I Created Life. Where is it going?

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  • เผยแพร่เมื่อ 16 ก.พ. 2023
  • What an incredible journey it's been! But this is only the beginning...
    I want this video to be an introduction to the newcomers, a reminder of where the project started, a look back at all the ups and downs, and finally a way to get excited about the future. Significant features and new technologies are just around the corner, and this could be the beginning of something revolutionary.
    No one can tell how far the project will be even 1 year from now, but I hope that you'll be around for the ride ❤️
    Please let me know what you think about the future of this project and the direction it should take by answering this poll: forms.gle/a7eBu96MhgYJr2V7A
    =================================
    The Bibites is an Artificial Life (Living AI!) simulation where I recreate some biological processes and let the lifeforms live, eat, reproduce, and mutate, leading to active evolution.
    They can evolve their body through a genetic algorithm and their behavior through a custom neural network algorithm.
    =================================
    Follow me on Twitter : / thebibites
    Support the project on Patreon : / thebibites
    Join the community on Reddit : / thebibites
    Download and play the game : leocaussan.itch.io/the-bibites
    Subscribe to the channel: / @thebibitesdigitallife
    =================================
    Credits:
    Footages from Pexels.com and Videezy.com
    Procedural Sprites by Brax - Twitter@Braxiations
    Generic music and Credits music by Fireballme - www.bit.ly/bibitesmusic
    Intro music:
    Lofi Boy #1 by de Pablos / de_pablos
    Creative Commons - Attribution 3.0 Unported - CC BY 3.0
    Free Download / Stream: bit.ly/3sQ4rBe
    Music promoted by Audio Library • Lofi Boy #1 - de Pablo...
    #evolution #AI #devlog #simulation #ecosystem
  • วิทยาศาสตร์และเทคโนโลยี

ความคิดเห็น • 759

  • @TheBibitesDigitalLife
    @TheBibitesDigitalLife  ปีที่แล้ว +256

    Please let me know what you think about the future of this project and the direction it should take by answering this poll: forms.gle/a7eBu96MhgYJr2V7A

    • @connorhaley3190
      @connorhaley3190 ปีที่แล้ว +22

      This simulator seems underwater themed, perhaps instead of turning floral pellets more plant-like, make them more algae-like.

    • @connorhaley3190
      @connorhaley3190 ปีที่แล้ว +13

      Also, maybe add temperature, bowel excrement, cancer/prions, brightness, ability to see different colours, shell fragments upon death, toxins/immunity to them, bubbles, egg hardness/colour, variety in virus transmissions (along with the ability to infect plants), sticky secretions and maybe even “yeast/moulds”.
      Also also, a more complex reproductive (especially if live birth/sexual reproduction could become possible), circulatory, integumentary, respiratory, nervous, excretory and endocrine system.

    • @arkgodardian3850
      @arkgodardian3850 ปีที่แล้ว +5

      I think with the rocks stones and minerals create your own map and also allowed to be hermaphrodite as well. 🐌

    • @AXharoth
      @AXharoth ปีที่แล้ว +15

      plz dont add so much stuff that they game will become laggy , optimization ftw

    • @mjaddix3278
      @mjaddix3278 ปีที่แล้ว +13

      be careful when making a team many projects live and die by who you trust. I am just as excited as i was when i saw the first video and i can't wait to see where this goes.

  • @isaacrabbit
    @isaacrabbit ปีที่แล้ว +522

    Im a biology teacher and just yesterday I held a tournament to see who of my students could develop the best species, it was great, I love your work, keep it up.

    • @TheBibitesDigitalLife
      @TheBibitesDigitalLife  ปีที่แล้ว +103

      Awesome to hear ☺️

    • @connorhaley3190
      @connorhaley3190 ปีที่แล้ว +11

      You mean the Bibites?

    • @canadianmagpie2053
      @canadianmagpie2053 ปีที่แล้ว +31

      i'd kill to get a teacher like you

    • @UrodCyka
      @UrodCyka 11 หลายเดือนก่อน +3

      @@canadianmagpie2053 woah woah

    • @triplus198
      @triplus198 11 หลายเดือนก่อน +6

      @@UrodCykaits a metaphor

  • @Froggsroxx
    @Froggsroxx ปีที่แล้ว +719

    I love the bibits sprites, but I also think it would be great to have some sort of procedural generation based on genetics so you can end up with very different looking creatures.

    • @ILLUMINATED-1
      @ILLUMINATED-1 ปีที่แล้ว +68

      This is something ive been trying to do with my projects, the problem is, its a lot more difficult than you think. Requires so many steps. But indeed, i think resources that can be…. Atom-like, in the way that they exist in the world, in the way the interact with each other. Then you either need to make a template that is preconstructed to start living and evolving….. or start from pre-cellular life, whatever that even means

    • @matthewbadger8685
      @matthewbadger8685 ปีที่แล้ว +14

      That'd only work if using a 3d mesh with a pixelized shader. I don't think it'd fit this game tbh.

