for the time displace effect what worked for me without adding FXAA was to use sapphire's timedisplace effect, it has an option to interpolate frames and smoothen the edges perfeclyt
Thanks for the support, you need to turn on the collapse transformation icon on the pyramid comp, it’s the second icon after the shy button. It will make your comp 3d in the main composition. Cheers
thanks for this tutorial however the Gradient Material section is not explicit enough, it would have been nicer to know why you precomped those layer, how and when. thank you.
Sorry, this is an overview and breakdown, will do a more detailed version soon. Thanks for the support. can you download project and dig deeper. cheers
the very first teaching tutorial in history that no one learned from anything . you gatta have to work on your teaching steps dude . u directly jump from step a to step z and voila .....
I was following fine as a beginner, but have no idea what happened after 5:30... Also why did you add the time displacement to the map instead of the shape? How did the map know to delay the shape?
hey im working on this lesson but after you made the pyramid shape from points and lined it all up you never talked about how to render it into a 3d shape. You just started on another pyramid from your assets folder. I tried to render it but it is a 2D shape and most of the shape was cut out im guessing because of the 1080 by 1080 comp we started with
i have a problem. when i add inner glow to gradient comp and rotate my pyramid and i can see other sides of the pyramid through sides. it only appears when i add layer styles. for example i can see right left and back sides of the pyramid through front side. i don`t know how to explain this thing any other way its not opacity bc when i solo layer i can see it i understand that it appears bc gradient layers aren`t 3d. but in your video everything seems to work just fine...
I couldn't even finish the tutorial because the linear key portion was not explained at all. I sat here for 40 minutes trying to figure it out myself. Disappointed
For anyone struggling with the Linear Key portion, I figured it out after starring at the screen for several minutes. There are two instances of linear color key on each pyramid comp layer. Using the eyedropper next to the "Key Color" option, select a single color from each side of the pyramid. The first linear key instance should be set to "Key colors" , and the second instance should be set to "KEEP colors". Duplicate this onto each pyramid layer but make sure to select each color. Once those are set for each pyramid layer, drop the aura layers under each pyramid layer and set the matte for each, paying close attention to each colored side of the pyramid. Might be helpful to rename each pyramid layer after its side color as well. Hope this explanation wasn't confusing.
Hey sorry for the confusion and thanks for helping explaining it! Basically will need to key out each side of the pyramid so we can apply the gradient texture to each side individually to have total control of each side. There might be other better ways to key them out as well. Thanks
great video! btw it would be really helpful if u could explain that linear key part in detail
Hey for the linear key part, check this video for step by step guide. th-cam.com/video/UGiqYp7vQsU/w-d-xo.html
for the time displace effect what worked for me without adding FXAA was to use sapphire's timedisplace effect, it has an option to interpolate frames and smoothen the edges perfeclyt
U da best bro!
Great tutorial as usual. Thank you so much man! Deserves a sub 🔥
Thanks for the sub!
Thanks
Yoooooo,!!!!!, I give this video a supreme thumbs up!!! 👍🏻👍🏻👍🏻Great tutorial ! !!!!
Glad you liked it!
Great effect, love the outcome! :)
With learning After effect, You inspire me to lose weight😄. Btw, Your new subscriber is here. Came from skillshare
great to have you here! lol, any inspiration is a good inspiration. I am sure you will make it!😂
King absolutely king 👑
But I've question
The pyramid become 2d when I used in the main composition 🤔
Thanks for the support, you need to turn on the collapse transformation icon on the pyramid comp, it’s the second icon after the shy button. It will make your comp 3d in the main composition. Cheers
@@motioncircles thanks a lot ❤️❤️❤️
😋😋shout out to Stefano malerba's Pyramid Twirl is so good😍 personally his project file help me a lot !
Yes agree, didn’t realize he had project files for download as well! Thanks for the shout out!
thanks for this tutorial however the Gradient Material section is not explicit enough, it would have been nicer to know why you precomped those layer, how and when. thank you.
Sorry, this is an overview and breakdown, will do a more detailed version soon. Thanks for the support. can you download project and dig deeper. cheers
how do you animate that rotate y axis to have a 3D effect? I precomped the pyramid, and when I rotated it, it only rotated as an image.
using collapse transformation. between "shy" icon and "quality and sampling" icon.
Yes, gotta use collapse transformation, Thanks for the quick help Alfin
@@motioncircles Thank you! It helped me
💖
the very first teaching tutorial in history that no one learned from anything . you gatta have to work on your teaching steps dude . u directly jump from step a to step z and voila .....
I learned a lot from this.
very cool, but you did not cover the most needed steps
I get transparent gaps between the pyramid's sides stroke when I apply the linear color key. How do I fix this?
I was following fine as a beginner, but have no idea what happened after 5:30...
Also why did you add the time displacement to the map instead of the shape? How did the map know to delay the shape?
hey im working on this lesson but after you made the pyramid shape from points and lined it all up you never talked about how to render it into a 3d shape. You just started on another pyramid from your assets folder. I tried to render it but it is a 2D shape and most of the shape was cut out im guessing because of the 1080 by 1080 comp we started with
bro is apple m3 pro is best for after effects and love you from india
buy window pc its cheap and good
I use M1 Pro personally, it's been great and I don't need to upgrade yet.
i have a problem. when i add inner glow to gradient comp and rotate my pyramid and i can see other sides of the pyramid through sides. it only appears when i add layer styles. for example i can see right left and back sides of the pyramid through front side. i don`t know how to explain this thing any other way
its not opacity bc when i solo layer i can see it
i understand that it appears bc gradient layers aren`t 3d. but in your video everything seems to work just fine...
Why do i have jagged edges on the pyramid when I apply the time displacement?
I couldn't even finish the tutorial because the linear key portion was not explained at all. I sat here for 40 minutes trying to figure it out myself. Disappointed
For anyone struggling with the Linear Key portion, I figured it out after starring at the screen for several minutes. There are two instances of linear color key on each pyramid comp layer. Using the eyedropper next to the "Key Color" option, select a single color from each side of the pyramid. The first linear key instance should be set to "Key colors" , and the second instance should be set to "KEEP colors". Duplicate this onto each pyramid layer but make sure to select each color. Once those are set for each pyramid layer, drop the aura layers under each pyramid layer and set the matte for each, paying close attention to each colored side of the pyramid. Might be helpful to rename each pyramid layer after its side color as well. Hope this explanation wasn't confusing.
Also for the aura gradients, add a wiggle expression to the position of each circle. I used wiggle(3,50) and it looked pretty good.
Hey sorry for the confusion and thanks for helping explaining it! Basically will need to key out each side of the pyramid so we can apply the gradient texture to each side individually to have total control of each side. There might be other better ways to key them out as well. Thanks
@@motioncircles no worries! I kind of enjoyed the challenge haha
Tutorial for smooth mouse?
please re upload coloring precompose..i didnt get it. how did u make again different precompoe of each shape
Hey for the linear key colouring part, check this video for step by step guide. th-cam.com/video/UGiqYp7vQsU/w-d-xo.html
desirable project but you skipped the most important parts 💀
Hey for the linear key part, check this video for step by step guide. th-cam.com/video/UGiqYp7vQsU/w-d-xo.html
could've been awesome tutorial but too many steps are skipped
Yeah, same problem. This tutorial not for beginners
Thanks but skipped many important steps, it's very difficult to understand. Gradient & linear key section need to explain properly
sorry this is a break down and overview, will do a details step by step after. thanks
@@motioncircles Thank you :)