Your protoss no warp gate series for protoss was the best you've done so far imo. I like that isn't wasn't that you chained yourself to certain units. But instead played the game with a change in something fundamental in the class. I think it be really cool if you came up with something with a similar energy for Zerg and Terran
For Zerg, proxy hatch, link drops, spine rush, neglecting cheep for drops and scout For Terran massive use of planetaries, building 30 CC, reapers... And for Protos spawning hallucinated probes with sentrys
I would suggest limit of 5 of whatever units much like terran and marines, but those five are limited to whatever you can't counter, so air defence is always weakness of zerg, as like seeing cloaked units as protoss... Banneling bomb could of wrecked.. but the archons would be a constant problem. Limiting gas of hte protoss would slow down and force out more zealots... rushing neuro... or adrenal... lings are pretty weak.... mass queens... building wall... Nydus ling, heavier ling attacks, and more aggression. faster lair, overlords used more aggresively and laying out creep also, any time, something not used enough, more aggresive overseers, limiting or stoping production. If you are playing ling infestor, you have so much available apm, that using overseers to constnatly delay produciton for a long time is optimal for your build.. What is funny is if you do this when you attack, they cannot warp in, reenforcements, and then you can also take out pylons, and then a follwo up i you hit hte buildings again before the pylon powers, so they cannot warp in.. forces .. nearly 2 minutes of down time, or 1: 17 seconds to minute thirty... Often overlord creep spread and impedeing buildings is not used aggresively, since yoru staying on lings, and doign fast upgrades, aggressive overseers impededing production is a must, you can actualyl get out a overseer and generate energy, to stop blink by an additional time and even take out the building or change the delay... additionally, and hte ntake out hte cybernetics core... This way you stop them from spending money.. and your doing like controlled micro burst attacks, udner htis goal you would go towards fast adrenal... One of hte hardest builds is 5 ultralisks by 5 minutes... works out liek 5:23 or something but hte larva is producing ultras jsut before 5 minutes... Timing build it it uses some lings. Getting fast hive, and losing +1 more ot armor, is beneficial for lines, since you want only attack and adrenal which allows faster hive, goal should be adrenal by 6- 7 minutes casual, or ifyour really fast... by 5 minutes ish... these cost a little bit of timing issues and lots can happen in five minutes, but lings are pretty savage with early arenal, they are more effective their stimmed marines and if its early enough you cna simply , just bulldoze buildings so fast.... The only counter I know is better aggression and delay... as soon as I saw the dt shrine.. it sliek if the prism is taken out, your ina tough spot, they walled off right away, you had lair, nydus is cheaper then a drop ,but they might see it, or you do 1-2 dropper lords nad use the fog of war to ferry and then attack, and shoudl only needa couple then to take any you wishot escape... choices..
ZvZ idea, patrol a few lings in circular path near an enemy ovie, and have the part of the path in that ovie's vision be going towards your opponent's base. That way they think you're massing lings outside their base, when ti's actually just the same lings.
The "Replicant" Zerg skin is really cool looking... But $43.00USD for just the UNITS, and $46.00USD for the buildings is unadulterated insanity. Just under $100 to skin your Zerg to look like robo-zerg??! I really wish the prices were actually reasonable, but it just assures that I'll never have, or use, anything outside of the default skins.
Begrudgingly clicking this video thinking, if this is another video of thermal getting beaten by something he is not allowed to counter....I swear to the lord!
When Marc defended against the 2 archons i thought it will be a comeback, then a minute later 7 archons 3 immortals show up....Yeaaah maybe another time.
@@forevermorbid8949 it was tried before, too weak composition for its cost, hard to max out on supply, not mention challenge of managing that. Could work with max 3 of each type maybe? 🤔
Ah I c. Figured btw upgrades workers and towers, then ur building units as needed could maybe work. 2 Seemed too easy for Marcs skills considering 2 disrupters and hes already won. But guess he already did it with the Noahs Ark thing :P
It is not boring for RTS games lovers. I'm even planning on adopting his strategy while playing Immortal games of Pyre which is currently in beta right now.
uThermal, I love how you commentate so well while playing. Your insight is enviable and hopefully someday emulatable. :)
It’s like playing the guitar and singing at the same time. I can only do one.
THIS
Your protoss no warp gate series for protoss was the best you've done so far imo. I like that isn't wasn't that you chained yourself to certain units. But instead played the game with a change in something fundamental in the class. I think it be really cool if you came up with something with a similar energy for Zerg and Terran
Challenges are always contra meta, force extraordinary exotic style of play
Yeah definitely agree there. There have been some others that shifted playstyle around (bongcloud to GM comes to mind) but not nearly enough.
For Zerg, proxy hatch, link drops, spine rush, neglecting cheep for drops and scout
For Terran massive use of planetaries, building 30 CC, reapers...
And for Protos spawning hallucinated probes with sentrys
zerg with no queens
No add ons
Uthermal I love your ling-infestor series, I try to learn from you in every video you post 😊
Stellar gameplay, the first two opponents GG'd because they could've kept fighting but realized they were being outplayed early on. Well played Marc!
Love the numbering and the call-out of the series in the title!
