i supported this game since beta and bragged to all my friends how good it is but this is where i draw the line...horrible season , legit 0 news game still full of hackers but somehow every team mate is useless while enemies have 100% accuracy and play perfectly + battle pass is 10x worse and 3 times more time to complete it ... this season finally made me UNINSTALL!
They game feels so good! First QC game dropped 12 kills with the deagles 😂❤ Edit: Buy the new 19.99$ skin then with the 2400 multi bucks buy the battle-pass, then with the remaining amount buy cosmetics from the store. Youd have so many cosmetics this season
@@HazedNConfused oh goodness, yeah I work from 6:30am-6pm so I had to get up at 5:30 to record my video I posted today. Not I can’t play again until late tonight 😩 It’s a grind for us out here
Stutter? A bit of drop but nothing ground breaking I get like only 100 fps on medium settings anyways on TAA 100% Edit: Oh wait that Japanese map? Yeah that map is too heavy I guess I have the least fps on that map and feels like I am totally playing a different game when I play in that map
I feel like any demolition severely drops FPS now more than before. I’ve never dropped below 80 FPS before but today I dropped to 42, granted the demolition was INSANE (a bunch of heavies charging, orbital lasers, red canisters everywhere, all in like the last 20 seconds of the last cashout).
@@Treble_V2 that's all cuz of unreal engine 5 Had it never been made in that engine.. actually as a competitive game embark should improve their lowest graphics to have even better performance and of course fix stutters
I might get eaten alive for this. I think the mesh change feels similar to the cloak change (certainly not the end of the world, probably not as bad as people expect). Everyone’s sayings it’s totally ruined and will never be used again, (and it is a MASSIVE nerf) but in the long run what I think will happen is it will still be used and what really ends up happening is it just gives the other specializations a chance to shine
I'm so tired of this close range meta in high ELO games I miss the long range engagements in season 1 it was so much fun. The spastic recoil on the rifles and SMGs and LMGs and the Falloff damage is horrendous on the guns. Make the game based on AIM not getting in your face and hip firing 90% of the time that takes no skill. high ELO games are miserable with these models running around for 200 days and now even more days to come, come on guys change the meta. The Pike and Deagles are a good start for weapons that take skill to use but they are not as strong as the Profound Model. I don't think anything needs to be nerfed I think all the weapons have to be equally good to use. Plz stop destroying weapons, the XP did not deserve that, make every weapon good. I know you guys are trying to please everybody especially melee players because why would you make every gun basically a shotgun, because they would have a chance to get close right? I got mad love for this game but just know in life you can't please everybody.
@@atomichandgrenade6316 I agree. Heavy got nerfed but the player base will increase this season with deagles. Something is gonna have to get done about the perfect accuracy it has though, or the range. They’re unreal at the moment
10:30 it probably works how it always has where you can switch without wiping, but you have to spend a token in order to do so because if you get revived, you’ll just come back with your loadout you had previously.
AKM feels a bit more powerful, I have no idea if I’m tripping but it feels like it does more damage in game than the FCAR…and the new DMR Pike-556 (SU-16) feels a biiiitt too powerful…other guns on medium do not feel relevant if everyone is running the AK or the Pike. The Lights new shotgun feels good and balanced, and the Duel 50.s feel good as well. I do feel though that the Lewis gun should get a slight damage buff…other than that I have little complaints about guns. Now when it comes to being third partying…yikes it’s a pain in 3v3v3 quick Cash. That’s all!
I’m not the only one who feels weird about the AK on this first day, feels like I’m getting lasered. Then again I tried the new red dot sight for it and it feels way too good not to use. Also it allows me to use my receipt skin instead of the dark one with « better » iron sights that everyone bought on release. That one felt like a visibility upgrade, and idk if I’m the one to feel that way
They added the shield cooldown because it was “frustrating” to play against yet didn’t touch the sword lunge users who hit you from across the map because of the poor netcode. Ye nah that’s not frustrating to face at all. They buffed it 😂
The dev note for the sniper is insane. "Yeah it's far from bad, but we shit on it anyway" all cus someone didn't have the brain capacity to kill the sniper in the non-comp mode. 💀💀
Playing powershift of Kyoto will have 3 snipers on each team slapping eachother. Very unfun. Sniper is still perfectly viable on maps like skyway, Seoul, and sys. Just takes more skill if you're gonna be sitting on cranes or the church in monaco to hit people.
@@dg2010 You're wildin if you think it will still be viable. It barely was before apart from powershift, where you can just go and, wait for it, kill the sniper. SO hard to kill a 150hp garbo role, I imagine. Edit: Even still, raising the skill ceiling of a role with an already hight skill floor and ceiling is insane mental gymnastics.
@radi534 light has the LOWEST skill floor. Why do you think it's the most played class in the game, and has the most on average kills? Because it's the easiest to play. You say "just go kill the 150 hp light lol iz ez" I imagine you only play light. Pushing a sniper that can do half your health in a single shot over 100s of meters, who can also just dash / grapple / gateway away is very difficult. Especially on a slow class like heavy.
