I didn’t like her, after her rework I still didn’t like her and left her at rep 2, I didn’t come back to try her until pirate came out.
When I did give her a good go, all I can say is she is punishing for beginners, but as time went on as I kept playing her, I found her to be VERY satisfying.
There was one point that kept my drive going and that was when I beat two pirates that were ganking me. They were relentless, babysitting, they made sure if one was dying the other would step in. Despite all that I quite literally danced around them, I felt like I was playing a worse JJ. The icing on the cake they both rage quit after I beat them not once but the entire dom game.
I've mailed since day 1. She used to have crazy mix game especially against only year 1 heroes
I feel like Nobushi's unique 'thing' she is advertised as having (her increased range) doesn't even matter. Both because I'm pretty sure it's a lie and because every attack just slides people forward towards their opponent half the time so range doesn't matter.
that "increased range" would be nice if it applied to GB's...
Once upon a time she could flow like no other. She just felt great. She used to be the best char imo for a while. Over time she's been nerfed directly and indirectly
Yeah characters like shinobi or pirates have so much tracking it makes me wonder what the point of having a 6 foot spear is.
Bro, as your channel grows, your vid quality is just levitating my man. Excellent damn video brother. Keep on keeping on, you beautiful box you!
Ah Shurikens. Fucking fantastic feat. When were feats balanced in a big patch again?
Fire flask still 1 shots, love it
A 40 minute video?! Just what I needed 😌
Thanks for your hard work, Sol! 🙏
I realized that I have incredibly similar Nobooshu outfit as yours, is funny, Sol.
Thanks for your new video!
Hell yeah. 26:35 That's my zone feint clip. Threw me for a loop when I saw that haha
My respects for Princess Mononoke on the desktop
Playing Nobushi is a lesson in pain.
But as someone who loves Spears and Polearms? SOmetimes...sometimes the pain is worth it
Love the 2b wallpaper
Everyone says that the pirate is the first character in for honor to have a weapon. Little do they know that the shinobi as a shotgun
This is the best video i ever seen about nobushi as a rep 70 nobushi I agree with everything you said, and you said exactly the feelings of the nobushi Main, and unfortunately nobushi is not very popular and they do not care much about her, and we should not wait for Rework right now, although I hope Ubisoft don't Rework nobushi like any other hero to keep her special.
Nobushi feels like the last remenant of old for honor so I will never stop playing her
Just realized I was the Gryphon at 16:55 I remember that match and didn’t even realize it was you. I love your content man I find myself always rewatching your videos. Keep on grinding🔥💯
L
made me bust out the snacks for this one Solly. ps: your discord description is very catchy.
Highlander celtic curse and backward light goes brrrr
Gryphon and everyone that came after him really just don’t need to exist.
I remember playing years ago and loving playing Nobusi. Makes me sad to come back and seeing her struggling
16:14 Was that "Урааа" in russian?)
I like that faraam is being used as a good reference point
I propose we start calling this little series of sol’s The Pain Arc of his for honor yt career.
Mans brought a blunderbuss to the battle and he’s not even from Europe.
JESUS MY EARS, destroyed in 2 seconds
to just touch on the part where Nobushi could backstep when she blocked an attack, we also have to take in to consideration that back in Season 1 RANGE was a very BIG part of what made nobushi unique. Most of the cast couldn't punish her lights because she was too far away, and she actually had MORE reach then most of the cast which made that backstep extremely useful because it reset her back to her own comfortable range.
now with the first change to parries and GB being buffed the coming year, it lost its meaning because now everyone could punish with a heavy and a GB no matter the range. So it was a very good move for a very short time, still, it was used by my friend many time and it was always hype to watch him outplay people with it
24:20 Nobushi needs to be buffed again.
There's only 2 things I dislike about playing nobushi: her lack of unblockable, and also the dodge frames don't seem to exist half the time on dodge attacks.
But I think she's great against dodge-focused heroes (including pirate I've found, so that's a win). If the enemy has really good reactions it feels almost impossible to do anything with her, especially BP turtles. But her hidden stance can sometimes psyche them out into trying to dodge a kick, leaving them open to an undodgeable heavy. I find that getting executions with nobu is easier than any other hero, personally.
Also she's not great in team fights I think.
As a Nobu main for the past 3 years, she is literally just a character that is a prime example of "Ill sit back and let the new kids have fun." There is just somethings Nobu can do really well against but there are other things that make her feel useless in a way. Honestly I dont know what else she could get without getting a full on rework. Her undodgeable heavies are decent but she sadly has no unblockables. Ill say that her kit is really just good for duels or brawls as thats what I mainly play.
