I will say, the main reason smite is so defended is different play styles and environments. In challenge runs and top tier play lobbies sure, probably not great, but in casual matchmaking where shit can and will go bad having a psycher drip a dome and smite the wave pushing our ass, holding off incoming damage as my ogryn swings through them to regen toughness or res a downed ally can be run saving. It's not good for killing, but it's utility can be massive. Ok, i hit the end of the smite rant, fair enough. Tbh we seem to have a similar view of it.
Heard about it, scoffed at it, tried to make one, failed somehow, watched you video, owning it! Great amount of advice and practical know how . Than you very much !
I was unaware of how broken scriers gaze was, when you went into detail of how you can extend the buff with more kills makes me think thats a more suitable ability for a fire staff build then using creeping flames due to how much more damage is gonna be getting outputted, but im unsure of that theory, also you said it has no diminishing scaling when stacking it, i wonder how it scales with a void staff or using soulblaze
Scriers is awesome, but requires some skill to manage correctly...or cheese it with Columnus. Purgatus doesn't work well with Scriers. You will hit 100% peril before your Soulflame starts to kill anything in sufficient numbers to drop peril. Gun psyker, or force sword with Exorcist, is the best way to max out stacks. Personally, I like the Scriers/Brain Burst/Empowered Psyonics combo. Does well enough with the big stuff most players panick with.
imma need to drop some timestamps rq Maccabian Mk IV Dueling Sword 53:08 Columbus Mk V Infantry Autogun 49:06 Curios 54:49 curios seem like a bare bones build since he’s running bonuses for farming rewards. I know he explained the curios you need to run but im too lazy too check rn.
Brainburst is still great for EP builds, used with a Purge Staff it complements the lack of long range perfectly for those "oh shit!" moments when a sniper spawns on the other side of the map but the team is too busy fighting specs/elites to deal with it. Kinetic Flayer isn't great but it's essentially bonus damage without having to blitz when BB has an actual purpose in a build already like with Purge Staff. It's still better to switch to a proper Dueling Sword to stab crushers to death than it is to pray Flayer will proc while burning them with a Purge, but that bonus BB damage has eliminated more ragers in mixed hordes rushing at my Purge Staff than I can count so there's still good reason to use it.
Yeah, the wording on it is pretty bad: the CD time isn't global but per-enemy. I've purgatus'd hordes/elite groups and it sounds like popcorn. It's free damage on soulblaze ticks for things you're purgatusing anyway, so it's arguably A or B tier for purg builds, possibly S.
@@TheUziManiac No mate, it's an internal cooldown of 15 seconds, which is why it's atrocious. You hit a grunt in a horde and it goes on a 15 second cooldown.
@@Relhio yeah this node absolutely sucks even without taking massive cooldown into account, because there is no way to only trigger it on important enemies, so the vast majority of the time it will just trigger on some grunt, wasting all the damage for nothing.
I love taking extra 2 stamina on weapon, even when surrounded by a horde from all sides you can push everything away while blocking every attack with a stamina trinket, especially since you can find your self in a situation where scryer's gaze ended and you are at full peril
I don't know how much has change in these 6 months but I used said build ( with worse weapons/ curios) and it didn't work well against crushers. I assume he's mostly correct, even now but what really grinds my gears is that I wanna play PSYKER, if I wanted to play with guns I might as well use Zealot or Vet. It really annoys me to no end that the most viable build has no staff or psychic abilities...
the rant on smite was funny also when you said the average pub isn't going to fight outside of the bubble I have to say I see way too many people standing outside it in gunfire than actually use it. maybe it's because I'm not playing on the hardest difficulty (don't have the gear/game sense yet still new) but some people don't know what a shield is.
Hysterical how much your opinions have changed in ~8 months. Going from saying venting shriek is bad and bubble is good, then totally flipping on that makes me giggle
The meta kind of evolved like alot alot. I also got way more comfortable with just saying what I think instead of what I think the community won't tear my.head off for.
I do plan on re doing these videos. For that exact reason though. Now that it's been about a year since the new skills were added and just about everything we are ever going to know is now known.
@@TannerLindberg Looking forward to it! I enjoy your style of content where you present your points in no uncertain terms (at peak volume) while being just abrasive enough to make pubstar redditors seethe uncontrollably for calling their builds "casual friendly."
I know we’ve disagreed on the rending video but I completely agree with everything you say here about psyker. Gun psyker is crazy strong and fun. It’s hard on ammo economy though. I wish there was some sort of ammo talent in the tree. This build is chef’s kiss.
That’s my issue. Build is super strong. But so is VS w/ True Aim, Surge, and Shriek/Assail. Maybe not quite as much damage output, but you still will likely have most DPS/Elite kills in the lobby if you know how to charge and aim - so it’s like… both are viable. The fact is the enemies on Auric Damnation are not tanks enough to require massive DPS output, but is sure is fun! Overall Gun Psyker w/ Scrier’s Gaze is super fun, and powerful. But is hard on ammo economy/less team oriented. VS w/ Surge, and Venting Shriek for maximum uptime still outputs stupid good DPS. And you don’t eat into the team’s ammo economy. Plus Shriek can remove dogs on top of teammates through walls, something no other talents in the psyker tree can do, and really just Plasma can I think outside of that.
The rhetoric on smite is tiresome tbh. You either get redditors who think larping as Palpatine and tickling an entire horde is helping the game, or giga tryhards who insist its worthless in every situation. As you more accurately point out, its a situational tool that will save the game but isn't great otherwise.
@@MilanVoorhees That is the point being made Smite is extremely powerful in very narrow situations There are plenty of good reasons to take it, but it should not be the primary skill you spend most of the game on. Most of the time, it does less damage than pretty much. Anything else that you can imagine. You don't need that stun most of the time
@@MilanVoorhees Exact reason stated in the video: 90% of the time it's useless, but that 10% you use it will literally save runs with the most minimal effort on your part.
I will note about warp charges, the more peril generation reduction you have, the less toughness you get back from the nodes at the top. So that perk (and the travel nodes that give 5%) nerf one of the best ways to get back toughness. The toughness regen one stacks with itself so if you luck out and get 3+ charges close together? Good job you have 5s of invincibility as your toughness is not budging from full. The peril reduction node also makes your peril per action vary, and as soon as you cast you have to pay more to cast stuff, without the node your peril costs are consistent, i find that easier to play with. Overall, the toughness node is so so much better than the peril node, just learn to quell and get a 78+ quell speed staff. For the same reason i think warp resistance is the dump stat on every staff. You can keep the chained charge time buff even when you quell as it's sticky for 5s, there is no reason to worry about peril.
