If everything goes as planned like this then it is a bit boring, the real fun is when everything starts to fall apart due to lack of communication between teammates
i don't think that would fix it.... the problem is that the bee queen doesn't have any attack in area + wendy/willow/moose having a attack in area, so even if she had 100000 hp she would still be surrounded and beaten, just taking more time (which only makes the fight boring)
@@samuelbarros1563 Mechanic scaling would probably be the next best thing, whether that be entirely new attacks for a certain amount of players, or simply just ramped up mechanics that are already there.
I feel the like perfect boss balance is 2 players, 3 and up bosses start becoming jokes specially if there is any characters with big multipliers in the fight. It be what it, most people play alone, with 1-2 friends or are in PUBs which youll struggle to get people to do bosses with you at times lmao
couldn't agree more, 2 players is a really nice amount, especially for fights like fuelweaver or bee queen. it still feels challenging with 2 people, but a little more fun/reasonable
Aw, sad to see those killer bee hives destroyed. They are a great way for Willow to gather souls and for Wigfrid to recharge her spear and helmet durability.
Soloing any raid boss: Very skilled tactics and efficient methods that take over a day to kill 8 player boss kill just hold f and you’re done in a minute
Bosses should have health scaling with players instead of being divided into normall bosses that die in 30 seconds with just 2 players or raid ones that are ridiculous to solo.
I only like to play with 4 people and I like to use less materials becouse 4 people with spears can kill bee queen in Less than 4 minutes resource effective kill and the fight is a bit longer
I cant argue about being fun or not, but everytime I see bee queen being melted down, I feel satisfied.
Same effect as Wes with 40 gunpowder
don't starve together is the standalone multiplayer expansion to the hit uncompromising wilderness survival game don't starve
😢
When the person who wrote the "How to be an S-Tier player" guide plays with his five friends who've all seen the "How to be an S-Tier player" guide. 😉
If everything goes as planned like this then it is a bit boring, the real fun is when everything starts to fall apart due to lack of communication between teammates
Facts
I think it's beyond obvious that boss hp, and probably also number of summons, should scale with how many players are on the server.
i don't think that would fix it.... the problem is that the bee queen doesn't have any attack in area + wendy/willow/moose having a attack in area, so even if she had 100000 hp she would still be surrounded and beaten, just taking more time (which only makes the fight boring)
@@samuelbarros1563 Mechanic scaling would probably be the next best thing, whether that be entirely new attacks for a certain amount of players, or simply just ramped up mechanics that are already there.
I feel the like perfect boss balance is 2 players, 3 and up bosses start becoming jokes specially if there is any characters with big multipliers in the fight. It be what it, most people play alone, with 1-2 friends or are in PUBs which youll struggle to get people to do bosses with you at times lmao
couldn't agree more, 2 players is a really nice amount, especially for fights like fuelweaver or bee queen. it still feels challenging with 2 people, but a little more fun/reasonable
Aw, sad to see those killer bee hives destroyed. They are a great way for Willow to gather souls and for Wigfrid to recharge her spear and helmet durability.
Yeah, I never destroy them anymore. Also wortox
Is rare to see Lardee only using 0.0001% of power.
They should have a boss hp multiplier depending on how many players are in the area engaged in the fight**
Soloing any raid boss: Very skilled tactics and efficient methods that take over a day to kill
8 player boss kill just hold f and you’re done in a minute
fighting dst bosses with 6 people is something else
I feel like dst is suited mainly for just a 2 player
Fun the first few times, but this is definitely overkill.
Bosses should have health scaling with players instead of being divided into normall bosses that die in 30 seconds with just 2 players or raid ones that are ridiculous to solo.
and it takes five min to group up
Call me wierd but i sure call that a fun fight.
Wurt main checking in.....i already just about afk farm this boos, this looks interesting ;D
I only like to play with 4 people and I like to use less materials becouse 4 people with spears can kill bee queen in Less than 4 minutes
resource effective kill and the fight is a bit longer
Why not just use bare hands for that matter? Or maybe axes?
If you trying to make game harder just pick wes, wes is in the game for a reason
Beat a boss with more than 3 players was to boring
too much powercreep
omg
Wtf 😂