Procedural Lava Planet 🪐 (Blender Tutorial)

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  • เผยแพร่เมื่อ 21 ธ.ค. 2024

ความคิดเห็น • 61

  • @RyanKingArt
    @RyanKingArt  2 ปีที่แล้ว +3

    *Purchase the project files and support the channel:* 🪐
    Gumroad: ryankingart.gumroad.com/l/lava-planet
    Patreon: www.patreon.com/posts/70890989

  • @jasonc7823
    @jasonc7823 2 ปีที่แล้ว +3

    "Make it more contrasty" should be on some merch. Awesome video by the way.

  • @LumpAbundance
    @LumpAbundance 2 ปีที่แล้ว +1

    I know what I’m doing in the morning. I’ve been addicted to blender recently.

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +1

      Cool! Yeah, creating stuff with Blender is super fun! 😀

  • @abdouuabdouu5853
    @abdouuabdouu5853 2 ปีที่แล้ว +5

    Mind blowing.... You're about to reach a 100 procedural materials .. thank you for your generosity

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +1

      Yep, almost 100!! thanks!

  • @ScottNetherstone
    @ScottNetherstone 2 ปีที่แล้ว +2

    Using the empty in the texture coordinates with the restraint is a really neat trick! Really seems like your tutorials are becoming more advanced every time, yet you explain things so well I never feel overburdened and can follow along without pausing. Of course if anyone new is reading this, I can only follow along at this point because I have done every one of Ryan's procedural tutorials (and many of the other ones). If you start from his first material tutorial and go through all 100 or so, you will have a very good understanding of materials.

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +2

      Glad you like the tutorial! Thank you for watching!!

  • @chrismalcheski9232
    @chrismalcheski9232 9 หลายเดือนก่อน +1

    Thank you!! Amazing output!!!!!

    • @RyanKingArt
      @RyanKingArt  9 หลายเดือนก่อน

      Glad you liked it!

  • @hugovh9813
    @hugovh9813 2 ปีที่แล้ว +2

    Ryan, pls make a procedural dirty glass material tutorial

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +1

      thanks for the tutorial idea.

  • @Miguel09MC
    @Miguel09MC 2 ปีที่แล้ว +1

    🔥🔥🔥🔥🔥🔥

  • @lordjosephcharlton9704
    @lordjosephcharlton9704 2 ปีที่แล้ว +2

    This is actually really cool! I've been loving the videos you've been doing recently, they're insane my guy !!!

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +1

      Glad you like them!

  • @gusaba7342
    @gusaba7342 ปีที่แล้ว

    i just want to say thank you so much for your tutorial. it help me a lot understanding node

  • @CGcelestial
    @CGcelestial 2 ปีที่แล้ว +1

    AWESOME MAN!! 🔥🔥

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +2

      Thank you very much!

    • @CGcelestial
      @CGcelestial 2 ปีที่แล้ว +1

      @@RyanKingArt Anytime!!

  • @Tiki_Media
    @Tiki_Media 2 ปีที่แล้ว

    Grateful for another quality tutorial with so many valuable explanations on how Blender works. Thank you for helping me get more comfortable with procedural materials and compositing.

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      thanks for watching!

  • @cherico94
    @cherico94 2 ปีที่แล้ว

    amazing tutorial as always. i learnt so much about the workflow importance of node wrangler from this and a lot of neat tricks such as stacking the bump nodes, how to make use of the math node to alter color. Thank you so much for your instruction and patience.

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      glad you like it. Thank you for watching!

  • @curiosity6581
    @curiosity6581 ปีที่แล้ว

    Thanks Sir! you are doing an amazing work

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      glad you like it! thanks for watching!

  • @jasonwilliams8730
    @jasonwilliams8730 2 ปีที่แล้ว +1

    👍

  • @backstept
    @backstept 2 ปีที่แล้ว +1

    You can also put the procedural stars shader into the World shader if you don't want to use a plane.