@@dg2010 bruh, light is most played cus they have the dashes/swords/knives/invis and a lot of movementl, aka they are fun to play. You can't be serious with them being lowest skill floor when M and H exist, insane. And I play all three classes, M the most with L as second. It's insane how easy it is to kill a sniper with the fcar or ak. Especially with jump pads and ziplines. EVen more so when they don't see you, cus guess what - looking through a scope limits you los. Insane how that works, right? If they do and dash/grapple/gateway - they lose their position, hence they are useless and you can kill them. Heavies can shield/hide forever. They can also rush them, cover exists all over all the maps. Even more so when the sniper doesn't do that much dmg unless it's a HS, which is not really easy to hit. Final note- now the M has a better sniper.
Hope you guys have a blast today and impress those sponsors!😎
will indeed sir 🗿
i supported this game since beta and bragged to all my friends how good it is but this is where i draw the line...horrible season , legit 0 news game still full of hackers but somehow every team mate is useless while enemies have 100% accuracy and play perfectly + battle pass is 10x worse and 3 times more time to complete it ... this season finally made me UNINSTALL!
They game feels so good! First QC game dropped 12 kills with the deagles 😂❤
Edit:
Buy the new 19.99$ skin then with the 2400 multi bucks buy the battle-pass, then with the remaining amount buy cosmetics from the store. Youd have so many cosmetics this season
That’s what I did, the skins are so good this season
@@firstpersonsnooter2519 brooo you see those deagle animations!!! Had to cop lol
Iseult gangggg
@@atomichandgrenade6316 yeaaa, we got the walking corpse with the coolest drip 😎
Transcending realities (:
chill old man and fire mask
How and where do I get my multi bucks from world tour season 3?
it will take a week or two for ranked rewards to be given out so embark can make sure they're not giving them to cheaters
@@akiame72 oh okay was about to think I’m getting robbed lol thanks bro
"Ezalt" is the proper way to say it but I didn't even notice the first time you said it. You said the other sponsers correctly though
@@aguyontheinternet3530 lmao one day I’ll get it right. This is especially sad being that it’s my sponsor 😂
explosive mines nerf bums me out, i felt like they were in a perfect place before so idk why they wanted to nerf it
Two allows you to effectively kills someone without having to do anything (such as a vent spot and they can’t even see it).
when are they fixing the matchmaking, i only get disabled guys in my team
Let’s gooo soemthing to get me through work and watch while I wait to play 😩
I'm not stalking I swear, was just checking the comments 😅
@@TheAstriix let me know what that is cause I’m starting to work my double right now. It’s like watching a party I’m not invited to 🥺
@@-zod-4882 😂😂 it’s the finals content we’ll see eachother around
@@HazedNConfused oh goodness, yeah I work from 6:30am-6pm so I had to get up at 5:30 to record my video I posted today. Not I can’t play again until late tonight 😩
It’s a grind for us out here
@@-zod-4882 speak for yourself 😏
Anyone else gets stutters on Kyoto? I run the game on an RX 6600. Never had stutters and frame drops prior to the season.
My game was crashing alot last season. Played 3 games and haven't yet 🤞 Kyoto has always run horrible tho..
Stutter?
A bit of drop but nothing ground breaking
I get like only 100 fps on medium settings anyways on TAA 100%
Edit: Oh wait that Japanese map?
Yeah that map is too heavy I guess
I have the least fps on that map and feels like I am totally playing a different game when I play in that map
Never on my ps5
I feel like any demolition severely drops FPS now more than before. I’ve never dropped below 80 FPS before but today I dropped to 42, granted the demolition was INSANE (a bunch of heavies charging, orbital lasers, red canisters everywhere, all in like the last 20 seconds of the last cashout).
@@Treble_V2 that's all cuz of unreal engine 5
Had it never been made in that engine.. actually as a competitive game embark should improve their lowest graphics to have even better performance and of course fix stutters
The bow did not need a buff now im gonna get fucked over 😭😭
Srry in advance bro 🤭
Coming here instead of going to OTTR.
@@TheGirlSkateBoardCo is he still making content for The Finals? I’m too much of a brokey to afford his tips 😢
You didn’t butcher the names badly at all
The I ins ISEULT makes the same sound that The I in Dizzy makes
Great video brewski
I might get eaten alive for this. I think the mesh change feels similar to the cloak change (certainly not the end of the world, probably not as bad as people expect). Everyone’s sayings it’s totally ruined and will never be used again, (and it is a MASSIVE nerf) but in the long run what I think will happen is it will still be used and what really ends up happening is it just gives the other specializations a chance to shine
I'm so tired of this close range meta in high ELO games I miss the long range engagements in season 1 it was so much fun. The spastic recoil on the rifles and SMGs and LMGs and the Falloff damage is horrendous on the guns. Make the game based on AIM not getting in your face and hip firing 90% of the time that takes no skill. high ELO games are miserable with these models running around for 200 days and now even more days to come, come on guys change the meta. The Pike and Deagles are a good start for weapons that take skill to use but they are not as strong as the Profound Model. I don't think anything needs to be nerfed I think all the weapons have to be equally good to use. Plz stop destroying weapons, the XP did not deserve that, make every weapon good. I know you guys are trying to please everybody especially melee players because why would you make every gun basically a shotgun, because they would have a chance to get close right? I got mad love for this game but just know in life you can't please everybody.