I don't agree. The peril reduction node works fine with void and purg. Run warp flurry and the transfer peril on weakspot hit on void with 6 warp charges and you will never have to quell during hordes. With purg there's no need to even run toughness on peril generation as between crits, warp kills and auto quelling you generate toughness easily.
14:00 Yes the average player is trash but thats why smite is useful. It keeps enemies in place so even garbos can kill em. 26:53 I use both on the meme toughness psyker build I made. 41:48 Promise? I've heard gun psyker is bad because it is "an ammo drain on the team".
Yeah I kind of wanted to address the ammo drain on the team thing it literally doesn't matter if everyone of your bullets is doing the damage output of three or more bullets of your teammates ammo they pick up is lowering the team's overall damage output some people will say that is a toxic way to think because it might make the game slightly less fun for people who just want to waste a bunch of resources I say that is a winning mentality and that is why my last 40 maelstroms have all been wins even though they're with random people
Kinda late to the party but does the peril you passively lose count as peril quelled? Or do you have to manually quell it to trigger the nodes that count it?
I really like brain burst, but the way it has always been has been annoying to use practically in most situations. Since the release I have had issues with it. Love when I get one off, if you can make it to that point. If you don't precharge and just focus with a left click, the head lights up as a target for everyone with a gun to pop them in the head straight up before you can even capitalize on the ability. You might as well use anything else and get any amount of DPS out instead of sitting and trying to force brain rupture.
this take brough tto you by a malice player lmao. if you're in auric male storm and your team kills enough to where this is a problem then zero psyker blitzes are ever worth using
I’ve noticed that game devs don’t necessarily care about all of their abilities/builds working at the highest level of difficulty. They nerf the simpler gameplay loops when they’re effective in the end game and leave the scraps and subsequently nothing worth identifying with. “Gun Psyker” for example. Why would I want my psychically powered character’s meta build to be dependent on guns? For real? It’s just ignorant game development and shows to me they aren’t invested in their product nearly as much as their own paying customers. Crazy to think about.
Thays called good game design, a basic simple gameplay loop should not be effective. Where as a far more complex and riskier one should be far more rewarding. Crazy that a well established rule of good game design you think is bad and means they don't care.
You misunderstand my point. The only issue I have with the nerfing of the simpler loops in this scenario is for the sole fact that the so called loops are what identify with the character most accurately. They nerfed it due to how accessible it was. Not a bad move, but simply making it bad in the endgame instead of adding complexity is bad game design. You can’t convince me otherwise. Getting lost in the numbers is a truly high quality experience only when the resulting build isn’t immersion breaking. This is all obviously opinion based and therefore I want you to know that I respect your right to your own opinion. Peace.
Good lord I've never seen/heard someone hate Smite so much in my LIFE lmao. I'm still cry laughing over the Warp Siphon/Smite part lmao. Holy shit. I mean I get it, it's underwhelming and gunpsyker is just THAT much better, but also it's roughly the same as assail in terms of getting rid of a horde, and Siphon makes it twice as effective. It doesn't require ammo, quelling takes next to no time, and everything caught in it WILL die in two full applications or less (unless it's a hard target ofc). Like yeah of course base Smite is trash it NEEDS the rest of the tree, and either Empowered or Siphon will make it tenable. U rite tho, it's for carrying people worse than you and being clutch when things go wrong, which is basically what happens in anything under a regular Damnation. But really, you've not said a single lie since I started watching, and my rapidly aging ass has a softspot for seething vitriol and a willingness to hatesuck a dong or two. Subscribed.
Hey, get more scoreboard plugins. The base version doesn't take enough into account. My setup tracks damage you deal with exploding barrels you set off as well, so if you're good with barrels then your scores could be even higher and etc for collecting materials for the team rewards, enemies staggered and attacks blocked.
Smite is only really good before level 20, where you dont truely have a build and cant deal with ragers, maulers, and crushers. Otherwise as you said only really useful in very niche senarios. As for the bubble only truely useful in some auspex missions and no u'ing the beast's vomit. (Mainly for fun)
I would argue that BB is Psykers best Purge staff blitz, as it allows you to chew threw boss's and help against crowds of crushers with the lowered CD node helps alot with this as you just pop BB on em. While the dmg is less than impressive it helps relieve your purge staff weaknesses by quite a bit, esp with the near endless range on it. It also does not requires a constant line of sight so you can duck out charge it duck back in cover and pop em. As we all know fire dmg is beyond garbage against any sort of armor eps crushers. however the M1 on the purge stuns ragers, maulers, and Bulwarks, but not so much against Crushers. I find smite is best on Maelstrom or missions where you have alot of CC requirements and lack the presence of a fellow Orgyn. Im still so very upset they killed Assail into the ground just because "The team could not get any kills". While perhaps the CD per knife was strong im beyond pissed about how useless it is now. At least lower the rate at your gain peril on it or some other type shit. aaaaa it hurts.
I started a build for mine not super crazy End game but the idea itself was fun. Grab a Blaze Sword with the belssing that scales power with Peril use gun psyker use brain burst or Assil which ever. Drop the gloves and go for the sword who has time to quell 😂 more effective on Dam or lower runs than i thought it was gonna be.
In regards to your smite rant, I use smite and am very frequently Mr. Green Circles in my games like you are, because I know not to waste opportunities to kill any "small" groups with other means, and use rapid and short bursts of smite to crowd enemies into easier positions for killing them. But with the right build and when you're trying to hard-carry, smite is fantastic at killing an absolute truckload of enemies all at once. I can solo my way to a downed team with smite EASILY. It's level power is laughably high, as long as you aren't whipping it out for groups of 24 or less little guys that you should be just cutting down.
