I'm sure many will be asking since it was just released a few minutes ago. I will be covering the SBMM discussion blog in tomorrow's video as I won't have any time to get to it for today
@@ILostYourSoul im glad SOMEONE finally realized this, a casual player wants to hop on and play the game, not worry about sweating their ass off, which in ranked you have to do as losing comes at a cost at the same time, people want to play the game, so ending up in casual matches where losing doesnt matter where your constantly getting destroyed is not fun, a middle ground always needs to be reached and while currently I dont think cod has reached that middle ground, skill is to strong of a factor rn, removing SBMM entirely isnt a better outcome
@@flamingscar5263I disagree, no one had issues with the lobbies back in the day, although there was some form of sbmm it was basically new players and then everybody else so essentially sbmm barely existed, also it’s not like every lobby u get with no sbmm is going to have sweaty players
I think for players yet to reach 55 rank they should help them with some SBMM but reduce or remove once they get to or over 55. I remember getting stomped on on mw2 2009 but then I would get a lobby where I did the stomping and I would stay there as long as the lobby went on, people DID NOT leave right away most of the time. This one lobby and disbanded crap is annoying. They need to at least get rid of that and let lobbies last until enough people leave or connection becomes unstable
XRX Stalker is based on Cadex CDX-50 Tremor which most the people said it reminds them of ballista sniper rifle from black ops 2, but it’s a new weapon but it’s almost similar to each other
For snipers I would mention how much of a bonus you are getting to your aim idle sway. An example is if an attachment says it gives 3 green markers worth of aim idle sway then the build has +3 aim idle sway.
It probably has a bug with its upper hotbox registration. I'm a good sniper and even I get hit markers, that was the first thing I realized about the gun when it first came out. I'd have some great games on Meat with quickscoping but other times I'd get hit markers within its 1 shot range. So I basically use the same class Ace recommends for quickscoping, I just switch the 7 round and stock attachment Ace used for the high velocity or range/velocity rounds and the rear grip that helps with flinch, that seemed to fix my issues with hit markers when I put the shorter barrel on and give me a clean shot pretty much 24/7. You can also sub the high velocity rounds for a 2x/6x zoom optic as well.
My Long Range Build: Sonic Suppressor Fission 60 Barrel High Grain Ammunition FT Match Grip Light Bolt If they were available I'd use the 20 Round Mag (only shows on TrueGameData not in the game and the bugged out "No Stock" attachment I can also recommend the "Ural Stock" for better Aiming Idle Sway too. Give me your opinions guys! (Also @Ace as always, amazing video, love you man keep going with the Lords work ❤)
Ace, I’ve actually noticed a lot of fire rate inaccuracies! Check out the guard for the Bryson 890 that improves fire rate. It shows the fire rate getting bumped up to ~3 rounds/sec but I’m not sure it affects it at all. Lol and the CDR pistol has the fire rate of an SMG with the Lightning trigger, but the game can’t register 12 fire inputs per second. Although with a macro you can still shoot comically fast.
Strange. As a former EMT, a one shot kill would be more likely to the leg than an arm. The femoral artery in the leg, when punctured, can cause massive hemorrhaging and bone fragmentation, whereas a hit to the brachial artery in the arm, although very serious, is less life threatening.
how is it strange? the game isnt realistic at all, if leg shots were fatal that'd just cause major balancing issues and just wouldnt be fun. we dont play call of duty for indepth realistic injuries. nobody is surviving a few bullets to the chest or head
Looking forward to the Inhibitor video. I'm having a lot of fun with that gun. I'm not the best quick scoper so that gun's high fire rate really helps me out.
SP-X is still best for quick scoping, similar body multipliers within 20-30 meters, but I don't have stats to back that up. Just side by side comparison within the same games.
@@youryella But it has a much smaller projectile size. If you're a great player then the SPX might be better but most people could use the more generous hotbox of the Stalker
For the quickscope build, you can use even a 6x optic (and imo a strictly better one...) and still improve ADS speed by more than using the Helix LV stock.