    • @matthewanderson7824
      @matthewanderson7824 ปีที่แล้ว +9

      Like rainworld

    • @maxexist4763
      @maxexist4763 ปีที่แล้ว +3

      @@matthewanderson7824 goated game

    • @maxexist4763
      @maxexist4763 ปีที่แล้ว +9

      @@matthewbadger8685 i dont think you need a 3d mesh for that(if were talking about adding thousands of slight variations)
      Like what another commenter added
      Rain world also has slight varieties for its creatures(one of them; the red lizard, has about 9000 or so)

  • @zacharyip5769
    @zacharyip5769 ปีที่แล้ว +307

    If you're thinking of bringing on talent, I would suggest making the project somewhat open source, or available for people to mod, that way you wouldn't have to worry about paying people. I know a lot of the community and support is very passionate and would love to contribute their ideas for free! Any mods that gain significant traction or development you could fold into the main game, but your base game and passion project would not be modified or changed without your permission. Just a thought!

    • @tuckerhart510
      @tuckerhart510 ปีที่แล้ว +14

      +1 to this, I would love to contribute some :) I know Unity makes that a little harder though

    • @odomobo
      @odomobo ปีที่แล้ว +13

      There are open-source projects that also have monetization. A good example (imo) is the zig software foundation.

    • @zacharysutter9403
      @zacharysutter9403 ปีที่แล้ว +2

      This is it right here

    • @Xx_babanne_avcisi27_xX
      @Xx_babanne_avcisi27_xX ปีที่แล้ว +6

      that is the best idea for this game hands down, if modding is implemented, this game will go far.

    • @Fanny-Fanny
      @Fanny-Fanny ปีที่แล้ว +2

      I would contribute

  • @ethantemple8068
    @ethantemple8068 ปีที่แล้ว +347

    I think different swimming styles would’ve a great addition as it can affect efficiency, speed, agility, and many other factors as well as introduce more variety. Also I would hesitate before doing surface evolution as from what I’ve seen it can be far more challenging than that of an ocean biome depending on the details. Great job as always this truly is an amazing project

    • @dracodragonist2556
      @dracodragonist2556 ปีที่แล้ว +3

      yes, that sounds good!

    • @timoschulz6154
      @timoschulz6154 ปีที่แล้ว +10

      Sadly, i think this wont work. I havent looked into the code but from what i would asume, it would lead to the following problems:
      Way longer trainig time of the bibits, as they wont be able to move not nearly as efficient as befor.
      A complete overhall of all sprites and the phisics of the world, like actuelly implementing water.
      The Performance, will mostlikely take a big hit, as there are way more things that have to be calculated. Like how much force is generated wenn tile 7 of bibit 32 is swinging in this direction...
      Potential bugs due to, bibits no longer just having a single bodypart.
      Why i have this apprehension would go too much into Detail. But i think it would have too much drawbacks, for its benefits.

    • @lad8907
      @lad8907 ปีที่แล้ว +9

      @@timoschulz6154 i agree, but if it is ever gonna be impremented i think it should be after everything else. I don't think movement is even limiting right now

    • @Prometheus4096
      @Prometheus4096 ปีที่แล้ว +2

      There used to be an evolutionary life simulation back in 2000 that was a bit like that. I forgot the name. But it had segments and a neural network on how the entities moved these segments to try to swim. There were many many different ways in which these 'creatures' would try to swim.

    • @Prometheus4096
      @Prometheus4096 ปีที่แล้ว +2

      @@timoschulz6154 The problem with performance right now is that the program checks the interaction between every single object in the game. ie if they see each other, yes or no. Not so much a physics calculation for an individual bibit. This can work and it has been done before. Even 20 years ago there was a simulation like that which had no issues with performance with a similar amount of creatures to Bibits. The big problem of adding move evolutionary complexity is that it decreases the odds of evolving the right way. The odds of both evolving a good metabolism, good movement, good eyes, good brains, they are kinda mutually exclusive. One needs to reduce the mutation rate. And then one needs to wait way longer for something good to mutate. And many more good mutations are needed to evolve complex and efficient versions of each subsystem.
      The solution would be to provide a default stock movement system, default eyesight system, default brain, etc. That way you can either run a very slow and ambitious simulation. Or you can set some subsystems to default, basically what they are now, and focus on evolving a single subsystem.

  • @Xizilqou
    @Xizilqou ปีที่แล้ว +64

    I really like how the look of the bibites has evolved although the whiteboard-like look of the original ones was always charming

  • @helleye311
    @helleye311 ปีที่แล้ว +144

    Truly an underrated channel. I've been quietly following for a while and I just wanna say, you're really changing this thing from "hey look these little thingies change their behavior" to a full blown simulation.
    I think you're way too humble. If this comes on steam for 20$ I'll buy two copies (dunno who I'm gonna give the other one to, but still gonna give you the money)
    Honestly, with this much effort put into this, I can definitely see some real research papers comparing some bacteria evolution to bibites.
    Really hoping you get there. With improved performance and neural network system (I love dots, I don't really program in unity much but it's a really cool system) I really hope this becomes huge. Keep at it man.

    • @TheBibitesDigitalLife
      @TheBibitesDigitalLife  ปีที่แล้ว +33

      Thanks so much! And yeah I'll think about the price, it's true that not much is at 10$ nowadays 🤔

    • @brianmiller4614
      @brianmiller4614 ปีที่แล้ว

      Do you have any idea how complicated bacteria are?