I miss when Pinning fire stacked with Wild fire soulblaze and let you just delete hoards. and when smite could rack up headshots for the free crit. That said I've been in love with DD since the Tree came out everyone told me it was stupid but DD and Scri was my jam at the start but I love doing all kinds of weird builds
Dude, thanks for this so much! The build insight and explanations behind your logic had extreme value for my runs. And not just this vid, but all the others where you talk about positioning, when to run back, blessing synergy, etc. It all helped me to kill more and die less. I don't want to create walls of text about this encounter that I had in the comments. But that moment really solidified my trust in your guides and I wish I had recorded it to show you. I do want to send you a vid of one of my runs for your insight and critique at some point.
smite used to hit headshots which triggered that forced crit trait it was very strong if trauma and voidstrike surge +fire because of the amount of fire dots now doesnt do anything so its kinda bad
Did they nerf this since this video came out? 38:03 I just tried it in psykanium and I haven't been able to block a single crusher or mauler overhead. It always just instakills me. (happens in game too not just psykanium) I have max block efficiency on all my curios, two +3 stamina curios, and I tried it on a bunch of meele weapons including a force-sword with deflector III. The only thing I haven't tried is adding block efficiency as a perk on the weapon. EDIT: doesn't block a single overhead even with block efficiency +20 perk either
@@TannerLindberg Ah, good to know I'm not fucking something up with that. Do you think this nerf makes full block efficiency curio set obsolete? As in, if I can already block bosses indefinitely with one or two block efficiency curios, there is not really a point in taking any more block efficiency since it doesn't get me any new breakpoints, which would lead to taking more stamina regen or sprint efficiency.
What if smite charged up, and on release, shot the bolts through all enemies in one instance stunning and shocking them similar to the stunstorm. Alternate charge would target one enemy for increased effect. Idk
Smite seems to be good for stunning while the Zealot lands crit hits to get the penance for "on Heresy level or higher kill X stunned enemies with critical hits" :p
Personally, I prefer my las psyker over the Columnus. Surely, Warp Siphon would be better due to cool-down reduction? Also, Disrupt destiny is limited to certain elites? The other issue is ammo 🤷♂
@@TannerLindbergerr, ok. I put a question mark at the end of the statement thus hinting that I was unsure exactly how DD worked. btw, I watch & enjoy all of your vids. Would you mind explaining how the DD 'target' system works? Thanks
Thank you for this, so far I have been just following random builds that I found online but didn't know why they were good or bad, this explaines allot for me. P.S You going to make a zelot video at some point? I would love to see you rip it's tree a new one
@@TannerLindberg Sweet can't wait to have you rip my favorite zealot build (Stealth build) apart. If you don't mind me asking what to you think zealot's best weapon is right now?
thanks for this guide to the various powers of the pysker, do the new weapons change things at all. I have a psyker to lvl19 and am now rethinking his build.
Holy shit, i legit didnt even know "unlucky for some" existed 😅 Also i will defend the brain burst auto procs, 15 seconds apart is terrible, but its just random free damage and i almost never pull out the grenade-skill anyway 😬 Love your videos and your passion 😂
It’s interesting. Some of your points are spot on, and you’re amusing. But some of your stuff is flat out misinformation too (like RealAsianRobot). Kudos to the work and video though. You make valid points about all the nodes on the tree and some being mehh like Kinetic Flayer. But Perilous Combustion is incredibly good on the highest difficulties since you’re loading 6-10 stacks of Soulfire on everything. You will have to kill several elites in a row on HI shock troop, and that clears out chaff. Brain Burst is mehh at best. You’re on point about when to use and not use Smite, but damn - you really ragged on that. Good players already know that, and wasted a lot of the video on that one point. The main thing I’d fight you on is Assail and Venting Shriek though. Instant 6 stacks of Soulblaze to the entire screen is not something to scoff out. Can delete hordes of gunners and ranged enemies for the team. And Assail… well, you have to try it with empowered psionics. Mettle, true aim, etc. You build into it even a little and you’ll have max damage and take out the most elites like a breeze. It’s still stupid good since the nerfs, borderline broken. But most people assume they’re bad now. Could not be further from the truth. Probably the most broken part of psyker next to guns/VS.
What did i say that is mis information? You claimed that then proceeded to not say what is mis information. Its so easy to just claim things when you dont follow it up with what definitely os what. Either elaborate on what exactly is mis information or im banning you from my comments
@@TannerLindberg I thought I outlined it in my post, but perhaps didn’t make it clear! Don’t mean to be condescending, but I disagreed with a few of your points. You downplayed Perilous Combustion, Venting Shriek (w/ Flames), as well as Assail. Misinformation: I’m not sure if your math is off or if you tested those three things with no investment. But on Auric Damnation - 6 stacks of Soulblaze kill all chaff and basic gunners. Combining Perilous Combustion, Assail, and Flames is absurd and melts the screen. You’re right that Wildfire is trash, as well as Kinetic Flayer. That people overuse Smite, but it’s still good in most situations.
If that still isn’t clear. Specifically: - Downplaying the potency of Assail when it’s still arguably (almost definitely) the best Blitz outside of niche situations Smite is useful in. - Venting Shriek is not a bad ultimate. Probably second best. Shield is a bit of crutch. But can be great with teams not used to Auric Damnation. And you never talk about ammo economy w/ guns. Shriek + Flames delete stuff and quell 50% peril which can instantly stagger/heal your toughness. I could go on and on, but it’s best ult next to Scrier’s Gaze. - Perilous Combustion was downplayed. With Assail Spam, Columbus, or Voidstrike. You don’t just spread little stacks to enemies. You spread massive stacks and delete chaff while only focusing elites. It is a VERY GOOD node. Again, agree with a lot of your points. But hard disagree there.
Is this still good to go with? I was comparing in game nodes and there are some changes. For example, I noticed Disrupt Destiny can last 10 seconds instead of 15 now. What about other changes I didn't catch?
Need 100+ toughnes - noted. Are there any necessary numbers that are important? Like min health, min amount of stamina, etc. New to this game and tbh don't feel any feeling if certain values are good or bad
Probably been said, but just to throw in a correction (unscripted so i get it) that adds to your point about kinetic flayer. 1500 damage every 15 sec is 100 dps, not 150. Its even worse. That and you cant proc it at critical peril for no great reason.
It's a 10% chance to proc on all damage dealt with a 15s CD *per enemy.* The 15s CD is not a universal where it can only proc once every 15s period. It's excellent on purgatus builds and decent on smite.
What I gather from this video is the following: Take smite with no upgrades to it and EXCLUSIVELY use it against a crusher / bulwark squad WHEN YOU ARE PINNED INTO A CORNER. Take Scrier's Gaze and win the game. Take Disrupt Destiny and win the game. That's about it.
