a lot of maps are going to use streets, would be interesting if you made a creating a good street tutorial where you did a sidewalk with roads, i think a lot of people will use such examples as i myself have already tried googling and youtubing it edit: with the title added of how to make a street so its easier to find when searching it on youtube
Hi I’m working on a campaign style firefight map with multiple areas you have to fight in. Is there a way to attach a nav marker to an object on an ai wave start and move to another area on the next wave? Like fight a few waves then a boss wave and after tht wave ends the nav marker moves to the next area.
a lot of maps are going to use streets, would be interesting if you made a creating a good street tutorial where you did a sidewalk with roads, i think a lot of people will use such examples as i myself have already tried googling and youtubing it edit: with the title added of how to make a street so its easier to find when searching it on youtube
I would like to know how to create maps for different game modes. Also how to modify game modes to create custom ones.
Good stuff! Thanks.
How about skybox and scenery?
Hi I’m working on a campaign style firefight map with multiple areas you have to fight in. Is there a way to attach a nav marker to an object on an ai wave start and move to another area on the next wave? Like fight a few waves then a boss wave and after tht wave ends the nav marker moves to the next area.
Can you make a video on how to make AI follow the player for a campaign map? Also while purging the last AI in the previous zone. Would be amazing :)