    • @Donpru
      @Donpru ปีที่แล้ว +2

      @@TheBibitesDigitalLife Sir, we'll be watching and moving with your progress, take your time and we'll be with you thru bad n good

    • @Xanth3r
      @Xanth3r ปีที่แล้ว +1

      I'd 100% pay 20USD for this, the work you've put into this is insane

    • @revimfadli4666
      @revimfadli4666 ปีที่แล้ว

      The Bibites is indeed research-worthy, and has appeared in a conference IIRC

  • @roguegamingvoid4854
    @roguegamingvoid4854 ปีที่แล้ว +52

    its crazy how much this project has growed, GL for the future

  • @sethhalsey4097
    @sethhalsey4097 ปีที่แล้ว +26

    "Better than it was" is the incremental approach to greatness. Keep up the awesome work!

  • @irchonite1953
    @irchonite1953 ปีที่แล้ว +30

    What has stuck out to me in your videos is your level of organization. You document and present your progress and experiments in a well organized way, while still actually being able to make progress. It instills confidence in me that you can continue making progress without falling into a loop of perfectionism. I would love to see further documentation on both your development of and experiments within the Bibits. I hope that if certain goals seem unattainable due to time constraints, that you can delegate tasks like coding or video editing to others. I also hope that if finances are an issue, that you can turn to sources like Steam, merch, and sponsorships. I'm fairly confident your audience will more than understand and support your decisions in how you delegate tasks and manage financial issues. At the end of the day, remember that you're only human and that your own needs, wants and ESPECIALLY your physical/mental health should come first. Much love from a fan of the Bibits, I can't wait to see what the future holds!!

  • @lifefindsaway7875
    @lifefindsaway7875 ปีที่แล้ว +8

    I think Topigraphy is a really neat idea. Simply adding objects that can’t be moved or eaten in the existing environment would change things a lot. We’d see certain species thrive in the narrow, crowded ‘coral reefs’. Bibits would have homes, maybe mark territories with pheremones… I can’t wait to see how all your ideas will play out

  • @Aftem
    @Aftem ปีที่แล้ว +17

    Oh gobs, it's already been eight years? ToT

    • @TheBibitesDigitalLife
      @TheBibitesDigitalLife  ปีที่แล้ว +3

      Yeah, crazy to think about it 🥲
      It all started from my dorm room

  • @Dark_Anarchus
    @Dark_Anarchus ปีที่แล้ว +82

    C'est fou de voir toute l'évolution de ce jeu. En tout cas, tu peux être fier de ce que t'as fais parce que c'est un gros banger 👍👍👍

    • @TheBibitesDigitalLife
      @TheBibitesDigitalLife  ปีที่แล้ว +34

      Merci 🥰 c'est vrai que ça donne presque le vertige de voir où le projet en est comparé à il y a seulement quelques années 🤯

    • @jrim7887
      @jrim7887 ปีที่แล้ว +5

      Hé je suis pas le seul français !

    • @pandsky95
      @pandsky95 10 หลายเดือนก่อน +1

      Bien sûr que non!!

  • @DevWolf31
    @DevWolf31 8 หลายเดือนก่อน +5

    This game should be moved from Unity to Godot Engine. I love your work. Thanks for making the alpha's free.

    • @TheBibitesDigitalLife
      @TheBibitesDigitalLife  8 หลายเดือนก่อน +3

      Why should it be moved 🤔?

    • @DevWolf31
      @DevWolf31 8 หลายเดือนก่อน +1

      @@TheBibitesDigitalLife Because some Unity manager came up with the splendid idea of ​​making developers pay a tax after a certain number of downloads or revenues. And although this game has not yet reached that limit, it is better to anticipate.

  • @tdub1776
    @tdub1776 ปีที่แล้ว +62

    This sounds really cool! I have been coding on my own as a side hobby, and whenever I've made road maps, I'm always WAAAAAAAAY too ambitious lol. I've also been dabbling in Neural networks, and I've been semi-working on my own little evolution simulation. That's actually how I found your channel, and the amazing world of the Bibites. Keep it up!!

    • @TheBibitesDigitalLife
      @TheBibitesDigitalLife  ปีที่แล้ว +23

      Thanks 😁 and I agree, this roadmap is dangerously ambitious 😂 but we'll see!
      And good luck for your own project! ALife is so fun 🤩

    • @tdub1776
      @tdub1776 ปีที่แล้ว +1

      @@TheBibitesDigitalLife It really is!

    • @zs9652
      @zs9652 ปีที่แล้ว +1

      @@TheBibitesDigitalLife You have made it this far! I believe you can. It will just take a good few years lol.

    • @revimfadli4666
      @revimfadli4666 ปีที่แล้ว +2

      I'd like to see your neuroevolution simulator too, do you have any video or github?