I need the psyker builds cuz lemme tell ya I figured something was wrong with all the psyker games Ive been losing and I figured it was the builds I was running not having the right skills and my overall skill lacking as well.
From the moment I've learned how to play with gaze I'm not able to play with the other 2 nodes. I'm difficult to master but my god it's golden. I do use it with blazing illisi and smite and most of the time come up with most dmg and kills in a run. The biggest problem of smite players is overusing that skill, it's great if you find yourself (or your team) in a pinch and need to stun and push the horde away. As for the realasianrobot...yeah, his builds are fucking bad, though he's good in explaining them.
It was a good video made me refine my builds a bit. I mostly agree with you, altho u are too mad. Did you try to ever relax and calm down? Really not good to the health being so mad all the time!
Thought you where a angry little man at first then over the course of the video the hamster in my head started working then you offered head so yeah😂. Thanks for the info
with the way quietitude is written i thought it only did that if you manually quelled peril. i really hate the fact mldt of the issues i have are because the game is shit at explaining exactly whats going on.
watching this again and after trying purgatos with and without wilfire id say id rather take something else over wildfire. just having one extra toughness node feels better in game.
I would be curious to see a recording of you playing this build on I-II-V-E-G, just to get an idea of how you put it to work and how well it performs in intense situations.
lucky you i actually have. a build guide for this build which show cases gameplay of true solo i-ii its only the first room but the fact i can casually load in first try and make it out of the first room entierly solo kind of speaks volumes to how op it is.
That sounds alright, though I'd prefer to watch a whole illveg with some decent teammates competing for kills and ammo, as that is the reality most of us play in. You make some pretty bold claims so it would be good to see the proofs pudding in real action.
I really doubt anyone would want to watch live un edited gameplay for very long. Also solo is 5x harder than with a group lol if it works solo it carries in normal play
I believe gun psyker is viable and can carry in the right party, but so can staff psyker. Soloing a maelstrom room is also a bar that good staff psykers can match. I want to be convinced your gun psyker really is the strongest psyker, and not just asianrobotesk theorycraft. Currently I'm assuming your opinions mostly reflect you being average at staves.
@@TannerLindberg In a live match you're competing for ammo with the rest of the team. Bots don't consume ammo so it's a big change to the uptime of your gun if you don't need to share ammo.
Hey Tan, love the video and the enthusiasm you give telling it. I like to play with the bots so I'm the main killing person in game, could you do videos in the future for builds while using bots? I like the staffs (void) is my favorite and I know using gun would be awesome but maybe show both, what say you?
thoughts on the best gun for gunpskyer? cant find myself swapping off revolver, except for laspistol sometimes when i dont feel like oneshotting everything
I feel like Kinetic flayer wouln't be so bad if the cooldown was *up to* 15 seconds *depending on the current HP of the target.* Magdumping into a trash mob an it procs? No cooldown. Hitting a boss at 90% HP and it procs, 15 second cooldown. At present it just encourages you to do nothing unless you've got a clear shot on something you want to proc it on. A good talent should never encourage you to not play the game.
I main bubble, smite and surge I toss bubbles when there are gunners and only smite when there is more then 2-3 armored targets and melee the hord... Its the best support build ever and in quick play I'm often pulling in the most kills too... It's not the insano DMG of gun Psyker but DAMN it feels good to carry your team under your wing
got a pit in my stomach when you said smite sucked but i didn't realize how troll it was to hold hordes like that. gonna hold onto the cope that it looks cool when it spreads across the map but at least im willfully trolling.
Video needs update for unlocked and loaded
Soon.
@@TannerLindberg "SOON" Tm.
He talks as if he's constantly at 90% peril irl, this is hilarious. Subbed so quick.
That was a real primarch level comment, Cadia stands
That's about where my psyker lives.
Can relate tbh
I love how every second you spend on common psyker builds, especially smite, you get more and more mad, building irl peril
Bro really didnt have to go that hard on the suck sound 💀💀💀💀💀
That was so unexpected, fucking killed me lmao
You know, I was playing with the smite you should kys build and I’ll now stop and use gun psyker, thank you angry internet man.
Drinking a glass of port and watching someone get lovingly aggressive over video game skills was certainly one way to spend my afternoon.
I will say, the main reason smite is so defended is different play styles and environments.
In challenge runs and top tier play lobbies sure, probably not great, but in casual matchmaking where shit can and will go bad having a psycher drip a dome and smite the wave pushing our ass, holding off incoming damage as my ogryn swings through them to regen toughness or res a downed ally can be run saving.
It's not good for killing, but it's utility can be massive.
Ok, i hit the end of the smite rant, fair enough. Tbh we seem to have a similar view of it.
Yeah, and some other dudes dunked on those abilities, when they regularly save lives, smh
You are so unhinged but the info is so good, im here for it 😂
This guy comes off to me as the "Edgy Rick" of Darktide.
Wtf is the edgy rick?
its best you don't know and don't follow in his footsteps.@@TannerLindberg
also i miss old assail so much, crit psyker is my favorite build and they killed my favorite part of it@@TannerLindberg
Oh my god its exactly what I thought 🤣
@@TannerLindberg You I guess!
Your points are valid, but I’ve seen psyker builds of all types dominate in maelstrom, at the end of the day it’s the player more than the build
exactly!
Heard about it, scoffed at it, tried to make one, failed somehow, watched you video, owning it! Great amount of advice and practical know how . Than you very much !
I was unaware of how broken scriers gaze was, when you went into detail of how you can extend the buff with more kills makes me think thats a more suitable ability for a fire staff build then using creeping flames due to how much more damage is gonna be getting outputted, but im unsure of that theory, also you said it has no diminishing scaling when stacking it, i wonder how it scales with a void staff or using soulblaze
Scriers is awesome, but requires some skill to manage correctly...or cheese it with Columnus.
Purgatus doesn't work well with Scriers. You will hit 100% peril before your Soulflame starts to kill anything in sufficient numbers to drop peril.
Gun psyker, or force sword with Exorcist, is the best way to max out stacks.
Personally, I like the Scriers/Brain Burst/Empowered Psyonics combo. Does well enough with the big stuff most players panick with.
imma need to drop some timestamps rq
Maccabian Mk IV Dueling Sword 53:08
Columbus Mk V Infantry Autogun 49:06
Curios 54:49
curios seem like a bare bones build since he’s running bonuses for farming rewards. I know he explained the curios you need to run but im too lazy too check rn.