0:12 *sights*... yeah, me too. Also, I been trying nobu and it's really freaking funny, but also really hard and punishable for a beginner
Very well said, for a character that i’ve played the most and feels near enough second nature I still find myself trying my hardest using nobushi, more than any other member of the cast, always said she simply isn’t fun to play to an extent because you always feel like your doing the most for the smallest reward, those who say she is a braindead light kick light kick spammer always stir me up for that reason 😂 and please ubi bring back the guaranteed kick 😅 never understood why they removed it in the first place.
still remember when hidden stance can't be guardbroken and can feint light attack, good times
I also remember a 600 Ms neutral light.
@@samfish2550 and the best zone in the game
25:15 coolest Nobushi outfit ever! I have never been able to get it because I always seem to miss the event that drops it, or maybe it was a once only event. I've never been able to figure that out.
Ive been playing a lot of nobushi lately and I feel you Sol every time i try to do something i get interrupted like I am Kensei
But it doesn't matter our waifu nobu is worth the pain
Me: *Sees his half broken monitor*
Me again: "2B! My already high opinion if you had gone up even more."
As a nobu main I can say she's a nice char. She has undodgeble heavy which helps her to stop annoying dodge spamers, her bleed damage is decent and if you nail her stance you will feel awesome in duels. Also her Lights are hard to parry cuz of wierd animation. She is good support in dominion and pushing people in walls is fun. However she needs an unblockable and they gotta do smth with dodge attacks cuz they don't work most of the time
Very good video with second hand suffering and a nostalgia trip. I have no clue how/why I recently came back to get her to 70.. I somehow got used to the frustration of backrollers in 1vX, risky kick, abysmal oos pressure, and so much more that you showed in this video. I agree with most of your suggestions, I would love the light -> hidden stance back since small, unique parts of a moveset (Ex: longarm, shugoki's home run heavy) really add up in terms of variety even if they aren't super useful. A few things I'd like to add is give her a rollcatcher somehow and improve the side heavy hitboxes; if you throw a right side heavy to someone externally to your right, it looks like it goes right through their head and doesn't hit most of the time.. I think it can happen with both opener and finisher. That's all I can think of for now lol
Oh finly hand reveal lesgoo
haven’t watched you in a looong time but i still love your videos man. also nice 2B background
She is officially the hero that has taken longest to get to rep 1, Even PK at her worst in PvAI was faster than Nobu.
Great video and breakdown again Sol, have you considered doing a Valk one any time soon?
The day I played nobushi
Was the day I gave up on for honor
i remember when i used to play for honor properly a little over 2 years ago and my friend was a nobushi main, they got her to something like rep 40-50ish and they hated every damn second of maining her, but they loved her so much that they couldnt just stop playing her, but playingg her made them hate the game for every second they played her
She was much more menacing when she had the revenge attacks feats. Gave you much more leeway to deal damage due to getting revenge more then once
Me a Nobushi Main "This your first time?" **insert James Franco hanging meme
im so delighted that I'll sleep 40 mins late the night before a final (exams make me wanna kms)
About the Revenge Shield Bug, it's not exclusive to VB, basically if you get a new extra shield while in Revenge, you will keep the Shield after revenge ends.
Jorm is a character who can exploit this very easily as they can can get shields after their Slam, which is fairly easy to get while in revenge as all you need is a parry or a throw.
BP can also manually give someone the bug thanks to their T1, just give shields to someone in revenge just before it ends and boom, happy glitch time.
Perfect exemple is when you got the bug, notice that at 23:47 you get a shield pop symbol around you while already in revenge. It's possible BP used either his T1 or his T4.
I like your rework ideas, the only thing I'd like to add would be unblockable zone(on the initial spin) just to give here a bit better of a chance in a gank situation. Nobushi should be a high skill requirement character with an enormously high skill ceiling. I'd personally like to see more adjustments/bonuses to her hidden stances as well. Like maybe stamina recovery similar to Jang Jun or allow her to use it as cancel for attacks. Also make her chain lights faster, shit is still way to easy to parry.
I love Nobushi but I was thinking her kit is sorta outdated & this vid proves that. When I’m playing for fun I’ll gladly use her. If I’m playing for the Win I’m picking JJ. I agree with all the changes you’d like to see as well. I also think she should get dodge recovery side light or side heavy after her heavy undodgeable finisher❔Could help her anti gank somewhat better.
5:46 did anyone else notice what the Orochi did, or am I the only one?
She was a phase of mine. I enjoyed her. I think there were nerfs once upon a time.
Sol is like old and tired anime expert xd
18:30 i run remedy on both of my nobushi setups and im telling you i cannot COUNT how many times its saved me in a gank situation or while being stuck in minion lane
its basically the bounty hunter perk for free, and its super convenient. highly recommend it.
I still think tiandis chain bash is pretty terrible, although it can be used in neutral is frame disadvantage after the light ending the chain and you can’t chain after it too because dodge recoveries on tiandi aren’t on finishers but are on pirate and orochi for some reason, despite being a dodge specialist
may I ask what that wallpaper is on your broken screen?