    • @tdub1776
      @tdub1776 ปีที่แล้ว

      @@revimfadli4666 Unfortunately, no. Not yet. I guess I could make a video at this stage, but it'd be very short and pretty uninteresting. If you want some of the equations or something I can share that though

  • @HenriqueErzinger
    @HenriqueErzinger ปีที่แล้ว +9

    This kind of project has been something like a dream of mine for a long time, and possibly because of it I got to know the bibites since the very start. It's really cool how much it has grown, and how closely your vision aligns with how I imagine it.

  • @BexDoesStuff
    @BexDoesStuff ปีที่แล้ว +2

    I was just introduced to this from a random youtube video and honestly, I enjoy it. I like turning it on a spare monitor and watch my little bibites move and grow while I'm working.

  • @LisaSimpsonLiberal
    @LisaSimpsonLiberal 8 หลายเดือนก่อน +1

    I've never been this thirsty for new bibites content 🤞🤞🤞🤞🤞

  • @S7E_Siriel-Privat
    @S7E_Siriel-Privat ปีที่แล้ว +16

    Small suggestion: When you implement the "evolving plants" idea at some point, you could work with the folks from the Thrive project, they currently work on multicellular organisms so they might have some code to share. ^^

    • @person4579
      @person4579 ปีที่แล้ว +1

      I might be slightly or possibly massively wrong but I'm not fully sure the thrive team could help all that much, since it simulates evolution in a completely different way plus they aren't working on multicellular organisms yet, there is a small prototype but it will be years till they begin prioritizing it

    • @S7E_Siriel-Privat
      @S7E_Siriel-Privat ปีที่แล้ว

      @@person4579 Slightly wrong mayhaps, but yeah, it will take another year or so until they finish with the current optimization project I think, but then again, the Bibite-Project isn't at the multicellular step yet either. Another two points that I'll keep short for now: Both projects are nowhere near completion and might change to become more similar and the code behind two completely different programs can share a lot of the same algorithms, for example the "atp-decay" code in Thrive might be pretty similar to the "hunger system" in Bibites.

    • @person4579
      @person4579 ปีที่แล้ว

      @@S7E_Siriel-Privat I agree, but when you say the bibites arent at the multicellular step, do you mean the bibites are single cells? Or do you mean the game doesn't simulate things on the cellular level?

    • @S7E_Siriel-Privat
      @S7E_Siriel-Privat ปีที่แล้ว

      @@person4579 Bibits, I think, are single-celled in the sence that they don't simulate the individual cells of one organism as is done in Thrives experimental stage.

    • @user-it2kq4ty9q
      @user-it2kq4ty9q 11 หลายเดือนก่อน

      the sapling guy has plants evolving

  • @ieuanjones1318
    @ieuanjones1318 ปีที่แล้ว +7

    This seems like an excellent road map, I'm so excited to see the future of this project and I hope you can achieve your dreams.
    Ever since the Creatures series I've been obsessed with A-life, and I think The Bibites really can be the future of the field.

  • @astrovation3281
    @astrovation3281 ปีที่แล้ว +7

    This my favorite yt channel and I can't believe that you're not more popular! Such dedication.
    Could you maybe more often post dev progress on twitter/reddit/community post etc?

  • @joeloverton4327
    @joeloverton4327 ปีที่แล้ว

    I found your channel just after the tournament and have since watched all the other videos. Love all the plans and you have already included everything I was thinking of. Really excited for the future of this.

  • @Narutokunie5
    @Narutokunie5 ปีที่แล้ว

    Seeng your plans for future updates really makes me want to support and follow this project. Seeing the drive and the constant plans for the future makes me think that this passion project has big dreams and I definitely want to be one of the many people to say that we were here watching it as it happened.
    Great work! ❤️

  • @Kynick-2501
    @Kynick-2501 8 หลายเดือนก่อน +2

    So happy to have found these little guys. Can’t wait to see how this all turns out

  • @beaub152
    @beaub152 ปีที่แล้ว

    I've been here since the beginning, I love where this project has gone as the subject fascinates me as well. Keep up the good work!

  • @redhotchillipeppersfan562
    @redhotchillipeppersfan562 ปีที่แล้ว +2

    Just commenting to help the video, your job is amazing!! Keep it up man

  • @Haggart
    @Haggart 10 หลายเดือนก่อน +1

    Years after i tried the game i came back to see it so much more complex. And i love it

  • @Hexacosichoron12
    @Hexacosichoron12 8 หลายเดือนก่อน +2

    I don't know if you still read this comment section, but making blood will allow for a parasite niche, which will then allow for a symbiosis niche to occur of smaller bibites eating the parasites off of larger bibites, assuming bibites can tell the difference between prey and allies

  • @korikoran
    @korikoran ปีที่แล้ว

    You are so cool for making this! I love the ideas mentioned for the future :D

  • @dukc8156
    @dukc8156 ปีที่แล้ว +2

    the roadmap is looking GREAT!! keep up the incredible work!

  • @t1sk1jukka
    @t1sk1jukka ปีที่แล้ว +1

    Woah that’s a lot of upcoming, interesting stuff for the bibites. Thank you and keep up with the awesome work!