Curio setup is combat ability regen, block efficiency and stamina regen. This gives you the maximum amount of resources to work with.
Brainburst is still great for EP builds, used with a Purge Staff it complements the lack of long range perfectly for those "oh shit!" moments when a sniper spawns on the other side of the map but the team is too busy fighting specs/elites to deal with it.
Kinetic Flayer isn't great but it's essentially bonus damage without having to blitz when BB has an actual purpose in a build already like with Purge Staff. It's still better to switch to a proper Dueling Sword to stab crushers to death than it is to pray Flayer will proc while burning them with a Purge, but that bonus BB damage has eliminated more ragers in mixed hordes rushing at my Purge Staff than I can count so there's still good reason to use it.
Yeah, the wording on it is pretty bad: the CD time isn't global but per-enemy. I've purgatus'd hordes/elite groups and it sounds like popcorn. It's free damage on soulblaze ticks for things you're purgatusing anyway, so it's arguably A or B tier for purg builds, possibly S.
@@TheUziManiac No mate, it's an internal cooldown of 15 seconds, which is why it's atrocious. You hit a grunt in a horde and it goes on a 15 second cooldown.
@@Relhio yeah this node absolutely sucks even without taking massive cooldown into account, because there is no way to only trigger it on important enemies, so the vast majority of the time it will just trigger on some grunt, wasting all the damage for nothing.
I love taking extra 2 stamina on weapon, even when surrounded by a horde from all sides you can push everything away while blocking every attack with a stamina trinket, especially since you can find your self in a situation where scryer's gaze ended and you are at full peril
its crazy how gunpsyker used to be a throw or a crutch build in damnation
I don't know how much has change in these 6 months but I used said build ( with worse weapons/ curios) and it didn't work well against crushers. I assume he's mostly correct, even now but what really grinds my gears is that I wanna play PSYKER, if I wanted to play with guns I might as well use Zealot or Vet. It really annoys me to no end that the most viable build has no staff or psychic abilities...
the rant on smite was funny also when you said the average pub isn't going to fight outside of the bubble I have to say I see way too many people standing outside it in gunfire than actually use it. maybe it's because I'm not playing on the hardest difficulty (don't have the gear/game sense yet still new) but some people don't know what a shield is.
Ok. Ok. I’m sold. I’ll put down my staff and pick up a columnus. Damn.
Hysterical how much your opinions have changed in ~8 months. Going from saying venting shriek is bad and bubble is good, then totally flipping on that makes me giggle
The meta kind of evolved like alot alot. I also got way more comfortable with just saying what I think instead of what I think the community won't tear my.head off for.
I do plan on re doing these videos. For that exact reason though. Now that it's been about a year since the new skills were added and just about everything we are ever going to know is now known.
@@TannerLindberg Looking forward to it! I enjoy your style of content where you present your points in no uncertain terms (at peak volume) while being just abrasive enough to make pubstar redditors seethe uncontrollably for calling their builds "casual friendly."
Holy fucking shit my entire fucking body has lit up with lightbulbs
Anger and passion ride a fine line lmao. Loved the vid
I know we’ve disagreed on the rending video but I completely agree with everything you say here about psyker. Gun psyker is crazy strong and fun. It’s hard on ammo economy though. I wish there was some sort of ammo talent in the tree.
This build is chef’s kiss.
That’s my issue. Build is super strong. But so is VS w/ True Aim, Surge, and Shriek/Assail. Maybe not quite as much damage output, but you still will likely have most DPS/Elite kills in the lobby if you know how to charge and aim - so it’s like… both are viable. The fact is the enemies on Auric Damnation are not tanks enough to require massive DPS output, but is sure is fun!
Overall Gun Psyker w/ Scrier’s Gaze is super fun, and powerful. But is hard on ammo economy/less team oriented.
VS w/ Surge, and Venting Shriek for maximum uptime still outputs stupid good DPS. And you don’t eat into the team’s ammo economy. Plus Shriek can remove dogs on top of teammates through walls, something no other talents in the psyker tree can do, and really just Plasma can I think outside of that.
The rhetoric on smite is tiresome tbh. You either get redditors who think larping as Palpatine and tickling an entire horde is helping the game, or giga tryhards who insist its worthless in every situation. As you more accurately point out, its a situational tool that will save the game but isn't great otherwise.
It is worthless 90% of the time
Its for retards with that “darktide stats mod” that want high numbers but dont actually help the team at all
How exactly is an ability that staggers literally everything but the monstrosities in the game useless lol
@@MilanVoorhees
That is the point being made
Smite is extremely powerful in very narrow situations
There are plenty of good reasons to take it, but it should not be the primary skill you spend most of the game on.
Most of the time, it does less damage than pretty much. Anything else that you can imagine.
You don't need that stun most of the time
@@MilanVoorhees Exact reason stated in the video: 90% of the time it's useless, but that 10% you use it will literally save runs with the most minimal effort on your part.
My friends call assail the JO crystals. (Make sure you charge them with your bros)
I will note about warp charges, the more peril generation reduction you have, the less toughness you get back from the nodes at the top. So that perk (and the travel nodes that give 5%) nerf one of the best ways to get back toughness.
The toughness regen one stacks with itself so if you luck out and get 3+ charges close together? Good job you have 5s of invincibility as your toughness is not budging from full.
The peril reduction node also makes your peril per action vary, and as soon as you cast you have to pay more to cast stuff, without the node your peril costs are consistent, i find that easier to play with.
Overall, the toughness node is so so much better than the peril node, just learn to quell and get a 78+ quell speed staff.
For the same reason i think warp resistance is the dump stat on every staff. You can keep the chained charge time buff even when you quell as it's sticky for 5s, there is no reason to worry about peril.
I don't agree. The peril reduction node works fine with void and purg. Run warp flurry and the transfer peril on weakspot hit on void with 6 warp charges and you will never have to quell during hordes.
With purg there's no need to even run toughness on peril generation as between crits, warp kills and auto quelling you generate toughness easily.
14:00 Yes the average player is trash but thats why smite is useful. It keeps enemies in place so even garbos can kill em.
26:53 I use both on the meme toughness psyker build I made.
41:48 Promise?
I've heard gun psyker is bad because it is "an ammo drain on the team".