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +1

      yes, you can do that too! 👍‍

  • @blenderstuffs
    @blenderstuffs 2 ปีที่แล้ว +2

    Amazing 🤩🤩

  • @piogrzes3082
    @piogrzes3082 11 หลายเดือนก่อน

    Great work with procedural planets. Maybe you could create a tutorial with a pricedural star or our sun.

  • @SirPeibol
    @SirPeibol ปีที่แล้ว

    I learned a lot! Thanks!

  • @mr.lunatic3157
    @mr.lunatic3157 2 ปีที่แล้ว

    🔥🔥

  • @mickehog76
    @mickehog76 2 ปีที่แล้ว

    This is your hottest tutorial so far.

  • @Vovchik0528
    @Vovchik0528 2 ปีที่แล้ว +2

    Please make football ball or basketball material

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +1

      thanks for the tutorial ideas!

  • @drollicdreamer
    @drollicdreamer ปีที่แล้ว

    This is fantastic! However, I have noticed that if I render this in an animation in Cycles, the planet flickers in size across frames. Haven't figured it out yet. Thought it might be a bug in my Blender version, but I can repro in 3.5, 3.4, 3.4.1, and 3.3.3.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      Hmm, that flickering might be because of overlapping faces or objects. Basically mesh that is in the same exact spot in the 3d space.

  • @bloxgoblin7784
    @bloxgoblin7784 2 ปีที่แล้ว +1

    Dude I’ve always wanted to learn to keep making planets

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +1

      hope you enjoy the tutorial!

  • @sebastianhelgeson3559
    @sebastianhelgeson3559 2 ปีที่แล้ว +3

    Great video! That planet is so cool. I did a project similar with a procedural star background in the same way that you did, but when I denoised the render, I found that I lost the stars in the process. Do you have a solution to this? Is it possible to denoise one part of a render but not all? Perhaps that’s overly complicated, I’m just curious

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +2

      Hmm, that didn't happen for me. The stars were still there after the denoise. You could make two different render layers, and render the planet and the stars separately, and then combine them in the compositor, and only put the denoise on the planet render layer.

    • @sebastianhelgeson3559
      @sebastianhelgeson3559 2 ปีที่แล้ว +1

      @@RyanKingArt interesting, I will give that a try! Thank you for your help and great tutorials!

  • @thomas7726
    @thomas7726 ปีที่แล้ว

    there are some withe dots, probably may computer?

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      white dots might be noise, or fireflys in the render.

  • @imSavageAF
    @imSavageAF 2 ปีที่แล้ว

    14:25 when you switch the order of the emission and bsdf nodes, does this have any other applications with different nodes? I never knew switching the order would have an effect, I just assumed it would be 50/50. Thanks again for another great tutorial, im always following along with all your videos trying to pick up something new to learn...which just happened lol

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      Well, the amount of each shader depends on the value of the factor. Because the factor controls how much of each shader is shown.

  • @yusuf-pf3nm
    @yusuf-pf3nm 2 ปีที่แล้ว +1

    hi i have been learning blender from past 1 year and i am thinking of blender replacing my job....i can only switch to if and only it can generate an income more than my current salary (40,000 dollars a year ).....i am thinking of freelancing and working from home in blender....please tell me how much can i make with the help of this program

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +1

      Check out Curtis Holt's video on TH-cam called: How to Make Money with Blender. its a great video!

    • @yusuf-pf3nm
      @yusuf-pf3nm 2 ปีที่แล้ว +1

      @@RyanKingArtthanks

  • @Seven7601
    @Seven7601 2 ปีที่แล้ว

    I really love your channel! It's really needs to have 81M subs instead of 81K subs! Can we do it?

  • @BattelC
    @BattelC ปีที่แล้ว

    for some reason my mountains disapeared

    • @BattelC
      @BattelC ปีที่แล้ว

      around 31:00