How to do Product Animations in Blender [Multiple Camera Setup]
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- เผยแพร่เมื่อ 6 ส.ค. 2024
- ⛩️ Join the Blender Dojo; / kaizentutorials ⛩️
For an AMAZING product animation we need 3 things. First of all we need a product, second of all we need music and third we need lighting. These 3 things combined, together with some nice camera angles, will net you a clean Product animation.
FREE Basefile - bit.ly/3yXprZK
#b3d #blender3d #kaizentutorials #productanimation
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Follow me on Instagram - @Kaizentutorials
Gumroad - kaizentutorials.gumroad.com/l...
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Chapters:
00:00 Intro
00:31 The FREE Basefile(link in description)
01:10 Setting up your workspace
01:51 Adding Markers on Music
03:18 Creating the 1st shot
05:15 Setting up the 2nd shot
07:36 Linking Camera's to Markers
08:32 Finishing the 2nd shot
09:24 Creating the 3rd shot
10:48 Making the 4th shot
12:42 Setting up the 5th shot
13:50 Creating the 6th shot
15:26 Doing the final shot
16:23 Reusing Camera's in Animation
17:17 Final Thoughts
17:40 Outro
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Music - www.epidemicsound.com/track/6...
The audio from my previous video was pretty bad... I tried fixing it in this one with new settings and better positioning. Hope it's an improvement. Let me know what you think!
Hello, can you please model a leather bag with animation for promotional content for social media? Even if you don't decide to model just the animation will be fine too
I’ll take it into consideration!
Many thanks, I have a question... is it also possible to do different frame rates for each camera?
I don’t think so! But tbh I haven’t tried it yet. But it’s a render setting, not a camera settings. So I doubt it…
Hey, can you please let me know what was the render time for this video with the spec which you have mentioned.
The track to an empty for camera tracking. That just saved me hours of endless tweaking. Thank you!
Glad to hear it!
This video has got me pumping so hard to start rendering products. I got here getting sick of trying to animate products by animating the rotation and location for everything and getting shit result. And all i needed was this video to show me that we use track constraint😅😅. You made it look so easy. Much love and appreciate your effort into sharing you knowledge with everyone free of cost. ❤❤❤
Thanks a lot for the kind words and I'm glad I could help :-)
I’m so glad I found this. Changing the camera angles manually has been driving me nuts. Being off by half a decimal makes it look bad and this workflow speeds it all up
Glad I could help!
Underrated ! Your work on this channel is very qualitative, hope you enjoy making it as much as we value it
Thanks a lot, very kind! Yes I love making the videos 🤗
All I can see, an angel always dropping some dope works🙂❤️
Sensei you are amazing!!!
Thanks again Bunny! Great to have your support 🖤
This is *BY FAR* , the most usefull Blender animation tutorial I have seen on youtube!
Thanks so MUCH!! 👌
Thank you, very kind!
I love your tips on workflow, the amount of time and effort these things save when aligning motion to music is underappreciated.
You're very welcome!
This tutorial is a game changer!! Thank you very much!
Tip to EXPAND the music waveform: Hold the Ctrl Key and middle mouse button and move the mouse up to zoom in.
Nice addition, thanks!
Thanks a lot, wondered how to get in close!
Wooow, finally! Thanks mate! :D I was ready to but the addon that kills channels in order to achieve this view :D :D :D Saved me $10 dude!
*to buy lol
thanks.
It's very enjoyable and informative thank you! Normally I attribute the depth of field to the object, but this was a problem when the object was big. Great idea to link it to empty!
Thanks! Yeah DOF can be hard to get right this way you have full control. Super easy yet effective 💪🏻
Mate. I need to tell u, you are the best explaining blender tutoriales in all youtube english channels, thanx for your time and please keep doing this tutorials.
Thank you! That means a lot 💚
Thank you so much for sharing this wonderful workflow.
You are so welcome!
Another Super Excellent Tutorial! Thanks for taking the time to create it.
No worries!
I have just discovered your channel and I have already learned so much! Thank you for your content!
Thank you, appreciate it!
This is one of the most informative Blender tutorials I have ever watched!
Thanks a lot!
Love this tutorial! Really help me a lot while working on something. I did also learn a lot thanks to you
Glad to hear it, thanks!
Very informative and on point! Thank you for sharing!
Glad you enjoyed it!
Best tutorials...After finishing your video I just clicked the subscribe button.love from Bangladesh brother...
Great tutorial!
Thank you! Cheers!
Love this!!!
Thanks a lot!
Amazing tutorial 👏. Thank you
You’re welcome 😊
Thank YOU brother.
Thank you so much for all of your tutorials, learning a lot!!!!!!
🤗
Thx !
Amazing tutorial! Thank you so much! 👏👏👏
Thank you!
Thank you! Very useful tutorial!
You’re welcome!
Thank you! awesome tut!
Thanks, glad it was useful to you!
Thanks so much, learned a lot about animation workflow!
Glad it was helpful!
Great tutorial! Thank you very much!
You're very welcome!
I am SOOO glad i found this.. Thank you soooo much.