If you don't mind using a semi automatic. The KV can have 440ms ads speed while also having over 1,000 bullet velocity. It is technically the best sniper but yk. Bolt actions are cooler.
why a laser instead of a lower magnification optic, the SZ Bullseye is x6 which is enough for 6v6 even on Wasteland and it has almost the same ads benefit as a laser with no downside, there are times you will hardscope even with a quickscope build, i dont see the point of a laser
Don’t know if i’m being stupid, but on console if you are attempting to quick scope and hold your breath you aim a bit better when attempting a kill without looking down the scope fully(forgot what it's called)
You got to do a performance build that wont crash your hardware or lag ppl out,,, certian conditions like dual lasers and high fire rate tank your systems ram or processing power type of shiet, the more powerful the lazer, though its more an mwz zombs or whatever
longbow with no stock, 2,5x intlas cas-14 or kr intlas lsj-3, pro-99 longbarrel, nought-z3 grip and sa-m quickbolt. it's the only gun i use specialy on shipment, quickscooe with this one is fun and very eficient. bamm, there's no fun like this one, try it and get used to it and you'll see. btw, infantry vest, smoke airdrop, marksman gloves, lightweight boots and eod padding. and to add more fun to the setup shock stick and thermite. the secondary i wear TYR with jak beholder rifle kit, ullr's fury trigget action, 12,7x55mm high grain, fjx diod-70 laser and the scope heinrichter hybrid scope 9x. 2 snipers but i always forget the secondary because longbow cleans the map. made interstelar and use them all from mw2 to mw3 and after all the guns i stoped on longbow. if there's much confusion i wear riveter: aok 4x recon, 30 round mag,. 410 gauge incendiary, jak purifier flamethrower and vulture claw breacher as muzzle. longbow runs better than a smg. hope you have fun as i do 👍
Why would anyone want to fire a .50 BMG sniper rifle without a stock?! Well, one thing's for certain; once it unlocks I know what SamClaymor's next video will be!
I was incredibly disappointed with the sniper selection at launch. They were all so wimpy or ugly, but this sniper has quickly become one of my favorites in CoD history. Incredibly satisfying to use
Possibly the best sniper in multiplayer imo, fast ads even with the 10 round mag and reliable hit box. Can't say the same for warzone though, might as well use explosive rounds FJX Imperium
Thanks for confirming. I figured the no stock was bugged and I think the factory barrel is as well. I'm at top level with the XRK but that barrel is still locked and nothing telling me how to unlock it. Any suggestions Ace?
@@oldie121 Have you noticed how much the developers are pushing the game toward the really young audience? All these added skins and lazers and weird content takes away from the game in my oppinion, which matters not in an open forum. However, I can't stop thinking It's starting to look more like Fortnite than the old COD I so thoroughly enjoyed. It's still fun to play but rubber duck heads, bunny and pussycat faces? Really!? What were they thinking. Anyhow, taker easy, see you in the crosshairs. :)
I personally felt this sniper a kind of miss. It looks cool, has some unique guard attachments, but we’ve had the FJX imperium as an average sniper, which is very similar. Furthermore, the best all around sniper in my opinion is the MCPR, you can build that to be anything literally.
Would it be a situation where they are calculating the ROF based on how fast it is to empty your mag and completely excluding reload down time? I’m just trying to understand the system as I’m not too well informed with the series honestly
I like running all the snipers with a 2.5x scope. It removes sniper glint and makes ads super quick. It’s fun shoot glints in the distance and then not know who shot them.
The factory barrel you used in your long range build is locked for me with no means by which to unlock it. No armory unlock option and no level option for the XRK Stalker (plus I maxed it out, anyway). Does anyone else have this problem?
Mcpr is faster with better bullet velocity and higher damage range for more consistent one shots as ur one shot hit box is a lot bigger within its minimum dmg range, only thing spx has over mcpr is the fire rate and the scope arguably
@@Adderflail and I don’t remember the exact number off the top of my head but in it’s minimum damage range the mcpr is around 68 meters I believe, and saying it’s one shot kill zone is 44 meters is completely false, I get consistent one shots to lower stomach across the high rise spawn snipe
Thanks as always for your time and efforts to share this with us all. This sniper is the best for my style of play. I find the aim down sight time most forgiving.