Yeah I kind of wanted to address the ammo drain on the team thing it literally doesn't matter if everyone of your bullets is doing the damage output of three or more bullets of your teammates ammo they pick up is lowering the team's overall damage output some people will say that is a toxic way to think because it might make the game slightly less fun for people who just want to waste a bunch of resources I say that is a winning mentality and that is why my last 40 maelstroms have all been wins even though they're with random people
My ptsd will now proc whenever I look at the talent tree, I almost got convinced not to use Smite
Kinda late to the party but does the peril you passively lose count as peril quelled? Or do you have to manually quell it to trigger the nodes that count it?
It counts and thats what makes it good
this video was worth watching to hear you wailing "my aching fucking tentacles!"
Just curious if your going to make a vid like this for zealot and ogryn? This and the vet one are invaluable videos for the characters. Ty so much!
Your comments on Asian Robot's builds make us best friends.
I really like brain burst, but the way it has always been has been annoying to use practically in most situations. Since the release I have had issues with it. Love when I get one off, if you can make it to that point. If you don't precharge and just focus with a left click, the head lights up as a target for everyone with a gun to pop them in the head straight up before you can even capitalize on the ability. You might as well use anything else and get any amount of DPS out instead of sitting and trying to force brain rupture.
this take brough tto you by a malice player lmao. if you're in auric male storm and your team kills enough to where this is a problem then zero psyker blitzes are ever worth using
Bruhhh you just elightened the fck out of me, wtf have i been doing with my psyker this whole time..
Smh ty
Really good advice, valid points. Not a fan of the presentation/rant style. I appreciate the analysis though.
I’ve noticed that game devs don’t necessarily care about all of their abilities/builds working at the highest level of difficulty. They nerf the simpler gameplay loops when they’re effective in the end game and leave the scraps and subsequently nothing worth identifying with. “Gun Psyker” for example. Why would I want my psychically powered character’s meta build to be dependent on guns? For real? It’s just ignorant game development and shows to me they aren’t invested in their product nearly as much as their own paying customers. Crazy to think about.
Thays called good game design, a basic simple gameplay loop should not be effective. Where as a far more complex and riskier one should be far more rewarding. Crazy that a well established rule of good game design you think is bad and means they don't care.
You misunderstand my point. The only issue I have with the nerfing of the simpler loops in this scenario is for the sole fact that the so called loops are what identify with the character most accurately. They nerfed it due to how accessible it was. Not a bad move, but simply making it bad in the endgame instead of adding complexity is bad game design. You can’t convince me otherwise. Getting lost in the numbers is a truly high quality experience only when the resulting build isn’t immersion breaking. This is all obviously opinion based and therefore I want you to know that I respect your right to your own opinion. Peace.
Good lord I've never seen/heard someone hate Smite so much in my LIFE lmao. I'm still cry laughing over the Warp Siphon/Smite part lmao. Holy shit.
I mean I get it, it's underwhelming and gunpsyker is just THAT much better, but also it's roughly the same as assail in terms of getting rid of a horde, and Siphon makes it twice as effective. It doesn't require ammo, quelling takes next to no time, and everything caught in it WILL die in two full applications or less (unless it's a hard target ofc).
Like yeah of course base Smite is trash it NEEDS the rest of the tree, and either Empowered or Siphon will make it tenable. U rite tho, it's for carrying people worse than you and being clutch when things go wrong, which is basically what happens in anything under a regular Damnation.
But really, you've not said a single lie since I started watching, and my rapidly aging ass has a softspot for seething vitriol and a willingness to hatesuck a dong or two. Subscribed.
Dawg, unforgivingly brutal in your presentation but backed by really good information
Hey, get more scoreboard plugins. The base version doesn't take enough into account. My setup tracks damage you deal with exploding barrels you set off as well, so if you're good with barrels then your scores could be even higher and etc for collecting materials for the team rewards, enemies staggered and attacks blocked.
Smite is only really good before level 20, where you dont truely have a build and cant deal with ragers, maulers, and crushers. Otherwise as you said only really useful in very niche senarios. As for the bubble only truely useful in some auspex missions and no u'ing the beast's vomit. (Mainly for fun)
could you made an updated guide/showcase of the Gunpsyker build? now with the tweaked nodes?
He told them the truth and they hated him.
I would argue that BB is Psykers best Purge staff blitz, as it allows you to chew threw boss's and help against crowds of crushers with the lowered CD node helps alot with this as you just pop BB on em.
While the dmg is less than impressive it helps relieve your purge staff weaknesses by quite a bit, esp with the near endless range on it. It also does not requires a constant line of sight so you can duck out charge it duck back in cover and pop em. As we all know fire dmg is beyond garbage against any sort of armor eps crushers. however the M1 on the purge stuns ragers, maulers, and Bulwarks, but not so much against Crushers.
I find smite is best on Maelstrom or missions where you have alot of CC requirements and lack the presence of a fellow Orgyn.
Im still so very upset they killed Assail into the ground just because "The team could not get any kills".
While perhaps the CD per knife was strong im beyond pissed about how useless it is now.
At least lower the rate at your gain peril on it or some other type shit. aaaaa it hurts.
I started a build for mine not super crazy End game but the idea itself was fun. Grab a Blaze Sword with the belssing that scales power with Peril use gun psyker use brain burst or Assil which ever. Drop the gloves and go for the sword who has time to quell 😂 more effective on Dam or lower runs than i thought it was gonna be.
1500 dmg in 15 seconds is infact 100 dps and so it means at best it's 99 dps witch means 4 whole seconds to kill a pox walker aka turbo ass
In regards to your smite rant, I use smite and am very frequently Mr. Green Circles in my games like you are, because I know not to waste opportunities to kill any "small" groups with other means, and use rapid and short bursts of smite to crowd enemies into easier positions for killing them. But with the right build and when you're trying to hard-carry, smite is fantastic at killing an absolute truckload of enemies all at once. I can solo my way to a downed team with smite EASILY. It's level power is laughably high, as long as you aren't whipping it out for groups of 24 or less little guys that you should be just cutting down.
Thats why i said id still recommend using it on most builds
I miss when Pinning fire stacked with Wild fire soulblaze and let you just delete hoards. and when smite could rack up headshots for the free crit.
That said I've been in love with DD since the Tree came out everyone told me it was stupid but DD and Scri was my jam at the start but I love doing all kinds of weird builds
Actually nothing is this game is funnier than Unlucky For Some, the novelty really doesn't wear off
Dude, thanks for this so much! The build insight and explanations behind your logic had extreme value for my runs. And not just this vid, but all the others where you talk about positioning, when to run back, blessing synergy, etc. It all helped me to kill more and die less.