  • @ethanwilson1001
    @ethanwilson1001 ปีที่แล้ว +2

    As a person who's dabbled with/developed/studied/read about various simulations and the math underlying many of them since the 1980's, I'm very fascinated with this project, and look forward to seeing what it can do going forward. Right now, I'm starting to dig into the simulation and see what it can do. Thanks so much for sharing what I'm sure is a major part of your life, and I pray it only grows to better heights from here!

  • @dvgen
    @dvgen ปีที่แล้ว +4

    Commenting to feed the algorithm. Keep at it. It all sounds really exciting. The DOTS boosts are going to be huge, I'm sure. Your updates also get me excited about working on programs and simulations in general, so thanks for being a good muse.

  • @CyberCrow4
    @CyberCrow4 ปีที่แล้ว +5

    I love your project, very exited for 0.6! Evolution tree and statistical graphs are features I really need and would make viewing and understanding the simulation so much better. I hope everything goes well with The Bibites and your own life, have a wonderful day.

  • @badomen7199
    @badomen7199 ปีที่แล้ว +3

    YOOOOOOOOOOOOOOO he uploads again! I love this stuff man, I am a regular on the reddit and I even shared it with some of my friends who now play! Thank you for making this stuff! You're a legend.

  • @ikkePunky
    @ikkePunky 8 หลายเดือนก่อน +3

    Ware are the updates man? I'm curious how it's going. I haven't seen a update in a while. Not even on itch

  • @guillaumedesmedt2202
    @guillaumedesmedt2202 ปีที่แล้ว +2

    Belgium Bibites enjoyer here, and a few thing to say
    1) why not create a discord for your comunity ? It will realy help, especially if you want more direct feedback
    2) one of the main reasons why I'm following this project is for the characteristic editing of videos, like your use of green screen
    3) if one day you want make a french traduction of your menu I will be happy to help

    • @guillaumedesmedt2202
      @guillaumedesmedt2202 ปีที่แล้ว +1

      ho ! and like I said in your poll....make cosmetic for Bibite for more cute Bibite

  • @JazzInATinCan
    @JazzInATinCan ปีที่แล้ว

    Your dedication and success and general vibes are all very inspiring. So cool to be able to follow your work.

  • @jeffreyshow
    @jeffreyshow ปีที่แล้ว +1

    Bibite guy, I've been following your videos for a while now, and I just want to tell you that you have one of the most innovative, inspiring visions I've had the pleasure of seeing. You have not only realized a passion you've had, but that passion could change the way we think about life and technology as a whole forever. The possibilities of your project are endless, and there is no doubt in my mind that given enough time and resources, you could change the world. Though, don't read this and put too much pressure on yourself. The amount of work you have already done in the field will lead to not only new advances in Artificial Life (AL) but new faces and ideas that we still have yet to know. Good job, and thank you.

  • @LifeCodeGame
    @LifeCodeGame ปีที่แล้ว

    This is an amazing project and I'm so excited to see what the future holds! I'm sure the Bibites will continue to evolve and surprise us with their intelligence and capabilities. Keep up the great work!

  • @dogacanizmirden7786
    @dogacanizmirden7786 ปีที่แล้ว

    Good job man and good luck, we are here to support you.

  • @LightBringer666
    @LightBringer666 ปีที่แล้ว +1

    my man, your channel is the only one i've subbed to AND rung the bell. (wanna pledge on patreon but money is tight) every time you post i grab snacks and enjoy watching. your ambitions may be crazy but every genius who's made history had some form of crazy. i believe in your vision and i hope you continue to push on. here's an idea i think would add so much to the bibites: observation and learning. essentially you'd have to code their neural networks to have a chance to evolve based on surrounding species' behavior/looks. tie that to pheromones (add some more like a stress pheromone for predator warnings for example) and you have the potential for the bibites to start exhibiting countless forms of complex behavior by observing their surroundings and imitating their own and even other species. keep it up my man, i'd love to see where the bibites surprise us!

  • @carloselfrancos7205
    @carloselfrancos7205 11 หลายเดือนก่อน +1

    I'm so hyped for the future of the bibites !!! This is so cool !!!!

  • @MrHichammohsen1
    @MrHichammohsen1 ปีที่แล้ว +9

    I can't wait to see what comes out of this! Its exciting and scary at the same time.

  • @RedMoon814
    @RedMoon814 11 หลายเดือนก่อน

    Your roadmap seems great! all things I'm exited to see their implementation.
    I also enjoy your YT videos making tournaments, showcasing features, and experimenting in general.
    Let's hope the game can get even better and better. Cheers!

  • @harlanwalbaum1782
    @harlanwalbaum1782 ปีที่แล้ว

    Seeing all that you make made so far makes me wish i could create stuff like this too. All the ideas and numbers are so festinating. Keep up the amazing work. I cant wait to see the future ahead.

  • @RomGrk
    @RomGrk 9 หลายเดือนก่อน +1

    I've filled the form but I'll say it here: more foundational work on the software! Being able to explore the evolution and record it, independently of the rendering engine, would be amazing.