Got this notification right before seeing the sbmm discussion dropped lol can already tell they weren’t honest about the matchmaking and it’s laughable 😂
Snipers deserve buffs in mw3 IMO the movement is too fast in the game and the ads time is so slow and flinch is insane in this game even with marksman perk.. it’s hard to snipe when enemies are slide canceling on walls.. the snipers in mw2 had faster ADS time even though the movement was slow in that game in comparison to mw3.. buff the snipers
Even with the absolute fast possible ads build on this gun, sprintout won’t ever come into play unless you’re hipfiring out of a sprint since your ADS time will always be slower than your sprintout time
@@TheXclusiveAce true! I think the bigger issue is that a sniper rifle with 415ms ADS is effectively better than just about every gun in the game. Their total TTK (ADS + BTK) is essentially just their ADS speed whereas the total TTK of your average full auto takes longer. Most SMGs are going to be around 480ms and most ARs are going to be 540ms in their respective maximum damage ranges. You and the quickscoper can have the exact same reaction time and same ping…and even if you don’t miss a shot, you’re gonna lose that 1v1 with just body shots. That’s what makes it so frustrating to play against. And the longbow takes this issue and compounds it because with a quickscope build, its total ttk is still faster than most full autos even if you add in a follow up shot.
Is anyone else having issues with XRK Stalker Factory Barrel still being locked after hitting max level with the gun? Cannot use it. Any advice on how to fix bug?
Off topic, but HOW THE HECK do I delete my custom weapon blueprints??? I have multiple blueprints for multiple guns named “Main” cause I wanted to change the camos as I progressed through the mastery grind. I swear I was able to do it before but now I can’t find it
I've tried this, but I guess without the all caps? All of the blueprints for my XRK Stalker is just "Main". Do I need to change that to "MAIN"? @@kionera96
Great format but you NEED to test projectile/hitbox size as they're vastly different per snipers with the Spx having the smallest and the Kat having probably the largest. It's probably the most important sniper stat
I'm sure many will be asking since it was just released a few minutes ago. I will be covering the SBMM discussion blog in tomorrow's video as I won't have any time to get to it for today
@@ILostYourSoul im glad SOMEONE finally realized this, a casual player wants to hop on and play the game, not worry about sweating their ass off, which in ranked you have to do as losing comes at a cost
at the same time, people want to play the game, so ending up in casual matches where losing doesnt matter where your constantly getting destroyed is not fun, a middle ground always needs to be reached and while currently I dont think cod has reached that middle ground, skill is to strong of a factor rn, removing SBMM entirely isnt a better outcome
@@flamingscar5263I disagree, no one had issues with the lobbies back in the day, although there was some form of sbmm it was basically new players and then everybody else so essentially sbmm barely existed, also it’s not like every lobby u get with no sbmm is going to have sweaty players
Why is everyone talking about SBMM? What is that? A new smash bros game? 🤨
S.uper B.ros M.ash M.elee
@@codemonkeyslikemecan’t tell if ur being sarcastic, if ur serious it means skill based matchmaking
I think for players yet to reach 55 rank they should help them with some SBMM but reduce or remove once they get to or over 55. I remember getting stomped on on mw2 2009 but then I would get a lobby where I did the stomping and I would stay there as long as the lobby went on, people DID NOT leave right away most of the time. This one lobby and disbanded crap is annoying. They need to at least get rid of that and let lobbies last until enough people leave or connection becomes unstable
XRK Stalker uses 50.BMG, not 450.Bushmaster.
Looks like Ace got PTSD after recording the footages with Sidewinder.
Noticed that immediately
And funny enough, the sidewinder doesn’t even use “.450 Bushmaster”, it uses “.450 Huntsman”.
