Shelby: >hates dealing with people To be fair, anyone can relate. Especially me and in my long suffering retail job >Munio having the sane-ish buffs as TLP but with more uses Ayo, now _that_ is value
Ava is something...interesting to say at least Now that Munio dark tome, is rare to see a tome which is focus defense instead of offens The prf weapons many we see in the first three chapters feels unique. But good job, keep that up
2 Chapters earlier and we see a little growth in Walter. Doing the right thing, giving a young archer a chance to follow a new path, and proving his stuck-up bro Lionel wrong about the trap last chapter. Clearly between the two brothers, the ROM is more focused on Walter a little more than Lionel.
34:39 After the next chapter you get a prep map with arena. Next chapter: The soldier right next to the recruitable character turns green after you recruit the other guy. You don't need to kill him. The reinforcements on turn 11 come from the south and give no exp.
Lots of 80s hitrates, and lots of low% crits. I feel like this game is pretty railroady with one intended path, and the goal is to increase consistency as much as possible by increasing hitrates and reducing enemy critrates through supports and boosters.
I know you said in chapter 1 you have no plan on using Zackary, but he actually plays a bigger part than you know, even though you learn about his past when dealing with the final boss of the hack.
Munio my beloved, you've returned to us ^^
But wow, the tradeoff for being a mage is being stuck with actual noodle arms, apparently
Shelby:
>hates dealing with people
To be fair, anyone can relate. Especially me and in my long suffering retail job
>Munio having the sane-ish buffs as TLP but with more uses
Ayo, now _that_ is value
2:08 "I feel sorry for Terril". I feel more sorry for Walter. It's like no matter what you do, it's not enough in the eyes of friends or family.
Ava is something...interesting to say at least
Now that Munio dark tome, is rare to see a tome which is focus defense instead of offens
The prf weapons many we see in the first three chapters feels unique.
But good job, keep that up
2 Chapters earlier and we see a little growth in Walter. Doing the right thing, giving a young archer a chance to follow a new path, and proving his stuck-up bro Lionel wrong about the trap last chapter. Clearly between the two brothers, the ROM is more focused on Walter a little more than Lionel.
First to watch another no loss chapter!
34:39 After the next chapter you get a prep map with arena.
Next chapter: The soldier right next to the recruitable character turns green after you recruit the other guy.
You don't need to kill him.
The reinforcements on turn 11 come from the south and give no exp.
I couldn't remember if there was an arena chapter. It's been so long since I last played this hack😊
Munio will always remind me of TLP.
Lots of 80s hitrates, and lots of low% crits. I feel like this game is pretty railroady with one intended path, and the goal is to increase consistency as much as possible by increasing hitrates and reducing enemy critrates through supports and boosters.
I know you said in chapter 1 you have no plan on using Zackary, but he actually plays a bigger part than you know, even though you learn about his past when dealing with the final boss of the hack.
Best FE gamer! That's why i call her The "FE War Veteran"!
Geez, at the end, Lionel was so petty, it's dislike-able. Hopefully, that will change the next few chapters.
Cool. Yeah. Why all the fe rom hacks have interesting dark mages?