  • @dylancope
    @dylancope ปีที่แล้ว +2

    Great video! Thanks for walking through your journey and I'm excited by all these plans.
    This video came at the right time for me as I only discovered your project a couple months ago so I wasn't really aware of the whole history of your work. But I've also been working on my own evolution sim project (I started a couple years ago but I'm very much in that on-again off-again stage you described!) so it's really valuable to hear you talk about this stuff. I don't know if I'll ever go as far as you have, but it's great to see you show what's possible! Keep up the great work :)

    • @TheBibitesDigitalLife
      @TheBibitesDigitalLife  ปีที่แล้ว +1

      Well, I encourage you to never stop
      and give it your best.
      We are at a point in history where we have the ability to create our own lifeforms and I think it's one of the most fulfilling things someone can do.
      Good luck with your own project and never stop never stopping 💪
      And feel free to share more 😁

  • @EightLittleBears
    @EightLittleBears 10 หลายเดือนก่อน

    The nuance that has gone into this project really is inspiring! Can’t wait to see where it goes ❤!

  • @estebantabares8980
    @estebantabares8980 ปีที่แล้ว

    Incredible project, bro, I see you from Colombia and I'm really inspired by you!

  • @andrewomalley2688
    @andrewomalley2688 ปีที่แล้ว

    I've watched a few of your videos previously, and I am blow away by how far this project has come and wonderful biological depth you have added to these little bibits.

  • @informitas0117
    @informitas0117 ปีที่แล้ว

    I was very surprised to see you are at above 70k subscribers, I think you were at 2,3k when I subscribed. I have very, very few subscriptions but you project was curious enough to earn a spot. Hope you make it big.

  • @cosmologicalturtle9528
    @cosmologicalturtle9528 9 หลายเดือนก่อน

    Damn, nice to see you’re still with us. Was getting worried due to the lack of updates.

  • @iuricunhamurakami8261
    @iuricunhamurakami8261 ปีที่แล้ว +3

    Adding a comment to help with the youtube thing, good luck with everything, in 10 years bibites will be to biology what Stable diffusion was to art, please dont give up!

  • @mosquitodaselva7319
    @mosquitodaselva7319 ปีที่แล้ว

    I cannot imagine how far this project will get, it has so much potential that it is just mindblowing. Awesome work, I love it.

  • @ga1axyshad191
    @ga1axyshad191 ปีที่แล้ว

    I admire what you do so so so much. I have some classes at school, because I am studying game design atm (heavily on the graphic side, not the code side), where we learned how to code and I just absolutely cannot grasp it (on the other hand, we started in C# which is not really a great newbie language...). Still, even if I don't understand the code, I just love the science in this, and science in general. This project must've taken a lot of time and I appreciate the amount of love you pour into it.
    I have nothing but respect and admiration for you.
    Much love 💖

  • @reinodeforaminia8322
    @reinodeforaminia8322 ปีที่แล้ว

    Thanks for making such cool simulation, I love what you are doing and what you are planning to do

  • @Noah-qg8jc
    @Noah-qg8jc 8 หลายเดือนก่อน +4

    Where are you? I miss your vids and hope you are still working one this. Wish the best for you are love the vids.

    • @TheBibitesDigitalLife
      @TheBibitesDigitalLife  8 หลายเดือนก่อน +8

      Thanks for the kind words

    • @GreenDeemonll
      @GreenDeemonll 8 หลายเดือนก่อน +1

      @@TheBibitesDigitalLife YAY! Finally!!!

    • @themasterofstuff1416
      @themasterofstuff1416 8 หลายเดือนก่อน

      @@TheBibitesDigitalLife its been so long:')

  • @The_Egomaniac
    @The_Egomaniac ปีที่แล้ว +2

    I've spent the last few weeks breeding a sustainable species of parasites. I started with the parasite base template but quickly realised they never survive long enough to lay eggs. If their host dies they often get confused and stare at the meat until they starve to death, so I spent two days teaching them to eat meat properly, before I sent them back to the camels for survival training.😂

  • @leagueleaders
    @leagueleaders ปีที่แล้ว +1

    what a great origin story. Your videos are amazing for just learning after university.

  • @ninjakiwigames5418
    @ninjakiwigames5418 ปีที่แล้ว +2

    I'm really excited for the updates! I really hope all of these will make it so that more different spices of bibits will be able to coexist. (Right now after some time there's always only one spices left, all the others die out)

  • @MeowtronStar
    @MeowtronStar ปีที่แล้ว

    This is by far my favorite project in the world, ever. I wish you all the best and a great progression.

  • @erinkarp
    @erinkarp ปีที่แล้ว

    Always happy to see more of the bibites!

  • @jabuki2
    @jabuki2 ปีที่แล้ว +1

    Thanks for the update. I enjoy seeing how this project progresses. Adding to steam early access for $5 seems like a great way of simply gaining exposure and promoting patreon support which should be in the game launch menu.

  • @rockytrh
    @rockytrh ปีที่แล้ว

    The amount of courage it takes to leave a job and go full time on a passion project is astounding. I only wish I had the stones to do it when I was younger. This project has been one of the most interesting projects I have followed and can't wait to see those future improvements come to (digital) life.

  • @jacobgoodstone7572
    @jacobgoodstone7572 ปีที่แล้ว +1

    It's awesome to see how far the Bibites has come, and how far it has to go. If this plan with hiring a team to help you works out, I think it'll really help improve the game. Can't wait to see where these silly little pixels go next!