@@jacobm2625 450 Bushmaster is the name of the actual round
sidewinder sucks ass to get to forged
I hate that gun
That 360 at the end 👀👀👀👀👀
That 360 kill at the end 😊 Ace has improved since his mw19 sniping clips for sure
Clean little 360 quick scope at the end. 👌🏼
XRX Stalker is based on Cadex CDX-50 Tremor which most the people said it reminds them of ballista sniper rifle from black ops 2, but it’s a new weapon but it’s almost similar to each other
Thx
It's a Canadian rifle. CADEX defence is Canadian.
@@randomassname445 It says sorry after each kill?
Look a lot like the awn l96a1
@@uGotSN1p3dB1cH Nah, the Victus XMR is already the closest thing
For snipers I would mention how much of a bonus you are getting to your aim idle sway.
An example is if an attachment says it gives 3 green markers worth of aim idle sway then the build has +3 aim idle sway.
For the quick scoping build, the Corio LAZ-44 V3 laser provides even faster ADS speed than the OLE-V laser
quite surprised the xrk stalker's one hit kill zone is that big sinse i get hitmarkers like crazy with it
facts I get upper body hit markers all the time even in closest range
It probably has a bug with its upper hotbox registration. I'm a good sniper and even I get hit markers, that was the first thing I realized about the gun when it first came out. I'd have some great games on Meat with quickscoping but other times I'd get hit markers within its 1 shot range.
So I basically use the same class Ace recommends for quickscoping, I just switch the 7 round and stock attachment Ace used for the high velocity or range/velocity rounds and the rear grip that helps with flinch, that seemed to fix my issues with hit markers when I put the shorter barrel on and give me a clean shot pretty much 24/7. You can also sub the high velocity rounds for a 2x/6x zoom optic as well.
Very nice 360 quickscope there Ace at 10:10 to 10:15 while the other guy was coming off the corner. 👍🏻
My Long Range Build:
Sonic Suppressor
Fission 60 Barrel
High Grain Ammunition
FT Match Grip
Light Bolt
If they were available I'd use the 20 Round Mag (only shows on TrueGameData not in the game and the bugged out "No Stock" attachment
I can also recommend the "Ural Stock" for better Aiming Idle Sway too.
Give me your opinions guys!
(Also @Ace as always, amazing video, love you man keep going with the Lords work ❤)
Excellent video as always. One thing to note though, video says .450 bushmaster but the gun is .50BMG
How do you unlock the XRK Stalker Factory Barrel? I’m all leveled up and it’s still locked.
Same here
Haven’t played much MP lately, but this became my go to after Interstellar was done. No attachments, bare bones.
Ace, I’ve actually noticed a lot of fire rate inaccuracies! Check out the guard for the Bryson 890 that improves fire rate. It shows the fire rate getting bumped up to ~3 rounds/sec but I’m not sure it affects it at all.
Lol and the CDR pistol has the fire rate of an SMG with the Lightning trigger, but the game can’t register 12 fire inputs per second. Although with a macro you can still shoot comically fast.
I recommend using the aok recon sight for the 4x zoom without sniper glint.
This is my new go to sniper since the kv inhibitor got a nerf at longer ranges
I did not so that 360 kill coming to end the video. Beautiful!
Strange. As a former EMT, a one shot kill would be more likely to the leg than an arm. The femoral artery in the leg, when punctured, can cause massive hemorrhaging and bone fragmentation, whereas a hit to the brachial artery in the arm, although very serious, is less life threatening.
how is it strange? the game isnt realistic at all, if leg shots were fatal that'd just cause major balancing issues and just wouldnt be fun. we dont play call of duty for indepth realistic injuries. nobody is surviving a few bullets to the chest or head
It’s a game, pal
Think I still prefer the Katt-amr, but the xrk stalker build Advance Lethality off the battle pass is pretty damn effective.
Looking forward to the Inhibitor video. I'm having a lot of fun with that gun. I'm not the best quick scoper so that gun's high fire rate really helps me out.
3:29 imagine that not counting as a wall bang… this happened so many times when going for wall bangs for camos
SPX80 is the best quick scoper in the game. Severely slept on in this game.
I gotta say, the XRK Stalker is my favorite sniper in MW3 and I agree with Ace based on how it performs compared to the other three in the category.
