The local script local Toggle = script.Parent local Frame = script.Parent.Parent.Parent:WaitForChild("Frame") Toggle.MouseButton1Click:Connect(function() Frame.Visible = false end)
make update log appear (say you have updated your game again) add HasSeenUpdateLog = false above if not HasSeenUpdateLog then in the server script (I think, it worked in studio so would hope it would work in a normal game)
local DataStoreService = game:GetService("DataStoreService") local UpdateLogDataStore = DataStoreService:GetDataStore("UpdateLogDataStore") game.Players.PlayerAdded:Connect(function(Player) local PlayerKey = "UpdateLog: "..Player.Userid local HasSeenUpdateLog local Success, Error = pcall(function()
HasSeenUpdatelog = UpdateLogDataStore:GetAsync(PlayerKey) end) if not Success then
@@MannykarlOfficialYT because that’s what an update log does! if you want to see it again, change the update log data store in quotation marks, then you can be able to see the frame!
@@CreatorsPlays so where it says DataStoreService:GetDataStore("UpdateLogDataStore"), change the UpdateLogDataStore to something else, then itll be visible again
The local script
local Toggle = script.Parent
local Frame = script.Parent.Parent.Parent:WaitForChild("Frame")
Toggle.MouseButton1Click:Connect(function()
Frame.Visible = false
end)
bro thanks so much when i go its saying a errror you are a saver
goat
make update log appear (say you have updated your game again) add HasSeenUpdateLog = false above if not HasSeenUpdateLog then in the server script (I think, it worked in studio so would hope it would work in a normal game)
W THANKS SO MUCH BROO
Thank you!
Thanks thisll help
W!
how do u change what it says tho
cool! 😎
spend 5 minutes making personal update log = ❎
spend 10 minutes scripting and copy others update log =✅
finaly
it will help
hello i saw one of your video i need help can you make Playlist for bringer to pro roblox scripting
cool
After we rejoin 3-4 times it reset
won't it stay hidden - even if you update the text?
it doas
local DataStoreService = game:GetService("DataStoreService")
local UpdateLogDataStore = DataStoreService:GetDataStore("UpdateLogDataStore")
game.Players.PlayerAdded:Connect(function(Player)
local PlayerKey = "UpdateLog: "..Player.Userid
local HasSeenUpdateLog
local Success, Error = pcall(function()
HasSeenUpdatelog = UpdateLogDataStore:GetAsync(PlayerKey)
end)
if not Success then
warn("Error has occured: "..Error)
return
end
if not HasSeenUpdatelog then
Player.PlayerGui:WaitForChild("UpdateLogGui").Frame.Visible = .true
local Success, Error, = pcall(function()
UpdateLogDataStore:SetAsync(PlayerKey, true)
end)
if not Success then
warn("Error has occured:"..Error)
end
end)
end)
it in the videos discription brotha
@@afterbigfail where?
@@BlueMonkeyVr421 description link
W video can we dev sometime!
Why did it show 1 time only for me? I joined again but it wont show up again
@@MannykarlOfficialYT because that’s what an update log does! if you want to see it again, change the update log data store in quotation marks, then you can be able to see the frame!
@NoobScripts1 where?
@@NoobScripts1 how i can change it? its always invisible
@@CreatorsPlays so where it says DataStoreService:GetDataStore("UpdateLogDataStore"), change the UpdateLogDataStore to something else, then itll be visible again
@@NoobScripts1 I see, thank you very much!
How do you change the date of the update log?
how do you not know how 💀
when you do an update to your game it does not show
ok, this comment make me feel smarter
i cant see it
Everytime if Player respawns. The UI Appears!
@@Heumask Well click on the ScreenGui and set the ResetOnSpawn to false
UpdateLogScript
how do we apply other texts to it
Go into the UI frames and Labels then change the text or other stuff
The Gui didnt work?
Turn on API services in game settings