  • @Luweg01
    @Luweg01 ปีที่แล้ว +4

    Hey great video, love the bibites and play it since the first video. Here are some of my thoughts.
    I think features are not the main goal for now. Since it is a simulation, it being faster makes a huge difference. That leads to better bibites more complex and bigger simulations, which can also increase diversity and ultimately predation. It allows for quicker progress and test runs. The other two main goals should be quality of live, which you already improved a lot and Features, which can create more diversity. Graphs and stats are super important for gameplay, since they are all we got and some of the most interesting parts of it. One of the biggest things, that is holding the game back right now is that there is not much the bibites can learn. We saw that best in the tournament. There are a few things that can/have to be learned for example: Void avoidance, Collision avoidance, Multiple food sources, growth control, Energy and birth efficient. But that is about it. Even when trying to create your own bibite you will rather quickly realize that there is not much a bibite can do with the information given to them. Everything else is just boring stat optimisation and some of my simulation got those down to fraktions. New features should have the goal of fixing that. Herding is very effective but i dislike it for two reasons. First it is super easy fix for the avoiding each other problem. A single connection does it. You cant achieve the same result with other connections since herding uses more information then the bibite is given. But the big probelm is that it is so hard to understand. You have no graphics so it is really hard to try to understand why your bibites moves where and why with herding involved. It is also genes depending which is also kinda bad. I hope biome will fix some of these problems since the bibite then can be given more information. One big thing would be memory, since as of now it is not existed or to hard to evolve randomly. The vision update would also fix that.
    So my idea is pretty much the same as yours in the video. First focus on graphics and stats and quality of lives stuff like controls and options. Then make the game more efficient. Next overhaul brain and vision to make them be able to learn something new/unexpected/interesting. Then add features that support that in the right way. Like different biomes and plants and materials or weather etc etc. Of those exist already way to many anyway on the reddit and comments.
    Sry for the long rant and spelling mistakes
    Luweg

    • @pandsky95
      @pandsky95 ปีที่แล้ว +1

      I totally agree that breeding never results in a thoroughbred, breeding will have to bring mutations down as they will demand more and more minute differences, and if he and give up the species will become extinct or will get used to it, because they must also be left free from time to time.🤏

  • @adondiklon9217
    @adondiklon9217 ปีที่แล้ว +1

    This is an amazing project, can't wait to see it evolve even more!

  • @Transdragon01
    @Transdragon01 ปีที่แล้ว +2

    I think this project is just insanely cool I have a huge special interest in coding and specifically AI and this is something that makes my brain super happy to watch

  • @epicandawesome1337
    @epicandawesome1337 ปีที่แล้ว

    Your first videos 3 years ago greatly contributed to my decision to pursue computer science. Im finishing my bachelors this semester :)
    You should definitely host another tournament to encourage growth in the community. Also, I wanna see how my best bibites perform ❤

  • @Fjolvarr
    @Fjolvarr ปีที่แล้ว

    Super neat project! Keep it up!

  • @erinkarp
    @erinkarp ปีที่แล้ว

    So excited for all the future features!

  • @jimaaman
    @jimaaman ปีที่แล้ว

    Nicely done and really cool project 🐙

  • @mealone2234
    @mealone2234 ปีที่แล้ว +2

    I would like to commend your dedication and say thank you for escorting us on this first hand experience of evolution. Here's to greater heights.

  • @zacharyhostetler4141
    @zacharyhostetler4141 ปีที่แล้ว +3

    I'm excited for what's to come!

  • @fainafin3968
    @fainafin3968 ปีที่แล้ว

    Seeing this project from its beginings was nice. I look forward to everything to come.

  • @Burd_Poots
    @Burd_Poots ปีที่แล้ว

    You go for your dreams man good luck!

  • @MegaLenem
    @MegaLenem ปีที่แล้ว

    Je suis le projet depuis maintenant 3 ans et c'est toujours un truc de fouuuu ! Continue comme ca sérieusement c'est incroyable.

  • @andermium
    @andermium ปีที่แล้ว +2

    Thanks for this history video! I filled in the form with an idea I had for multi-stage energy levels, hopefully I explained it good enough ^^

  • @Munakoiso
    @Munakoiso ปีที่แล้ว

    Love the simulation, keep it up!

  • @torydavis10
    @torydavis10 ปีที่แล้ว

    I really love your vision of growing the simulation by finding new ways for the system to change itself, rather than simply adding complexity within the existing framework. It just feels intuitively right for the fundamental structure of the network to evolve alongside the details of its behavior. Plus, the less you have hardcoded in, the easier it is to add new ideas down the road.