How does this compare to mw2 snipers like the Spx? Not sure if one has a faster potential ads or more idle sway/flinch etc…
SP-X is still best for quick scoping, similar body multipliers within 20-30 meters, but I don't have stats to back that up. Just side by side comparison within the same games.
@@youryella Ik they adjusted all the stats in mw3 and increased its ads time from mw2, but it still may be the best. Idk…
Spx has higher effective damage, the best scope and better handling.
@@youryella But it has a much smaller projectile size. If you're a great player then the SPX might be better but most people could use the more generous hotbox of the Stalker
@@Olinke source for projectile size variance?
For the quickscope build, you can use even a 6x optic (and imo a strictly better one...) and still improve ADS speed by more than using the Helix LV stock.
The factory barrel will not unlock for me.
There is a silencer that supposed to unlock at level 16 for the KATT-AMR that is doing the same thing
If you don't mind using a semi automatic. The KV can have 440ms ads speed while also having over 1,000 bullet velocity. It is technically the best sniper but yk. Bolt actions are cooler.
Hell yeah cheeky quad feed, love to see it Ace.
The last kill...Ok Ace, I see you.
I wonder how it compares to the spx80 or mcpr
The Longbow is fun!
MCPR with a 5 mag is still the king sniper in this game. Blows the XRK out of the water.
This my number 1 Sniper Rifle I carry it with me at all the Time ❤
Sad it's being removed from ranked. Mw2 had so much more sniper options in ranked.
ranked is pretty ass this year because of the lack of versatility. Who in the world wants to just CHOOSE ONE SNIPER AND ONE AR
there's no snipers at all in CDL right now. They're kinda insane with higher TTK and still 1 shotting, plus the renetti is so strong for a secondary.
@@sQuaTsiFieD Blame the pros. They're cowards for restricting so many guns due to GAs.
Finally we're getting to the snipers! :D
why a laser instead of a lower magnification optic, the SZ Bullseye is x6 which is enough for 6v6 even on Wasteland and it has almost the same ads benefit as a laser with no downside, there are times you will hardscope even with a quickscope build, i dont see the point of a laser
By far my favourite sniper. Love it
Isn’t the mcpr better overall? Comparing both the mcpr stats are better but idk. Plus it’s way quicker with the 5 round attachment.
Don’t know if i’m being stupid, but on console if you are attempting to quick scope and hold your breath you aim a bit better when attempting a kill without looking down the scope fully(forgot what it's called)
You got to do a performance build that wont crash your hardware or lag ppl out,,, certian conditions like dual lasers and high fire rate tank your systems ram or processing power type of shiet, the more powerful the lazer, though its more an mwz zombs or whatever
instead of using high velocity rounds, try spire point
Personally i like the m24. Its more run and gun style. Does good damage too
I do like the stalker. And have used it in warzone a little bit. But haven't played for ages
strange how you can use the no stock in ranked but in pubs its not available for some reason
Hey is there a chance you can do the longbow next I’ve been looking for the best attachments for it since the game came out
longbow with no stock, 2,5x intlas cas-14 or kr intlas lsj-3, pro-99 longbarrel, nought-z3 grip and sa-m quickbolt.
it's the only gun i use specialy on shipment, quickscooe with this one is fun and very eficient.
bamm, there's no fun like this one, try it and get used to it and you'll see.
btw, infantry vest, smoke airdrop, marksman gloves, lightweight boots and eod padding.
and to add more fun to the setup shock stick and thermite.
the secondary i wear TYR with jak beholder rifle kit, ullr's fury trigget action, 12,7x55mm high grain, fjx diod-70 laser and the scope heinrichter hybrid scope 9x.
2 snipers but i always forget the secondary because longbow cleans the map.
made interstelar and use them all from mw2 to mw3 and after all the guns i stoped on longbow.
if there's much confusion i wear riveter:
aok 4x recon, 30 round mag,. 410 gauge incendiary, jak purifier flamethrower and vulture claw breacher as muzzle.
longbow runs better than a smg.
hope you have fun as i do 👍
@@Djzleite thanks yea I’ve been having trouble finding the right attachments for it lately
Very accurate and valuable information
Why would anyone want to fire a .50 BMG sniper rifle without a stock?! Well, one thing's for certain; once it unlocks I know what SamClaymor's next video will be!