The deagles are broken.
Niccee. Heavy gotta win at least once this season 😂
After they nerfed heavy’s dome and mesh and rpg and c4 and winch claw he deserves it lmao
I mean I think they’re the most balanced of all the new additions
@@atomichandgrenade6316 I agree. Heavy got nerfed but the player base will increase this season with deagles. Something is gonna have to get done about the perfect accuracy it has though, or the range. They’re unreal at the moment
@@atomichandgrenade6316 for real lol
10:30 it probably works how it always has where you can switch without wiping, but you have to spend a token in order to do so because if you get revived, you’ll just come back with your loadout you had previously.
Not me just realizing we won a WT game together last season, ggz man great video. Keep up the good work!
Wait no I love when game show events happen during an intense ranked game wtf
mesh shield change is way overkill, wasn’t that hard to deal with to begin with
They fixed the precision with SH1900, it shreds so hard right now
I’m so glad they’re adding true static crosshairs
bro pls drop an akimbo drop i cant shoot with those things
Love the start to this season. The new dmr goes crazy
Guys when do we get our emerald skins from season 3
The AKM only having 32 rounds is going to screw me over so good
AKM feels a bit more powerful, I have no idea if I’m tripping but it feels like it does more damage in game than the FCAR…and the new DMR Pike-556 (SU-16) feels a biiiitt too powerful…other guns on medium do not feel relevant if everyone is running the AK or the Pike. The Lights new shotgun feels good and balanced, and the Duel 50.s feel good as well. I do feel though that the Lewis gun should get a slight damage buff…other than that I have little complaints about guns. Now when it comes to being third partying…yikes it’s a pain in 3v3v3 quick Cash. That’s all!
I’m not the only one who feels weird about the AK on this first day, feels like I’m getting lasered. Then again I tried the new red dot sight for it and it feels way too good not to use.
Also it allows me to use my receipt skin instead of the dark one with « better » iron sights that everyone bought on release. That one felt like a visibility upgrade, and idk if I’m the one to feel that way
93r is actually good now
Lmaoo the heavy is the least played who would guess that their guns got the recoil of a train that's why most heavy run sledgehammer.
M60 and Lewis feel SOOOOOOO MUCH better now. Especially the Lewis. Recoil is still there but it's very controllable.
Aaaannnddd glitch trap is bad great
how?
@AK_3971 The removal of detection and a slot makes it worthless compared to other utilities
@@schrodingerscat9945 imo the glitching itself is still super valuable
@AK_3971 yeah but you get one now also the range is still kinda shit
@@schrodingerscat9945 range buff would be a good idea
No change to 1887 range is a big L
They added the shield cooldown because it was “frustrating” to play against yet didn’t touch the sword lunge users who hit you from across the map because of the poor netcode. Ye nah that’s not frustrating to face at all. They buffed it 😂
The new dmr feels so bad. Slow fire rate, low damage, and it bounces around 😢 Deagles feel great tho 🦅🦅
pls give it another try this gun goes crazy, try the iron sight its fire
You are the minority ngl
The dev note for the sniper is insane. "Yeah it's far from bad, but we shit on it anyway" all cus someone didn't have the brain capacity to kill the sniper in the non-comp mode. 💀💀
Playing powershift of Kyoto will have 3 snipers on each team slapping eachother. Very unfun. Sniper is still perfectly viable on maps like skyway, Seoul, and sys. Just takes more skill if you're gonna be sitting on cranes or the church in monaco to hit people.
@@dg2010 You're wildin if you think it will still be viable. It barely was before apart from powershift, where you can just go and, wait for it, kill the sniper. SO hard to kill a 150hp garbo role, I imagine.
Edit: Even still, raising the skill ceiling of a role with an already hight skill floor and ceiling is insane mental gymnastics.
@radi534 light has the LOWEST skill floor. Why do you think it's the most played class in the game, and has the most on average kills? Because it's the easiest to play. You say "just go kill the 150 hp light lol iz ez" I imagine you only play light. Pushing a sniper that can do half your health in a single shot over 100s of meters, who can also just dash / grapple / gateway away is very difficult. Especially on a slow class like heavy.
@@dg2010 bruh, light is most played cus they have the dashes/swords/knives/invis and a lot of movementl, aka they are fun to play. You can't be serious with them being lowest skill floor when M and H exist, insane. And I play all three classes, M the most with L as second. It's insane how easy it is to kill a sniper with the fcar or ak. Especially with jump pads and ziplines. EVen more so when they don't see you, cus guess what - looking through a scope limits you los. Insane how that works, right? If they do and dash/grapple/gateway - they lose their position, hence they are useless and you can kill them. Heavies can shield/hide forever. They can also rush them, cover exists all over all the maps. Even more so when the sniper doesn't do that much dmg unless it's a HS, which is not really easy to hit.
Final note- now the M has a better sniper.