Thanks and you’re very welcome! :-)
Wow!!! Learned so much in just a few minutes. I hope I watched that video earlier. Thank you @Kaizen
No problem, glad this helped you!
Wow, you always choose the best music for your vids
Thanks a lot!
Super dope!!!!
Thank you!
Thanks again, Legend!! 😎
You’re most welcome!
Wow another great video. Transitions are perfect. I imagine animation like this on a background made with geometry nodes.
The results can be excellent. Maybe a video like this will come in the future. :)
Thanks a lot! I’ll definitely take the idea into consideration 🙏🏻
I wish i found this sooner! This is one of the most useful tutorials ever. Thank you!
Wow, thanks for the kind words!
This video was super helpful! Thank You!!!
Glad it was helpful!
good job ! thx for the lesson
Thank you! Appreciate it
Thanks man!! this really helped me for my final exam on product design!
Great to hear!
Wow. that's one of a best tutorials I have found.
Thank you, appreciate that!
Very good lesson, Thank u very much!
Glad you liked it!
very nice...i startes soft soft learning.thank you so much....
Welcome 😊
amazing video, thank you so much :)
Glad you liked it!
THANK UU
The video was really helpful learnt lot of things 😁
Glad you think so!
Thanks, learned a lot
Glad it was helpful!
thanks
Thank you bro, very good video
Thanks!
Very much informative video,
thanks for helping..✌✌
Thank you! Glad it was useful
Great Video very good information❤😊
Thank you!
This tutorial helped me a lot. Thank you, Kaizen!
Awesome to hear, glad I could help 🤗
This is Gold
Appreciate it, thanks!
thank you
💪🏻💪🏻
Thank you for the nice video.
Thanks for watching!
thanks a lot savior
No worries!
thanks kaizen, thanks
No problem 🤗
Damn bro this video is epic
Thank you!
Thank you sir😊
Most welcome!
Thanks man😅
*Nice tutorial*
Thank you!
pretty nice!
Thank you
Great tutorial. I'd also mention that you can change the "default" interpolation to be linear, so you don't have to change it every time you keyframe!
Good tip! I like to keep bezier as its something I also use a lot, but yeah you’re right!
@@KaizenTutorials oh definitely agreed. really just meant for this particular use case. loving the content tho. keep it coming 😊
Textbook like tutorials
Looking forward to your next product animation tutorial🥰🥰
Thank you!
Thank you for tNice tutorials, tNice tutorials was a huge help.
No problem!
Спасибо!
Thanks a lot for the support!
make an guide on audio selection for product animations
Maybe someday!
Thanks
No problem!
Many gold nuggets in this one! #Blender #CameraAnimation
Thank you! 🤗
great video.I am looking for a job related to Product Animations recently.It helps me a lot. thank you
Glad it was helpful! Thanks.
I also really like softEX, it has a very nice effect to it
Thanks
Thanks.... always select the new camera and press ctrl + 0 first then do the ctrl + alt + 0 after that... and didin't know what markers were ...and @6:01 you could have used my trick...ctrl+0 instead of clicking under the outliner.
wow so nice video I like it so much😍🥰🤩😘🤩🥰
Thank you Ali! 🙏🏻
The problem I am having with this is seeing the effect of the light with the viewport render very slow on occasions and I don't know why my PC is struggling. I am trying the blender render viewport but I just get a black screen. I've set up all the cameras and angles and now lighting edges etc for each clip, then rendering when happy with the clip. Would appreciate if you can help soon Jesse, as I just want to finish my project now.
That’s gonna help me a lot to see how you did that.
Good to hear! ;-)
and build tracks from there and leave the rest for a later session. I did both but did the first way initially and it took a day to get through
It can be time consuming for sure!
I love you
Awh thanks
Great vid was very informative. :) I wish there was a way to set up the camera, empty, tracking, depth of field and camera binding all in one click haha it looks like it becomes very tedious having to do this lots of times. 😂 (I guess just duplicating the camera & empty and reassigning the binding/changing the names might be abit quicker?)
Thanks! I guess you could create some sort of macro for it, haha. But yeah duplication is also an option. To be honest though when you’re doing this for a project you’ll take a lot of time fine tuning every scene. So there’s a lot longer between adding each camera+empty etc
Fire vid absolutely what i needed. Also i cant believe you comment on every comment 😮
Haha I try lol oh and thanks
I think if you don't have a marker and you hover over the time line and hit Ctrl+B it will add a marker automatically
Good tip!
Sorry to comment on a 2 year old video for help but I'm following along with my own product and I think everything is working great EXCEPT that in my render preview window in the top right (set up just like yours I think) whenever I play the timeline I can see the cameras moving in the left 3D viewport but the camera doesn't transition in the render preview. I have 5 cameras so far in the timeline and they all move when and how they are supposed to, its just the preview doesn't follow the camera transitions. Really great tutorial btw!
No worries at all! Did you add camera markers in the timeline though? You can add these with CTRL+B in the timeline at the keyframes where you want the transition to happen. If you did this can also just be a preview issue because of hardware. If, in solid view, everything works as intended maybe try doing a quick EEVEE render to see if it works. If it does it's just a preview glitch and you're good to render in Cycles as well.