I don't want to create walls of text about this encounter that I had in the comments. But that moment really solidified my trust in your guides and I wish I had recorded it to show you. I do want to send you a vid of one of my runs for your insight and critique at some point.
maybe dumb question but is the skill tree you show near the end of the video the recommended nodes for gun psyker?
smite used to hit headshots which triggered that forced crit trait it was very strong if trauma and voidstrike surge +fire because of the amount of fire dots now doesnt do anything so its kinda bad
Will you do guides for the other classes trees?
After all that about smite, after all that.... This is the best Darktide build channel ever. I'm putting this on to fall asleep to.
Did they nerf this since this video came out? 38:03
I just tried it in psykanium and I haven't been able to block a single crusher or mauler overhead. It always just instakills me. (happens in game too not just psykanium)
I have max block efficiency on all my curios, two +3 stamina curios, and I tried it on a bunch of meele weapons including a force-sword with deflector III. The only thing I haven't tried is adding block efficiency as a perk on the weapon.
EDIT: doesn't block a single overhead even with block efficiency +20 perk either
Yeah this doesnt work. It got nerfed awhile ago i flubed
@@TannerLindberg Ah, good to know I'm not fucking something up with that. Do you think this nerf makes full block efficiency curio set obsolete? As in, if I can already block bosses indefinitely with one or two block efficiency curios, there is not really a point in taking any more block efficiency since it doesn't get me any new breakpoints, which would lead to taking more stamina regen or sprint efficiency.
Yeah id just use 1 maybe 2
What if smite charged up, and on release, shot the bolts through all enemies in one instance stunning and shocking them similar to the stunstorm. Alternate charge would target one enemy for increased effect. Idk
Smite seems to be good for stunning while the Zealot lands crit hits to get the penance for "on Heresy level or higher kill X stunned enemies with critical hits" :p
I play with my brother who plays zealot and he loves me smiting while he just cleaves through the hordes
Personally, I prefer my las psyker over the Columnus. Surely, Warp Siphon would be better due to cool-down reduction? Also, Disrupt destiny is limited to certain elites? The other issue is ammo 🤷♂
You have no idea what you're talking about. You dont even know how disrupt destiny works.
@@TannerLindbergerr, ok. I put a question mark at the end of the statement thus hinting that I was unsure exactly how DD worked. btw, I watch & enjoy all of your vids. Would you mind explaining how the DD 'target' system works? Thanks
dude where are the timestamps
Dude just watch the video
Can you make a video on staffs and builds to use with staffs?
Thank you for this, so far I have been just following random builds that I found online but didn't know why they were good or bad, this explaines allot for me.
P.S You going to make a zelot video at some point? I would love to see you rip it's tree a new one
Hey thanks for that and yeah zealot is next.
@@TannerLindberg Sweet can't wait to have you rip my favorite zealot build (Stealth build) apart.
If you don't mind me asking what to you think zealot's best weapon is right now?
thanks for this guide to the various powers of the pysker, do the new weapons change things at all. I have a psyker to lvl19 and am now rethinking his build.
Holy shit, i legit didnt even know "unlucky for some" existed 😅
Also i will defend the brain burst auto procs, 15 seconds apart is terrible, but its just random free damage and i almost never pull out the grenade-skill anyway 😬
Love your videos and your passion 😂
It’s interesting. Some of your points are spot on, and you’re amusing.
But some of your stuff is flat out misinformation too (like RealAsianRobot). Kudos to the work and video though.
You make valid points about all the nodes on the tree and some being mehh like Kinetic Flayer. But Perilous Combustion is incredibly good on the highest difficulties since you’re loading 6-10 stacks of Soulfire on everything. You will have to kill several elites in a row on HI shock troop, and that clears out chaff.
Brain Burst is mehh at best. You’re on point about when to use and not use Smite, but damn - you really ragged on that. Good players already know that, and wasted a lot of the video on that one point.
The main thing I’d fight you on is Assail and Venting Shriek though. Instant 6 stacks of Soulblaze to the entire screen is not something to scoff out. Can delete hordes of gunners and ranged enemies for the team.
And Assail… well, you have to try it with empowered psionics. Mettle, true aim, etc.
You build into it even a little and you’ll have max damage and take out the most elites like a breeze. It’s still stupid good since the nerfs, borderline broken. But most people assume they’re bad now.
Could not be further from the truth. Probably the most broken part of psyker next to guns/VS.
What did i say that is mis information? You claimed that then proceeded to not say what is mis information. Its so easy to just claim things when you dont follow it up with what definitely os what. Either elaborate on what exactly is mis information or im banning you from my comments
@@TannerLindberg I thought I outlined it in my post, but perhaps didn’t make it clear! Don’t mean to be condescending, but I disagreed with a few of your points.
You downplayed Perilous Combustion, Venting Shriek (w/ Flames), as well as Assail.
Misinformation:
I’m not sure if your math is off or if you tested those three things with no investment. But on Auric Damnation - 6 stacks of Soulblaze kill all chaff and basic gunners.
Combining Perilous Combustion, Assail, and Flames is absurd and melts the screen.
You’re right that Wildfire is trash, as well as Kinetic Flayer. That people overuse Smite, but it’s still good in most situations.
If that still isn’t clear. Specifically:
- Downplaying the potency of Assail when it’s still arguably (almost definitely) the best Blitz outside of niche situations Smite is useful in.
- Venting Shriek is not a bad ultimate. Probably second best. Shield is a bit of crutch. But can be great with teams not used to Auric Damnation. And you never talk about ammo economy w/ guns. Shriek + Flames delete stuff and quell 50% peril which can instantly stagger/heal your toughness. I could go on and on, but it’s best ult next to Scrier’s Gaze.
- Perilous Combustion was downplayed. With Assail Spam, Columbus, or Voidstrike. You don’t just spread little stacks to enemies. You spread massive stacks and delete chaff while only focusing elites. It is a VERY GOOD node.
Again, agree with a lot of your points. But hard disagree there.
I literally said word for word 6 stacks can kill trash mobs. So again what mis information?