It would be nice if her hidden stance dodged undodgables. I know that sounds dumb but it would be flashy and make her kit a little more unique. Also a charged kick that could be hidden stanced. It wouldn't have to be an immediate hidden stance feint like wardens bash feint but fast enough to dodge dodge-attacks (and if she could hidden stance undodgables it would be pretty fancy). . I wouldn't want the kick sped up though, maybe expand how long it can be delayed, it's already kinda juicy though. All the suggestions in the vid seem reasonable.
Low key not even needed, just give it better movement going in/ out with boosted I frames, give her dodge attacks similar boosts, let her soft feint her chain heavies to HS and she'd be defensively set.
I’ve seen what nobushi can do in the right hands and it’s scary, fun to play once you get good with her
Man this video is a crack up
Thanks man 👍
They Should also fix/improve her dodge attacks, particularly sidewinder, the timing to use them is terrible compared to most other characters
I really needed this
She was my first hero I ever played (besides tutorial Kensei) so I'm biased with her, personally I love her and think she's goated if you can properly us hs. I struggle whenever I fight people you are amazing at reactions, because of the little pressure she can put on, she kind of just gets blocked and my parrying isnt great with her (but is with Warmonger for whatever reason lol) so I usually get bodied. But 32 reps and honestly I enjoyed about 27 of them lol, she's fun just diff (and a rework would be nice and prob deserved)
Warlord mains
Nobu needs a way to catch people rolling away too. So tired of people just rolling away from you the minute you have revenge.
I feel like this when I play jorm, it’s not as bad as nobu but i still feel your pain to some degree.
Where did you get "shar-oo-kin" from?
Sol out here making nobu look good what a chad
FEINTABLE LIGHTS!! The glory days
Last time i played nobushi i got so mad I decided to take a break... it was, like, month ago. my sleep quality improved alot after that.
But about the character herself, i still think she needs some sort of unblockable, and an forward dodge heavy to chase opponents. also actual i-frames on her dodges would've been appreciated.
One thing I noticed is that half the time when you get wall splat kicks you decide to light them, its a guaranteed top heavy from my experience.
So this video is probably why nobishi was in almost all my matches last week.
You should do a berserk video like this pls. LOVE your vids keep it up you're amazing!!
5:22 As always, Fh said: NOPE! 😂
I remember when Nobushi was reworked I would tell people how it accomplished nothing and everyone hated me whenever I would say that, saying that you just gotta learn the hero and that she has situational blah blahs and whatever. Basically, "Git gud".
Happy to know I was completely right.
why does watching sol suffer make me want to play nobushi
I recently downloaded For Honor because I love intricate combat systems and I instantly read the description of Nobushi expecting a character who had great range, poking potential, and something that was decently fast but as I've been playing her even her speciality of range since she has a freaking spear doesn't feel as dramatic as it should and I'm left so close to an enemy and my dodges don't seem to work and my spear can feel so much heavier and clunky than these other characters I see flying around and all they have to do is just dodge roll and my lunge attack can't reach them but yet some character have these lunges that easily punish chases. It feels underwhelming at times but I'm addicted to the feeling I get when I outsmart someone 😩
2:30 cries in last gen Lawbringer
Fun fact: my first rep on anyone was Nobushi! Ofc I don’t remember much of my playtime with her since I dropped her shortly after for Cent, but I remember hardly using her move set, hell I didn’t know she had a dodge attack until just recently lmao 😂
Tbh, you should always cancel your zone with a dodge. It indeed takes ages for your guard to come back if you just hard feint it, for... some obscure Ubisofty reasons
Nobushi has been my main since the vanilla release and I love it!
best fh youtuber
Did not know that the revenge shield thing was a bug thought it was a mechanic that happened when u get revenge multiple times in quick succession
I main Nobushi and I have been playing her since the beta
Nobu tip I found, when an enemy has revenge start stacking bleed on them. When revenge runs out they will still have bleed
Nobushi's chain kick allows for wall splats, so, it is basically like conq chain bash. That being said, if they gave undodgable to nobushi's dodge heavy, and gave her charged heavy opener for unblockable, and gave her neutral bash, she would be S tier.
At least it guarantees her undodgeable with the right distance🤷🏻♀️ that’s pretty good lol
I wanna know where you got that art from! love the style, if it's yours amazing job!
why the thumbnail look like my Nobushi?:0
Kensei acually had cool zone attack at release. but thing is you always needed to unlock and turn backwards to enemy so it instantly hit them.
Rep 20 nobu here with fun fact kyoshin counter, if you know a kyoshin is going to go into fullgaurd, dodge heavy to the left, if he holds the full gaurd, you can enter hidden stance faster that his full gaurd punish and if he throws a move from full gaurd, more likely than not you'll hit them first.
When's the vtuber box model
I was the cent in breach :)