Thank you very much for your videos. I am finding your Videoes are very helpful to learn Unigine. 1. Could you please create separate playlist for C# so that C# people can navigate only their Videos. 2. Update the Videos Title with version number so that we can identify related to versions. 3. Update the video with new C# Class or Simplified approach changes according to the version.
Hey there! If you go to my channel you will see that I do have playlists for both c# and c++, there are some changes between the versions where I did write it but thank you for telling me I’ll update them.
@@LazyUnigineDude Also your video for using Input class, the Unigine showed another way of using ControlsApp.SetStateKey(Controls.STATE_AUX_0, Input.KEY.O);
Dude, could you probably create a template for a typical "game menu splash-screen" where we simply have some buttons and sliding windows and on clicking "play" for example, we load a scene A or scene B? That would be incredibly helpful.. : ]
Well in a video a few months ago i did make a main menu screen th-cam.com/video/d-rGIB6wOUw/w-d-xo.html Unless you mean create a Splash screen sample then probably i could make a simple game menu for use
Well im not really that active online except the Unigine Discord, If i do make a game #devlog ill probably make a whole server for that but for now you'll find me on Unigine Discord
YOU ARE LIFESAVER! THANK YOU!
You're welcome!
Thanks a lot! I'm learning c++ now, and your tutorials are really helpful!
Great to hear!
🇵🇸🤲❤️🔥👍👍😂
❤️😂👍🏼👍🏼
🍉🍉🍉🍉🍉🍉
оо еще один туториал))
thank you for the video, peace.
No Problem, always helping
Thank you very much for your videos. I am finding your Videoes are very helpful to learn Unigine. 1. Could you please create separate playlist for C# so that C# people can navigate only their Videos. 2. Update the Videos Title with version number so that we can identify related to versions. 3. Update the video with new C# Class or Simplified approach changes according to the version.
Hey there! If you go to my channel you will see that I do have playlists for both c# and c++, there are some changes between the versions where I did write it but thank you for telling me I’ll update them.
@@LazyUnigineDude Also your video for using Input class, the Unigine showed another way of using ControlsApp.SetStateKey(Controls.STATE_AUX_0, Input.KEY.O);
Yes there are many ways to do the same thing, it’s your choice to pick the best way you like and go from there
Dude, could you probably create a template for a typical "game menu splash-screen" where we simply have some buttons and sliding windows and on clicking "play" for example, we load a scene A or scene B?
That would be incredibly helpful.. : ]
Well in a video a few months ago i did make a main menu screen th-cam.com/video/d-rGIB6wOUw/w-d-xo.html
Unless you mean create a Splash screen sample then probably i could make a simple game menu for use
@@LazyUnigineDude exactly what I mean, thank you!
@lazyuniginedude do you hang out at any discords for game dev or Unigine in particular? I'd love to be part of the community.
Well im not really that active online except the Unigine Discord, If i do make a game #devlog ill probably make a whole server for that but for now you'll find me on Unigine Discord
Hey can you make a tutorial on first person shooter in c++
Hmm i will show that, normally its the same stuff but yeah ill definitely do that soon