how to set up Bots and Nav Mesh in halo infinite | Halo Infinite Forge Scripting

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  • เผยแพร่เมื่อ 26 ม.ค. 2025

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  • @szymshady
    @szymshady ปีที่แล้ว +5

    Your halo forge tutorials are easily the best I’ve ever found on TH-cam, you go so in depth with it all and explain everything so well, I hope to see more from you in this series as forge expands in scope, you’ve taught me so much!
    Thankyou! Awesome work

  • @IceyKoko
    @IceyKoko ปีที่แล้ว +6

    This video is a lifesaver, just unfortunate my game doesn’t load any of my Nav data now 😂💀

    • @r3acher55
      @r3acher55 ปีที่แล้ว +2

      Same. tryna team up and make one together?

  • @absolutelypro4612
    @absolutelypro4612 2 ปีที่แล้ว +6

    Gotta say thank you for your thorough explanation. Looking forward to learning with you in the future

  • @sespider
    @sespider ปีที่แล้ว

    This helps a great deal. Thank You.
    One thing though. Players should ALWAYS save and then backup their maps BEFORE telling it to create a Nav Mesh.
    This is because Halo Infinite is notorious with crashing and corrupting files. Especially if you have a detailed, large, or large and detailed map. I learned this the hard way.
    Depending on the size and details if your map, it can take up to a halo hour or more for the Nav Mesh to do it's job. So be patient.
    Now I need just as good a tutorial for spline movement, cinematic animations, and how to get invisible teleporters to accept vehicles.
    THANKS AGAIN!

  • @FierceElements
    @FierceElements 2 ปีที่แล้ว +2

    Awesome video! Now I can move into bot nav mesh design for my map and decide if I m happy with my block-out map's flow before getting artsy with kit-bashing.

  • @nickheffernan3565
    @nickheffernan3565 ปีที่แล้ว +4

    Absolutely amazing walk through, really appreciate your work and presentation, made scripting easy thank you

  • @quantumaquatic1767
    @quantumaquatic1767 ปีที่แล้ว

    Another good video I haven't messed with nav mesh at all and just made a BTB map which seems essential to have bots on to keep players in the game without leaving

  • @tavlingapa
    @tavlingapa ปีที่แล้ว

    I would never have figured it out without this video, thanks

  • @spencerharris5780
    @spencerharris5780 2 ปีที่แล้ว +7

    Thank you for being so informative, you are awesome 👌

  • @robertchambers2723
    @robertchambers2723 ปีที่แล้ว +1

    If building the nav mesh fails, is there a way to see what it is that's keeping it from working?

  • @skullman9216
    @skullman9216 ปีที่แล้ว +1

    I just need my ai to spawn on top of my floor, my platform is fixed and so is my spawner, but they still spawn under my floor and onto the map beneath.
    Edit: generate nav mesh

  • @Blerpbloop
    @Blerpbloop 2 ปีที่แล้ว +3

    Hello, would you be able to make a tutorial on how to make players spawn inside vehicles like with Sumo or Race maps? I would appreciate this! As well, if you could explain how it works and how to adjust settings etc. Thank you so much for your help!

  • @A_7ft_Sasquatch
    @A_7ft_Sasquatch ปีที่แล้ว

    Thanks for the video man, very informative it really helped a substantial amount.

  • @JordanW9232
    @JordanW9232 2 ปีที่แล้ว

    No matter what I do I can't get a jump hint to work. They seem very finicky... My two points are intersecting, I've made it large enough, tried rotating it, everything. It just doesn't want to generate the arrow.

  • @ESF275
    @ESF275 ปีที่แล้ว

    This makes a lot of sense, I was wondering however if you have any advice on big maps. I have a massive map that I built before I knew about nav meshes and feel like I wasted so much time due to the dedicated server crashing everytime I try to build it. And that is with me using nave cutters to limit it to very specific locations.

  • @summerstocold5956
    @summerstocold5956 2 ปีที่แล้ว +2

    If the nav seed doesnt create a blue overlay does that mean your map is no good?

    • @pengi288
      @pengi288  2 ปีที่แล้ว +1

      you are correct, make sure that the nav seed is 'Snapped to ground' for it to generate!

  • @lordshmee13
    @lordshmee13 2 ปีที่แล้ว

    Can you do a troubleshooting for when nav mesh fails, i feel like when i just have a grasp but now my desgin in the sky not touching the ground and used to generate the mesh is now failing

  • @buggybaby6457
    @buggybaby6457 ปีที่แล้ว

    Is there a way to get bots to spawn with a certain weapon

  • @rond.3292
    @rond.3292 11 หลายเดือนก่อน

    Hope you can help me bud :) ok I want the AI phantom spawner to to spawn every 300 seconds ( that's 5 Mins.) In the object browser/Spawn logic: I have it to reference script selected. Delay set to zero. The max delay is 100 seconds in that section. So I am trying to have the phantom to respawn every 5 mins. It can't get it to work. here is what I set up in the node graph:
    1. On game start
    2. wait for 10 seconds ( for testing only )
    3. Trigger IA Spawner
    4: Phantom is my Object Spawner. connected to AI Trigger spawner node ) ( yes I have a script brain next to Phantom in map )
    Still can't get the AI Phantom to spawn at all. Can you help? Thanks :(

  • @bezurk5182
    @bezurk5182 2 ปีที่แล้ว

    Awesome video. And also I'm trying to make nav markers above players heads for my map is that possible and just for 1 team?

  • @CanadianSoldier
    @CanadianSoldier 2 ปีที่แล้ว

    Are we able to have friends join and fight the bots together?

  • @sirnerdsalot5672
    @sirnerdsalot5672 ปีที่แล้ว

    Can you do a video on how to spawn AI based on team score?

  • @murderouspillowgaming9001
    @murderouspillowgaming9001 11 หลายเดือนก่อน

    Nav Mesh at 7:43

  • @Neutral_Fox122
    @Neutral_Fox122 21 วันที่ผ่านมา

    very helpful :)