I would suggest limit of 5 of whatever units much like terran and marines, but those five are limited to whatever you can't counter, so air defence is always weakness of zerg, as like seeing cloaked units as protoss... Banneling bomb could of wrecked.. but the archons would be a constant problem. Limiting gas of hte protoss would slow down and force out more zealots... rushing neuro... or adrenal... lings are pretty weak.... mass queens... building wall... Nydus ling, heavier ling attacks, and more aggression. faster lair, overlords used more aggresively and laying out creep also, any time, something not used enough, more aggresive overseers, limiting or stoping production. If you are playing ling infestor, you have so much available apm, that using overseers to constnatly delay produciton for a long time is optimal for your build.. What is funny is if you do this when you attack, they cannot warp in, reenforcements, and then you can also take out pylons, and then a follwo up i you hit hte buildings again before the pylon powers, so they cannot warp in.. forces .. nearly 2 minutes of down time, or 1: 17 seconds to minute thirty... Often overlord creep spread and impedeing buildings is not used aggresively, since yoru staying on lings, and doign fast upgrades, aggressive overseers impededing production is a must, you can actualyl get out a overseer and generate energy, to stop blink by an additional time and even take out the building or change the delay... additionally, and hte ntake out hte cybernetics core... This way you stop them from spending money.. and your doing like controlled micro burst attacks, udner htis goal you would go towards fast adrenal...
One of hte hardest builds is 5 ultralisks by 5 minutes... works out liek 5:23 or something but hte larva is producing ultras jsut before 5 minutes... Timing build it it uses some lings. Getting fast hive, and losing +1 more ot armor, is beneficial for lines, since you want only attack and adrenal which allows faster hive, goal should be adrenal by 6- 7 minutes casual, or ifyour really fast... by 5 minutes ish... these cost a little bit of timing issues and lots can happen in five minutes, but lings are pretty savage with early arenal, they are more effective their stimmed marines and if its early enough you cna simply , just bulldoze buildings so fast....
The only counter I know is better aggression and delay... as soon as I saw the dt shrine.. it sliek if the prism is taken out, your ina tough spot, they walled off right away, you had lair, nydus is cheaper then a drop ,but they might see it, or you do 1-2 dropper lords nad use the fog of war to ferry and then attack, and shoudl only needa couple then to take any you wishot escape... choices..
9 queens like serral defend anything at that level.
@@balazsfenyes3880 Anything stargate. Serral would definitely scout a 2 base attack
Thanks for the fun! ^^
I love when these challenges get to GM MMR and you have to really figure out how to play it to its maximum potential!
Me reading the thumbnail text: are we going to see lings smashing eggs with their biceps?
I really really want penguin brohers 2.0, I dont know why but that build was really it for me
In case you read this Thermy, much love
ZvZ idea, patrol a few lings in circular path near an enemy ovie, and have the part of the path in that ovie's vision be going towards your opponent's base. That way they think you're massing lings outside their base, when ti's actually just the same lings.
I love your positivity Marc
The "Replicant" Zerg skin is really cool looking... But $43.00USD for just the UNITS, and $46.00USD for the buildings is unadulterated insanity.
Just under $100 to skin your Zerg to look like robo-zerg??!
I really wish the prices were actually reasonable, but it just assures that I'll never have, or use, anything outside of the default skins.
It's still a pleasant experience to see you losing
You lose a match but not the spirit 💪👏🏅
Begrudgingly clicking this video thinking, if this is another video of thermal getting beaten by something he is not allowed to counter....I swear to the lord!
😰
When Marc defended against the 2 archons i thought it will be a comeback, then a minute later 7 archons 3 immortals show up....Yeaaah maybe another time.
Suggestion for challenge, only one of each unit type max at all times. Other then workers
@@forevermorbid8949 it was tried before, too weak composition for its cost, hard to max out on supply, not mention challenge of managing that. Could work with max 3 of each type maybe? 🤔
Yeah it was his, "Noah's Ark" challenge, where he can only build 2 of each unit
Ah I c. Figured btw upgrades workers and towers, then ur building units as needed could maybe work. 2 Seemed too easy for Marcs skills considering 2 disrupters and hes already won. But guess he already did it with the Noahs Ark thing :P
Good stuff
Just liking and comment to help Marc with the algorithm #4
Ggwp Born!
Omg im gold and im so mad your queens arent on a hotkey
This video better raise my mmr
still waiting for a killer adrenal rush build... c'mon marc, you know you want to...
Is it possible to mass walk spines in zvz agsinst roaches
Let's go!
he glanced at the camera right at the moment i glanced at his cam, we had a little moment there. edit: it's at 420s = 7:00
Give us a timestamp, we need to judge this moment :D
@@TekGriffon 7:00, which is 420 seconds blaze it (never realized that)
As an emergency response to the DT drops wouldn't 2 spins and 1 spore counter it 100%?
then 48 spines counter 7 archons 3 immortals 100%
Good morning everyone!
I will never get better at ZvZ. I hate banelings so much I almost always go for a quick 2 base +1 ling flood. Hate that matchup 😂
Just go for lurker drops
I play a pool first in zvz. Yes you are down on econ sometimes but it stomps 12 pools.
challenge idea - no research to GM
My favorite series… on a weekend! Also hope you’re not too bummed about your match
Liked before I watched!
A counter to mass roach?
Mass lings 😂
I swear he doesn't attempt to get better at spreading creep just so people like me can get so annoyed that we help the algorithm by making comments.
Boring
It is not boring for RTS games lovers. I'm even planning on adopting his strategy while playing Immortal games of Pyre which is currently in beta right now.