I admittedly might've gone a little overboard with chapters 18 and 19 being large and having a lot of enemies, since I really wanted them to be these big bombastic battles with cool scenarios. I do love the mood of these two chapters a ton, though, so I'm still ultimately happy with how they turned out. Especially chapter 18, I just love how it looks, man. Scaling a mountain to its peak, reaching into the clouds, with seemingly endless wyverns raining down on you, all while Ian sits perched imposingly at the top of the map. Such a cool feeling. I'm surprised at how few people you've promoted by now, since the army split is coming to an end. Chapters 19 and 20 are the last maps of the army split, so after that point, you'll have to start benching people and picking your final team. I guess this does save your some money by not using all the promo items, though the game was generally designed around promoting early. And it's also just fun to roll into the final maps of the army split with all promoted units. Very satisfying.
Oh? Your the creator of this fan game? I've enjoyed the gameplay that others have played and the story itself is good. I'm aware of a prequel to this game but is there gonna be a sequel?
@@krashboombang1898huh, it's almost that time of year already? Time flies :0 Also yeah, it's rather common for siaoz to have unpromoted units pretty far into a game. The Siaoz Way™ is to wait until a unit caps a stat and _then_ promote them. The Dragon Herald playthrough stands out, imo, for being one of the few instances where that isn't the case, since the game all but demands that you hand out promotions like Halloween candy asap
I generally don't promote my characters early, and try to delay a promotion as long as possible lol, I remember I had to promote 1 or 2 units in this chapter because of how hard it was for me lol.
1:33:51 Shame neither of the bosses in the next chapter is weak to his weapons, his boss convos are full of rage. Next chapter: Behanzin route ends. Nomads and a ranger will come periodically from the area guarded by the generals. The siege tomes mentioned will spawn in the place the berserk druid is. Open the door for Ladons forces with Ava. When you open the voss door you get one turn before all promoted reinforcements spawn everywhere so you need to he ready when opening. Ladon is peak bait.
Yeah, no way was Lydia gonna heal the end result of falling from that high. I'm with Dorian on this one, what _do_ you say to that? But at least Locritus gets a nice new spear? Count the small blessings?... ;:D
Obligatory gay rep. This death felt forced even for Camus archetype standards. Nice map aesthetics tho, especially the clouds above the mountains and wyverns floating there.
I admittedly might've gone a little overboard with chapters 18 and 19 being large and having a lot of enemies, since I really wanted them to be these big bombastic battles with cool scenarios. I do love the mood of these two chapters a ton, though, so I'm still ultimately happy with how they turned out. Especially chapter 18, I just love how it looks, man. Scaling a mountain to its peak, reaching into the clouds, with seemingly endless wyverns raining down on you, all while Ian sits perched imposingly at the top of the map. Such a cool feeling.
I'm surprised at how few people you've promoted by now, since the army split is coming to an end. Chapters 19 and 20 are the last maps of the army split, so after that point, you'll have to start benching people and picking your final team. I guess this does save your some money by not using all the promo items, though the game was generally designed around promoting early. And it's also just fun to roll into the final maps of the army split with all promoted units. Very satisfying.
Oh? Your the creator of this fan game? I've enjoyed the gameplay that others have played and the story itself is good.
I'm aware of a prequel to this game but is there gonna be a sequel?
@@BR-dj1bo Yep, I am working on a sequel currently! You can look forward to a trailer for it at this year's FEE3 in about a month or so.
@@krashboombang1898 woah good for you
@@krashboombang1898huh, it's almost that time of year already? Time flies :0
Also yeah, it's rather common for siaoz to have unpromoted units pretty far into a game. The Siaoz Way™ is to wait until a unit caps a stat and _then_ promote them. The Dragon Herald playthrough stands out, imo, for being one of the few instances where that isn't the case, since the game all but demands that you hand out promotions like Halloween candy asap
I generally don't promote my characters early, and try to delay a promotion as long as possible lol, I remember I had to promote 1 or 2 units in this chapter because of how hard it was for me lol.
History will say they were roommates but we know the real story
1:33:51 Shame neither of the bosses in the next chapter is weak to his weapons, his boss convos are full of rage.
Next chapter: Behanzin route ends. Nomads and a ranger will come periodically from the area guarded by the generals.
The siege tomes mentioned will spawn in the place the berserk druid is.
Open the door for Ladons forces with Ava.
When you open the voss door you get one turn before all promoted reinforcements spawn everywhere so you need to he ready when opening.
Ladon is peak bait.
Second to the slaughter fest of the enemies!
First to the Slaughter fest of the enemies!
Yeah, no way was Lydia gonna heal the end result of falling from that high. I'm with Dorian on this one, what _do_ you say to that?
But at least Locritus gets a nice new spear? Count the small blessings?... ;:D
Obligatory gay rep.
This death felt forced even for Camus archetype standards.
Nice map aesthetics tho, especially the clouds above the mountains and wyverns floating there.
Its funny that both the rebel generals from Behanzin get forced deaths
@@chrosairs7057well, when the rules say you gotta listen to whoever kicks the king's ass, it only seems natural