Creating a better Weapon Mastery System - Daily Vlog

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  • เผยแพร่เมื่อ 10 พ.ย. 2024

ความคิดเห็น • 3

  • @chaosmiles07
    @chaosmiles07 หลายเดือนก่อน

    So what I'm hearing is, Push and Topple are basically an attack + Shove action at the same time. Only those abilities are tied to the weapon, not the character. So if I were to play a kobold with a Topple sledgehammer..?
    Honestly, I feel like the Mastery system is basically another Feat system. It just happens to be a weapon enhancement instead, which means the enhancement can be passed on to whoever manages to wrestle the weapon out of the character's hands. Including enemies.

    • @TrainerJodie
      @TrainerJodie  หลายเดือนก่อน +1

      Kind of? The difference between feats and mastery is feats you can pick and choose the ones you want and mastery you're stuck with whatever one is attached to the weapon you want to use.

    • @chaosmiles07
      @chaosmiles07 หลายเดือนก่อน

      @@TrainerJodie Ahh okay; I honestly thought that Masteries could be selected depending on the weapon, but apparently not. That just makes them feel even less useful.