@@KaizenTutorials Wow good on you sir, replying to comments this far down the line! Yes I do have the markers set up, and as I kept working I noticed that the transitions do work if I'm in layout view and set the view to current camera. So then I went back to my animation layout I'd created to follow your video and changed the left upper to the active camera, and the right upper to my regular 3d viewport and it worked! So for some odd reason if I split off a new window from the original one in the layout and set it to active vieport, it won't show the camera transitions, only the original 3d viewport in that layout works.
another best blender tutorgona join ua petreon
Awesome! Looking forward to seeing you there :-D
HOLY SHIT THIS IS SO EASY HOW HAVE I NEVER SEEN THESE CAMERA TRANSITIONS T^T
I've been using one camera and have basically just moved it instantly any time i wanted a different shot and that was awful i feel so dumb now lol
Haha, well glad I could help! Don't feel dumb though. I used to do it the same way as you!
Very nice tutorial. Will you be doing one about creating the speaker? Would be very interested in that 🙂😊
Thank you! I’ll take it into consideration. You can get the file for free though so you can check out sort of how it’s made in there. :-)
Thank you
Part 2 plz
Maybe!
Hello! Great video the transition has been my missing link. I animate for a living and honestly have never new it existed. Just curious, not sure if you said it but, will it render out the whole sequence with those transitions or is this only for preview and you still have to render out each camera?
Thanks! The transitions are merely that, transitions. Blender will still render out the entire sequence as provided in the frame range.
Hi, wonderful tutorial. I was wondering how did you manage to create that infinite backdrop?
It’s just a plane where I extrude 2 edges and add a subdivision modifier to make it smooth. And add some extra loop cuts to define the sharpness of the edges 🙌🏻
Woah these are some great animations! Could you please share the packed start-up file as the one that is shared right now has missing textures
Thanks! Which textures seem to be missing? The file is already the packed version, so I'm not sure why stuff is missing! I downloaded the file and it works fine for me aswell... strange.
Sorry for the confusion. I downloaded the file again and this time the textures are packed. Earlier the speaker cloth material was missing from the .blend file
Ok! Happy to hear you got it fixed :-)
great videos,
i need help on camera selection buying used:
Ursa mini 4.6 1gen
BMPCC 4/or 6k
Sony FX-30 vfx
im gonna use it mostly indoor and for stopmotion/vfx/greenscreen work.
im litterly lost, i know all 3 good but i know nothing about Vfx, i see the new sony fx30 is 14bit is that a better option post than the 12bit from the BMPCC 4k -6k? is the bmpcc just better as it can shoot raw?
anytoughts just add other models
Oof my camera knowledge is limited and mainly geared towards the more ‘consumer’ models. I use a Sony A6400, which does fine for recording but I don’t think it would be best for your desired purposes. Maybe someone else reads this comment and has better insight than me!
hi great tutorial, However when i duplicated the camera ctrl +B, it was like a still frame no movement, what do i do?
is there somthing i didnt do?
many thanks.
You maybe havent keyframed any animation on the new camera?
thank you for this amazing tutorial! how do you switch between "sets"? like in your finished video you have a setting where they lay around and you play with the shadows. but when I try this, the clock actually from the first scene also lays flat. Do I have to make a copy? if yes how do it so it's not visible in the other camera views? Thanks a lot!
Thanks! You're probably making linked copies or instanced copies. Try duplicating the meshes with Shift+D for each scene.
Thank you very much for sharing this, may I ask what background music you are using
I'm using various tracks from Epidemic music.
Hi nice tutorial. Can you make another camera tutorial of 3 cameras? Ex: first camera animation will circle the logo half way, 2nd camera circle the other side of the logo and then 3rd camera comes up from the center of the logo until it shows the entire logo
Well the tutorial would be basically the same. Just apply the principles from this video to your idea and it should work just fine!
At the time of render will it be normal process or we have to set anything
No nothing has to be changed, just normal process.
Fourth, we need a client 😆
Haha same here. Got one for me? ;-)
Great video! Learned soooo much, but I am curious why you keep making the timeline linear and what that does exactly to everything. I may have missed your explanation :/
Thanks a lot! I make the keyframes linear because camera motion is almost always linear. By default Blender makes keyframes ease in and out, which makes it so the camera starts moving faster and faster and then slows down near the end. This can be right for some cases, but usually it's best to just use linear camera motion when doing product shots. You can always change the speed after rendering if you want to!
@@KaizenTutorials thank u sm!
What light are you using to light your face in the video pls, thanks
An elgato key light air; www.elgato.com/us/en/p/key-light-air
How did you make that fuzzy texture for the speaker?
The material is something i found online called a speaker texture. The hairs are a particle system. With lots of tweaks to get the fuzzy look. I believe southernshotty has a great tutorial on how to do fuzzy hair!
Hey kaizen, how do you do the infinite backdrop in blender 3.4??
What do you mean exactly? The process is always just a big plane, extrude two edges, smooth those out and make sure it's really big and you're done.
Bro what is the length of rendered video and how much time did it took and what is your gpu name
I have an RTX 3070Ti and I believe this video took about 2-3 hours to render. The total length is 535 frames.