Because they're dead inside and the shock wave 50 BMG sends through their body gives them something to feel 🤷🏻♂️
Okay, now do the spx: the actual best sniper
Agreed
I was incredibly disappointed with the sniper selection at launch. They were all so wimpy or ugly, but this sniper has quickly become one of my favorites in CoD history. Incredibly satisfying to use
this gun made me not afraid to use a sniper
Possibly the best sniper in multiplayer imo, fast ads even with the 10 round mag and reliable hit box. Can't say the same for warzone though, might as well use explosive rounds FJX Imperium
KV Inhibitor is the best sniper I’ve used in any call of duty
Thanks for confirming. I figured the no stock was bugged and I think the factory barrel is as well. I'm at top level with the XRK but that barrel is still locked and nothing telling me how to unlock it. Any suggestions Ace?
Same here
@@oldie121 Have you noticed how much the developers are pushing the game toward the really young audience? All these added skins and lazers and weird content takes away from the game in my oppinion, which matters not in an open forum. However, I can't stop thinking It's starting to look more like Fortnite than the old COD I so thoroughly enjoyed. It's still fun to play but rubber duck heads, bunny and pussycat faces? Really!? What were they thinking. Anyhow, taker easy, see you in the crosshairs. :)
Can we get one in the intervention in mw3
I personally felt this sniper a kind of miss. It looks cool, has some unique guard attachments, but we’ve had the FJX imperium as an average sniper, which is very similar.
Furthermore, the best all around sniper in my opinion is the MCPR, you can build that to be anything literally.
the Factory Barrel in my XRK Stalker is still locked even thou I'm max level
Hey fellas, is the no stock attachment for this gun locked for anybody else?
It has been for a long time sadly :(
Time for the cor45 and renetti video
Would it be a situation where they are calculating the ROF based on how fast it is to empty your mag and completely excluding reload down time?
I’m just trying to understand the system as I’m not too well informed with the series honestly
They need to buff the fjx imperium intervention
I like running all the snipers with a 2.5x scope. It removes sniper glint and makes ads super quick. It’s fun shoot glints in the distance and then not know who shot them.
Slightly related but is the FJX Imperium good? I keep going between that and this
wayyy better in my opinion cause it rarely hitmarkers at range and has a beautiful scope
Built in Suppressor barrel;
2.5x optic for no glint,
High grain cus recoil don’t matter
Ads stock
ADS rear grip.
TrustMeDyaddi
Explosive ammo on the Signal 50 is fun 😅
The factory barrel you used in your long range build is locked for me with no means by which to unlock it. No armory unlock option and no level option for the XRK Stalker (plus I maxed it out, anyway). Does anyone else have this problem?
They nerfed the ole v laser so the corio laz 45 (I believe is the name) is now the best laser for ads time
still waiting for no stock
Why u didnt mentioned the intergrated silencer one? Isnt that actually good for balanced as well as increasing its mvm speed?
It took me til now to notice the image has a dude named "TheXclusiveBot" 😂
Hi Ace would you say the FJX Imperium is better than this?
I prefer the Longow, excellent sniper for rushing
It certainly is a mighty fine rifle
SP-X still the best for quick scoping, imo.
Mcpr is faster with better bullet velocity and higher damage range for more consistent one shots as ur one shot hit box is a lot bigger within its minimum dmg range, only thing spx has over mcpr is the fire rate and the scope arguably
@@MazevG they have the same ohk zone up to 44 meters and the spx has a faster ads
@@Adderflail with max ads builds the mcpr is faster by over 50ms
@@Adderflail and I don’t remember the exact number off the top of my head but in it’s minimum damage range the mcpr is around 68 meters I believe, and saying it’s one shot kill zone is 44 meters is completely false, I get consistent one shots to lower stomach across the high rise spawn snipe
Thanks as always for your time and efforts to share this with us all. This sniper is the best for my style of play. I find the aim down sight time most forgiving.