  • @zaubara1543
    @zaubara1543 ปีที่แล้ว

    Your vision for this project is truly amazing, I wish you good fortune in this endeaver!
    Got a bit caught up in your enthusiasm and now my brain is overflowing with (too) ambitious project ideas haha. When you mentioned an expansion of the sensory networks, especially an own neural network for vision, I thought that this concept would be highly interesting to implement in some of my arduino projects.
    I have a small robotic swarm, or rather eco-system in mind, where each unit runs its camera input through the network to come up with local solutions like for example shared charging, but Machine learning is hard and it is not my field.
    I can follow the most basic examples (eg. identify what numbers those pixels represent) on a mathematical level, beyond that I am out of my depth. Having a similar framework as reference might just motivate me enough to give in to this rabbit hole and find people, who know this stuff better than I probably ever will
    Right now my "drones" are simple microcontrollers strapped on a motorshield, an ultrasonic sensor and some pretty lights, a breadboard with rf transmitters and analog joysticks as controller. I'm getting into mqtt as I try to evolve from rf modules and have a nice ui on my phone for control. As they say, the real treasure are the weird protocols you meet along the way :)

  • @goblinsarereal4954
    @goblinsarereal4954 11 หลายเดือนก่อน

    You are an INCREDIBLE person. I wish I knew you in real life. I'm just a plumber but I feel like you are realizing all my inner fantasies about how gaming and how evolution works. I get extremely excited about life, biology, natural selection and evolution, to the point where I want to jump up and down haha. Your project is so amazing it's brilliant and I just want to say Im very happy you've found a community of people who believe in it and enjoy it and that you can share your love of the project with because you deserve it.

  • @Germanunkol
    @Germanunkol ปีที่แล้ว

    Great to hear your plans for the future, thanks for sharing!
    I'm especially interested in the result of the different seasons, that does sound like it could put a lot of new interesting selective stress on the Bibites...

  • @burningnetherite4206
    @burningnetherite4206 ปีที่แล้ว

    Yoo my favourite life simulation channel uploaded 🎉🎉

  • @Skarix
    @Skarix ปีที่แล้ว

    Excited to see where this goes!

  • @red_rassmueller1716
    @red_rassmueller1716 ปีที่แล้ว +1

    I am so proud of you committing to this. It's another project that I can follow along and learn from.
    (the other project on my mind being MMX3 by Wintergatan btw...)

  • @gladiator5365
    @gladiator5365 ปีที่แล้ว

    Your work is very inspiring. It helped me switch my major from computer science to biology

  • @benmuller1576
    @benmuller1576 ปีที่แล้ว +1

    I stumbled upon your videos some time ago (2 years? before sprites?) when I was looking for something to replace my urge for playing creatures (3). Something living in the background, I can come to, whenever I need some distraction. I think you might find some inspiration in that old game and the ideas that were covered in the "creatures' biology". Keep up the good work.

  • @sebastianfries274
    @sebastianfries274 ปีที่แล้ว +2

    while there are so many different evolution sims out there, this is by far the best

    • @person4579
      @person4579 ปีที่แล้ว

      debatable tbh, im currently running a sim which has a fully naturally evolved symbiosis, aswell as predators (although the symbiosis is a bit unrealistically efficient), plus the simulation doesn't have any non-living environmental diversity, like the bibites

  • @martinhuhn7813
    @martinhuhn7813 7 หลายเดือนก่อน +1

    I think, if done right, barriers might be the most important addition to the simulation. A barrier can have size exclusion limits, so that it only works if a bibit is not to small or to big and it does not need inpenetrable but may come with an energy cost to pass. And it can exist for a limited amount of time. Such barriers would open up the possibility for a much higher diversity of survival strategies. And if you then also add the possibility, that bibits can create such barriers at a cost (which should depend on durability and stability), you open up the possibility that bibits evolve protective structures or traps. And ambush strategies. And if perception of the properties of those barriers becomes possible (but again, at a cost), the variety of strategies increese even further. Evolution needs habitats and the possibility that organisms influence that habitat.

  • @Nivoldoog
    @Nivoldoog 10 หลายเดือนก่อน +1

    I put your name to some people early last year. I can't remember what they thought but I still find this most interesting.

    • @Nivoldoog
      @Nivoldoog 10 หลายเดือนก่อน

      Ooh yea... They wanted to buy the "game" from you and I hope you never sell the rights to the game to anyone. The people I work with have money but they use there money to suppress things like this rather then promote.

  • @dracodragonist2556
    @dracodragonist2556 ปีที่แล้ว

    i cant wait to see what you do in the future!!

  • @DKVMir
    @DKVMir ปีที่แล้ว

    Im so hyped rn!!

  • @cezarlacatus
    @cezarlacatus ปีที่แล้ว +1

    I love it so much! Keep it up with this 🥰

  • @BorchikYes
    @BorchikYes 7 หลายเดือนก่อน

    I absolutely love the idea of digital life. for now I felt playing the game was a bit shalow but i can see it being an absolutely amazing simulation game. Keep up the good work!

  • @Kaldorey
    @Kaldorey ปีที่แล้ว

    All the best mate, love the story behind the project !
    I'll bite on the long-term vision, when is the bibites version of Spore coming ? :D

  • @spacefacecadet
    @spacefacecadet 9 หลายเดือนก่อน

    Those updates sound great

  • @Comradeatticus
    @Comradeatticus ปีที่แล้ว +1

    This is going to be soooooo cool!

  • @scriborb2512
    @scriborb2512 8 หลายเดือนก่อน +1

    If this was on Steam I'd totally buy it.