Combustion was not downplayed at all. The ammount of times 2 or more elites are mixed into hordes isnt that high
Damn, venting shriek is bad and bubble is good, how the times have changed since this video lol
I like kinetic flayer because I'm a gambling man, and baby, i like losing
Also sometimes (like... 3 times per mission) it instakills a rager, but it's always funny seeing a poxwalker eat up my magical migraine
Is this still good to go with? I was comparing in game nodes and there are some changes. For example, I noticed Disrupt Destiny can last 10 seconds instead of 15 now. What about other changes I didn't catch?
So i definitely feel well informed by this video but also almost pissed myself from laughing so hard 😂 i am weak but this video ate!
Ok, I feel called out. I'm not gonna change much but appreciate the info as a new player lols.
What about curios? What do we need?
Need 100+ toughnes - noted. Are there any necessary numbers that are important? Like min health, min amount of stamina, etc.
New to this game and tbh don't feel any feeling if certain values are good or bad
Yuuuuup only noticed how strong gunpsyker is, was when i had 5 gun psyker builds saved xD
Hey man do you think you'll do a ogryn video?
Probably not
@@TannerLindberg sadness, your vids explained the classes really well and you got me off smite spam lol
Tanner is one angery shouty. You do have a point tho. fuck psyker, become 8wound martyr :p
Love the angry bottom vibes, hilarious.
Probably been said, but just to throw in a correction (unscripted so i get it) that adds to your point about kinetic flayer. 1500 damage every 15 sec is 100 dps, not 150. Its even worse. That and you cant proc it at critical peril for no great reason.
It's a 10% chance to proc on all damage dealt with a 15s CD *per enemy.* The 15s CD is not a universal where it can only proc once every 15s period. It's excellent on purgatus builds and decent on smite.
amazing. thank you!
What I gather from this video is the following:
Take smite with no upgrades to it and EXCLUSIVELY use it against a crusher / bulwark squad WHEN YOU ARE PINNED INTO A CORNER.
Take Scrier's Gaze and win the game.
Take Disrupt Destiny and win the game.
That's about it.
ill be honest man if you watched an hour long video and only took 3 sentences away from it gods speed to you.
@@TannerLindberg Jesus that was a fast reply...
I'm also still watching XD
bro im like mentally ill and always watching
I need the psyker builds cuz lemme tell ya I figured something was wrong with all the psyker games Ive been losing and I figured it was the builds I was running not having the right skills and my overall skill lacking as well.
Great video man. Keep up the good work. Are u going to release this type of video for every class?
Not ogryn. A dog can figure out ogryn
Ogryn talent breakdown when? (Probably never)
From the moment I've learned how to play with gaze I'm not able to play with the other 2 nodes. I'm difficult to master but my god it's golden. I do use it with blazing illisi and smite and most of the time come up with most dmg and kills in a run. The biggest problem of smite players is overusing that skill, it's great if you find yourself (or your team) in a pinch and need to stun and push the horde away. As for the realasianrobot...yeah, his builds are fucking bad, though he's good in explaining them.
i've never played psyker in my life; one sloppy toppy please
It was a good video made me refine my builds a bit. I mostly agree with you, altho u are too mad. Did you try to ever relax and calm down? Really not good to the health being so mad all the time!
Thought you where a angry little man at first then over the course of the video the hamster in my head started working then you offered head so yeah😂. Thanks for the info
with the way quietitude is written i thought it only did that if you manually quelled peril. i really hate the fact mldt of the issues i have are because the game is shit at explaining exactly whats going on.
watching this again and after trying purgatos with and without wilfire id say id rather take something else over wildfire. just having one extra toughness node feels better in game.
I would be curious to see a recording of you playing this build on I-II-V-E-G, just to get an idea of how you put it to work and how well it performs in intense situations.
lucky you i actually have. a build guide for this build which show cases gameplay of true solo i-ii its only the first room but the fact i can casually load in first try and make it out of the first room entierly solo kind of speaks volumes to how op it is.
That sounds alright, though I'd prefer to watch a whole illveg with some decent teammates competing for kills and ammo, as that is the reality most of us play in. You make some pretty bold claims so it would be good to see the proofs pudding in real action.
I really doubt anyone would want to watch live un edited gameplay for very long. Also solo is 5x harder than with a group lol if it works solo it carries in normal play
I believe gun psyker is viable and can carry in the right party, but so can staff psyker. Soloing a maelstrom room is also a bar that good staff psykers can match. I want to be convinced your gun psyker really is the strongest psyker, and not just asianrobotesk theorycraft. Currently I'm assuming your opinions mostly reflect you being average at staves.
@@TannerLindberg In a live match you're competing for ammo with the rest of the team. Bots don't consume ammo so it's a big change to the uptime of your gun if you don't need to share ammo.
Youre the kind of guy i would want in my corporate R&D team
Muted?
Does quietude only work if actively quelling or on passive as well- ie when you switch to a gun .
Works on passive
Hey Tan, love the video and the enthusiasm you give telling it. I like to play with the bots so I'm the main killing person in game, could you do videos in the future for builds while using bots? I like the staffs (void) is my favorite and I know using gun would be awesome but maybe show both, what say you?
Insightful! Do you get much sun? 😄
Sometimes
thoughts on the best gun for gunpskyer? cant find myself swapping off revolver, except for laspistol sometimes when i dont feel like oneshotting everything
Its obviously the columus mk 5
I feel like Kinetic flayer wouln't be so bad if the cooldown was *up to* 15 seconds *depending on the current HP of the target.*
Magdumping into a trash mob an it procs? No cooldown. Hitting a boss at 90% HP and it procs, 15 second cooldown.
At present it just encourages you to do nothing unless you've got a clear shot on something you want to proc it on. A good talent should never encourage you to not play the game.
I main bubble, smite and surge I toss bubbles when there are gunners and only smite when there is more then 2-3 armored targets and melee the hord... Its the best support build ever and in quick play I'm often pulling in the most kills too... It's not the insano DMG of gun Psyker but DAMN it feels good to carry your team under your wing
got a pit in my stomach when you said smite sucked but i didn't realize how troll it was to hold hordes like that. gonna hold onto the cope that it looks cool when it spreads across the map but at least im willfully trolling.
Truuuue
Its like the Loner psyker is talking shit of your build lmao
I can not comprehend this comment
Yes my beloved! I shouldn't smite the horde
shitting on asian robot is the best part
Does Quietude toughness regen occur when not manually quelling?
Yes. If you don't take that node you are either trolling (which is fine) or brain dead (see a doctor)
I have never seen a gun psyker top damange in AM. Maybe they are just trash at offense.