Got this notification right before seeing the sbmm discussion dropped lol can already tell they weren’t honest about the matchmaking and it’s laughable 😂
Is this better than the FJX Imperium?
Ty 4 the information 🎉😂❤
The XRK Stalker Factory Barrel is locked for me for some reason ☹️
Imo, this weapon is fun. But, it can be very annoying to challenge against. Especially with how generous it is. 😅
Has anyone else experienced the glitch where u can’t save a class that’s using the interstellar camo
I personally prefer the 6x-11x scope on the snipers, this snipers default optic zooms in to much imo
Thanks for the video
It's quite puzzling why they keep adding bolt attachments that slow down your rate of fire on these bolt-action rifles. Does anyone even use these?
Can we add the Ace hud in the next patch pls?
I miss when COD used a more familiar name of the guns in the game
How do you unlock the xrk factory barrel it's locked for me even tho I have it maxed out
Definitely the most forgiving sniper
I still can't even unlock no stock, the last barrel, since attachments for the ram, etc. Is there any way to fix this?
Snipers deserve buffs in mw3 IMO the movement is too fast in the game and the ads time is so slow and flinch is insane in this game even with marksman perk.. it’s hard to snipe when enemies are slide canceling on walls.. the snipers in mw2 had faster ADS time even though the movement was slow in that game in comparison to mw3.. buff the snipers
Y? Estate and Wasteland exist. That's your sniping maps right there.
Shouldn’t be firing out of sprint? Maybe without attachments…But yeah tell that to the low zoom quickscopers in my lobbies
Even with the absolute fast possible ads build on this gun, sprintout won’t ever come into play unless you’re hipfiring out of a sprint since your ADS time will always be slower than your sprintout time
@@TheXclusiveAce true! I think the bigger issue is that a sniper rifle with 415ms ADS is effectively better than just about every gun in the game. Their total TTK (ADS + BTK) is essentially just their ADS speed whereas the total TTK of your average full auto takes longer. Most SMGs are going to be around 480ms and most ARs are going to be 540ms in their respective maximum damage ranges. You and the quickscoper can have the exact same reaction time and same ping…and even if you don’t miss a shot, you’re gonna lose that 1v1 with just body shots. That’s what makes it so frustrating to play against. And the longbow takes this issue and compounds it because with a quickscope build, its total ttk is still faster than most full autos even if you add in a follow up shot.
Is anyone else having issues with XRK Stalker Factory Barrel still being locked after hitting max level with the gun? Cannot use it. Any advice on how to fix bug?
Same here
Anyone know how to take the stock off of the sniper? Or is that just locked by Activision with no way to unlock it?
Anyone able to access XRK Stalker Factory Barrel tho? Mines locked with no challenges posted or anything.
All be aware I think the mw3 scopes like the longbow default scope don’t work in this.
The no stock attachment still doesnt work in mp 😐
As of today the XRK does not one shot kill anymore. Even a headshot in range. Please test on warzone!!!!
I don't play or cover that game at all. This is for MP only
Off topic, but HOW THE HECK do I delete my custom weapon blueprints??? I have multiple blueprints for multiple guns named “Main” cause I wanted to change the camos as I progressed through the mastery grind. I swear I was able to do it before but now I can’t find it
Right click on the blueprint that you want to delete and then click on delete
Pro tip: if you name it the exact same as your previous blueprint (and make sure it's all caps), it will replace it without making a new one.
I've tried this and I don't see a "delete" option. Do I have to be in a specific menu?? @@deniskennedy4483
I've tried this, but I guess without the all caps? All of the blueprints for my XRK Stalker is just "Main". Do I need to change that to "MAIN"? @@kionera96
You can also just equip that blueprint and then change the attachments save it and rename it again and it will be whatever you want it to be
Great format but you NEED to test projectile/hitbox size as they're vastly different per snipers with the Spx having the smallest and the Kat having probably the largest. It's probably the most important sniper stat
I switched to this after getting shit on. Then I went on a small ks & got a point blank noscope headshot hitmarker. Can anyone explain this?